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LAL

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LAL is an audio/video live streaming broadcast server written in Go. It's sort of like nginx-rtmp-module, but easier to use and with more features, e.g RTMP, RTSP(RTP/RTCP), HLS, HTTP[S]/WebSocket[s]-FLV/TS, H264/H265/AAC, relay, cluster, record, HTTP API/Notify, GOP cache.

And more than a server, act as package and client

Install

There are 2 ways of installing lal.

Prebuilt binaries

Prebuilt binaries for Linux, macOS(Darwin), Windows are available in the lal github releases page. Naturally, using the latest release binary is the recommended way. The naming format is lal_<version>_<platform>.zip, e.g. lal_v0.20.0_linux.zip

LAL could also be built from the source wherever the Go compiler toolchain can run, e.g. for other architectures including arm32 and mipsle which have been tested by the community.

Building from source

First, make sure that Go version >= 1.13

For Linux/macOS user:

$git clone https://github.com/q191201771/lal.git
$cd lal
$make build

Then all binaries go into the ./bin/ directory. That's it.

For an experienced gopher(and Windows user), the only thing you should be concern is that the main function is under the ./app/lalserver directory. So you can also:

$git clone https://github.com/q191201771/lal.git
$cd lal/app/lalserver
$go build

Or using whatever IDEs you'd like.

So far, the only direct and indirect dependency of lal is naza(A basic Go utility library) which is also written by myself. This leads to less dependency or version manager issues.

Using

Running lalserver:

$./bin/lalserver -c ./conf/lalserver.conf.json

Using whatever clients you are familiar with to interact with lalserver.

For instance, publish rtmp stream to lalserver via ffmpeg:

$ffmpeg -re -i demo.flv -c:a copy -c:v copy -f flv rtmp://127.0.0.1:1935/live/test110

Play multi protocol stream from lalserver via ffplay:

$ffplay rtmp://127.0.0.1/live/test110
$ffplay http://127.0.0.1:8080/live/test110.flv
$ffplay http://127.0.0.1:8080/hls/test110/playlist.m3u8
$ffplay http://127.0.0.1:8080/hls/test110/record.m3u8
$ffplay http://127.0.0.1:8080/live/test110.ts

More than a server, act as package and client

Besides a live stream broadcast server which named lalserver precisely, project lal even provides many other applications, e.g. push/pull/remux stream clients, bench tools, examples. Each subdirectory under the ./app/demo directory represents a tiny demo.

Our goals are not only a production server but also a simple package with a well-defined, user-facing API, so that users can build their own applications on it.

LAL stands for Live And Live if you may wonder.

Contact

Bugs, questions, suggestions, anything related or not, feel free to contact me with lal github issues.

License

MIT, see License.

About

πŸ”₯ Golang audio/video live streaming library/client/server. support RTMP, RTSP(RTP/RTCP), HLS, HTTP[S]/WebSocket[s]-FLV/TS, H264/H265/AAC, relay, cluster, record, HTTP API/Notify.

Resources

Contributing

Stars

1 star

Watchers

0 watching

Forks

Releases

Packages

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Add copy buttons to all
 blocks\n(function() {\n function addCopyButtons() {\n document.querySelectorAll('pre code').forEach(function(codeBlock) {\n if (codeBlock.parentElement.hasAttribute('data-copy-added')) return;\n codeBlock.parentElement.setAttribute('data-copy-added', 'true');\n \n var btn = document.createElement('button');\n btn.textContent = 'Copy';\n btn.style.cssText = 'position:absolute;top:4px;right:4px;padding:2px 8px;font-size:11px;background:#4ecdc4;border:none;border-radius:4px;color:#1a1a2e;cursor:pointer;opacity:0.7;transition:opacity 0.2s;';\n btn.onmouseover = function() { this.style.opacity = '1'; };\n btn.onmouseout = function() { this.style.opacity = '0.7'; };\n btn.onclick = function() {\n navigator.clipboard.writeText(codeBlock.textContent).then(function() {\n btn.textContent = 'Copied!';\n setTimeout(function() { btn.textContent = 'Copy'; }, 1500);\n });\n };\n codeBlock.parentElement.style.position = 'relative';\n codeBlock.parentElement.appendChild(btn);\n });\n }\n \n addCopyButtons();\n \n // Re-run on dynamic content\n var observer = new MutationObserver(addCopyButtons);\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Add Copy Buttons to Code Blocks");
}
} catch(__e) { console.warn('[Userscript:Add Copy Buttons to Code Blocks]', __e); }
})();
(function(){
try {
var __m = "github.com";
var __re = new RegExp('^' + "github\\.com" + '
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LAL

ReleaseTravisCIgoreportcardwechatqqgroup

δΈ­ζ–‡ζ–‡ζ‘£

LAL is an audio/video live streaming broadcast server written in Go. It's sort of like nginx-rtmp-module, but easier to use and with more features, e.g RTMP, RTSP(RTP/RTCP), HLS, HTTP[S]/WebSocket[s]-FLV/TS, H264/H265/AAC, relay, cluster, record, HTTP API/Notify, GOP cache.

And more than a server, act as package and client

Install

There are 2 ways of installing lal.

Prebuilt binaries

Prebuilt binaries for Linux, macOS(Darwin), Windows are available in the lal github releases page. Naturally, using the latest release binary is the recommended way. The naming format is lal_<version>_<platform>.zip, e.g. lal_v0.20.0_linux.zip

LAL could also be built from the source wherever the Go compiler toolchain can run, e.g. for other architectures including arm32 and mipsle which have been tested by the community.

Building from source

First, make sure that Go version >= 1.13

For Linux/macOS user:

$git clone https://github.com/q191201771/lal.git
$cd lal
$make build

Then all binaries go into the ./bin/ directory. That's it.

For an experienced gopher(and Windows user), the only thing you should be concern is that the main function is under the ./app/lalserver directory. So you can also:

$git clone https://github.com/q191201771/lal.git
$cd lal/app/lalserver
$go build

Or using whatever IDEs you'd like.

So far, the only direct and indirect dependency of lal is naza(A basic Go utility library) which is also written by myself. This leads to less dependency or version manager issues.

Using

Running lalserver:

$./bin/lalserver -c ./conf/lalserver.conf.json

Using whatever clients you are familiar with to interact with lalserver.

For instance, publish rtmp stream to lalserver via ffmpeg:

$ffmpeg -re -i demo.flv -c:a copy -c:v copy -f flv rtmp://127.0.0.1:1935/live/test110

Play multi protocol stream from lalserver via ffplay:

$ffplay rtmp://127.0.0.1/live/test110
$ffplay http://127.0.0.1:8080/live/test110.flv
$ffplay http://127.0.0.1:8080/hls/test110/playlist.m3u8
$ffplay http://127.0.0.1:8080/hls/test110/record.m3u8
$ffplay http://127.0.0.1:8080/live/test110.ts

More than a server, act as package and client

Besides a live stream broadcast server which named lalserver precisely, project lal even provides many other applications, e.g. push/pull/remux stream clients, bench tools, examples. Each subdirectory under the ./app/demo directory represents a tiny demo.

Our goals are not only a production server but also a simple package with a well-defined, user-facing API, so that users can build their own applications on it.

LAL stands for Live And Live if you may wonder.

Contact

Bugs, questions, suggestions, anything related or not, feel free to contact me with lal github issues.

License

MIT, see License.

About

πŸ”₯ Golang audio/video live streaming library/client/server. support RTMP, RTSP(RTP/RTCP), HLS, HTTP[S]/WebSocket[s]-FLV/TS, H264/H265/AAC, relay, cluster, record, HTTP API/Notify.

Resources

Contributing

Stars

1 star

Watchers

0 watching

Forks

Releases

Packages

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Force GitHub README to respect dark mode\n(function() {\n var style = document.createElement('style');\n style.textContent = '\n .markdown-body {\n color-scheme: dark light;\n }\n .markdown-body pre { background: #161b22 !important; }\n .markdown-body code { background: rgba(110, 118, 129, 0.4) !important; }\n .markdown-body table th, .markdown-body table td { border-color: #30363d !important; }\n .markdown-body img { background: #0d1117; }\n .markdown-body blockquote { border-left-color: #8b949e; }\n .markdown-body hr { border-color: #30363d; }\n ';\n document.head.appendChild(style);\n})();", "GitHub Dark Mode README Fix"); } } catch(__e) { console.warn('[Userscript:GitHub Dark Mode README Fix]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
Skip to content

Repository files navigation

LAL

ReleaseTravisCIgoreportcardwechatqqgroup

δΈ­ζ–‡ζ–‡ζ‘£

LAL is an audio/video live streaming broadcast server written in Go. It's sort of like nginx-rtmp-module, but easier to use and with more features, e.g RTMP, RTSP(RTP/RTCP), HLS, HTTP[S]/WebSocket[s]-FLV/TS, H264/H265/AAC, relay, cluster, record, HTTP API/Notify, GOP cache.

And more than a server, act as package and client

Install

There are 2 ways of installing lal.

Prebuilt binaries

Prebuilt binaries for Linux, macOS(Darwin), Windows are available in the lal github releases page. Naturally, using the latest release binary is the recommended way. The naming format is lal_<version>_<platform>.zip, e.g. lal_v0.20.0_linux.zip

LAL could also be built from the source wherever the Go compiler toolchain can run, e.g. for other architectures including arm32 and mipsle which have been tested by the community.

Building from source

First, make sure that Go version >= 1.13

For Linux/macOS user:

$git clone https://github.com/q191201771/lal.git
$cd lal
$make build

Then all binaries go into the ./bin/ directory. That's it.

For an experienced gopher(and Windows user), the only thing you should be concern is that the main function is under the ./app/lalserver directory. So you can also:

$git clone https://github.com/q191201771/lal.git
$cd lal/app/lalserver
$go build

Or using whatever IDEs you'd like.

So far, the only direct and indirect dependency of lal is naza(A basic Go utility library) which is also written by myself. This leads to less dependency or version manager issues.

Using

Running lalserver:

$./bin/lalserver -c ./conf/lalserver.conf.json

Using whatever clients you are familiar with to interact with lalserver.

For instance, publish rtmp stream to lalserver via ffmpeg:

$ffmpeg -re -i demo.flv -c:a copy -c:v copy -f flv rtmp://127.0.0.1:1935/live/test110

Play multi protocol stream from lalserver via ffplay:

$ffplay rtmp://127.0.0.1/live/test110
$ffplay http://127.0.0.1:8080/live/test110.flv
$ffplay http://127.0.0.1:8080/hls/test110/playlist.m3u8
$ffplay http://127.0.0.1:8080/hls/test110/record.m3u8
$ffplay http://127.0.0.1:8080/live/test110.ts

More than a server, act as package and client

Besides a live stream broadcast server which named lalserver precisely, project lal even provides many other applications, e.g. push/pull/remux stream clients, bench tools, examples. Each subdirectory under the ./app/demo directory represents a tiny demo.

Our goals are not only a production server but also a simple package with a well-defined, user-facing API, so that users can build their own applications on it.

LAL stands for Live And Live if you may wonder.

Contact

Bugs, questions, suggestions, anything related or not, feel free to contact me with lal github issues.

License

MIT, see License.

About

πŸ”₯ Golang audio/video live streaming library/client/server. support RTMP, RTSP(RTP/RTCP), HLS, HTTP[S]/WebSocket[s]-FLV/TS, H264/H265/AAC, relay, cluster, record, HTTP API/Notify.

Resources

Contributing

Stars

1 star

Watchers

0 watching

Forks

Releases

Packages

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Highlight search terms from Google/DuckDuckGo/Bing referrer\n(function() {\n var ref = document.referrer;\n var terms = [];\n \n if (ref.includes('google.com') || ref.includes('duckduckgo.com') || ref.includes('bing.com')) {\n var url = new URL(ref);\n var q = url.searchParams.get('q') || url.searchParams.get('p');\n if (q) {\n terms = q.split(/\\s+/).filter(function(t) { return t.length > 2; });\n }\n }\n \n if (terms.length === 0) return;\n \n var style = document.createElement('style');\n style.textContent = '.userscript-highlight { background: #fbbf24; color: #1a1a2e; padding: 1px 3px; border-radius: 2px; }';\n document.head.appendChild(style);\n \n function highlight(node) {\n if (node.nodeType === 3) { // text node\n var text = node.textContent;\n var found = false;\n terms.forEach(function(term) {\n var regex = new RegExp('(' + term.replace(/[.*+?^${}()|[\\]\\\\]/g, '\\\\') + ')', 'gi');\n if (regex.test(text)) {\n found = true;\n var frag = document.createDocumentFragment();\n var parts = text.split(regex);\n parts.forEach(function(part, i) {\n if (i % 2 === 0) {\n frag.appendChild(document.createTextNode(part));\n } else {\n var span = document.createElement('span');\n span.className = 'userscript-highlight';\n span.textContent = part;\n frag.appendChild(span);\n }\n });\n node.parentNode.replaceChild(frag, node);\n }\n });\n } else if (node.nodeType === 1 && node.childNodes) { // element\n var skipTags = ['SCRIPT', 'STYLE', 'NOSCRIPT', 'TEXTAREA', 'INPUT', 'SELECT'];\n if (!skipTags.includes(node.tagName)) {\n Array.from(node.childNodes).forEach(highlight);\n }\n }\n }\n \n highlight(document.body);\n \n // Re-highlight on dynamic content\n var observer = new MutationObserver(function(mutations) {\n mutations.forEach(function(m) {\n m.addedNodes.forEach(function(node) {\n if (node.nodeType === 1 || node.nodeType === 3) highlight(node);\n });\n });\n });\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Highlight Search Terms"); } } catch(__e) { console.warn('[Userscript:Highlight Search Terms]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
Skip to content

Repository files navigation

LAL

ReleaseTravisCIgoreportcardwechatqqgroup

δΈ­ζ–‡ζ–‡ζ‘£

LAL is an audio/video live streaming broadcast server written in Go. It's sort of like nginx-rtmp-module, but easier to use and with more features, e.g RTMP, RTSP(RTP/RTCP), HLS, HTTP[S]/WebSocket[s]-FLV/TS, H264/H265/AAC, relay, cluster, record, HTTP API/Notify, GOP cache.

And more than a server, act as package and client

Install

There are 2 ways of installing lal.

Prebuilt binaries

Prebuilt binaries for Linux, macOS(Darwin), Windows are available in the lal github releases page. Naturally, using the latest release binary is the recommended way. The naming format is lal_<version>_<platform>.zip, e.g. lal_v0.20.0_linux.zip

LAL could also be built from the source wherever the Go compiler toolchain can run, e.g. for other architectures including arm32 and mipsle which have been tested by the community.

Building from source

First, make sure that Go version >= 1.13

For Linux/macOS user:

$git clone https://github.com/q191201771/lal.git
$cd lal
$make build

Then all binaries go into the ./bin/ directory. That's it.

For an experienced gopher(and Windows user), the only thing you should be concern is that the main function is under the ./app/lalserver directory. So you can also:

$git clone https://github.com/q191201771/lal.git
$cd lal/app/lalserver
$go build

Or using whatever IDEs you'd like.

So far, the only direct and indirect dependency of lal is naza(A basic Go utility library) which is also written by myself. This leads to less dependency or version manager issues.

Using

Running lalserver:

$./bin/lalserver -c ./conf/lalserver.conf.json

Using whatever clients you are familiar with to interact with lalserver.

For instance, publish rtmp stream to lalserver via ffmpeg:

$ffmpeg -re -i demo.flv -c:a copy -c:v copy -f flv rtmp://127.0.0.1:1935/live/test110

Play multi protocol stream from lalserver via ffplay:

$ffplay rtmp://127.0.0.1/live/test110
$ffplay http://127.0.0.1:8080/live/test110.flv
$ffplay http://127.0.0.1:8080/hls/test110/playlist.m3u8
$ffplay http://127.0.0.1:8080/hls/test110/record.m3u8
$ffplay http://127.0.0.1:8080/live/test110.ts

More than a server, act as package and client

Besides a live stream broadcast server which named lalserver precisely, project lal even provides many other applications, e.g. push/pull/remux stream clients, bench tools, examples. Each subdirectory under the ./app/demo directory represents a tiny demo.

Our goals are not only a production server but also a simple package with a well-defined, user-facing API, so that users can build their own applications on it.

LAL stands for Live And Live if you may wonder.

Contact

Bugs, questions, suggestions, anything related or not, feel free to contact me with lal github issues.

License

MIT, see License.

About

πŸ”₯ Golang audio/video live streaming library/client/server. support RTMP, RTSP(RTP/RTCP), HLS, HTTP[S]/WebSocket[s]-FLV/TS, H264/H265/AAC, relay, cluster, record, HTTP API/Notify.

Resources

Contributing

Stars

1 star

Watchers

0 watching

Forks

Releases

Packages

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Strip utm_, fbclid, gclid, etc. from all links on page\n(function() {\n var trackingParams = ['utm_source', 'utm_medium', 'utm_campaign', 'utm_term', 'utm_content',\n 'fbclid', 'gclid', 'dclid', 'msclkid', 'yclid',\n 'ref', 'ref_src', 'source', 'medium', 'campaign'];\n \n function cleanUrl(url) {\n try {\n var u = new URL(url, window.location.origin);\n var changed = false;\n trackingParams.forEach(function(p) {\n if (u.searchParams.has(p)) {\n u.searchParams.delete(p);\n changed = true;\n }\n });\n return changed ? u.toString() : url;\n } catch (e) {\n return url;\n }\n }\n \n function cleanLinks() {\n document.querySelectorAll('a[href]').forEach(function(a) {\n var clean = cleanUrl(a.href);\n if (clean !== a.href) a.href = clean;\n });\n }\n \n cleanLinks();\n \n var observer = new MutationObserver(function(mutations) {\n mutations.forEach(function(m) {\n m.addedNodes.forEach(function(node) {\n if (node.nodeType === 1) {\n if (node.tagName === 'A') cleanLinks();\n node.querySelectorAll('a[href]').forEach(function(a) {\n var clean = cleanUrl(a.href);\n if (clean !== a.href) a.href = clean;\n });\n }\n });\n });\n });\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Remove Tracking Parameters from Links"); } } catch(__e) { console.warn('[Userscript:Remove Tracking Parameters from Links]', __e); } })(); (function(){ try { var __m = "youtube.com"; var __re = new RegExp('^' + "youtube\\.com" + '
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Repository files navigation

LAL

ReleaseTravisCIgoreportcardwechatqqgroup

δΈ­ζ–‡ζ–‡ζ‘£

LAL is an audio/video live streaming broadcast server written in Go. It's sort of like nginx-rtmp-module, but easier to use and with more features, e.g RTMP, RTSP(RTP/RTCP), HLS, HTTP[S]/WebSocket[s]-FLV/TS, H264/H265/AAC, relay, cluster, record, HTTP API/Notify, GOP cache.

And more than a server, act as package and client

Install

There are 2 ways of installing lal.

Prebuilt binaries

Prebuilt binaries for Linux, macOS(Darwin), Windows are available in the lal github releases page. Naturally, using the latest release binary is the recommended way. The naming format is lal_<version>_<platform>.zip, e.g. lal_v0.20.0_linux.zip

LAL could also be built from the source wherever the Go compiler toolchain can run, e.g. for other architectures including arm32 and mipsle which have been tested by the community.

Building from source

First, make sure that Go version >= 1.13

For Linux/macOS user:

$git clone https://github.com/q191201771/lal.git
$cd lal
$make build

Then all binaries go into the ./bin/ directory. That's it.

For an experienced gopher(and Windows user), the only thing you should be concern is that the main function is under the ./app/lalserver directory. So you can also:

$git clone https://github.com/q191201771/lal.git
$cd lal/app/lalserver
$go build

Or using whatever IDEs you'd like.

So far, the only direct and indirect dependency of lal is naza(A basic Go utility library) which is also written by myself. This leads to less dependency or version manager issues.

Using

Running lalserver:

$./bin/lalserver -c ./conf/lalserver.conf.json

Using whatever clients you are familiar with to interact with lalserver.

For instance, publish rtmp stream to lalserver via ffmpeg:

$ffmpeg -re -i demo.flv -c:a copy -c:v copy -f flv rtmp://127.0.0.1:1935/live/test110

Play multi protocol stream from lalserver via ffplay:

$ffplay rtmp://127.0.0.1/live/test110
$ffplay http://127.0.0.1:8080/live/test110.flv
$ffplay http://127.0.0.1:8080/hls/test110/playlist.m3u8
$ffplay http://127.0.0.1:8080/hls/test110/record.m3u8
$ffplay http://127.0.0.1:8080/live/test110.ts

More than a server, act as package and client

Besides a live stream broadcast server which named lalserver precisely, project lal even provides many other applications, e.g. push/pull/remux stream clients, bench tools, examples. Each subdirectory under the ./app/demo directory represents a tiny demo.

Our goals are not only a production server but also a simple package with a well-defined, user-facing API, so that users can build their own applications on it.

LAL stands for Live And Live if you may wonder.

Contact

Bugs, questions, suggestions, anything related or not, feel free to contact me with lal github issues.

License

MIT, see License.

About

πŸ”₯ Golang audio/video live streaming library/client/server. support RTMP, RTSP(RTP/RTCP), HLS, HTTP[S]/WebSocket[s]-FLV/TS, H264/H265/AAC, relay, cluster, record, HTTP API/Notify.

Resources

Contributing

Stars

1 star

Watchers

0 watching

Forks

Releases

Packages

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Auto-enable theater mode on YouTube\n(function() {\n function tryTheater() {\n var btn = document.querySelector('button[aria-label=\"Theater mode\"], ytd-player #player button[title=\"Theater mode\"]');\n if (btn && !btn.classList.contains('activated')) {\n btn.click();\n }\n }\n \n // Try immediately\n tryTheater();\n \n // Try after navigation (SPA)\n var lastUrl = location.href;\n setInterval(function() {\n if (location.href !== lastUrl) {\n lastUrl = location.href;\n setTimeout(tryTheater, 500);\n }\n }, 1000);\n \n // Also try on player load\n var observer = new MutationObserver(tryTheater);\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "YouTube Theater Mode Default"); } } catch(__e) { console.warn('[Userscript:YouTube Theater Mode Default]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
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Repository files navigation

LAL

ReleaseTravisCIgoreportcardwechatqqgroup

δΈ­ζ–‡ζ–‡ζ‘£

LAL is an audio/video live streaming broadcast server written in Go. It's sort of like nginx-rtmp-module, but easier to use and with more features, e.g RTMP, RTSP(RTP/RTCP), HLS, HTTP[S]/WebSocket[s]-FLV/TS, H264/H265/AAC, relay, cluster, record, HTTP API/Notify, GOP cache.

And more than a server, act as package and client

Install

There are 2 ways of installing lal.

Prebuilt binaries

Prebuilt binaries for Linux, macOS(Darwin), Windows are available in the lal github releases page. Naturally, using the latest release binary is the recommended way. The naming format is lal_<version>_<platform>.zip, e.g. lal_v0.20.0_linux.zip

LAL could also be built from the source wherever the Go compiler toolchain can run, e.g. for other architectures including arm32 and mipsle which have been tested by the community.

Building from source

First, make sure that Go version >= 1.13

For Linux/macOS user:

$git clone https://github.com/q191201771/lal.git
$cd lal
$make build

Then all binaries go into the ./bin/ directory. That's it.

For an experienced gopher(and Windows user), the only thing you should be concern is that the main function is under the ./app/lalserver directory. So you can also:

$git clone https://github.com/q191201771/lal.git
$cd lal/app/lalserver
$go build

Or using whatever IDEs you'd like.

So far, the only direct and indirect dependency of lal is naza(A basic Go utility library) which is also written by myself. This leads to less dependency or version manager issues.

Using

Running lalserver:

$./bin/lalserver -c ./conf/lalserver.conf.json

Using whatever clients you are familiar with to interact with lalserver.

For instance, publish rtmp stream to lalserver via ffmpeg:

$ffmpeg -re -i demo.flv -c:a copy -c:v copy -f flv rtmp://127.0.0.1:1935/live/test110

Play multi protocol stream from lalserver via ffplay:

$ffplay rtmp://127.0.0.1/live/test110
$ffplay http://127.0.0.1:8080/live/test110.flv
$ffplay http://127.0.0.1:8080/hls/test110/playlist.m3u8
$ffplay http://127.0.0.1:8080/hls/test110/record.m3u8
$ffplay http://127.0.0.1:8080/live/test110.ts

More than a server, act as package and client

Besides a live stream broadcast server which named lalserver precisely, project lal even provides many other applications, e.g. push/pull/remux stream clients, bench tools, examples. Each subdirectory under the ./app/demo directory represents a tiny demo.

Our goals are not only a production server but also a simple package with a well-defined, user-facing API, so that users can build their own applications on it.

LAL stands for Live And Live if you may wonder.

Contact

Bugs, questions, suggestions, anything related or not, feel free to contact me with lal github issues.

License

MIT, see License.

About

πŸ”₯ Golang audio/video live streaming library/client/server. support RTMP, RTSP(RTP/RTCP), HLS, HTTP[S]/WebSocket[s]-FLV/TS, H264/H265/AAC, relay, cluster, record, HTTP API/Notify.

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Contributing

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1 star

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0 watching

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, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Remove or un-stick sticky/fixed headers that block content\n(function() {\n function unstick() {\n document.querySelectorAll('header, nav, [role=\"banner\"], .header, .navbar, .sticky, .fixed-top, [style*=\"position: fixed\"], [style*=\"position:sticky\"]').forEach(function(el) {\n if (el.style.position === 'fixed' || el.style.position === 'sticky' || \n getComputedStyle(el).position === 'fixed' || getComputedStyle(el).position === 'sticky') {\n el.style.position = 'static';\n el.style.top = 'auto';\n el.style.zIndex = 'auto';\n }\n });\n }\n \n unstick();\n \n var observer = new MutationObserver(unstick);\n observer.observe(document.body, { childList: true, subtree: true, attributes: true, attributeFilter: ['style', 'class'] });\n})();", "Kill Sticky Headers"); } } catch(__e) { console.warn('[Userscript:Kill Sticky Headers]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
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LAL

ReleaseTravisCIgoreportcardwechatqqgroup

δΈ­ζ–‡ζ–‡ζ‘£

LAL is an audio/video live streaming broadcast server written in Go. It's sort of like nginx-rtmp-module, but easier to use and with more features, e.g RTMP, RTSP(RTP/RTCP), HLS, HTTP[S]/WebSocket[s]-FLV/TS, H264/H265/AAC, relay, cluster, record, HTTP API/Notify, GOP cache.

And more than a server, act as package and client

Install

There are 2 ways of installing lal.

Prebuilt binaries

Prebuilt binaries for Linux, macOS(Darwin), Windows are available in the lal github releases page. Naturally, using the latest release binary is the recommended way. The naming format is lal_<version>_<platform>.zip, e.g. lal_v0.20.0_linux.zip

LAL could also be built from the source wherever the Go compiler toolchain can run, e.g. for other architectures including arm32 and mipsle which have been tested by the community.

Building from source

First, make sure that Go version >= 1.13

For Linux/macOS user:

$git clone https://github.com/q191201771/lal.git
$cd lal
$make build

Then all binaries go into the ./bin/ directory. That's it.

For an experienced gopher(and Windows user), the only thing you should be concern is that the main function is under the ./app/lalserver directory. So you can also:

$git clone https://github.com/q191201771/lal.git
$cd lal/app/lalserver
$go build

Or using whatever IDEs you'd like.

So far, the only direct and indirect dependency of lal is naza(A basic Go utility library) which is also written by myself. This leads to less dependency or version manager issues.

Using

Running lalserver:

$./bin/lalserver -c ./conf/lalserver.conf.json

Using whatever clients you are familiar with to interact with lalserver.

For instance, publish rtmp stream to lalserver via ffmpeg:

$ffmpeg -re -i demo.flv -c:a copy -c:v copy -f flv rtmp://127.0.0.1:1935/live/test110

Play multi protocol stream from lalserver via ffplay:

$ffplay rtmp://127.0.0.1/live/test110
$ffplay http://127.0.0.1:8080/live/test110.flv
$ffplay http://127.0.0.1:8080/hls/test110/playlist.m3u8
$ffplay http://127.0.0.1:8080/hls/test110/record.m3u8
$ffplay http://127.0.0.1:8080/live/test110.ts

More than a server, act as package and client

Besides a live stream broadcast server which named lalserver precisely, project lal even provides many other applications, e.g. push/pull/remux stream clients, bench tools, examples. Each subdirectory under the ./app/demo directory represents a tiny demo.

Our goals are not only a production server but also a simple package with a well-defined, user-facing API, so that users can build their own applications on it.

LAL stands for Live And Live if you may wonder.

Contact

Bugs, questions, suggestions, anything related or not, feel free to contact me with lal github issues.

License

MIT, see License.

About

πŸ”₯ Golang audio/video live streaming library/client/server. support RTMP, RTSP(RTP/RTCP), HLS, HTTP[S]/WebSocket[s]-FLV/TS, H264/H265/AAC, relay, cluster, record, HTTP API/Notify.

Resources

Contributing

Stars

1 star

Watchers

0 watching

Forks

Releases

Packages

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Universal Dark Mode - works on any site\n(function() {\n var enabled = true;\n \n function applyDarkMode() {\n if (!enabled) return;\n \n // Create style element if it doesn't exist\n var style = document.getElementById('universal-dark-mode-style');\n if (!style) {\n style = document.createElement('style');\n style.id = 'universal-dark-mode-style';\n document.head.appendChild(style);\n }\n \n // Dark mode CSS - inverts colors but preserves images/video\n style.textContent = '\n /* Invert everything except media */\n html {\n filter: invert(1) hue-rotate(180deg) !important;\n background: #1a1a2e !important;\n }\n \n /* Restore images, videos, iframes, canvas */\n img, video, iframe, canvas, svg, picture, [style*=\"background-image\"] {\n filter: invert(1) hue-rotate(180deg) !important;\n }\n \n /* Preserve specific elements that should not be inverted */\n .no-dark-mode, .no-dark-mode *,\n [data-theme=\"light\"], [data-theme=\"light\"],\n .ace_editor, .ace_editor *,\n .CodeMirror, .CodeMirror *,\n .monaco-editor, .monaco-editor *,\n .markdown-body pre, .markdown-body pre *,\n .highlight, .highlight *,\n pre code, pre code * {\n filter: none !important;\n }\n \n /* Fix common UI elements */\n .modal, .popup, .dropdown-menu, .tooltip, .popover {\n filter: invert(1) hue-rotate(180deg) !important;\n background: #2d2d44 !important;\n border-color: #444 !important;\n }\n \n /* Scrollbars */\n ::-webkit-scrollbar { background: #1a1a2e !important; }\n ::-webkit-scrollbar-thumb { background: #444 !important; }\n ::-webkit-scrollbar-thumb:hover { background: #555 !important; }\n \n /* Selection */\n ::selection { background: #4ecdc4 !important; color: #1a1a2e !important; }\n ::-moz-selection { background: #4ecdc4 !important; color: #1a1a2e !important; }\n ';\n }\n \n function removeDarkMode() {\n var style = document.getElementById('universal-dark-mode-style');\n if (style) style.remove();\n }\n \n // Toggle with Alt+Shift+D\n document.addEventListener('keydown', function(e) {\n if (e.altKey && e.shiftKey && e.key === 'D') {\n e.preventDefault();\n enabled = !enabled;\n if (enabled) {\n applyDarkMode();\n console.log('[Universal Dark Mode] Enabled');\n } else {\n removeDarkMode();\n console.log('[Universal Dark Mode] Disabled');\n }\n }\n });\n \n // Apply on load\n applyDarkMode();\n \n // Re-apply on dynamic content\n var observer = new MutationObserver(function(mutations) {\n if (enabled && !document.getElementById('universal-dark-mode-style')) {\n applyDarkMode();\n }\n });\n observer.observe(document.head, { childList: true });\n \n console.log('[Universal Dark Mode] Loaded - Press Alt+Shift+D to toggle');\n})();", "Universal Dark Mode"); } } catch(__e) { console.warn('[Userscript:Universal Dark Mode]', __e); } })(); })();
Skip to content

Repository files navigation

LAL

ReleaseTravisCIgoreportcardwechatqqgroup

δΈ­ζ–‡ζ–‡ζ‘£

LAL is an audio/video live streaming broadcast server written in Go. It's sort of like nginx-rtmp-module, but easier to use and with more features, e.g RTMP, RTSP(RTP/RTCP), HLS, HTTP[S]/WebSocket[s]-FLV/TS, H264/H265/AAC, relay, cluster, record, HTTP API/Notify, GOP cache.

And more than a server, act as package and client

Install

There are 2 ways of installing lal.

Prebuilt binaries

Prebuilt binaries for Linux, macOS(Darwin), Windows are available in the lal github releases page. Naturally, using the latest release binary is the recommended way. The naming format is lal_<version>_<platform>.zip, e.g. lal_v0.20.0_linux.zip

LAL could also be built from the source wherever the Go compiler toolchain can run, e.g. for other architectures including arm32 and mipsle which have been tested by the community.

Building from source

First, make sure that Go version >= 1.13

For Linux/macOS user:

$git clone https://github.com/q191201771/lal.git
$cd lal
$make build

Then all binaries go into the ./bin/ directory. That's it.

For an experienced gopher(and Windows user), the only thing you should be concern is that the main function is under the ./app/lalserver directory. So you can also:

$git clone https://github.com/q191201771/lal.git
$cd lal/app/lalserver
$go build

Or using whatever IDEs you'd like.

So far, the only direct and indirect dependency of lal is naza(A basic Go utility library) which is also written by myself. This leads to less dependency or version manager issues.

Using

Running lalserver:

$./bin/lalserver -c ./conf/lalserver.conf.json

Using whatever clients you are familiar with to interact with lalserver.

For instance, publish rtmp stream to lalserver via ffmpeg:

$ffmpeg -re -i demo.flv -c:a copy -c:v copy -f flv rtmp://127.0.0.1:1935/live/test110

Play multi protocol stream from lalserver via ffplay:

$ffplay rtmp://127.0.0.1/live/test110
$ffplay http://127.0.0.1:8080/live/test110.flv
$ffplay http://127.0.0.1:8080/hls/test110/playlist.m3u8
$ffplay http://127.0.0.1:8080/hls/test110/record.m3u8
$ffplay http://127.0.0.1:8080/live/test110.ts

More than a server, act as package and client

Besides a live stream broadcast server which named lalserver precisely, project lal even provides many other applications, e.g. push/pull/remux stream clients, bench tools, examples. Each subdirectory under the ./app/demo directory represents a tiny demo.

Our goals are not only a production server but also a simple package with a well-defined, user-facing API, so that users can build their own applications on it.

LAL stands for Live And Live if you may wonder.

Contact

Bugs, questions, suggestions, anything related or not, feel free to contact me with lal github issues.

License

MIT, see License.

About

πŸ”₯ Golang audio/video live streaming library/client/server. support RTMP, RTSP(RTP/RTCP), HLS, HTTP[S]/WebSocket[s]-FLV/TS, H264/H265/AAC, relay, cluster, record, HTTP API/Notify.

Resources

Contributing

Stars

1 star

Watchers

0 watching

Forks

Releases

Packages

Contributors

Languages