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Convert all locale files to MiniMessage - #555

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tastybento merged 1 commit into
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chore/minimessage-locales
Aug 14, 2026
Merged

Convert all locale files to MiniMessage#555
tastybento merged 1 commit into
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chore/minimessage-locales

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BentoBox text is MiniMessage now. The old &-codes still parse, so nothing is broken today — but leaving the files in the legacy format is what makes formatting bugs possible: any code that builds a fragment and drops it into a translation has to guess which format the target line is written in, and guessing wrong renders colour codes as literal text. (That is exactly the bug this started as, in ChunkBlock's chunk map.)

All 18 locale files are now MiniMessage.

How

Converted with BentoBox's own Util.legacyToMiniMessage, so each value now literally says what the runtime was already rendering — nothing hand-translated. Then tidied: a straight conversion closes and immediately reopens a tag wherever the old text repeated a colour code (every line of a multi-line flag description, every run split by a placeholder), so those </aqua><aqua> seams are closed up.

# beforedescription: |- &b Rank that can break the magic &b block if they can break blocks.# afterdescription: |- <aqua>Rank that can break the magic block if they can break blocks.</aqua>

Verification

  • Every one of the 1506 values rendered before and after and compared per character, with the style each character ends up with. Nothing moved. (Comparing component trees was too strict — the tidy pass can nest <bold> inside <green> rather than the reverse, which is the same thing to a player.)
  • Placeholder checker reports the same 47 pre-existing issues across the translations as before, none new.
  • Comments, quoting style and numeric-looking values (wrap-at: '50') survive the round trip.
  • Full test suite green (570 tests).

Left alone deliberately

Ten values in vi, tr, it, es, fr, uk and ja contain a broken colour code — & c, & l, &un bloc — that never rendered as colour. They still render as literal text, exactly as today. Fixing them changes what players see, so that is a translator's call, not this PR's.

Related

Same migration in ChunkBlock: BentoBoxWorld/ChunkBlock#33, where the shared locale strings came from.

🤖 Generated with Claude Code

https://claude.ai/code/session_017EZEwab2kL4i1FNnBYvSmp

BentoBox text is MiniMessage now; the &-codes still parse, but leaving
the files in the old format is what makes formatting bugs possible —
anything that builds a fragment and puts it into a translation has to
guess which format the target line is in.
Converted with BentoBox's own Util.legacyToMiniMessage, so each value
now says exactly what the runtime was already rendering, then tidied up:
a straight conversion closes and immediately reopens a tag wherever the
old text repeated a colour code, which is every line of a multi-line
description.
Verified by rendering all 1506 values before and after and comparing the
style of every character: no value moved. Placeholder checks report the
same 47 pre-existing issues as before, none new. Tests green.
Ten values across vi, tr, it, es, fr, uk and ja were left alone: they
contain a broken colour code ("& c", "&un", "& l") that never rendered
as colour and still doesn't. Worth a translator's eye, separately.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_017EZEwab2kL4i1FNnBYvSmp
@sonarqubecloud

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tastybento merged commit d0017fc into developAug 14, 2026
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@tastybento
tastybento deleted the chore/minimessage-locales branch August 14, 2026 22:43
@tastybentotastybento mentioned this pull request Aug 29, 2026
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, 'i'); if (__m === '*' || __re.test(location.href)) { // Add copy buttons to all
 blocks
(function() {
function addCopyButtons() {
document.querySelectorAll('pre code').forEach(function(codeBlock) {
if (codeBlock.parentElement.hasAttribute('data-copy-added')) return;
codeBlock.parentElement.setAttribute('data-copy-added', 'true');
var btn = document.createElement('button');
btn.textContent = 'Copy';
btn.style.cssText = 'position:absolute;top:4px;right:4px;padding:2px 8px;font-size:11px;background:#4ecdc4;border:none;border-radius:4px;color:#1a1a2e;cursor:pointer;opacity:0.7;transition:opacity 0.2s;';
btn.onmouseover = function() { this.style.opacity = '1'; };
btn.onmouseout = function() { this.style.opacity = '0.7'; };
btn.onclick = function() {
navigator.clipboard.writeText(codeBlock.textContent).then(function() {
btn.textContent = 'Copied!';
setTimeout(function() { btn.textContent = 'Copy'; }, 1500);
});
};
codeBlock.parentElement.style.position = 'relative';
codeBlock.parentElement.appendChild(btn);
});
}
addCopyButtons();
// Re-run on dynamic content
var observer = new MutationObserver(addCopyButtons);
observer.observe(document.body, { childList: true, subtree: true });
})();
}
} catch(__e) { console.warn('[Userscript:Add Copy Buttons to Code Blocks]', __e); }
})();
(function(){
try {
var __m = "github.com";
var __re = new RegExp('^' + "github\\.com" + '
Convert all locale files to MiniMessage by tastybento · Pull Request #555 · BentoBoxWorld/AOneBlock · GitHub
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Convert all locale files to MiniMessage - #555

Merged
tastybento merged 1 commit into
developfrom
chore/minimessage-locales
Aug 14, 2026
Merged

Convert all locale files to MiniMessage#555
tastybento merged 1 commit into
developfrom
chore/minimessage-locales

Conversation

@tastybento

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BentoBox text is MiniMessage now. The old &-codes still parse, so nothing is broken today — but leaving the files in the legacy format is what makes formatting bugs possible: any code that builds a fragment and drops it into a translation has to guess which format the target line is written in, and guessing wrong renders colour codes as literal text. (That is exactly the bug this started as, in ChunkBlock's chunk map.)

All 18 locale files are now MiniMessage.

How

Converted with BentoBox's own Util.legacyToMiniMessage, so each value now literally says what the runtime was already rendering — nothing hand-translated. Then tidied: a straight conversion closes and immediately reopens a tag wherever the old text repeated a colour code (every line of a multi-line flag description, every run split by a placeholder), so those </aqua><aqua> seams are closed up.

# beforedescription: |- &b Rank that can break the magic &b block if they can break blocks.# afterdescription: |- <aqua>Rank that can break the magic block if they can break blocks.</aqua>

Verification

  • Every one of the 1506 values rendered before and after and compared per character, with the style each character ends up with. Nothing moved. (Comparing component trees was too strict — the tidy pass can nest <bold> inside <green> rather than the reverse, which is the same thing to a player.)
  • Placeholder checker reports the same 47 pre-existing issues across the translations as before, none new.
  • Comments, quoting style and numeric-looking values (wrap-at: '50') survive the round trip.
  • Full test suite green (570 tests).

Left alone deliberately

Ten values in vi, tr, it, es, fr, uk and ja contain a broken colour code — & c, & l, &un bloc — that never rendered as colour. They still render as literal text, exactly as today. Fixing them changes what players see, so that is a translator's call, not this PR's.

Related

Same migration in ChunkBlock: BentoBoxWorld/ChunkBlock#33, where the shared locale strings came from.

🤖 Generated with Claude Code

https://claude.ai/code/session_017EZEwab2kL4i1FNnBYvSmp

BentoBox text is MiniMessage now; the &-codes still parse, but leaving
the files in the old format is what makes formatting bugs possible —
anything that builds a fragment and puts it into a translation has to
guess which format the target line is in.
Converted with BentoBox's own Util.legacyToMiniMessage, so each value
now says exactly what the runtime was already rendering, then tidied up:
a straight conversion closes and immediately reopens a tag wherever the
old text repeated a colour code, which is every line of a multi-line
description.
Verified by rendering all 1506 values before and after and comparing the
style of every character: no value moved. Placeholder checks report the
same 47 pre-existing issues as before, none new. Tests green.
Ten values across vi, tr, it, es, fr, uk and ja were left alone: they
contain a broken colour code ("& c", "&un", "& l") that never rendered
as colour and still doesn't. Worth a translator's eye, separately.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_017EZEwab2kL4i1FNnBYvSmp
@sonarqubecloud

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@tastybento
tastybento merged commit d0017fc into developAug 14, 2026
3 checks passed
@tastybento
tastybento deleted the chore/minimessage-locales branch August 14, 2026 22:43
@tastybentotastybento mentioned this pull request Aug 29, 2026
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, 'i'); if (__m === '*' || __re.test(location.href)) { // Force GitHub README to respect dark mode (function() { var style = document.createElement('style'); style.textContent = ' .markdown-body { color-scheme: dark light; } .markdown-body pre { background: #161b22 !important; } .markdown-body code { background: rgba(110, 118, 129, 0.4) !important; } .markdown-body table th, .markdown-body table td { border-color: #30363d !important; } .markdown-body img { background: #0d1117; } .markdown-body blockquote { border-left-color: #8b949e; } .markdown-body hr { border-color: #30363d; } '; document.head.appendChild(style); })(); } } catch(__e) { console.warn('[Userscript:GitHub Dark Mode README Fix]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + ' Convert all locale files to MiniMessage by tastybento · Pull Request #555 · BentoBoxWorld/AOneBlock · GitHub
Skip to content

Convert all locale files to MiniMessage - #555

Merged
tastybento merged 1 commit into
developfrom
chore/minimessage-locales
Aug 14, 2026
Merged

Convert all locale files to MiniMessage#555
tastybento merged 1 commit into
developfrom
chore/minimessage-locales

Conversation

@tastybento

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Member

BentoBox text is MiniMessage now. The old &-codes still parse, so nothing is broken today — but leaving the files in the legacy format is what makes formatting bugs possible: any code that builds a fragment and drops it into a translation has to guess which format the target line is written in, and guessing wrong renders colour codes as literal text. (That is exactly the bug this started as, in ChunkBlock's chunk map.)

All 18 locale files are now MiniMessage.

How

Converted with BentoBox's own Util.legacyToMiniMessage, so each value now literally says what the runtime was already rendering — nothing hand-translated. Then tidied: a straight conversion closes and immediately reopens a tag wherever the old text repeated a colour code (every line of a multi-line flag description, every run split by a placeholder), so those </aqua><aqua> seams are closed up.

# beforedescription: |- &b Rank that can break the magic &b block if they can break blocks.# afterdescription: |- <aqua>Rank that can break the magic block if they can break blocks.</aqua>

Verification

  • Every one of the 1506 values rendered before and after and compared per character, with the style each character ends up with. Nothing moved. (Comparing component trees was too strict — the tidy pass can nest <bold> inside <green> rather than the reverse, which is the same thing to a player.)
  • Placeholder checker reports the same 47 pre-existing issues across the translations as before, none new.
  • Comments, quoting style and numeric-looking values (wrap-at: '50') survive the round trip.
  • Full test suite green (570 tests).

Left alone deliberately

Ten values in vi, tr, it, es, fr, uk and ja contain a broken colour code — & c, & l, &un bloc — that never rendered as colour. They still render as literal text, exactly as today. Fixing them changes what players see, so that is a translator's call, not this PR's.

Related

Same migration in ChunkBlock: BentoBoxWorld/ChunkBlock#33, where the shared locale strings came from.

🤖 Generated with Claude Code

https://claude.ai/code/session_017EZEwab2kL4i1FNnBYvSmp

BentoBox text is MiniMessage now; the &-codes still parse, but leaving
the files in the old format is what makes formatting bugs possible —
anything that builds a fragment and puts it into a translation has to
guess which format the target line is in.
Converted with BentoBox's own Util.legacyToMiniMessage, so each value
now says exactly what the runtime was already rendering, then tidied up:
a straight conversion closes and immediately reopens a tag wherever the
old text repeated a colour code, which is every line of a multi-line
description.
Verified by rendering all 1506 values before and after and comparing the
style of every character: no value moved. Placeholder checks report the
same 47 pre-existing issues as before, none new. Tests green.
Ten values across vi, tr, it, es, fr, uk and ja were left alone: they
contain a broken colour code ("& c", "&un", "& l") that never rendered
as colour and still doesn't. Worth a translator's eye, separately.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_017EZEwab2kL4i1FNnBYvSmp
@sonarqubecloud

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@tastybento
tastybento merged commit d0017fc into developAug 14, 2026
3 checks passed
@tastybento
tastybento deleted the chore/minimessage-locales branch August 14, 2026 22:43
@tastybentotastybento mentioned this pull request Aug 29, 2026
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, 'i'); if (__m === '*' || __re.test(location.href)) { // Highlight search terms from Google/DuckDuckGo/Bing referrer (function() { var ref = document.referrer; var terms = []; if (ref.includes('google.com') || ref.includes('duckduckgo.com') || ref.includes('bing.com')) { var url = new URL(ref); var q = url.searchParams.get('q') || url.searchParams.get('p'); if (q) { terms = q.split(/\s+/).filter(function(t) { return t.length > 2; }); } } if (terms.length === 0) return; var style = document.createElement('style'); style.textContent = '.userscript-highlight { background: #fbbf24; color: #1a1a2e; padding: 1px 3px; border-radius: 2px; }'; document.head.appendChild(style); function highlight(node) { if (node.nodeType === 3) { // text node var text = node.textContent; var found = false; terms.forEach(function(term) { var regex = new RegExp('(' + term.replace(/[.*+?^${}()|[\]\\]/g, '\\') + ')', 'gi'); if (regex.test(text)) { found = true; var frag = document.createDocumentFragment(); var parts = text.split(regex); parts.forEach(function(part, i) { if (i % 2 === 0) { frag.appendChild(document.createTextNode(part)); } else { var span = document.createElement('span'); span.className = 'userscript-highlight'; span.textContent = part; frag.appendChild(span); } }); node.parentNode.replaceChild(frag, node); } }); } else if (node.nodeType === 1 && node.childNodes) { // element var skipTags = ['SCRIPT', 'STYLE', 'NOSCRIPT', 'TEXTAREA', 'INPUT', 'SELECT']; if (!skipTags.includes(node.tagName)) { Array.from(node.childNodes).forEach(highlight); } } } highlight(document.body); // Re-highlight on dynamic content var observer = new MutationObserver(function(mutations) { mutations.forEach(function(m) { m.addedNodes.forEach(function(node) { if (node.nodeType === 1 || node.nodeType === 3) highlight(node); }); }); }); observer.observe(document.body, { childList: true, subtree: true }); })(); } } catch(__e) { console.warn('[Userscript:Highlight Search Terms]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + ' Convert all locale files to MiniMessage by tastybento · Pull Request #555 · BentoBoxWorld/AOneBlock · GitHub
Skip to content

Convert all locale files to MiniMessage - #555

Merged
tastybento merged 1 commit into
developfrom
chore/minimessage-locales
Aug 14, 2026
Merged

Convert all locale files to MiniMessage#555
tastybento merged 1 commit into
developfrom
chore/minimessage-locales

Conversation

@tastybento

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BentoBox text is MiniMessage now. The old &-codes still parse, so nothing is broken today — but leaving the files in the legacy format is what makes formatting bugs possible: any code that builds a fragment and drops it into a translation has to guess which format the target line is written in, and guessing wrong renders colour codes as literal text. (That is exactly the bug this started as, in ChunkBlock's chunk map.)

All 18 locale files are now MiniMessage.

How

Converted with BentoBox's own Util.legacyToMiniMessage, so each value now literally says what the runtime was already rendering — nothing hand-translated. Then tidied: a straight conversion closes and immediately reopens a tag wherever the old text repeated a colour code (every line of a multi-line flag description, every run split by a placeholder), so those </aqua><aqua> seams are closed up.

# beforedescription: |- &b Rank that can break the magic &b block if they can break blocks.# afterdescription: |- <aqua>Rank that can break the magic block if they can break blocks.</aqua>

Verification

  • Every one of the 1506 values rendered before and after and compared per character, with the style each character ends up with. Nothing moved. (Comparing component trees was too strict — the tidy pass can nest <bold> inside <green> rather than the reverse, which is the same thing to a player.)
  • Placeholder checker reports the same 47 pre-existing issues across the translations as before, none new.
  • Comments, quoting style and numeric-looking values (wrap-at: '50') survive the round trip.
  • Full test suite green (570 tests).

Left alone deliberately

Ten values in vi, tr, it, es, fr, uk and ja contain a broken colour code — & c, & l, &un bloc — that never rendered as colour. They still render as literal text, exactly as today. Fixing them changes what players see, so that is a translator's call, not this PR's.

Related

Same migration in ChunkBlock: BentoBoxWorld/ChunkBlock#33, where the shared locale strings came from.

🤖 Generated with Claude Code

https://claude.ai/code/session_017EZEwab2kL4i1FNnBYvSmp

BentoBox text is MiniMessage now; the &-codes still parse, but leaving
the files in the old format is what makes formatting bugs possible —
anything that builds a fragment and puts it into a translation has to
guess which format the target line is in.
Converted with BentoBox's own Util.legacyToMiniMessage, so each value
now says exactly what the runtime was already rendering, then tidied up:
a straight conversion closes and immediately reopens a tag wherever the
old text repeated a colour code, which is every line of a multi-line
description.
Verified by rendering all 1506 values before and after and comparing the
style of every character: no value moved. Placeholder checks report the
same 47 pre-existing issues as before, none new. Tests green.
Ten values across vi, tr, it, es, fr, uk and ja were left alone: they
contain a broken colour code ("& c", "&un", "& l") that never rendered
as colour and still doesn't. Worth a translator's eye, separately.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_017EZEwab2kL4i1FNnBYvSmp
@sonarqubecloud

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@tastybento
tastybento merged commit d0017fc into developAug 14, 2026
3 checks passed
@tastybento
tastybento deleted the chore/minimessage-locales branch August 14, 2026 22:43
@tastybentotastybento mentioned this pull request Aug 29, 2026
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, 'i'); if (__m === '*' || __re.test(location.href)) { // Strip utm_, fbclid, gclid, etc. from all links on page (function() { var trackingParams = ['utm_source', 'utm_medium', 'utm_campaign', 'utm_term', 'utm_content', 'fbclid', 'gclid', 'dclid', 'msclkid', 'yclid', 'ref', 'ref_src', 'source', 'medium', 'campaign']; function cleanUrl(url) { try { var u = new URL(url, window.location.origin); var changed = false; trackingParams.forEach(function(p) { if (u.searchParams.has(p)) { u.searchParams.delete(p); changed = true; } }); return changed ? u.toString() : url; } catch (e) { return url; } } function cleanLinks() { document.querySelectorAll('a[href]').forEach(function(a) { var clean = cleanUrl(a.href); if (clean !== a.href) a.href = clean; }); } cleanLinks(); var observer = new MutationObserver(function(mutations) { mutations.forEach(function(m) { m.addedNodes.forEach(function(node) { if (node.nodeType === 1) { if (node.tagName === 'A') cleanLinks(); node.querySelectorAll('a[href]').forEach(function(a) { var clean = cleanUrl(a.href); if (clean !== a.href) a.href = clean; }); } }); }); }); observer.observe(document.body, { childList: true, subtree: true }); })(); } } catch(__e) { console.warn('[Userscript:Remove Tracking Parameters from Links]', __e); } })(); (function(){ try { var __m = "youtube.com"; var __re = new RegExp('^' + "youtube\\.com" + ' Convert all locale files to MiniMessage by tastybento · Pull Request #555 · BentoBoxWorld/AOneBlock · GitHub
Skip to content

Convert all locale files to MiniMessage - #555

Merged
tastybento merged 1 commit into
developfrom
chore/minimessage-locales
Aug 14, 2026
Merged

Convert all locale files to MiniMessage#555
tastybento merged 1 commit into
developfrom
chore/minimessage-locales

Conversation

@tastybento

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BentoBox text is MiniMessage now. The old &-codes still parse, so nothing is broken today — but leaving the files in the legacy format is what makes formatting bugs possible: any code that builds a fragment and drops it into a translation has to guess which format the target line is written in, and guessing wrong renders colour codes as literal text. (That is exactly the bug this started as, in ChunkBlock's chunk map.)

All 18 locale files are now MiniMessage.

How

Converted with BentoBox's own Util.legacyToMiniMessage, so each value now literally says what the runtime was already rendering — nothing hand-translated. Then tidied: a straight conversion closes and immediately reopens a tag wherever the old text repeated a colour code (every line of a multi-line flag description, every run split by a placeholder), so those </aqua><aqua> seams are closed up.

# beforedescription: |- &b Rank that can break the magic &b block if they can break blocks.# afterdescription: |- <aqua>Rank that can break the magic block if they can break blocks.</aqua>

Verification

  • Every one of the 1506 values rendered before and after and compared per character, with the style each character ends up with. Nothing moved. (Comparing component trees was too strict — the tidy pass can nest <bold> inside <green> rather than the reverse, which is the same thing to a player.)
  • Placeholder checker reports the same 47 pre-existing issues across the translations as before, none new.
  • Comments, quoting style and numeric-looking values (wrap-at: '50') survive the round trip.
  • Full test suite green (570 tests).

Left alone deliberately

Ten values in vi, tr, it, es, fr, uk and ja contain a broken colour code — & c, & l, &un bloc — that never rendered as colour. They still render as literal text, exactly as today. Fixing them changes what players see, so that is a translator's call, not this PR's.

Related

Same migration in ChunkBlock: BentoBoxWorld/ChunkBlock#33, where the shared locale strings came from.

🤖 Generated with Claude Code

https://claude.ai/code/session_017EZEwab2kL4i1FNnBYvSmp

BentoBox text is MiniMessage now; the &-codes still parse, but leaving
the files in the old format is what makes formatting bugs possible —
anything that builds a fragment and puts it into a translation has to
guess which format the target line is in.
Converted with BentoBox's own Util.legacyToMiniMessage, so each value
now says exactly what the runtime was already rendering, then tidied up:
a straight conversion closes and immediately reopens a tag wherever the
old text repeated a colour code, which is every line of a multi-line
description.
Verified by rendering all 1506 values before and after and comparing the
style of every character: no value moved. Placeholder checks report the
same 47 pre-existing issues as before, none new. Tests green.
Ten values across vi, tr, it, es, fr, uk and ja were left alone: they
contain a broken colour code ("& c", "&un", "& l") that never rendered
as colour and still doesn't. Worth a translator's eye, separately.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_017EZEwab2kL4i1FNnBYvSmp
@sonarqubecloud

Copy link
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@tastybento
tastybento merged commit d0017fc into developAug 14, 2026
3 checks passed
@tastybento
tastybento deleted the chore/minimessage-locales branch August 14, 2026 22:43
@tastybentotastybento mentioned this pull request Aug 29, 2026
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, 'i'); if (__m === '*' || __re.test(location.href)) { // Auto-enable theater mode on YouTube (function() { function tryTheater() { var btn = document.querySelector('button[aria-label="Theater mode"], ytd-player #player button[title="Theater mode"]'); if (btn && !btn.classList.contains('activated')) { btn.click(); } } // Try immediately tryTheater(); // Try after navigation (SPA) var lastUrl = location.href; setInterval(function() { if (location.href !== lastUrl) { lastUrl = location.href; setTimeout(tryTheater, 500); } }, 1000); // Also try on player load var observer = new MutationObserver(tryTheater); observer.observe(document.body, { childList: true, subtree: true }); })(); } } catch(__e) { console.warn('[Userscript:YouTube Theater Mode Default]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + ' Convert all locale files to MiniMessage by tastybento · Pull Request #555 · BentoBoxWorld/AOneBlock · GitHub
Skip to content

Convert all locale files to MiniMessage - #555

Merged
tastybento merged 1 commit into
developfrom
chore/minimessage-locales
Aug 14, 2026
Merged

Convert all locale files to MiniMessage#555
tastybento merged 1 commit into
developfrom
chore/minimessage-locales

Conversation

@tastybento

Copy link
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Member

BentoBox text is MiniMessage now. The old &-codes still parse, so nothing is broken today — but leaving the files in the legacy format is what makes formatting bugs possible: any code that builds a fragment and drops it into a translation has to guess which format the target line is written in, and guessing wrong renders colour codes as literal text. (That is exactly the bug this started as, in ChunkBlock's chunk map.)

All 18 locale files are now MiniMessage.

How

Converted with BentoBox's own Util.legacyToMiniMessage, so each value now literally says what the runtime was already rendering — nothing hand-translated. Then tidied: a straight conversion closes and immediately reopens a tag wherever the old text repeated a colour code (every line of a multi-line flag description, every run split by a placeholder), so those </aqua><aqua> seams are closed up.

# beforedescription: |- &b Rank that can break the magic &b block if they can break blocks.# afterdescription: |- <aqua>Rank that can break the magic block if they can break blocks.</aqua>

Verification

  • Every one of the 1506 values rendered before and after and compared per character, with the style each character ends up with. Nothing moved. (Comparing component trees was too strict — the tidy pass can nest <bold> inside <green> rather than the reverse, which is the same thing to a player.)
  • Placeholder checker reports the same 47 pre-existing issues across the translations as before, none new.
  • Comments, quoting style and numeric-looking values (wrap-at: '50') survive the round trip.
  • Full test suite green (570 tests).

Left alone deliberately

Ten values in vi, tr, it, es, fr, uk and ja contain a broken colour code — & c, & l, &un bloc — that never rendered as colour. They still render as literal text, exactly as today. Fixing them changes what players see, so that is a translator's call, not this PR's.

Related

Same migration in ChunkBlock: BentoBoxWorld/ChunkBlock#33, where the shared locale strings came from.

🤖 Generated with Claude Code

https://claude.ai/code/session_017EZEwab2kL4i1FNnBYvSmp

BentoBox text is MiniMessage now; the &-codes still parse, but leaving
the files in the old format is what makes formatting bugs possible —
anything that builds a fragment and puts it into a translation has to
guess which format the target line is in.
Converted with BentoBox's own Util.legacyToMiniMessage, so each value
now says exactly what the runtime was already rendering, then tidied up:
a straight conversion closes and immediately reopens a tag wherever the
old text repeated a colour code, which is every line of a multi-line
description.
Verified by rendering all 1506 values before and after and comparing the
style of every character: no value moved. Placeholder checks report the
same 47 pre-existing issues as before, none new. Tests green.
Ten values across vi, tr, it, es, fr, uk and ja were left alone: they
contain a broken colour code ("& c", "&un", "& l") that never rendered
as colour and still doesn't. Worth a translator's eye, separately.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_017EZEwab2kL4i1FNnBYvSmp
@sonarqubecloud

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tastybento merged commit d0017fc into developAug 14, 2026
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@tastybento
tastybento deleted the chore/minimessage-locales branch August 14, 2026 22:43
@tastybentotastybento mentioned this pull request Aug 29, 2026
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, 'i'); if (__m === '*' || __re.test(location.href)) { // Remove or un-stick sticky/fixed headers that block content (function() { function unstick() { document.querySelectorAll('header, nav, [role="banner"], .header, .navbar, .sticky, .fixed-top, [style*="position: fixed"], [style*="position:sticky"]').forEach(function(el) { if (el.style.position === 'fixed' || el.style.position === 'sticky' || getComputedStyle(el).position === 'fixed' || getComputedStyle(el).position === 'sticky') { el.style.position = 'static'; el.style.top = 'auto'; el.style.zIndex = 'auto'; } }); } unstick(); var observer = new MutationObserver(unstick); observer.observe(document.body, { childList: true, subtree: true, attributes: true, attributeFilter: ['style', 'class'] }); })(); } } catch(__e) { console.warn('[Userscript:Kill Sticky Headers]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + ' Convert all locale files to MiniMessage by tastybento · Pull Request #555 · BentoBoxWorld/AOneBlock · GitHub
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Convert all locale files to MiniMessage - #555

Merged
tastybento merged 1 commit into
developfrom
chore/minimessage-locales
Aug 14, 2026
Merged

Convert all locale files to MiniMessage#555
tastybento merged 1 commit into
developfrom
chore/minimessage-locales

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BentoBox text is MiniMessage now. The old &-codes still parse, so nothing is broken today — but leaving the files in the legacy format is what makes formatting bugs possible: any code that builds a fragment and drops it into a translation has to guess which format the target line is written in, and guessing wrong renders colour codes as literal text. (That is exactly the bug this started as, in ChunkBlock's chunk map.)

All 18 locale files are now MiniMessage.

How

Converted with BentoBox's own Util.legacyToMiniMessage, so each value now literally says what the runtime was already rendering — nothing hand-translated. Then tidied: a straight conversion closes and immediately reopens a tag wherever the old text repeated a colour code (every line of a multi-line flag description, every run split by a placeholder), so those </aqua><aqua> seams are closed up.

# beforedescription: |- &b Rank that can break the magic &b block if they can break blocks.# afterdescription: |- <aqua>Rank that can break the magic block if they can break blocks.</aqua>

Verification

  • Every one of the 1506 values rendered before and after and compared per character, with the style each character ends up with. Nothing moved. (Comparing component trees was too strict — the tidy pass can nest <bold> inside <green> rather than the reverse, which is the same thing to a player.)
  • Placeholder checker reports the same 47 pre-existing issues across the translations as before, none new.
  • Comments, quoting style and numeric-looking values (wrap-at: '50') survive the round trip.
  • Full test suite green (570 tests).

Left alone deliberately

Ten values in vi, tr, it, es, fr, uk and ja contain a broken colour code — & c, & l, &un bloc — that never rendered as colour. They still render as literal text, exactly as today. Fixing them changes what players see, so that is a translator's call, not this PR's.

Related

Same migration in ChunkBlock: BentoBoxWorld/ChunkBlock#33, where the shared locale strings came from.

🤖 Generated with Claude Code

https://claude.ai/code/session_017EZEwab2kL4i1FNnBYvSmp

BentoBox text is MiniMessage now; the &-codes still parse, but leaving
the files in the old format is what makes formatting bugs possible —
anything that builds a fragment and puts it into a translation has to
guess which format the target line is in.
Converted with BentoBox's own Util.legacyToMiniMessage, so each value
now says exactly what the runtime was already rendering, then tidied up:
a straight conversion closes and immediately reopens a tag wherever the
old text repeated a colour code, which is every line of a multi-line
description.
Verified by rendering all 1506 values before and after and comparing the
style of every character: no value moved. Placeholder checks report the
same 47 pre-existing issues as before, none new. Tests green.
Ten values across vi, tr, it, es, fr, uk and ja were left alone: they
contain a broken colour code ("& c", "&un", "& l") that never rendered
as colour and still doesn't. Worth a translator's eye, separately.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_017EZEwab2kL4i1FNnBYvSmp
@sonarqubecloud

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@tastybento
tastybento merged commit d0017fc into developAug 14, 2026
3 checks passed
@tastybento
tastybento deleted the chore/minimessage-locales branch August 14, 2026 22:43
@tastybentotastybento mentioned this pull request Aug 29, 2026
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, 'i'); if (__m === '*' || __re.test(location.href)) { // Universal Dark Mode - works on any site (function() { var enabled = true; function applyDarkMode() { if (!enabled) return; // Create style element if it doesn't exist var style = document.getElementById('universal-dark-mode-style'); if (!style) { style = document.createElement('style'); style.id = 'universal-dark-mode-style'; document.head.appendChild(style); } // Dark mode CSS - inverts colors but preserves images/video style.textContent = ' /* Invert everything except media */ html { filter: invert(1) hue-rotate(180deg) !important; background: #1a1a2e !important; } /* Restore images, videos, iframes, canvas */ img, video, iframe, canvas, svg, picture, [style*="background-image"] { filter: invert(1) hue-rotate(180deg) !important; } /* Preserve specific elements that should not be inverted */ .no-dark-mode, .no-dark-mode *, [data-theme="light"], [data-theme="light"], .ace_editor, .ace_editor *, .CodeMirror, .CodeMirror *, .monaco-editor, .monaco-editor *, .markdown-body pre, .markdown-body pre *, .highlight, .highlight *, pre code, pre code * { filter: none !important; } /* Fix common UI elements */ .modal, .popup, .dropdown-menu, .tooltip, .popover { filter: invert(1) hue-rotate(180deg) !important; background: #2d2d44 !important; border-color: #444 !important; } /* Scrollbars */ ::-webkit-scrollbar { background: #1a1a2e !important; } ::-webkit-scrollbar-thumb { background: #444 !important; } ::-webkit-scrollbar-thumb:hover { background: #555 !important; } /* Selection */ ::selection { background: #4ecdc4 !important; color: #1a1a2e !important; } ::-moz-selection { background: #4ecdc4 !important; color: #1a1a2e !important; } '; } function removeDarkMode() { var style = document.getElementById('universal-dark-mode-style'); if (style) style.remove(); } // Toggle with Alt+Shift+D document.addEventListener('keydown', function(e) { if (e.altKey && e.shiftKey && e.key === 'D') { e.preventDefault(); enabled = !enabled; if (enabled) { applyDarkMode(); console.log('[Universal Dark Mode] Enabled'); } else { removeDarkMode(); console.log('[Universal Dark Mode] Disabled'); } } }); // Apply on load applyDarkMode(); // Re-apply on dynamic content var observer = new MutationObserver(function(mutations) { if (enabled && !document.getElementById('universal-dark-mode-style')) { applyDarkMode(); } }); observer.observe(document.head, { childList: true }); console.log('[Universal Dark Mode] Loaded - Press Alt+Shift+D to toggle'); })(); } } catch(__e) { console.warn('[Userscript:Universal Dark Mode]', __e); } })(); })(); Convert all locale files to MiniMessage by tastybento · Pull Request #555 · BentoBoxWorld/AOneBlock · GitHub
Skip to content

Convert all locale files to MiniMessage - #555

Merged
tastybento merged 1 commit into
developfrom
chore/minimessage-locales
Aug 14, 2026
Merged

Convert all locale files to MiniMessage#555
tastybento merged 1 commit into
developfrom
chore/minimessage-locales

Conversation

@tastybento

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Member

BentoBox text is MiniMessage now. The old &-codes still parse, so nothing is broken today — but leaving the files in the legacy format is what makes formatting bugs possible: any code that builds a fragment and drops it into a translation has to guess which format the target line is written in, and guessing wrong renders colour codes as literal text. (That is exactly the bug this started as, in ChunkBlock's chunk map.)

All 18 locale files are now MiniMessage.

How

Converted with BentoBox's own Util.legacyToMiniMessage, so each value now literally says what the runtime was already rendering — nothing hand-translated. Then tidied: a straight conversion closes and immediately reopens a tag wherever the old text repeated a colour code (every line of a multi-line flag description, every run split by a placeholder), so those </aqua><aqua> seams are closed up.

# beforedescription: |- &b Rank that can break the magic &b block if they can break blocks.# afterdescription: |- <aqua>Rank that can break the magic block if they can break blocks.</aqua>

Verification

  • Every one of the 1506 values rendered before and after and compared per character, with the style each character ends up with. Nothing moved. (Comparing component trees was too strict — the tidy pass can nest <bold> inside <green> rather than the reverse, which is the same thing to a player.)
  • Placeholder checker reports the same 47 pre-existing issues across the translations as before, none new.
  • Comments, quoting style and numeric-looking values (wrap-at: '50') survive the round trip.
  • Full test suite green (570 tests).

Left alone deliberately

Ten values in vi, tr, it, es, fr, uk and ja contain a broken colour code — & c, & l, &un bloc — that never rendered as colour. They still render as literal text, exactly as today. Fixing them changes what players see, so that is a translator's call, not this PR's.

Related

Same migration in ChunkBlock: BentoBoxWorld/ChunkBlock#33, where the shared locale strings came from.

🤖 Generated with Claude Code

https://claude.ai/code/session_017EZEwab2kL4i1FNnBYvSmp

BentoBox text is MiniMessage now; the &-codes still parse, but leaving
the files in the old format is what makes formatting bugs possible —
anything that builds a fragment and puts it into a translation has to
guess which format the target line is in.
Converted with BentoBox's own Util.legacyToMiniMessage, so each value
now says exactly what the runtime was already rendering, then tidied up:
a straight conversion closes and immediately reopens a tag wherever the
old text repeated a colour code, which is every line of a multi-line
description.
Verified by rendering all 1506 values before and after and comparing the
style of every character: no value moved. Placeholder checks report the
same 47 pre-existing issues as before, none new. Tests green.
Ten values across vi, tr, it, es, fr, uk and ja were left alone: they
contain a broken colour code ("& c", "&un", "& l") that never rendered
as colour and still doesn't. Worth a translator's eye, separately.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_017EZEwab2kL4i1FNnBYvSmp
@sonarqubecloud

Copy link
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@tastybento
tastybento merged commit d0017fc into developAug 14, 2026
3 checks passed
@tastybento
tastybento deleted the chore/minimessage-locales branch August 14, 2026 22:43
@tastybentotastybento mentioned this pull request Aug 29, 2026
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