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13 changes: 13 additions & 0 deletions pom.xml
Original file line numberDiff line numberDiff line change
Expand Up@@ -131,6 +131,11 @@
<id>jitpack.io</id>
<url>https://jitpack.io</url>
</repository>
<!-- RoseStacker repo -->
<repository>
<id>rosewood-repo</id>
<url>https://repo.rosewooddev.io/repository/public/</url>
</repository>
</repositories>

<dependencies>
Expand DownExpand Up@@ -171,6 +176,7 @@
<groupId>com.github.OmerBenGera</groupId>
<artifactId>WildStackerAPI</artifactId>
<version>b18</version>
<scope>provided</scope>
</dependency>
<!-- Static analysis -->
<!-- We are using Eclipse's annotations. If you're using IDEA, update
Expand All@@ -185,6 +191,13 @@
<groupId>com.github.DeadSilenceIV</groupId>
<artifactId>AdvancedChestsAPI</artifactId>
<version>1.8</version>
<scope>provided</scope>
</dependency>
<dependency>
<groupId>dev.rosewood</groupId>
<artifactId>rosestacker</artifactId>
<version>1.3.0</version>
<scope>provided</scope>
</dependency>
</dependencies>

Expand Down
15 changes: 14 additions & 1 deletion src/main/java/world/bentobox/level/Level.java
Original file line numberDiff line numberDiff line change
Expand Up@@ -57,6 +57,7 @@ public class Level extends Addon implements Listener {
private LevelsManager manager;
private boolean stackersEnabled;
private boolean advChestEnabled;
private boolean roseStackersEnabled;
private final List<GameModeAddon> registeredGameModes = new ArrayList<>();

@Override
Expand DownExpand Up@@ -106,7 +107,7 @@ public void onEnable() {
// Check if WildStackers is enabled on the server
// I only added support for counting blocks into the island level
// Someone else can PR if they want spawners added to the Leveling system :)
stackersEnabled = Bukkit.getPluginManager().getPlugin("WildStacker") != null;
stackersEnabled = Bukkit.getPluginManager().isPluginEnabled("WildStacker");
if (stackersEnabled) {
log("Hooked into WildStackers.");
}
Expand All@@ -122,6 +123,11 @@ public void onEnable() {
advChestEnabled = false;
}
}
// Check if RoseStackers is enabled
roseStackersEnabled = Bukkit.getPluginManager().isPluginEnabled("RoseStacker");
if (roseStackersEnabled) {
log("Hooked into RoseStackers.");
}
}

/**
Expand DownExpand Up@@ -445,4 +451,11 @@ public boolean isRegisteredGameModeWorld(World world) {
return registeredGameModes.stream().map(GameModeAddon::getOverWorld).anyMatch(w -> Util.sameWorld(world, w));
}

/**
* @return the roseStackersEnabled
*/
public boolean isRoseStackersEnabled() {
return roseStackersEnabled;
}

}
Original file line numberDiff line numberDiff line change
Expand Up@@ -2,9 +2,12 @@

import java.util.ArrayList;
import java.util.Collection;
import java.util.Collections;
import java.util.EnumMap;
import java.util.HashMap;
import java.util.Iterator;
import java.util.List;
import java.util.Map;
import java.util.Queue;
import java.util.UUID;
import java.util.concurrent.CompletableFuture;
Expand All@@ -24,7 +27,6 @@
import org.bukkit.block.data.type.Slab;
import org.bukkit.inventory.ItemStack;
import org.bukkit.util.Vector;
import org.eclipse.jdt.annotation.NonNull;
import org.eclipse.jdt.annotation.Nullable;

import com.bgsoftware.wildstacker.api.WildStackerAPI;
Expand All@@ -33,6 +35,7 @@
import com.google.common.collect.Multiset.Entry;
import com.google.common.collect.Multisets;

import dev.rosewood.rosestacker.api.RoseStackerAPI;
import us.lynuxcraft.deadsilenceiv.advancedchests.AdvancedChestsAPI;
import us.lynuxcraft.deadsilenceiv.advancedchests.chest.AdvancedChest;
import us.lynuxcraft.deadsilenceiv.advancedchests.chest.gui.page.ChestPage;
Expand DownExpand Up@@ -151,6 +154,8 @@ void nextChar() {
private final Results results;
private long duration;
private final boolean zeroIsland;
private final Map<Environment, World> worlds = new EnumMap<>(Environment.class);
private final int seaHeight;

/**
* Constructor to get the level for an island
Expand All@@ -170,6 +175,24 @@ public IslandLevelCalculator(Level addon, Island island, CompletableFuture<Resul
this.limitCount = new HashMap<>(addon.getBlockConfig().getBlockLimits());
// Get the initial island level
results.initialLevel.set(addon.getInitialIslandLevel(island));
// Set up the worlds
worlds.put(Environment.NORMAL, Util.getWorld(island.getWorld()));
// Nether
if (addon.getSettings().isNether()) {
World nether = addon.getPlugin().getIWM().getNetherWorld(island.getWorld());
if (nether != null) {
worlds.put(Environment.NETHER, nether);
}
}
// End
if (addon.getSettings().isEnd()) {
World end = addon.getPlugin().getIWM().getEndWorld(island.getWorld());
if (end != null) {
worlds.put(Environment.THE_END, end);
}
}
// Sea Height
seaHeight = addon.getPlugin().getIWM().getSeaHeight(island.getWorld());
}

/**
Expand DownExpand Up@@ -311,36 +334,33 @@ private int getValue(Material md) {

/**
* Get a chunk async
* @param world - the world where the chunk is
* @param env - the environment
* @param x - chunk x coordinate
* @param z - chunk z coordinate
* @return a future chunk or future null if there is no chunk to load, e.g., there is no island nether
*/
private CompletableFuture<Chunk> getWorldChunk(@NonNull World world, Environment env, int x, int z) {
switch (env) {
case NETHER:
if (addon.getSettings().isNether()) {
World nether = addon.getPlugin().getIWM().getNetherWorld(island.getWorld());
if (nether != null) {
return Util.getChunkAtAsync(nether, x, z, true);
}
}
// There is no chunk to scan, so return a null chunk
return CompletableFuture.completedFuture(null);
case THE_END:
if (addon.getSettings().isEnd()) {
World end = addon.getPlugin().getIWM().getEndWorld(island.getWorld());
if (end != null) {
return Util.getChunkAtAsync(end, x, z, true);
}
}
// There is no chunk to scan, so return a null chunk
return CompletableFuture.completedFuture(null);
default:
return Util.getChunkAtAsync(world, x, z, true);
private CompletableFuture<Chunk> getWorldChunk(Environment env, int x, int z) {
if (worlds.containsKey(env)) {
CompletableFuture<Chunk> r2 = new CompletableFuture<>();
// Get the chunk, and then coincidentally check the RoseStacker
Util.getChunkAtAsync(worlds.get(env), x, z, true).thenAccept(chunk -> roseStackerCheck(r2, chunk));
return r2;
}
return CompletableFuture.completedFuture(null);
}

private void roseStackerCheck(CompletableFuture<Chunk> r2, Chunk chunk) {
if (addon.isRoseStackersEnabled()) {
RoseStackerAPI.getInstance().getStackedBlocks(Collections.singletonList(chunk)).forEach(e -> {
// Blocks below sea level can be scored differently
boolean belowSeaLevel = seaHeight > 0 && e.getLocation().getY() <= seaHeight;
// Check block once because the base block will be counted in the chunk snapshot
for (int _x = 0; _x < e.getStackSize() - 1; _x++) {
checkBlock(e.getBlock().getType(), belowSeaLevel);
}
});
}
r2.complete(chunk);
}

/**
Expand DownExpand Up@@ -369,7 +389,6 @@ private int limitCount(Material md) {
* @param chunkSnapshot - the chunk to scan
*/
private void scanAsync(CompletableFuture<Boolean> result, ChunkSnapshot chunkSnapshot, Chunk chunk) {
int seaHeight = addon.getPlugin().getIWM().getSeaHeight(island.getWorld());
List<Vector> stackedBlocks = new ArrayList<>();
for (int x = 0; x< 16; x++) {
// Check if the block coordinate is inside the protection zone and if not, don't count it
Expand DownExpand Up@@ -486,11 +505,11 @@ public CompletableFuture<Boolean> scanNextChunk() {
// Set up the result
CompletableFuture<Boolean> result = new CompletableFuture<>();
// Get chunks and scan
getWorldChunk(island.getWorld(), Environment.THE_END, p.x, p.z).thenAccept(endChunk ->
getWorldChunk(Environment.THE_END, p.x, p.z).thenAccept(endChunk ->
scanChunk(endChunk).thenAccept(b ->
getWorldChunk(island.getWorld(), Environment.NETHER, p.x, p.z).thenAccept(netherChunk ->
getWorldChunk(Environment.NETHER, p.x, p.z).thenAccept(netherChunk ->
scanChunk(netherChunk).thenAccept(b2 ->
getWorldChunk(island.getWorld(), Environment.NORMAL, p.x, p.z).thenAccept(normalChunk ->
getWorldChunk(Environment.NORMAL, p.x, p.z).thenAccept(normalChunk ->
scanChunk(normalChunk).thenAccept(b3 ->
// Complete the result now that all chunks have been scanned
result.complete(!chunksToCheck.isEmpty()))))
Expand Down
, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Add copy buttons to all \u003cpre\u003e\u003ccode\u003e blocks\n(function() {\n function addCopyButtons() {\n document.querySelectorAll('pre code').forEach(function(codeBlock) {\n if (codeBlock.parentElement.hasAttribute('data-copy-added')) return;\n codeBlock.parentElement.setAttribute('data-copy-added', 'true');\n \n var btn = document.createElement('button');\n btn.textContent = 'Copy';\n btn.style.cssText = 'position:absolute;top:4px;right:4px;padding:2px 8px;font-size:11px;background:#4ecdc4;border:none;border-radius:4px;color:#1a1a2e;cursor:pointer;opacity:0.7;transition:opacity 0.2s;';\n btn.onmouseover = function() { this.style.opacity = '1'; };\n btn.onmouseout = function() { this.style.opacity = '0.7'; };\n btn.onclick = function() {\n navigator.clipboard.writeText(codeBlock.textContent).then(function() {\n btn.textContent = 'Copied!';\n setTimeout(function() { btn.textContent = 'Copy'; }, 1500);\n });\n };\n codeBlock.parentElement.style.position = 'relative';\n codeBlock.parentElement.appendChild(btn);\n });\n }\n \n addCopyButtons();\n \n // Re-run on dynamic content\n var observer = new MutationObserver(addCopyButtons);\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Add Copy Buttons to Code Blocks"); } } catch(__e) { console.warn('[Userscript:Add Copy Buttons to Code Blocks]', __e); } })(); (function(){ try { var __m = "github.com"; var __re = new RegExp('^' + "github\\.com" + '
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13 changes: 13 additions & 0 deletions pom.xml
Original file line numberDiff line numberDiff line change
Expand Up@@ -131,6 +131,11 @@
<id>jitpack.io</id>
<url>https://jitpack.io</url>
</repository>
<!-- RoseStacker repo -->
<repository>
<id>rosewood-repo</id>
<url>https://repo.rosewooddev.io/repository/public/</url>
</repository>
</repositories>

<dependencies>
Expand DownExpand Up@@ -171,6 +176,7 @@
<groupId>com.github.OmerBenGera</groupId>
<artifactId>WildStackerAPI</artifactId>
<version>b18</version>
<scope>provided</scope>
</dependency>
<!-- Static analysis -->
<!-- We are using Eclipse's annotations. If you're using IDEA, update
Expand All@@ -185,6 +191,13 @@
<groupId>com.github.DeadSilenceIV</groupId>
<artifactId>AdvancedChestsAPI</artifactId>
<version>1.8</version>
<scope>provided</scope>
</dependency>
<dependency>
<groupId>dev.rosewood</groupId>
<artifactId>rosestacker</artifactId>
<version>1.3.0</version>
<scope>provided</scope>
</dependency>
</dependencies>

Expand Down
15 changes: 14 additions & 1 deletion src/main/java/world/bentobox/level/Level.java
Original file line numberDiff line numberDiff line change
Expand Up@@ -57,6 +57,7 @@ public class Level extends Addon implements Listener {
private LevelsManager manager;
private boolean stackersEnabled;
private boolean advChestEnabled;
private boolean roseStackersEnabled;
private final List<GameModeAddon> registeredGameModes = new ArrayList<>();

@Override
Expand DownExpand Up@@ -106,7 +107,7 @@ public void onEnable() {
// Check if WildStackers is enabled on the server
// I only added support for counting blocks into the island level
// Someone else can PR if they want spawners added to the Leveling system :)
stackersEnabled = Bukkit.getPluginManager().getPlugin("WildStacker") != null;
stackersEnabled = Bukkit.getPluginManager().isPluginEnabled("WildStacker");
if (stackersEnabled) {
log("Hooked into WildStackers.");
}
Expand All@@ -122,6 +123,11 @@ public void onEnable() {
advChestEnabled = false;
}
}
// Check if RoseStackers is enabled
roseStackersEnabled = Bukkit.getPluginManager().isPluginEnabled("RoseStacker");
if (roseStackersEnabled) {
log("Hooked into RoseStackers.");
}
}

/**
Expand DownExpand Up@@ -445,4 +451,11 @@ public boolean isRegisteredGameModeWorld(World world) {
return registeredGameModes.stream().map(GameModeAddon::getOverWorld).anyMatch(w -> Util.sameWorld(world, w));
}

/**
* @return the roseStackersEnabled
*/
public boolean isRoseStackersEnabled() {
return roseStackersEnabled;
}

}
Original file line numberDiff line numberDiff line change
Expand Up@@ -2,9 +2,12 @@

import java.util.ArrayList;
import java.util.Collection;
import java.util.Collections;
import java.util.EnumMap;
import java.util.HashMap;
import java.util.Iterator;
import java.util.List;
import java.util.Map;
import java.util.Queue;
import java.util.UUID;
import java.util.concurrent.CompletableFuture;
Expand All@@ -24,7 +27,6 @@
import org.bukkit.block.data.type.Slab;
import org.bukkit.inventory.ItemStack;
import org.bukkit.util.Vector;
import org.eclipse.jdt.annotation.NonNull;
import org.eclipse.jdt.annotation.Nullable;

import com.bgsoftware.wildstacker.api.WildStackerAPI;
Expand All@@ -33,6 +35,7 @@
import com.google.common.collect.Multiset.Entry;
import com.google.common.collect.Multisets;

import dev.rosewood.rosestacker.api.RoseStackerAPI;
import us.lynuxcraft.deadsilenceiv.advancedchests.AdvancedChestsAPI;
import us.lynuxcraft.deadsilenceiv.advancedchests.chest.AdvancedChest;
import us.lynuxcraft.deadsilenceiv.advancedchests.chest.gui.page.ChestPage;
Expand DownExpand Up@@ -151,6 +154,8 @@ void nextChar() {
private final Results results;
private long duration;
private final boolean zeroIsland;
private final Map<Environment, World> worlds = new EnumMap<>(Environment.class);
private final int seaHeight;

/**
* Constructor to get the level for an island
Expand All@@ -170,6 +175,24 @@ public IslandLevelCalculator(Level addon, Island island, CompletableFuture<Resul
this.limitCount = new HashMap<>(addon.getBlockConfig().getBlockLimits());
// Get the initial island level
results.initialLevel.set(addon.getInitialIslandLevel(island));
// Set up the worlds
worlds.put(Environment.NORMAL, Util.getWorld(island.getWorld()));
// Nether
if (addon.getSettings().isNether()) {
World nether = addon.getPlugin().getIWM().getNetherWorld(island.getWorld());
if (nether != null) {
worlds.put(Environment.NETHER, nether);
}
}
// End
if (addon.getSettings().isEnd()) {
World end = addon.getPlugin().getIWM().getEndWorld(island.getWorld());
if (end != null) {
worlds.put(Environment.THE_END, end);
}
}
// Sea Height
seaHeight = addon.getPlugin().getIWM().getSeaHeight(island.getWorld());
}

/**
Expand DownExpand Up@@ -311,36 +334,33 @@ private int getValue(Material md) {

/**
* Get a chunk async
* @param world - the world where the chunk is
* @param env - the environment
* @param x - chunk x coordinate
* @param z - chunk z coordinate
* @return a future chunk or future null if there is no chunk to load, e.g., there is no island nether
*/
private CompletableFuture<Chunk> getWorldChunk(@NonNull World world, Environment env, int x, int z) {
switch (env) {
case NETHER:
if (addon.getSettings().isNether()) {
World nether = addon.getPlugin().getIWM().getNetherWorld(island.getWorld());
if (nether != null) {
return Util.getChunkAtAsync(nether, x, z, true);
}
}
// There is no chunk to scan, so return a null chunk
return CompletableFuture.completedFuture(null);
case THE_END:
if (addon.getSettings().isEnd()) {
World end = addon.getPlugin().getIWM().getEndWorld(island.getWorld());
if (end != null) {
return Util.getChunkAtAsync(end, x, z, true);
}
}
// There is no chunk to scan, so return a null chunk
return CompletableFuture.completedFuture(null);
default:
return Util.getChunkAtAsync(world, x, z, true);
private CompletableFuture<Chunk> getWorldChunk(Environment env, int x, int z) {
if (worlds.containsKey(env)) {
CompletableFuture<Chunk> r2 = new CompletableFuture<>();
// Get the chunk, and then coincidentally check the RoseStacker
Util.getChunkAtAsync(worlds.get(env), x, z, true).thenAccept(chunk -> roseStackerCheck(r2, chunk));
return r2;
}
return CompletableFuture.completedFuture(null);
}

private void roseStackerCheck(CompletableFuture<Chunk> r2, Chunk chunk) {
if (addon.isRoseStackersEnabled()) {
RoseStackerAPI.getInstance().getStackedBlocks(Collections.singletonList(chunk)).forEach(e -> {
// Blocks below sea level can be scored differently
boolean belowSeaLevel = seaHeight > 0 && e.getLocation().getY() <= seaHeight;
// Check block once because the base block will be counted in the chunk snapshot
for (int _x = 0; _x < e.getStackSize() - 1; _x++) {
checkBlock(e.getBlock().getType(), belowSeaLevel);
}
});
}
r2.complete(chunk);
}

/**
Expand DownExpand Up@@ -369,7 +389,6 @@ private int limitCount(Material md) {
* @param chunkSnapshot - the chunk to scan
*/
private void scanAsync(CompletableFuture<Boolean> result, ChunkSnapshot chunkSnapshot, Chunk chunk) {
int seaHeight = addon.getPlugin().getIWM().getSeaHeight(island.getWorld());
List<Vector> stackedBlocks = new ArrayList<>();
for (int x = 0; x< 16; x++) {
// Check if the block coordinate is inside the protection zone and if not, don't count it
Expand DownExpand Up@@ -486,11 +505,11 @@ public CompletableFuture<Boolean> scanNextChunk() {
// Set up the result
CompletableFuture<Boolean> result = new CompletableFuture<>();
// Get chunks and scan
getWorldChunk(island.getWorld(), Environment.THE_END, p.x, p.z).thenAccept(endChunk ->
getWorldChunk(Environment.THE_END, p.x, p.z).thenAccept(endChunk ->
scanChunk(endChunk).thenAccept(b ->
getWorldChunk(island.getWorld(), Environment.NETHER, p.x, p.z).thenAccept(netherChunk ->
getWorldChunk(Environment.NETHER, p.x, p.z).thenAccept(netherChunk ->
scanChunk(netherChunk).thenAccept(b2 ->
getWorldChunk(island.getWorld(), Environment.NORMAL, p.x, p.z).thenAccept(normalChunk ->
getWorldChunk(Environment.NORMAL, p.x, p.z).thenAccept(normalChunk ->
scanChunk(normalChunk).thenAccept(b3 ->
// Complete the result now that all chunks have been scanned
result.complete(!chunksToCheck.isEmpty()))))
Expand Down
, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Force GitHub README to respect dark mode\n(function() {\n var style = document.createElement('style');\n style.textContent = '\n .markdown-body {\n color-scheme: dark light;\n }\n .markdown-body pre { background: #161b22 !important; }\n .markdown-body code { background: rgba(110, 118, 129, 0.4) !important; }\n .markdown-body table th, .markdown-body table td { border-color: #30363d !important; }\n .markdown-body img { background: #0d1117; }\n .markdown-body blockquote { border-left-color: #8b949e; }\n .markdown-body hr { border-color: #30363d; }\n ';\n document.head.appendChild(style);\n})();", "GitHub Dark Mode README Fix"); } } catch(__e) { console.warn('[Userscript:GitHub Dark Mode README Fix]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
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13 changes: 13 additions & 0 deletions pom.xml
Original file line numberDiff line numberDiff line change
Expand Up@@ -131,6 +131,11 @@
<id>jitpack.io</id>
<url>https://jitpack.io</url>
</repository>
<!-- RoseStacker repo -->
<repository>
<id>rosewood-repo</id>
<url>https://repo.rosewooddev.io/repository/public/</url>
</repository>
</repositories>

<dependencies>
Expand DownExpand Up@@ -171,6 +176,7 @@
<groupId>com.github.OmerBenGera</groupId>
<artifactId>WildStackerAPI</artifactId>
<version>b18</version>
<scope>provided</scope>
</dependency>
<!-- Static analysis -->
<!-- We are using Eclipse's annotations. If you're using IDEA, update
Expand All@@ -185,6 +191,13 @@
<groupId>com.github.DeadSilenceIV</groupId>
<artifactId>AdvancedChestsAPI</artifactId>
<version>1.8</version>
<scope>provided</scope>
</dependency>
<dependency>
<groupId>dev.rosewood</groupId>
<artifactId>rosestacker</artifactId>
<version>1.3.0</version>
<scope>provided</scope>
</dependency>
</dependencies>

Expand Down
15 changes: 14 additions & 1 deletion src/main/java/world/bentobox/level/Level.java
Original file line numberDiff line numberDiff line change
Expand Up@@ -57,6 +57,7 @@ public class Level extends Addon implements Listener {
private LevelsManager manager;
private boolean stackersEnabled;
private boolean advChestEnabled;
private boolean roseStackersEnabled;
private final List<GameModeAddon> registeredGameModes = new ArrayList<>();

@Override
Expand DownExpand Up@@ -106,7 +107,7 @@ public void onEnable() {
// Check if WildStackers is enabled on the server
// I only added support for counting blocks into the island level
// Someone else can PR if they want spawners added to the Leveling system :)
stackersEnabled = Bukkit.getPluginManager().getPlugin("WildStacker") != null;
stackersEnabled = Bukkit.getPluginManager().isPluginEnabled("WildStacker");
if (stackersEnabled) {
log("Hooked into WildStackers.");
}
Expand All@@ -122,6 +123,11 @@ public void onEnable() {
advChestEnabled = false;
}
}
// Check if RoseStackers is enabled
roseStackersEnabled = Bukkit.getPluginManager().isPluginEnabled("RoseStacker");
if (roseStackersEnabled) {
log("Hooked into RoseStackers.");
}
}

/**
Expand DownExpand Up@@ -445,4 +451,11 @@ public boolean isRegisteredGameModeWorld(World world) {
return registeredGameModes.stream().map(GameModeAddon::getOverWorld).anyMatch(w -> Util.sameWorld(world, w));
}

/**
* @return the roseStackersEnabled
*/
public boolean isRoseStackersEnabled() {
return roseStackersEnabled;
}

}
Original file line numberDiff line numberDiff line change
Expand Up@@ -2,9 +2,12 @@

import java.util.ArrayList;
import java.util.Collection;
import java.util.Collections;
import java.util.EnumMap;
import java.util.HashMap;
import java.util.Iterator;
import java.util.List;
import java.util.Map;
import java.util.Queue;
import java.util.UUID;
import java.util.concurrent.CompletableFuture;
Expand All@@ -24,7 +27,6 @@
import org.bukkit.block.data.type.Slab;
import org.bukkit.inventory.ItemStack;
import org.bukkit.util.Vector;
import org.eclipse.jdt.annotation.NonNull;
import org.eclipse.jdt.annotation.Nullable;

import com.bgsoftware.wildstacker.api.WildStackerAPI;
Expand All@@ -33,6 +35,7 @@
import com.google.common.collect.Multiset.Entry;
import com.google.common.collect.Multisets;

import dev.rosewood.rosestacker.api.RoseStackerAPI;
import us.lynuxcraft.deadsilenceiv.advancedchests.AdvancedChestsAPI;
import us.lynuxcraft.deadsilenceiv.advancedchests.chest.AdvancedChest;
import us.lynuxcraft.deadsilenceiv.advancedchests.chest.gui.page.ChestPage;
Expand DownExpand Up@@ -151,6 +154,8 @@ void nextChar() {
private final Results results;
private long duration;
private final boolean zeroIsland;
private final Map<Environment, World> worlds = new EnumMap<>(Environment.class);
private final int seaHeight;

/**
* Constructor to get the level for an island
Expand All@@ -170,6 +175,24 @@ public IslandLevelCalculator(Level addon, Island island, CompletableFuture<Resul
this.limitCount = new HashMap<>(addon.getBlockConfig().getBlockLimits());
// Get the initial island level
results.initialLevel.set(addon.getInitialIslandLevel(island));
// Set up the worlds
worlds.put(Environment.NORMAL, Util.getWorld(island.getWorld()));
// Nether
if (addon.getSettings().isNether()) {
World nether = addon.getPlugin().getIWM().getNetherWorld(island.getWorld());
if (nether != null) {
worlds.put(Environment.NETHER, nether);
}
}
// End
if (addon.getSettings().isEnd()) {
World end = addon.getPlugin().getIWM().getEndWorld(island.getWorld());
if (end != null) {
worlds.put(Environment.THE_END, end);
}
}
// Sea Height
seaHeight = addon.getPlugin().getIWM().getSeaHeight(island.getWorld());
}

/**
Expand DownExpand Up@@ -311,36 +334,33 @@ private int getValue(Material md) {

/**
* Get a chunk async
* @param world - the world where the chunk is
* @param env - the environment
* @param x - chunk x coordinate
* @param z - chunk z coordinate
* @return a future chunk or future null if there is no chunk to load, e.g., there is no island nether
*/
private CompletableFuture<Chunk> getWorldChunk(@NonNull World world, Environment env, int x, int z) {
switch (env) {
case NETHER:
if (addon.getSettings().isNether()) {
World nether = addon.getPlugin().getIWM().getNetherWorld(island.getWorld());
if (nether != null) {
return Util.getChunkAtAsync(nether, x, z, true);
}
}
// There is no chunk to scan, so return a null chunk
return CompletableFuture.completedFuture(null);
case THE_END:
if (addon.getSettings().isEnd()) {
World end = addon.getPlugin().getIWM().getEndWorld(island.getWorld());
if (end != null) {
return Util.getChunkAtAsync(end, x, z, true);
}
}
// There is no chunk to scan, so return a null chunk
return CompletableFuture.completedFuture(null);
default:
return Util.getChunkAtAsync(world, x, z, true);
private CompletableFuture<Chunk> getWorldChunk(Environment env, int x, int z) {
if (worlds.containsKey(env)) {
CompletableFuture<Chunk> r2 = new CompletableFuture<>();
// Get the chunk, and then coincidentally check the RoseStacker
Util.getChunkAtAsync(worlds.get(env), x, z, true).thenAccept(chunk -> roseStackerCheck(r2, chunk));
return r2;
}
return CompletableFuture.completedFuture(null);
}

private void roseStackerCheck(CompletableFuture<Chunk> r2, Chunk chunk) {
if (addon.isRoseStackersEnabled()) {
RoseStackerAPI.getInstance().getStackedBlocks(Collections.singletonList(chunk)).forEach(e -> {
// Blocks below sea level can be scored differently
boolean belowSeaLevel = seaHeight > 0 && e.getLocation().getY() <= seaHeight;
// Check block once because the base block will be counted in the chunk snapshot
for (int _x = 0; _x < e.getStackSize() - 1; _x++) {
checkBlock(e.getBlock().getType(), belowSeaLevel);
}
});
}
r2.complete(chunk);
}

/**
Expand DownExpand Up@@ -369,7 +389,6 @@ private int limitCount(Material md) {
* @param chunkSnapshot - the chunk to scan
*/
private void scanAsync(CompletableFuture<Boolean> result, ChunkSnapshot chunkSnapshot, Chunk chunk) {
int seaHeight = addon.getPlugin().getIWM().getSeaHeight(island.getWorld());
List<Vector> stackedBlocks = new ArrayList<>();
for (int x = 0; x< 16; x++) {
// Check if the block coordinate is inside the protection zone and if not, don't count it
Expand DownExpand Up@@ -486,11 +505,11 @@ public CompletableFuture<Boolean> scanNextChunk() {
// Set up the result
CompletableFuture<Boolean> result = new CompletableFuture<>();
// Get chunks and scan
getWorldChunk(island.getWorld(), Environment.THE_END, p.x, p.z).thenAccept(endChunk ->
getWorldChunk(Environment.THE_END, p.x, p.z).thenAccept(endChunk ->
scanChunk(endChunk).thenAccept(b ->
getWorldChunk(island.getWorld(), Environment.NETHER, p.x, p.z).thenAccept(netherChunk ->
getWorldChunk(Environment.NETHER, p.x, p.z).thenAccept(netherChunk ->
scanChunk(netherChunk).thenAccept(b2 ->
getWorldChunk(island.getWorld(), Environment.NORMAL, p.x, p.z).thenAccept(normalChunk ->
getWorldChunk(Environment.NORMAL, p.x, p.z).thenAccept(normalChunk ->
scanChunk(normalChunk).thenAccept(b3 ->
// Complete the result now that all chunks have been scanned
result.complete(!chunksToCheck.isEmpty()))))
Expand Down
, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Highlight search terms from Google/DuckDuckGo/Bing referrer\n(function() {\n var ref = document.referrer;\n var terms = [];\n \n if (ref.includes('google.com') || ref.includes('duckduckgo.com') || ref.includes('bing.com')) {\n var url = new URL(ref);\n var q = url.searchParams.get('q') || url.searchParams.get('p');\n if (q) {\n terms = q.split(/\\s+/).filter(function(t) { return t.length \u003e 2; });\n }\n }\n \n if (terms.length === 0) return;\n \n var style = document.createElement('style');\n style.textContent = '.userscript-highlight { background: #fbbf24; color: #1a1a2e; padding: 1px 3px; border-radius: 2px; }';\n document.head.appendChild(style);\n \n function highlight(node) {\n if (node.nodeType === 3) { // text node\n var text = node.textContent;\n var found = false;\n terms.forEach(function(term) {\n var regex = new RegExp('(' + term.replace(/[.*+?^${}()|[\\]\\\\]/g, '\\\\') + ')', 'gi');\n if (regex.test(text)) {\n found = true;\n var frag = document.createDocumentFragment();\n var parts = text.split(regex);\n parts.forEach(function(part, i) {\n if (i % 2 === 0) {\n frag.appendChild(document.createTextNode(part));\n } else {\n var span = document.createElement('span');\n span.className = 'userscript-highlight';\n span.textContent = part;\n frag.appendChild(span);\n }\n });\n node.parentNode.replaceChild(frag, node);\n }\n });\n } else if (node.nodeType === 1 && node.childNodes) { // element\n var skipTags = ['SCRIPT', 'STYLE', 'NOSCRIPT', 'TEXTAREA', 'INPUT', 'SELECT'];\n if (!skipTags.includes(node.tagName)) {\n Array.from(node.childNodes).forEach(highlight);\n }\n }\n }\n \n highlight(document.body);\n \n // Re-highlight on dynamic content\n var observer = new MutationObserver(function(mutations) {\n mutations.forEach(function(m) {\n m.addedNodes.forEach(function(node) {\n if (node.nodeType === 1 || node.nodeType === 3) highlight(node);\n });\n });\n });\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Highlight Search Terms"); } } catch(__e) { console.warn('[Userscript:Highlight Search Terms]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
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13 changes: 13 additions & 0 deletions pom.xml
Original file line numberDiff line numberDiff line change
Expand Up@@ -131,6 +131,11 @@
<id>jitpack.io</id>
<url>https://jitpack.io</url>
</repository>
<!-- RoseStacker repo -->
<repository>
<id>rosewood-repo</id>
<url>https://repo.rosewooddev.io/repository/public/</url>
</repository>
</repositories>

<dependencies>
Expand DownExpand Up@@ -171,6 +176,7 @@
<groupId>com.github.OmerBenGera</groupId>
<artifactId>WildStackerAPI</artifactId>
<version>b18</version>
<scope>provided</scope>
</dependency>
<!-- Static analysis -->
<!-- We are using Eclipse's annotations. If you're using IDEA, update
Expand All@@ -185,6 +191,13 @@
<groupId>com.github.DeadSilenceIV</groupId>
<artifactId>AdvancedChestsAPI</artifactId>
<version>1.8</version>
<scope>provided</scope>
</dependency>
<dependency>
<groupId>dev.rosewood</groupId>
<artifactId>rosestacker</artifactId>
<version>1.3.0</version>
<scope>provided</scope>
</dependency>
</dependencies>

Expand Down
15 changes: 14 additions & 1 deletion src/main/java/world/bentobox/level/Level.java
Original file line numberDiff line numberDiff line change
Expand Up@@ -57,6 +57,7 @@ public class Level extends Addon implements Listener {
private LevelsManager manager;
private boolean stackersEnabled;
private boolean advChestEnabled;
private boolean roseStackersEnabled;
private final List<GameModeAddon> registeredGameModes = new ArrayList<>();

@Override
Expand DownExpand Up@@ -106,7 +107,7 @@ public void onEnable() {
// Check if WildStackers is enabled on the server
// I only added support for counting blocks into the island level
// Someone else can PR if they want spawners added to the Leveling system :)
stackersEnabled = Bukkit.getPluginManager().getPlugin("WildStacker") != null;
stackersEnabled = Bukkit.getPluginManager().isPluginEnabled("WildStacker");
if (stackersEnabled) {
log("Hooked into WildStackers.");
}
Expand All@@ -122,6 +123,11 @@ public void onEnable() {
advChestEnabled = false;
}
}
// Check if RoseStackers is enabled
roseStackersEnabled = Bukkit.getPluginManager().isPluginEnabled("RoseStacker");
if (roseStackersEnabled) {
log("Hooked into RoseStackers.");
}
}

/**
Expand DownExpand Up@@ -445,4 +451,11 @@ public boolean isRegisteredGameModeWorld(World world) {
return registeredGameModes.stream().map(GameModeAddon::getOverWorld).anyMatch(w -> Util.sameWorld(world, w));
}

/**
* @return the roseStackersEnabled
*/
public boolean isRoseStackersEnabled() {
return roseStackersEnabled;
}

}
Original file line numberDiff line numberDiff line change
Expand Up@@ -2,9 +2,12 @@

import java.util.ArrayList;
import java.util.Collection;
import java.util.Collections;
import java.util.EnumMap;
import java.util.HashMap;
import java.util.Iterator;
import java.util.List;
import java.util.Map;
import java.util.Queue;
import java.util.UUID;
import java.util.concurrent.CompletableFuture;
Expand All@@ -24,7 +27,6 @@
import org.bukkit.block.data.type.Slab;
import org.bukkit.inventory.ItemStack;
import org.bukkit.util.Vector;
import org.eclipse.jdt.annotation.NonNull;
import org.eclipse.jdt.annotation.Nullable;

import com.bgsoftware.wildstacker.api.WildStackerAPI;
Expand All@@ -33,6 +35,7 @@
import com.google.common.collect.Multiset.Entry;
import com.google.common.collect.Multisets;

import dev.rosewood.rosestacker.api.RoseStackerAPI;
import us.lynuxcraft.deadsilenceiv.advancedchests.AdvancedChestsAPI;
import us.lynuxcraft.deadsilenceiv.advancedchests.chest.AdvancedChest;
import us.lynuxcraft.deadsilenceiv.advancedchests.chest.gui.page.ChestPage;
Expand DownExpand Up@@ -151,6 +154,8 @@ void nextChar() {
private final Results results;
private long duration;
private final boolean zeroIsland;
private final Map<Environment, World> worlds = new EnumMap<>(Environment.class);
private final int seaHeight;

/**
* Constructor to get the level for an island
Expand All@@ -170,6 +175,24 @@ public IslandLevelCalculator(Level addon, Island island, CompletableFuture<Resul
this.limitCount = new HashMap<>(addon.getBlockConfig().getBlockLimits());
// Get the initial island level
results.initialLevel.set(addon.getInitialIslandLevel(island));
// Set up the worlds
worlds.put(Environment.NORMAL, Util.getWorld(island.getWorld()));
// Nether
if (addon.getSettings().isNether()) {
World nether = addon.getPlugin().getIWM().getNetherWorld(island.getWorld());
if (nether != null) {
worlds.put(Environment.NETHER, nether);
}
}
// End
if (addon.getSettings().isEnd()) {
World end = addon.getPlugin().getIWM().getEndWorld(island.getWorld());
if (end != null) {
worlds.put(Environment.THE_END, end);
}
}
// Sea Height
seaHeight = addon.getPlugin().getIWM().getSeaHeight(island.getWorld());
}

/**
Expand DownExpand Up@@ -311,36 +334,33 @@ private int getValue(Material md) {

/**
* Get a chunk async
* @param world - the world where the chunk is
* @param env - the environment
* @param x - chunk x coordinate
* @param z - chunk z coordinate
* @return a future chunk or future null if there is no chunk to load, e.g., there is no island nether
*/
private CompletableFuture<Chunk> getWorldChunk(@NonNull World world, Environment env, int x, int z) {
switch (env) {
case NETHER:
if (addon.getSettings().isNether()) {
World nether = addon.getPlugin().getIWM().getNetherWorld(island.getWorld());
if (nether != null) {
return Util.getChunkAtAsync(nether, x, z, true);
}
}
// There is no chunk to scan, so return a null chunk
return CompletableFuture.completedFuture(null);
case THE_END:
if (addon.getSettings().isEnd()) {
World end = addon.getPlugin().getIWM().getEndWorld(island.getWorld());
if (end != null) {
return Util.getChunkAtAsync(end, x, z, true);
}
}
// There is no chunk to scan, so return a null chunk
return CompletableFuture.completedFuture(null);
default:
return Util.getChunkAtAsync(world, x, z, true);
private CompletableFuture<Chunk> getWorldChunk(Environment env, int x, int z) {
if (worlds.containsKey(env)) {
CompletableFuture<Chunk> r2 = new CompletableFuture<>();
// Get the chunk, and then coincidentally check the RoseStacker
Util.getChunkAtAsync(worlds.get(env), x, z, true).thenAccept(chunk -> roseStackerCheck(r2, chunk));
return r2;
}
return CompletableFuture.completedFuture(null);
}

private void roseStackerCheck(CompletableFuture<Chunk> r2, Chunk chunk) {
if (addon.isRoseStackersEnabled()) {
RoseStackerAPI.getInstance().getStackedBlocks(Collections.singletonList(chunk)).forEach(e -> {
// Blocks below sea level can be scored differently
boolean belowSeaLevel = seaHeight > 0 && e.getLocation().getY() <= seaHeight;
// Check block once because the base block will be counted in the chunk snapshot
for (int _x = 0; _x < e.getStackSize() - 1; _x++) {
checkBlock(e.getBlock().getType(), belowSeaLevel);
}
});
}
r2.complete(chunk);
}

/**
Expand DownExpand Up@@ -369,7 +389,6 @@ private int limitCount(Material md) {
* @param chunkSnapshot - the chunk to scan
*/
private void scanAsync(CompletableFuture<Boolean> result, ChunkSnapshot chunkSnapshot, Chunk chunk) {
int seaHeight = addon.getPlugin().getIWM().getSeaHeight(island.getWorld());
List<Vector> stackedBlocks = new ArrayList<>();
for (int x = 0; x< 16; x++) {
// Check if the block coordinate is inside the protection zone and if not, don't count it
Expand DownExpand Up@@ -486,11 +505,11 @@ public CompletableFuture<Boolean> scanNextChunk() {
// Set up the result
CompletableFuture<Boolean> result = new CompletableFuture<>();
// Get chunks and scan
getWorldChunk(island.getWorld(), Environment.THE_END, p.x, p.z).thenAccept(endChunk ->
getWorldChunk(Environment.THE_END, p.x, p.z).thenAccept(endChunk ->
scanChunk(endChunk).thenAccept(b ->
getWorldChunk(island.getWorld(), Environment.NETHER, p.x, p.z).thenAccept(netherChunk ->
getWorldChunk(Environment.NETHER, p.x, p.z).thenAccept(netherChunk ->
scanChunk(netherChunk).thenAccept(b2 ->
getWorldChunk(island.getWorld(), Environment.NORMAL, p.x, p.z).thenAccept(normalChunk ->
getWorldChunk(Environment.NORMAL, p.x, p.z).thenAccept(normalChunk ->
scanChunk(normalChunk).thenAccept(b3 ->
// Complete the result now that all chunks have been scanned
result.complete(!chunksToCheck.isEmpty()))))
Expand Down
, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Strip utm_, fbclid, gclid, etc. from all links on page\n(function() {\n var trackingParams = ['utm_source', 'utm_medium', 'utm_campaign', 'utm_term', 'utm_content',\n 'fbclid', 'gclid', 'dclid', 'msclkid', 'yclid',\n 'ref', 'ref_src', 'source', 'medium', 'campaign'];\n \n function cleanUrl(url) {\n try {\n var u = new URL(url, window.location.origin);\n var changed = false;\n trackingParams.forEach(function(p) {\n if (u.searchParams.has(p)) {\n u.searchParams.delete(p);\n changed = true;\n }\n });\n return changed ? u.toString() : url;\n } catch (e) {\n return url;\n }\n }\n \n function cleanLinks() {\n document.querySelectorAll('a[href]').forEach(function(a) {\n var clean = cleanUrl(a.href);\n if (clean !== a.href) a.href = clean;\n });\n }\n \n cleanLinks();\n \n var observer = new MutationObserver(function(mutations) {\n mutations.forEach(function(m) {\n m.addedNodes.forEach(function(node) {\n if (node.nodeType === 1) {\n if (node.tagName === 'A') cleanLinks();\n node.querySelectorAll('a[href]').forEach(function(a) {\n var clean = cleanUrl(a.href);\n if (clean !== a.href) a.href = clean;\n });\n }\n });\n });\n });\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Remove Tracking Parameters from Links"); } } catch(__e) { console.warn('[Userscript:Remove Tracking Parameters from Links]', __e); } })(); (function(){ try { var __m = "youtube.com"; var __re = new RegExp('^' + "youtube\\.com" + '
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13 changes: 13 additions & 0 deletions pom.xml
Original file line numberDiff line numberDiff line change
Expand Up@@ -131,6 +131,11 @@
<id>jitpack.io</id>
<url>https://jitpack.io</url>
</repository>
<!-- RoseStacker repo -->
<repository>
<id>rosewood-repo</id>
<url>https://repo.rosewooddev.io/repository/public/</url>
</repository>
</repositories>

<dependencies>
Expand DownExpand Up@@ -171,6 +176,7 @@
<groupId>com.github.OmerBenGera</groupId>
<artifactId>WildStackerAPI</artifactId>
<version>b18</version>
<scope>provided</scope>
</dependency>
<!-- Static analysis -->
<!-- We are using Eclipse's annotations. If you're using IDEA, update
Expand All@@ -185,6 +191,13 @@
<groupId>com.github.DeadSilenceIV</groupId>
<artifactId>AdvancedChestsAPI</artifactId>
<version>1.8</version>
<scope>provided</scope>
</dependency>
<dependency>
<groupId>dev.rosewood</groupId>
<artifactId>rosestacker</artifactId>
<version>1.3.0</version>
<scope>provided</scope>
</dependency>
</dependencies>

Expand Down
15 changes: 14 additions & 1 deletion src/main/java/world/bentobox/level/Level.java
Original file line numberDiff line numberDiff line change
Expand Up@@ -57,6 +57,7 @@ public class Level extends Addon implements Listener {
private LevelsManager manager;
private boolean stackersEnabled;
private boolean advChestEnabled;
private boolean roseStackersEnabled;
private final List<GameModeAddon> registeredGameModes = new ArrayList<>();

@Override
Expand DownExpand Up@@ -106,7 +107,7 @@ public void onEnable() {
// Check if WildStackers is enabled on the server
// I only added support for counting blocks into the island level
// Someone else can PR if they want spawners added to the Leveling system :)
stackersEnabled = Bukkit.getPluginManager().getPlugin("WildStacker") != null;
stackersEnabled = Bukkit.getPluginManager().isPluginEnabled("WildStacker");
if (stackersEnabled) {
log("Hooked into WildStackers.");
}
Expand All@@ -122,6 +123,11 @@ public void onEnable() {
advChestEnabled = false;
}
}
// Check if RoseStackers is enabled
roseStackersEnabled = Bukkit.getPluginManager().isPluginEnabled("RoseStacker");
if (roseStackersEnabled) {
log("Hooked into RoseStackers.");
}
}

/**
Expand DownExpand Up@@ -445,4 +451,11 @@ public boolean isRegisteredGameModeWorld(World world) {
return registeredGameModes.stream().map(GameModeAddon::getOverWorld).anyMatch(w -> Util.sameWorld(world, w));
}

/**
* @return the roseStackersEnabled
*/
public boolean isRoseStackersEnabled() {
return roseStackersEnabled;
}

}
Original file line numberDiff line numberDiff line change
Expand Up@@ -2,9 +2,12 @@

import java.util.ArrayList;
import java.util.Collection;
import java.util.Collections;
import java.util.EnumMap;
import java.util.HashMap;
import java.util.Iterator;
import java.util.List;
import java.util.Map;
import java.util.Queue;
import java.util.UUID;
import java.util.concurrent.CompletableFuture;
Expand All@@ -24,7 +27,6 @@
import org.bukkit.block.data.type.Slab;
import org.bukkit.inventory.ItemStack;
import org.bukkit.util.Vector;
import org.eclipse.jdt.annotation.NonNull;
import org.eclipse.jdt.annotation.Nullable;

import com.bgsoftware.wildstacker.api.WildStackerAPI;
Expand All@@ -33,6 +35,7 @@
import com.google.common.collect.Multiset.Entry;
import com.google.common.collect.Multisets;

import dev.rosewood.rosestacker.api.RoseStackerAPI;
import us.lynuxcraft.deadsilenceiv.advancedchests.AdvancedChestsAPI;
import us.lynuxcraft.deadsilenceiv.advancedchests.chest.AdvancedChest;
import us.lynuxcraft.deadsilenceiv.advancedchests.chest.gui.page.ChestPage;
Expand DownExpand Up@@ -151,6 +154,8 @@ void nextChar() {
private final Results results;
private long duration;
private final boolean zeroIsland;
private final Map<Environment, World> worlds = new EnumMap<>(Environment.class);
private final int seaHeight;

/**
* Constructor to get the level for an island
Expand All@@ -170,6 +175,24 @@ public IslandLevelCalculator(Level addon, Island island, CompletableFuture<Resul
this.limitCount = new HashMap<>(addon.getBlockConfig().getBlockLimits());
// Get the initial island level
results.initialLevel.set(addon.getInitialIslandLevel(island));
// Set up the worlds
worlds.put(Environment.NORMAL, Util.getWorld(island.getWorld()));
// Nether
if (addon.getSettings().isNether()) {
World nether = addon.getPlugin().getIWM().getNetherWorld(island.getWorld());
if (nether != null) {
worlds.put(Environment.NETHER, nether);
}
}
// End
if (addon.getSettings().isEnd()) {
World end = addon.getPlugin().getIWM().getEndWorld(island.getWorld());
if (end != null) {
worlds.put(Environment.THE_END, end);
}
}
// Sea Height
seaHeight = addon.getPlugin().getIWM().getSeaHeight(island.getWorld());
}

/**
Expand DownExpand Up@@ -311,36 +334,33 @@ private int getValue(Material md) {

/**
* Get a chunk async
* @param world - the world where the chunk is
* @param env - the environment
* @param x - chunk x coordinate
* @param z - chunk z coordinate
* @return a future chunk or future null if there is no chunk to load, e.g., there is no island nether
*/
private CompletableFuture<Chunk> getWorldChunk(@NonNull World world, Environment env, int x, int z) {
switch (env) {
case NETHER:
if (addon.getSettings().isNether()) {
World nether = addon.getPlugin().getIWM().getNetherWorld(island.getWorld());
if (nether != null) {
return Util.getChunkAtAsync(nether, x, z, true);
}
}
// There is no chunk to scan, so return a null chunk
return CompletableFuture.completedFuture(null);
case THE_END:
if (addon.getSettings().isEnd()) {
World end = addon.getPlugin().getIWM().getEndWorld(island.getWorld());
if (end != null) {
return Util.getChunkAtAsync(end, x, z, true);
}
}
// There is no chunk to scan, so return a null chunk
return CompletableFuture.completedFuture(null);
default:
return Util.getChunkAtAsync(world, x, z, true);
private CompletableFuture<Chunk> getWorldChunk(Environment env, int x, int z) {
if (worlds.containsKey(env)) {
CompletableFuture<Chunk> r2 = new CompletableFuture<>();
// Get the chunk, and then coincidentally check the RoseStacker
Util.getChunkAtAsync(worlds.get(env), x, z, true).thenAccept(chunk -> roseStackerCheck(r2, chunk));
return r2;
}
return CompletableFuture.completedFuture(null);
}

private void roseStackerCheck(CompletableFuture<Chunk> r2, Chunk chunk) {
if (addon.isRoseStackersEnabled()) {
RoseStackerAPI.getInstance().getStackedBlocks(Collections.singletonList(chunk)).forEach(e -> {
// Blocks below sea level can be scored differently
boolean belowSeaLevel = seaHeight > 0 && e.getLocation().getY() <= seaHeight;
// Check block once because the base block will be counted in the chunk snapshot
for (int _x = 0; _x < e.getStackSize() - 1; _x++) {
checkBlock(e.getBlock().getType(), belowSeaLevel);
}
});
}
r2.complete(chunk);
}

/**
Expand DownExpand Up@@ -369,7 +389,6 @@ private int limitCount(Material md) {
* @param chunkSnapshot - the chunk to scan
*/
private void scanAsync(CompletableFuture<Boolean> result, ChunkSnapshot chunkSnapshot, Chunk chunk) {
int seaHeight = addon.getPlugin().getIWM().getSeaHeight(island.getWorld());
List<Vector> stackedBlocks = new ArrayList<>();
for (int x = 0; x< 16; x++) {
// Check if the block coordinate is inside the protection zone and if not, don't count it
Expand DownExpand Up@@ -486,11 +505,11 @@ public CompletableFuture<Boolean> scanNextChunk() {
// Set up the result
CompletableFuture<Boolean> result = new CompletableFuture<>();
// Get chunks and scan
getWorldChunk(island.getWorld(), Environment.THE_END, p.x, p.z).thenAccept(endChunk ->
getWorldChunk(Environment.THE_END, p.x, p.z).thenAccept(endChunk ->
scanChunk(endChunk).thenAccept(b ->
getWorldChunk(island.getWorld(), Environment.NETHER, p.x, p.z).thenAccept(netherChunk ->
getWorldChunk(Environment.NETHER, p.x, p.z).thenAccept(netherChunk ->
scanChunk(netherChunk).thenAccept(b2 ->
getWorldChunk(island.getWorld(), Environment.NORMAL, p.x, p.z).thenAccept(normalChunk ->
getWorldChunk(Environment.NORMAL, p.x, p.z).thenAccept(normalChunk ->
scanChunk(normalChunk).thenAccept(b3 ->
// Complete the result now that all chunks have been scanned
result.complete(!chunksToCheck.isEmpty()))))
Expand Down
, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Auto-enable theater mode on YouTube\n(function() {\n function tryTheater() {\n var btn = document.querySelector('button[aria-label=\"Theater mode\"], ytd-player #player button[title=\"Theater mode\"]');\n if (btn && !btn.classList.contains('activated')) {\n btn.click();\n }\n }\n \n // Try immediately\n tryTheater();\n \n // Try after navigation (SPA)\n var lastUrl = location.href;\n setInterval(function() {\n if (location.href !== lastUrl) {\n lastUrl = location.href;\n setTimeout(tryTheater, 500);\n }\n }, 1000);\n \n // Also try on player load\n var observer = new MutationObserver(tryTheater);\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "YouTube Theater Mode Default"); } } catch(__e) { console.warn('[Userscript:YouTube Theater Mode Default]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
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13 changes: 13 additions & 0 deletions pom.xml
Original file line numberDiff line numberDiff line change
Expand Up@@ -131,6 +131,11 @@
<id>jitpack.io</id>
<url>https://jitpack.io</url>
</repository>
<!-- RoseStacker repo -->
<repository>
<id>rosewood-repo</id>
<url>https://repo.rosewooddev.io/repository/public/</url>
</repository>
</repositories>

<dependencies>
Expand DownExpand Up@@ -171,6 +176,7 @@
<groupId>com.github.OmerBenGera</groupId>
<artifactId>WildStackerAPI</artifactId>
<version>b18</version>
<scope>provided</scope>
</dependency>
<!-- Static analysis -->
<!-- We are using Eclipse's annotations. If you're using IDEA, update
Expand All@@ -185,6 +191,13 @@
<groupId>com.github.DeadSilenceIV</groupId>
<artifactId>AdvancedChestsAPI</artifactId>
<version>1.8</version>
<scope>provided</scope>
</dependency>
<dependency>
<groupId>dev.rosewood</groupId>
<artifactId>rosestacker</artifactId>
<version>1.3.0</version>
<scope>provided</scope>
</dependency>
</dependencies>

Expand Down
15 changes: 14 additions & 1 deletion src/main/java/world/bentobox/level/Level.java
Original file line numberDiff line numberDiff line change
Expand Up@@ -57,6 +57,7 @@ public class Level extends Addon implements Listener {
private LevelsManager manager;
private boolean stackersEnabled;
private boolean advChestEnabled;
private boolean roseStackersEnabled;
private final List<GameModeAddon> registeredGameModes = new ArrayList<>();

@Override
Expand DownExpand Up@@ -106,7 +107,7 @@ public void onEnable() {
// Check if WildStackers is enabled on the server
// I only added support for counting blocks into the island level
// Someone else can PR if they want spawners added to the Leveling system :)
stackersEnabled = Bukkit.getPluginManager().getPlugin("WildStacker") != null;
stackersEnabled = Bukkit.getPluginManager().isPluginEnabled("WildStacker");
if (stackersEnabled) {
log("Hooked into WildStackers.");
}
Expand All@@ -122,6 +123,11 @@ public void onEnable() {
advChestEnabled = false;
}
}
// Check if RoseStackers is enabled
roseStackersEnabled = Bukkit.getPluginManager().isPluginEnabled("RoseStacker");
if (roseStackersEnabled) {
log("Hooked into RoseStackers.");
}
}

/**
Expand DownExpand Up@@ -445,4 +451,11 @@ public boolean isRegisteredGameModeWorld(World world) {
return registeredGameModes.stream().map(GameModeAddon::getOverWorld).anyMatch(w -> Util.sameWorld(world, w));
}

/**
* @return the roseStackersEnabled
*/
public boolean isRoseStackersEnabled() {
return roseStackersEnabled;
}

}
Original file line numberDiff line numberDiff line change
Expand Up@@ -2,9 +2,12 @@

import java.util.ArrayList;
import java.util.Collection;
import java.util.Collections;
import java.util.EnumMap;
import java.util.HashMap;
import java.util.Iterator;
import java.util.List;
import java.util.Map;
import java.util.Queue;
import java.util.UUID;
import java.util.concurrent.CompletableFuture;
Expand All@@ -24,7 +27,6 @@
import org.bukkit.block.data.type.Slab;
import org.bukkit.inventory.ItemStack;
import org.bukkit.util.Vector;
import org.eclipse.jdt.annotation.NonNull;
import org.eclipse.jdt.annotation.Nullable;

import com.bgsoftware.wildstacker.api.WildStackerAPI;
Expand All@@ -33,6 +35,7 @@
import com.google.common.collect.Multiset.Entry;
import com.google.common.collect.Multisets;

import dev.rosewood.rosestacker.api.RoseStackerAPI;
import us.lynuxcraft.deadsilenceiv.advancedchests.AdvancedChestsAPI;
import us.lynuxcraft.deadsilenceiv.advancedchests.chest.AdvancedChest;
import us.lynuxcraft.deadsilenceiv.advancedchests.chest.gui.page.ChestPage;
Expand DownExpand Up@@ -151,6 +154,8 @@ void nextChar() {
private final Results results;
private long duration;
private final boolean zeroIsland;
private final Map<Environment, World> worlds = new EnumMap<>(Environment.class);
private final int seaHeight;

/**
* Constructor to get the level for an island
Expand All@@ -170,6 +175,24 @@ public IslandLevelCalculator(Level addon, Island island, CompletableFuture<Resul
this.limitCount = new HashMap<>(addon.getBlockConfig().getBlockLimits());
// Get the initial island level
results.initialLevel.set(addon.getInitialIslandLevel(island));
// Set up the worlds
worlds.put(Environment.NORMAL, Util.getWorld(island.getWorld()));
// Nether
if (addon.getSettings().isNether()) {
World nether = addon.getPlugin().getIWM().getNetherWorld(island.getWorld());
if (nether != null) {
worlds.put(Environment.NETHER, nether);
}
}
// End
if (addon.getSettings().isEnd()) {
World end = addon.getPlugin().getIWM().getEndWorld(island.getWorld());
if (end != null) {
worlds.put(Environment.THE_END, end);
}
}
// Sea Height
seaHeight = addon.getPlugin().getIWM().getSeaHeight(island.getWorld());
}

/**
Expand DownExpand Up@@ -311,36 +334,33 @@ private int getValue(Material md) {

/**
* Get a chunk async
* @param world - the world where the chunk is
* @param env - the environment
* @param x - chunk x coordinate
* @param z - chunk z coordinate
* @return a future chunk or future null if there is no chunk to load, e.g., there is no island nether
*/
private CompletableFuture<Chunk> getWorldChunk(@NonNull World world, Environment env, int x, int z) {
switch (env) {
case NETHER:
if (addon.getSettings().isNether()) {
World nether = addon.getPlugin().getIWM().getNetherWorld(island.getWorld());
if (nether != null) {
return Util.getChunkAtAsync(nether, x, z, true);
}
}
// There is no chunk to scan, so return a null chunk
return CompletableFuture.completedFuture(null);
case THE_END:
if (addon.getSettings().isEnd()) {
World end = addon.getPlugin().getIWM().getEndWorld(island.getWorld());
if (end != null) {
return Util.getChunkAtAsync(end, x, z, true);
}
}
// There is no chunk to scan, so return a null chunk
return CompletableFuture.completedFuture(null);
default:
return Util.getChunkAtAsync(world, x, z, true);
private CompletableFuture<Chunk> getWorldChunk(Environment env, int x, int z) {
if (worlds.containsKey(env)) {
CompletableFuture<Chunk> r2 = new CompletableFuture<>();
// Get the chunk, and then coincidentally check the RoseStacker
Util.getChunkAtAsync(worlds.get(env), x, z, true).thenAccept(chunk -> roseStackerCheck(r2, chunk));
return r2;
}
return CompletableFuture.completedFuture(null);
}

private void roseStackerCheck(CompletableFuture<Chunk> r2, Chunk chunk) {
if (addon.isRoseStackersEnabled()) {
RoseStackerAPI.getInstance().getStackedBlocks(Collections.singletonList(chunk)).forEach(e -> {
// Blocks below sea level can be scored differently
boolean belowSeaLevel = seaHeight > 0 && e.getLocation().getY() <= seaHeight;
// Check block once because the base block will be counted in the chunk snapshot
for (int _x = 0; _x < e.getStackSize() - 1; _x++) {
checkBlock(e.getBlock().getType(), belowSeaLevel);
}
});
}
r2.complete(chunk);
}

/**
Expand DownExpand Up@@ -369,7 +389,6 @@ private int limitCount(Material md) {
* @param chunkSnapshot - the chunk to scan
*/
private void scanAsync(CompletableFuture<Boolean> result, ChunkSnapshot chunkSnapshot, Chunk chunk) {
int seaHeight = addon.getPlugin().getIWM().getSeaHeight(island.getWorld());
List<Vector> stackedBlocks = new ArrayList<>();
for (int x = 0; x< 16; x++) {
// Check if the block coordinate is inside the protection zone and if not, don't count it
Expand DownExpand Up@@ -486,11 +505,11 @@ public CompletableFuture<Boolean> scanNextChunk() {
// Set up the result
CompletableFuture<Boolean> result = new CompletableFuture<>();
// Get chunks and scan
getWorldChunk(island.getWorld(), Environment.THE_END, p.x, p.z).thenAccept(endChunk ->
getWorldChunk(Environment.THE_END, p.x, p.z).thenAccept(endChunk ->
scanChunk(endChunk).thenAccept(b ->
getWorldChunk(island.getWorld(), Environment.NETHER, p.x, p.z).thenAccept(netherChunk ->
getWorldChunk(Environment.NETHER, p.x, p.z).thenAccept(netherChunk ->
scanChunk(netherChunk).thenAccept(b2 ->
getWorldChunk(island.getWorld(), Environment.NORMAL, p.x, p.z).thenAccept(normalChunk ->
getWorldChunk(Environment.NORMAL, p.x, p.z).thenAccept(normalChunk ->
scanChunk(normalChunk).thenAccept(b3 ->
// Complete the result now that all chunks have been scanned
result.complete(!chunksToCheck.isEmpty()))))
Expand Down
, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Remove or un-stick sticky/fixed headers that block content\n(function() {\n function unstick() {\n document.querySelectorAll('header, nav, [role=\"banner\"], .header, .navbar, .sticky, .fixed-top, [style*=\"position: fixed\"], [style*=\"position:sticky\"]').forEach(function(el) {\n if (el.style.position === 'fixed' || el.style.position === 'sticky' || \n getComputedStyle(el).position === 'fixed' || getComputedStyle(el).position === 'sticky') {\n el.style.position = 'static';\n el.style.top = 'auto';\n el.style.zIndex = 'auto';\n }\n });\n }\n \n unstick();\n \n var observer = new MutationObserver(unstick);\n observer.observe(document.body, { childList: true, subtree: true, attributes: true, attributeFilter: ['style', 'class'] });\n})();", "Kill Sticky Headers"); } } catch(__e) { console.warn('[Userscript:Kill Sticky Headers]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
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13 changes: 13 additions & 0 deletions pom.xml
Original file line numberDiff line numberDiff line change
Expand Up@@ -131,6 +131,11 @@
<id>jitpack.io</id>
<url>https://jitpack.io</url>
</repository>
<!-- RoseStacker repo -->
<repository>
<id>rosewood-repo</id>
<url>https://repo.rosewooddev.io/repository/public/</url>
</repository>
</repositories>

<dependencies>
Expand DownExpand Up@@ -171,6 +176,7 @@
<groupId>com.github.OmerBenGera</groupId>
<artifactId>WildStackerAPI</artifactId>
<version>b18</version>
<scope>provided</scope>
</dependency>
<!-- Static analysis -->
<!-- We are using Eclipse's annotations. If you're using IDEA, update
Expand All@@ -185,6 +191,13 @@
<groupId>com.github.DeadSilenceIV</groupId>
<artifactId>AdvancedChestsAPI</artifactId>
<version>1.8</version>
<scope>provided</scope>
</dependency>
<dependency>
<groupId>dev.rosewood</groupId>
<artifactId>rosestacker</artifactId>
<version>1.3.0</version>
<scope>provided</scope>
</dependency>
</dependencies>

Expand Down
15 changes: 14 additions & 1 deletion src/main/java/world/bentobox/level/Level.java
Original file line numberDiff line numberDiff line change
Expand Up@@ -57,6 +57,7 @@ public class Level extends Addon implements Listener {
private LevelsManager manager;
private boolean stackersEnabled;
private boolean advChestEnabled;
private boolean roseStackersEnabled;
private final List<GameModeAddon> registeredGameModes = new ArrayList<>();

@Override
Expand DownExpand Up@@ -106,7 +107,7 @@ public void onEnable() {
// Check if WildStackers is enabled on the server
// I only added support for counting blocks into the island level
// Someone else can PR if they want spawners added to the Leveling system :)
stackersEnabled = Bukkit.getPluginManager().getPlugin("WildStacker") != null;
stackersEnabled = Bukkit.getPluginManager().isPluginEnabled("WildStacker");
if (stackersEnabled) {
log("Hooked into WildStackers.");
}
Expand All@@ -122,6 +123,11 @@ public void onEnable() {
advChestEnabled = false;
}
}
// Check if RoseStackers is enabled
roseStackersEnabled = Bukkit.getPluginManager().isPluginEnabled("RoseStacker");
if (roseStackersEnabled) {
log("Hooked into RoseStackers.");
}
}

/**
Expand DownExpand Up@@ -445,4 +451,11 @@ public boolean isRegisteredGameModeWorld(World world) {
return registeredGameModes.stream().map(GameModeAddon::getOverWorld).anyMatch(w -> Util.sameWorld(world, w));
}

/**
* @return the roseStackersEnabled
*/
public boolean isRoseStackersEnabled() {
return roseStackersEnabled;
}

}
Original file line numberDiff line numberDiff line change
Expand Up@@ -2,9 +2,12 @@

import java.util.ArrayList;
import java.util.Collection;
import java.util.Collections;
import java.util.EnumMap;
import java.util.HashMap;
import java.util.Iterator;
import java.util.List;
import java.util.Map;
import java.util.Queue;
import java.util.UUID;
import java.util.concurrent.CompletableFuture;
Expand All@@ -24,7 +27,6 @@
import org.bukkit.block.data.type.Slab;
import org.bukkit.inventory.ItemStack;
import org.bukkit.util.Vector;
import org.eclipse.jdt.annotation.NonNull;
import org.eclipse.jdt.annotation.Nullable;

import com.bgsoftware.wildstacker.api.WildStackerAPI;
Expand All@@ -33,6 +35,7 @@
import com.google.common.collect.Multiset.Entry;
import com.google.common.collect.Multisets;

import dev.rosewood.rosestacker.api.RoseStackerAPI;
import us.lynuxcraft.deadsilenceiv.advancedchests.AdvancedChestsAPI;
import us.lynuxcraft.deadsilenceiv.advancedchests.chest.AdvancedChest;
import us.lynuxcraft.deadsilenceiv.advancedchests.chest.gui.page.ChestPage;
Expand DownExpand Up@@ -151,6 +154,8 @@ void nextChar() {
private final Results results;
private long duration;
private final boolean zeroIsland;
private final Map<Environment, World> worlds = new EnumMap<>(Environment.class);
private final int seaHeight;

/**
* Constructor to get the level for an island
Expand All@@ -170,6 +175,24 @@ public IslandLevelCalculator(Level addon, Island island, CompletableFuture<Resul
this.limitCount = new HashMap<>(addon.getBlockConfig().getBlockLimits());
// Get the initial island level
results.initialLevel.set(addon.getInitialIslandLevel(island));
// Set up the worlds
worlds.put(Environment.NORMAL, Util.getWorld(island.getWorld()));
// Nether
if (addon.getSettings().isNether()) {
World nether = addon.getPlugin().getIWM().getNetherWorld(island.getWorld());
if (nether != null) {
worlds.put(Environment.NETHER, nether);
}
}
// End
if (addon.getSettings().isEnd()) {
World end = addon.getPlugin().getIWM().getEndWorld(island.getWorld());
if (end != null) {
worlds.put(Environment.THE_END, end);
}
}
// Sea Height
seaHeight = addon.getPlugin().getIWM().getSeaHeight(island.getWorld());
}

/**
Expand DownExpand Up@@ -311,36 +334,33 @@ private int getValue(Material md) {

/**
* Get a chunk async
* @param world - the world where the chunk is
* @param env - the environment
* @param x - chunk x coordinate
* @param z - chunk z coordinate
* @return a future chunk or future null if there is no chunk to load, e.g., there is no island nether
*/
private CompletableFuture<Chunk> getWorldChunk(@NonNull World world, Environment env, int x, int z) {
switch (env) {
case NETHER:
if (addon.getSettings().isNether()) {
World nether = addon.getPlugin().getIWM().getNetherWorld(island.getWorld());
if (nether != null) {
return Util.getChunkAtAsync(nether, x, z, true);
}
}
// There is no chunk to scan, so return a null chunk
return CompletableFuture.completedFuture(null);
case THE_END:
if (addon.getSettings().isEnd()) {
World end = addon.getPlugin().getIWM().getEndWorld(island.getWorld());
if (end != null) {
return Util.getChunkAtAsync(end, x, z, true);
}
}
// There is no chunk to scan, so return a null chunk
return CompletableFuture.completedFuture(null);
default:
return Util.getChunkAtAsync(world, x, z, true);
private CompletableFuture<Chunk> getWorldChunk(Environment env, int x, int z) {
if (worlds.containsKey(env)) {
CompletableFuture<Chunk> r2 = new CompletableFuture<>();
// Get the chunk, and then coincidentally check the RoseStacker
Util.getChunkAtAsync(worlds.get(env), x, z, true).thenAccept(chunk -> roseStackerCheck(r2, chunk));
return r2;
}
return CompletableFuture.completedFuture(null);
}

private void roseStackerCheck(CompletableFuture<Chunk> r2, Chunk chunk) {
if (addon.isRoseStackersEnabled()) {
RoseStackerAPI.getInstance().getStackedBlocks(Collections.singletonList(chunk)).forEach(e -> {
// Blocks below sea level can be scored differently
boolean belowSeaLevel = seaHeight > 0 && e.getLocation().getY() <= seaHeight;
// Check block once because the base block will be counted in the chunk snapshot
for (int _x = 0; _x < e.getStackSize() - 1; _x++) {
checkBlock(e.getBlock().getType(), belowSeaLevel);
}
});
}
r2.complete(chunk);
}

/**
Expand DownExpand Up@@ -369,7 +389,6 @@ private int limitCount(Material md) {
* @param chunkSnapshot - the chunk to scan
*/
private void scanAsync(CompletableFuture<Boolean> result, ChunkSnapshot chunkSnapshot, Chunk chunk) {
int seaHeight = addon.getPlugin().getIWM().getSeaHeight(island.getWorld());
List<Vector> stackedBlocks = new ArrayList<>();
for (int x = 0; x< 16; x++) {
// Check if the block coordinate is inside the protection zone and if not, don't count it
Expand DownExpand Up@@ -486,11 +505,11 @@ public CompletableFuture<Boolean> scanNextChunk() {
// Set up the result
CompletableFuture<Boolean> result = new CompletableFuture<>();
// Get chunks and scan
getWorldChunk(island.getWorld(), Environment.THE_END, p.x, p.z).thenAccept(endChunk ->
getWorldChunk(Environment.THE_END, p.x, p.z).thenAccept(endChunk ->
scanChunk(endChunk).thenAccept(b ->
getWorldChunk(island.getWorld(), Environment.NETHER, p.x, p.z).thenAccept(netherChunk ->
getWorldChunk(Environment.NETHER, p.x, p.z).thenAccept(netherChunk ->
scanChunk(netherChunk).thenAccept(b2 ->
getWorldChunk(island.getWorld(), Environment.NORMAL, p.x, p.z).thenAccept(normalChunk ->
getWorldChunk(Environment.NORMAL, p.x, p.z).thenAccept(normalChunk ->
scanChunk(normalChunk).thenAccept(b3 ->
// Complete the result now that all chunks have been scanned
result.complete(!chunksToCheck.isEmpty()))))
Expand Down
, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Universal Dark Mode - works on any site\n(function() {\n var enabled = true;\n \n function applyDarkMode() {\n if (!enabled) return;\n \n // Create style element if it doesn't exist\n var style = document.getElementById('universal-dark-mode-style');\n if (!style) {\n style = document.createElement('style');\n style.id = 'universal-dark-mode-style';\n document.head.appendChild(style);\n }\n \n // Dark mode CSS - inverts colors but preserves images/video\n style.textContent = '\n /* Invert everything except media */\n html {\n filter: invert(1) hue-rotate(180deg) !important;\n background: #1a1a2e !important;\n }\n \n /* Restore images, videos, iframes, canvas */\n img, video, iframe, canvas, svg, picture, [style*=\"background-image\"] {\n filter: invert(1) hue-rotate(180deg) !important;\n }\n \n /* Preserve specific elements that should not be inverted */\n .no-dark-mode, .no-dark-mode *,\n [data-theme=\"light\"], [data-theme=\"light\"],\n .ace_editor, .ace_editor *,\n .CodeMirror, .CodeMirror *,\n .monaco-editor, .monaco-editor *,\n .markdown-body pre, .markdown-body pre *,\n .highlight, .highlight *,\n pre code, pre code * {\n filter: none !important;\n }\n \n /* Fix common UI elements */\n .modal, .popup, .dropdown-menu, .tooltip, .popover {\n filter: invert(1) hue-rotate(180deg) !important;\n background: #2d2d44 !important;\n border-color: #444 !important;\n }\n \n /* Scrollbars */\n ::-webkit-scrollbar { background: #1a1a2e !important; }\n ::-webkit-scrollbar-thumb { background: #444 !important; }\n ::-webkit-scrollbar-thumb:hover { background: #555 !important; }\n \n /* Selection */\n ::selection { background: #4ecdc4 !important; color: #1a1a2e !important; }\n ::-moz-selection { background: #4ecdc4 !important; color: #1a1a2e !important; }\n ';\n }\n \n function removeDarkMode() {\n var style = document.getElementById('universal-dark-mode-style');\n if (style) style.remove();\n }\n \n // Toggle with Alt+Shift+D\n document.addEventListener('keydown', function(e) {\n if (e.altKey && e.shiftKey && e.key === 'D') {\n e.preventDefault();\n enabled = !enabled;\n if (enabled) {\n applyDarkMode();\n console.log('[Universal Dark Mode] Enabled');\n } else {\n removeDarkMode();\n console.log('[Universal Dark Mode] Disabled');\n }\n }\n });\n \n // Apply on load\n applyDarkMode();\n \n // Re-apply on dynamic content\n var observer = new MutationObserver(function(mutations) {\n if (enabled && !document.getElementById('universal-dark-mode-style')) {\n applyDarkMode();\n }\n });\n observer.observe(document.head, { childList: true });\n \n console.log('[Universal Dark Mode] Loaded - Press Alt+Shift+D to toggle');\n})();", "Universal Dark Mode"); } } catch(__e) { console.warn('[Userscript:Universal Dark Mode]', __e); } })(); })();
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13 changes: 13 additions & 0 deletions pom.xml
Original file line numberDiff line numberDiff line change
Expand Up@@ -131,6 +131,11 @@
<id>jitpack.io</id>
<url>https://jitpack.io</url>
</repository>
<!-- RoseStacker repo -->
<repository>
<id>rosewood-repo</id>
<url>https://repo.rosewooddev.io/repository/public/</url>
</repository>
</repositories>

<dependencies>
Expand DownExpand Up@@ -171,6 +176,7 @@
<groupId>com.github.OmerBenGera</groupId>
<artifactId>WildStackerAPI</artifactId>
<version>b18</version>
<scope>provided</scope>
</dependency>
<!-- Static analysis -->
<!-- We are using Eclipse's annotations. If you're using IDEA, update
Expand All@@ -185,6 +191,13 @@
<groupId>com.github.DeadSilenceIV</groupId>
<artifactId>AdvancedChestsAPI</artifactId>
<version>1.8</version>
<scope>provided</scope>
</dependency>
<dependency>
<groupId>dev.rosewood</groupId>
<artifactId>rosestacker</artifactId>
<version>1.3.0</version>
<scope>provided</scope>
</dependency>
</dependencies>

Expand Down
15 changes: 14 additions & 1 deletion src/main/java/world/bentobox/level/Level.java
Original file line numberDiff line numberDiff line change
Expand Up@@ -57,6 +57,7 @@ public class Level extends Addon implements Listener {
private LevelsManager manager;
private boolean stackersEnabled;
private boolean advChestEnabled;
private boolean roseStackersEnabled;
private final List<GameModeAddon> registeredGameModes = new ArrayList<>();

@Override
Expand DownExpand Up@@ -106,7 +107,7 @@ public void onEnable() {
// Check if WildStackers is enabled on the server
// I only added support for counting blocks into the island level
// Someone else can PR if they want spawners added to the Leveling system :)
stackersEnabled = Bukkit.getPluginManager().getPlugin("WildStacker") != null;
stackersEnabled = Bukkit.getPluginManager().isPluginEnabled("WildStacker");
if (stackersEnabled) {
log("Hooked into WildStackers.");
}
Expand All@@ -122,6 +123,11 @@ public void onEnable() {
advChestEnabled = false;
}
}
// Check if RoseStackers is enabled
roseStackersEnabled = Bukkit.getPluginManager().isPluginEnabled("RoseStacker");
if (roseStackersEnabled) {
log("Hooked into RoseStackers.");
}
}

/**
Expand DownExpand Up@@ -445,4 +451,11 @@ public boolean isRegisteredGameModeWorld(World world) {
return registeredGameModes.stream().map(GameModeAddon::getOverWorld).anyMatch(w -> Util.sameWorld(world, w));
}

/**
* @return the roseStackersEnabled
*/
public boolean isRoseStackersEnabled() {
return roseStackersEnabled;
}

}
Original file line numberDiff line numberDiff line change
Expand Up@@ -2,9 +2,12 @@

import java.util.ArrayList;
import java.util.Collection;
import java.util.Collections;
import java.util.EnumMap;
import java.util.HashMap;
import java.util.Iterator;
import java.util.List;
import java.util.Map;
import java.util.Queue;
import java.util.UUID;
import java.util.concurrent.CompletableFuture;
Expand All@@ -24,7 +27,6 @@
import org.bukkit.block.data.type.Slab;
import org.bukkit.inventory.ItemStack;
import org.bukkit.util.Vector;
import org.eclipse.jdt.annotation.NonNull;
import org.eclipse.jdt.annotation.Nullable;

import com.bgsoftware.wildstacker.api.WildStackerAPI;
Expand All@@ -33,6 +35,7 @@
import com.google.common.collect.Multiset.Entry;
import com.google.common.collect.Multisets;

import dev.rosewood.rosestacker.api.RoseStackerAPI;
import us.lynuxcraft.deadsilenceiv.advancedchests.AdvancedChestsAPI;
import us.lynuxcraft.deadsilenceiv.advancedchests.chest.AdvancedChest;
import us.lynuxcraft.deadsilenceiv.advancedchests.chest.gui.page.ChestPage;
Expand DownExpand Up@@ -151,6 +154,8 @@ void nextChar() {
private final Results results;
private long duration;
private final boolean zeroIsland;
private final Map<Environment, World> worlds = new EnumMap<>(Environment.class);
private final int seaHeight;

/**
* Constructor to get the level for an island
Expand All@@ -170,6 +175,24 @@ public IslandLevelCalculator(Level addon, Island island, CompletableFuture<Resul
this.limitCount = new HashMap<>(addon.getBlockConfig().getBlockLimits());
// Get the initial island level
results.initialLevel.set(addon.getInitialIslandLevel(island));
// Set up the worlds
worlds.put(Environment.NORMAL, Util.getWorld(island.getWorld()));
// Nether
if (addon.getSettings().isNether()) {
World nether = addon.getPlugin().getIWM().getNetherWorld(island.getWorld());
if (nether != null) {
worlds.put(Environment.NETHER, nether);
}
}
// End
if (addon.getSettings().isEnd()) {
World end = addon.getPlugin().getIWM().getEndWorld(island.getWorld());
if (end != null) {
worlds.put(Environment.THE_END, end);
}
}
// Sea Height
seaHeight = addon.getPlugin().getIWM().getSeaHeight(island.getWorld());
}

/**
Expand DownExpand Up@@ -311,36 +334,33 @@ private int getValue(Material md) {

/**
* Get a chunk async
* @param world - the world where the chunk is
* @param env - the environment
* @param x - chunk x coordinate
* @param z - chunk z coordinate
* @return a future chunk or future null if there is no chunk to load, e.g., there is no island nether
*/
private CompletableFuture<Chunk> getWorldChunk(@NonNull World world, Environment env, int x, int z) {
switch (env) {
case NETHER:
if (addon.getSettings().isNether()) {
World nether = addon.getPlugin().getIWM().getNetherWorld(island.getWorld());
if (nether != null) {
return Util.getChunkAtAsync(nether, x, z, true);
}
}
// There is no chunk to scan, so return a null chunk
return CompletableFuture.completedFuture(null);
case THE_END:
if (addon.getSettings().isEnd()) {
World end = addon.getPlugin().getIWM().getEndWorld(island.getWorld());
if (end != null) {
return Util.getChunkAtAsync(end, x, z, true);
}
}
// There is no chunk to scan, so return a null chunk
return CompletableFuture.completedFuture(null);
default:
return Util.getChunkAtAsync(world, x, z, true);
private CompletableFuture<Chunk> getWorldChunk(Environment env, int x, int z) {
if (worlds.containsKey(env)) {
CompletableFuture<Chunk> r2 = new CompletableFuture<>();
// Get the chunk, and then coincidentally check the RoseStacker
Util.getChunkAtAsync(worlds.get(env), x, z, true).thenAccept(chunk -> roseStackerCheck(r2, chunk));
return r2;
}
return CompletableFuture.completedFuture(null);
}

private void roseStackerCheck(CompletableFuture<Chunk> r2, Chunk chunk) {
if (addon.isRoseStackersEnabled()) {
RoseStackerAPI.getInstance().getStackedBlocks(Collections.singletonList(chunk)).forEach(e -> {
// Blocks below sea level can be scored differently
boolean belowSeaLevel = seaHeight > 0 && e.getLocation().getY() <= seaHeight;
// Check block once because the base block will be counted in the chunk snapshot
for (int _x = 0; _x < e.getStackSize() - 1; _x++) {
checkBlock(e.getBlock().getType(), belowSeaLevel);
}
});
}
r2.complete(chunk);
}

/**
Expand DownExpand Up@@ -369,7 +389,6 @@ private int limitCount(Material md) {
* @param chunkSnapshot - the chunk to scan
*/
private void scanAsync(CompletableFuture<Boolean> result, ChunkSnapshot chunkSnapshot, Chunk chunk) {
int seaHeight = addon.getPlugin().getIWM().getSeaHeight(island.getWorld());
List<Vector> stackedBlocks = new ArrayList<>();
for (int x = 0; x< 16; x++) {
// Check if the block coordinate is inside the protection zone and if not, don't count it
Expand DownExpand Up@@ -486,11 +505,11 @@ public CompletableFuture<Boolean> scanNextChunk() {
// Set up the result
CompletableFuture<Boolean> result = new CompletableFuture<>();
// Get chunks and scan
getWorldChunk(island.getWorld(), Environment.THE_END, p.x, p.z).thenAccept(endChunk ->
getWorldChunk(Environment.THE_END, p.x, p.z).thenAccept(endChunk ->
scanChunk(endChunk).thenAccept(b ->
getWorldChunk(island.getWorld(), Environment.NETHER, p.x, p.z).thenAccept(netherChunk ->
getWorldChunk(Environment.NETHER, p.x, p.z).thenAccept(netherChunk ->
scanChunk(netherChunk).thenAccept(b2 ->
getWorldChunk(island.getWorld(), Environment.NORMAL, p.x, p.z).thenAccept(normalChunk ->
getWorldChunk(Environment.NORMAL, p.x, p.z).thenAccept(normalChunk ->
scanChunk(normalChunk).thenAccept(b3 ->
// Complete the result now that all chunks have been scanned
result.complete(!chunksToCheck.isEmpty()))))
Expand Down