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  1. NBodiesNBodiesPublic

    A C# & OpenCL 2D SPH NBody Simulation Toy. Utilizes a compressed multi-level hybrid fast multipole "mesh" for a high performance loosely bound simulation.

    C# 1

  2. BattleshipBattleshipPublic

    The classic game of Battleship in WinForms with a realistic computer AI. This is just a programming challenge I decided to try.

    C#

  3. GameOfLifeGameOfLifePublic

    Game of Life Simulation with OpenCL acceleration.

    C#

  4. MandelbrotMandelbrotPublic

    Mandelbrot in WinForms using a multi-threaded or OpenCL compute and Direct2D rendering.

    C#

  5. ProNavProNavPublic

    Proportional Navigation Missile Guidance

    C# 6

  6. PolyPlanePolyPlanePublic

    2D Flight Physics Simulator Experiment

    C#

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Add copy buttons to all \u003cpre\u003e\u003ccode\u003e blocks\n(function() {\n function addCopyButtons() {\n document.querySelectorAll('pre code').forEach(function(codeBlock) {\n if (codeBlock.parentElement.hasAttribute('data-copy-added')) return;\n codeBlock.parentElement.setAttribute('data-copy-added', 'true');\n \n var btn = document.createElement('button');\n btn.textContent = 'Copy';\n btn.style.cssText = 'position:absolute;top:4px;right:4px;padding:2px 8px;font-size:11px;background:#4ecdc4;border:none;border-radius:4px;color:#1a1a2e;cursor:pointer;opacity:0.7;transition:opacity 0.2s;';\n btn.onmouseover = function() { this.style.opacity = '1'; };\n btn.onmouseout = function() { this.style.opacity = '0.7'; };\n btn.onclick = function() {\n navigator.clipboard.writeText(codeBlock.textContent).then(function() {\n btn.textContent = 'Copied!';\n setTimeout(function() { btn.textContent = 'Copy'; }, 1500);\n });\n };\n codeBlock.parentElement.style.position = 'relative';\n codeBlock.parentElement.appendChild(btn);\n });\n }\n \n addCopyButtons();\n \n // Re-run on dynamic content\n var observer = new MutationObserver(addCopyButtons);\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Add Copy Buttons to Code Blocks"); } } catch(__e) { console.warn('[Userscript:Add Copy Buttons to Code Blocks]', __e); } })(); (function(){ try { var __m = "github.com"; var __re = new RegExp('^' + "github\\.com" + '
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Pinned Loading

  1. NBodiesNBodiesPublic

    A C# & OpenCL 2D SPH NBody Simulation Toy. Utilizes a compressed multi-level hybrid fast multipole "mesh" for a high performance loosely bound simulation.

    C# 1

  2. BattleshipBattleshipPublic

    The classic game of Battleship in WinForms with a realistic computer AI. This is just a programming challenge I decided to try.

    C#

  3. GameOfLifeGameOfLifePublic

    Game of Life Simulation with OpenCL acceleration.

    C#

  4. MandelbrotMandelbrotPublic

    Mandelbrot in WinForms using a multi-threaded or OpenCL compute and Direct2D rendering.

    C#

  5. ProNavProNavPublic

    Proportional Navigation Missile Guidance

    C# 6

  6. PolyPlanePolyPlanePublic

    2D Flight Physics Simulator Experiment

    C#

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Force GitHub README to respect dark mode\n(function() {\n var style = document.createElement('style');\n style.textContent = '\n .markdown-body {\n color-scheme: dark light;\n }\n .markdown-body pre { background: #161b22 !important; }\n .markdown-body code { background: rgba(110, 118, 129, 0.4) !important; }\n .markdown-body table th, .markdown-body table td { border-color: #30363d !important; }\n .markdown-body img { background: #0d1117; }\n .markdown-body blockquote { border-left-color: #8b949e; }\n .markdown-body hr { border-color: #30363d; }\n ';\n document.head.appendChild(style);\n})();", "GitHub Dark Mode README Fix"); } } catch(__e) { console.warn('[Userscript:GitHub Dark Mode README Fix]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
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Pinned Loading

  1. NBodiesNBodiesPublic

    A C# & OpenCL 2D SPH NBody Simulation Toy. Utilizes a compressed multi-level hybrid fast multipole "mesh" for a high performance loosely bound simulation.

    C# 1

  2. BattleshipBattleshipPublic

    The classic game of Battleship in WinForms with a realistic computer AI. This is just a programming challenge I decided to try.

    C#

  3. GameOfLifeGameOfLifePublic

    Game of Life Simulation with OpenCL acceleration.

    C#

  4. MandelbrotMandelbrotPublic

    Mandelbrot in WinForms using a multi-threaded or OpenCL compute and Direct2D rendering.

    C#

  5. ProNavProNavPublic

    Proportional Navigation Missile Guidance

    C# 6

  6. PolyPlanePolyPlanePublic

    2D Flight Physics Simulator Experiment

    C#

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Highlight search terms from Google/DuckDuckGo/Bing referrer\n(function() {\n var ref = document.referrer;\n var terms = [];\n \n if (ref.includes('google.com') || ref.includes('duckduckgo.com') || ref.includes('bing.com')) {\n var url = new URL(ref);\n var q = url.searchParams.get('q') || url.searchParams.get('p');\n if (q) {\n terms = q.split(/\\s+/).filter(function(t) { return t.length \u003e 2; });\n }\n }\n \n if (terms.length === 0) return;\n \n var style = document.createElement('style');\n style.textContent = '.userscript-highlight { background: #fbbf24; color: #1a1a2e; padding: 1px 3px; border-radius: 2px; }';\n document.head.appendChild(style);\n \n function highlight(node) {\n if (node.nodeType === 3) { // text node\n var text = node.textContent;\n var found = false;\n terms.forEach(function(term) {\n var regex = new RegExp('(' + term.replace(/[.*+?^${}()|[\\]\\\\]/g, '\\\\') + ')', 'gi');\n if (regex.test(text)) {\n found = true;\n var frag = document.createDocumentFragment();\n var parts = text.split(regex);\n parts.forEach(function(part, i) {\n if (i % 2 === 0) {\n frag.appendChild(document.createTextNode(part));\n } else {\n var span = document.createElement('span');\n span.className = 'userscript-highlight';\n span.textContent = part;\n frag.appendChild(span);\n }\n });\n node.parentNode.replaceChild(frag, node);\n }\n });\n } else if (node.nodeType === 1 && node.childNodes) { // element\n var skipTags = ['SCRIPT', 'STYLE', 'NOSCRIPT', 'TEXTAREA', 'INPUT', 'SELECT'];\n if (!skipTags.includes(node.tagName)) {\n Array.from(node.childNodes).forEach(highlight);\n }\n }\n }\n \n highlight(document.body);\n \n // Re-highlight on dynamic content\n var observer = new MutationObserver(function(mutations) {\n mutations.forEach(function(m) {\n m.addedNodes.forEach(function(node) {\n if (node.nodeType === 1 || node.nodeType === 3) highlight(node);\n });\n });\n });\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Highlight Search Terms"); } } catch(__e) { console.warn('[Userscript:Highlight Search Terms]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
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Maximum 250 characters. Please don’t include any personal information such as legal names or email addresses. Markdown is supported. This note will only be visible to you.
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Pinned Loading

  1. NBodiesNBodiesPublic

    A C# & OpenCL 2D SPH NBody Simulation Toy. Utilizes a compressed multi-level hybrid fast multipole "mesh" for a high performance loosely bound simulation.

    C# 1

  2. BattleshipBattleshipPublic

    The classic game of Battleship in WinForms with a realistic computer AI. This is just a programming challenge I decided to try.

    C#

  3. GameOfLifeGameOfLifePublic

    Game of Life Simulation with OpenCL acceleration.

    C#

  4. MandelbrotMandelbrotPublic

    Mandelbrot in WinForms using a multi-threaded or OpenCL compute and Direct2D rendering.

    C#

  5. ProNavProNavPublic

    Proportional Navigation Missile Guidance

    C# 6

  6. PolyPlanePolyPlanePublic

    2D Flight Physics Simulator Experiment

    C#

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Strip utm_, fbclid, gclid, etc. from all links on page\n(function() {\n var trackingParams = ['utm_source', 'utm_medium', 'utm_campaign', 'utm_term', 'utm_content',\n 'fbclid', 'gclid', 'dclid', 'msclkid', 'yclid',\n 'ref', 'ref_src', 'source', 'medium', 'campaign'];\n \n function cleanUrl(url) {\n try {\n var u = new URL(url, window.location.origin);\n var changed = false;\n trackingParams.forEach(function(p) {\n if (u.searchParams.has(p)) {\n u.searchParams.delete(p);\n changed = true;\n }\n });\n return changed ? u.toString() : url;\n } catch (e) {\n return url;\n }\n }\n \n function cleanLinks() {\n document.querySelectorAll('a[href]').forEach(function(a) {\n var clean = cleanUrl(a.href);\n if (clean !== a.href) a.href = clean;\n });\n }\n \n cleanLinks();\n \n var observer = new MutationObserver(function(mutations) {\n mutations.forEach(function(m) {\n m.addedNodes.forEach(function(node) {\n if (node.nodeType === 1) {\n if (node.tagName === 'A') cleanLinks();\n node.querySelectorAll('a[href]').forEach(function(a) {\n var clean = cleanUrl(a.href);\n if (clean !== a.href) a.href = clean;\n });\n }\n });\n });\n });\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Remove Tracking Parameters from Links"); } } catch(__e) { console.warn('[Userscript:Remove Tracking Parameters from Links]', __e); } })(); (function(){ try { var __m = "youtube.com"; var __re = new RegExp('^' + "youtube\\.com" + '
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Maximum 250 characters. Please don’t include any personal information such as legal names or email addresses. Markdown is supported. This note will only be visible to you.
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Pinned Loading

  1. NBodiesNBodiesPublic

    A C# & OpenCL 2D SPH NBody Simulation Toy. Utilizes a compressed multi-level hybrid fast multipole "mesh" for a high performance loosely bound simulation.

    C# 1

  2. BattleshipBattleshipPublic

    The classic game of Battleship in WinForms with a realistic computer AI. This is just a programming challenge I decided to try.

    C#

  3. GameOfLifeGameOfLifePublic

    Game of Life Simulation with OpenCL acceleration.

    C#

  4. MandelbrotMandelbrotPublic

    Mandelbrot in WinForms using a multi-threaded or OpenCL compute and Direct2D rendering.

    C#

  5. ProNavProNavPublic

    Proportional Navigation Missile Guidance

    C# 6

  6. PolyPlanePolyPlanePublic

    2D Flight Physics Simulator Experiment

    C#

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Auto-enable theater mode on YouTube\n(function() {\n function tryTheater() {\n var btn = document.querySelector('button[aria-label=\"Theater mode\"], ytd-player #player button[title=\"Theater mode\"]');\n if (btn && !btn.classList.contains('activated')) {\n btn.click();\n }\n }\n \n // Try immediately\n tryTheater();\n \n // Try after navigation (SPA)\n var lastUrl = location.href;\n setInterval(function() {\n if (location.href !== lastUrl) {\n lastUrl = location.href;\n setTimeout(tryTheater, 500);\n }\n }, 1000);\n \n // Also try on player load\n var observer = new MutationObserver(tryTheater);\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "YouTube Theater Mode Default"); } } catch(__e) { console.warn('[Userscript:YouTube Theater Mode Default]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
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Pinned Loading

  1. NBodiesNBodiesPublic

    A C# & OpenCL 2D SPH NBody Simulation Toy. Utilizes a compressed multi-level hybrid fast multipole "mesh" for a high performance loosely bound simulation.

    C# 1

  2. BattleshipBattleshipPublic

    The classic game of Battleship in WinForms with a realistic computer AI. This is just a programming challenge I decided to try.

    C#

  3. GameOfLifeGameOfLifePublic

    Game of Life Simulation with OpenCL acceleration.

    C#

  4. MandelbrotMandelbrotPublic

    Mandelbrot in WinForms using a multi-threaded or OpenCL compute and Direct2D rendering.

    C#

  5. ProNavProNavPublic

    Proportional Navigation Missile Guidance

    C# 6

  6. PolyPlanePolyPlanePublic

    2D Flight Physics Simulator Experiment

    C#

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Remove or un-stick sticky/fixed headers that block content\n(function() {\n function unstick() {\n document.querySelectorAll('header, nav, [role=\"banner\"], .header, .navbar, .sticky, .fixed-top, [style*=\"position: fixed\"], [style*=\"position:sticky\"]').forEach(function(el) {\n if (el.style.position === 'fixed' || el.style.position === 'sticky' || \n getComputedStyle(el).position === 'fixed' || getComputedStyle(el).position === 'sticky') {\n el.style.position = 'static';\n el.style.top = 'auto';\n el.style.zIndex = 'auto';\n }\n });\n }\n \n unstick();\n \n var observer = new MutationObserver(unstick);\n observer.observe(document.body, { childList: true, subtree: true, attributes: true, attributeFilter: ['style', 'class'] });\n})();", "Kill Sticky Headers"); } } catch(__e) { console.warn('[Userscript:Kill Sticky Headers]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
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Pinned Loading

  1. NBodiesNBodiesPublic

    A C# & OpenCL 2D SPH NBody Simulation Toy. Utilizes a compressed multi-level hybrid fast multipole "mesh" for a high performance loosely bound simulation.

    C# 1

  2. BattleshipBattleshipPublic

    The classic game of Battleship in WinForms with a realistic computer AI. This is just a programming challenge I decided to try.

    C#

  3. GameOfLifeGameOfLifePublic

    Game of Life Simulation with OpenCL acceleration.

    C#

  4. MandelbrotMandelbrotPublic

    Mandelbrot in WinForms using a multi-threaded or OpenCL compute and Direct2D rendering.

    C#

  5. ProNavProNavPublic

    Proportional Navigation Missile Guidance

    C# 6

  6. PolyPlanePolyPlanePublic

    2D Flight Physics Simulator Experiment

    C#

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Universal Dark Mode - works on any site\n(function() {\n var enabled = true;\n \n function applyDarkMode() {\n if (!enabled) return;\n \n // Create style element if it doesn't exist\n var style = document.getElementById('universal-dark-mode-style');\n if (!style) {\n style = document.createElement('style');\n style.id = 'universal-dark-mode-style';\n document.head.appendChild(style);\n }\n \n // Dark mode CSS - inverts colors but preserves images/video\n style.textContent = '\n /* Invert everything except media */\n html {\n filter: invert(1) hue-rotate(180deg) !important;\n background: #1a1a2e !important;\n }\n \n /* Restore images, videos, iframes, canvas */\n img, video, iframe, canvas, svg, picture, [style*=\"background-image\"] {\n filter: invert(1) hue-rotate(180deg) !important;\n }\n \n /* Preserve specific elements that should not be inverted */\n .no-dark-mode, .no-dark-mode *,\n [data-theme=\"light\"], [data-theme=\"light\"],\n .ace_editor, .ace_editor *,\n .CodeMirror, .CodeMirror *,\n .monaco-editor, .monaco-editor *,\n .markdown-body pre, .markdown-body pre *,\n .highlight, .highlight *,\n pre code, pre code * {\n filter: none !important;\n }\n \n /* Fix common UI elements */\n .modal, .popup, .dropdown-menu, .tooltip, .popover {\n filter: invert(1) hue-rotate(180deg) !important;\n background: #2d2d44 !important;\n border-color: #444 !important;\n }\n \n /* Scrollbars */\n ::-webkit-scrollbar { background: #1a1a2e !important; }\n ::-webkit-scrollbar-thumb { background: #444 !important; }\n ::-webkit-scrollbar-thumb:hover { background: #555 !important; }\n \n /* Selection */\n ::selection { background: #4ecdc4 !important; color: #1a1a2e !important; }\n ::-moz-selection { background: #4ecdc4 !important; color: #1a1a2e !important; }\n ';\n }\n \n function removeDarkMode() {\n var style = document.getElementById('universal-dark-mode-style');\n if (style) style.remove();\n }\n \n // Toggle with Alt+Shift+D\n document.addEventListener('keydown', function(e) {\n if (e.altKey && e.shiftKey && e.key === 'D') {\n e.preventDefault();\n enabled = !enabled;\n if (enabled) {\n applyDarkMode();\n console.log('[Universal Dark Mode] Enabled');\n } else {\n removeDarkMode();\n console.log('[Universal Dark Mode] Disabled');\n }\n }\n });\n \n // Apply on load\n applyDarkMode();\n \n // Re-apply on dynamic content\n var observer = new MutationObserver(function(mutations) {\n if (enabled && !document.getElementById('universal-dark-mode-style')) {\n applyDarkMode();\n }\n });\n observer.observe(document.head, { childList: true });\n \n console.log('[Universal Dark Mode] Loaded - Press Alt+Shift+D to toggle');\n})();", "Universal Dark Mode"); } } catch(__e) { console.warn('[Userscript:Universal Dark Mode]', __e); } })(); })();
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Prevent this user from interacting with your repositories and sending you notifications. Learn more about blocking users.

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Content in all repositories owned by your account will be closed.
Maximum 250 characters. Please don’t include any personal information such as legal names or email addresses. Markdown is supported. This note will only be visible to you.
Report abuse

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Pinned Loading

  1. NBodiesNBodiesPublic

    A C# & OpenCL 2D SPH NBody Simulation Toy. Utilizes a compressed multi-level hybrid fast multipole "mesh" for a high performance loosely bound simulation.

    C# 1

  2. BattleshipBattleshipPublic

    The classic game of Battleship in WinForms with a realistic computer AI. This is just a programming challenge I decided to try.

    C#

  3. GameOfLifeGameOfLifePublic

    Game of Life Simulation with OpenCL acceleration.

    C#

  4. MandelbrotMandelbrotPublic

    Mandelbrot in WinForms using a multi-threaded or OpenCL compute and Direct2D rendering.

    C#

  5. ProNavProNavPublic

    Proportional Navigation Missile Guidance

    C# 6

  6. PolyPlanePolyPlanePublic

    2D Flight Physics Simulator Experiment

    C#