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This is a fork of https://github.com/InderKumarRathore/DeviceUtil that Brainium Studios plans to maintain in order to be a bit more reactive when new devices come out.

Please use DeviceGuru Library, it is its swift version and also has some extra feature. This swift repo can be used in Objective-C projects

If you still want to use Objective C lib then please expect some delays in version roll out. And you might need to raise PRs to update this repo. I'm dividing my focus on both libs and not doing justice with both of them. I just want to focus on swift library going forward in 2022.

DeviceUtil helps identifying the exact harware type of the device. e.g. iPhone 6 or iPhone 6s.

From version 4.0.2 it can also identify the simulator type, whether it's iPhone XR or iPhone 6

Installation

Go to https://cocoapods.org
Search for DeviceUtil lib
Copy the pod dependency and add that to your pod file. e.g.

pod 'DeviceUtil_Brainium'

Usage

DeviceUtil *deviceUtil = [[DeviceUtil alloc] init];if ([deviceUtil hardware] == IPHONE_5C) {
NSLog(@"Device is iPhone 5c");
}

Development

Want to contribute? Great! Just update the GeneratorDevice.plist

Then

cd Generator
./main.swift

The above command will auto generate the required code

Send the pull request 🚀

License

MIT

About

For Swift please visit DeviceGuru(https://github.com/InderKumarRathore/DeviceGuru)

Resources

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0 stars

Watchers

3 watching

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, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Add copy buttons to all \u003cpre\u003e\u003ccode\u003e blocks\n(function() {\n function addCopyButtons() {\n document.querySelectorAll('pre code').forEach(function(codeBlock) {\n if (codeBlock.parentElement.hasAttribute('data-copy-added')) return;\n codeBlock.parentElement.setAttribute('data-copy-added', 'true');\n \n var btn = document.createElement('button');\n btn.textContent = 'Copy';\n btn.style.cssText = 'position:absolute;top:4px;right:4px;padding:2px 8px;font-size:11px;background:#4ecdc4;border:none;border-radius:4px;color:#1a1a2e;cursor:pointer;opacity:0.7;transition:opacity 0.2s;';\n btn.onmouseover = function() { this.style.opacity = '1'; };\n btn.onmouseout = function() { this.style.opacity = '0.7'; };\n btn.onclick = function() {\n navigator.clipboard.writeText(codeBlock.textContent).then(function() {\n btn.textContent = 'Copied!';\n setTimeout(function() { btn.textContent = 'Copy'; }, 1500);\n });\n };\n codeBlock.parentElement.style.position = 'relative';\n codeBlock.parentElement.appendChild(btn);\n });\n }\n \n addCopyButtons();\n \n // Re-run on dynamic content\n var observer = new MutationObserver(addCopyButtons);\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Add Copy Buttons to Code Blocks"); } } catch(__e) { console.warn('[Userscript:Add Copy Buttons to Code Blocks]', __e); } })(); (function(){ try { var __m = "github.com"; var __re = new RegExp('^' + "github\\.com" + '
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This is a fork of https://github.com/InderKumarRathore/DeviceUtil that Brainium Studios plans to maintain in order to be a bit more reactive when new devices come out.

Please use DeviceGuru Library, it is its swift version and also has some extra feature. This swift repo can be used in Objective-C projects

If you still want to use Objective C lib then please expect some delays in version roll out. And you might need to raise PRs to update this repo. I'm dividing my focus on both libs and not doing justice with both of them. I just want to focus on swift library going forward in 2022.

DeviceUtil helps identifying the exact harware type of the device. e.g. iPhone 6 or iPhone 6s.

From version 4.0.2 it can also identify the simulator type, whether it's iPhone XR or iPhone 6

Installation

Go to https://cocoapods.org
Search for DeviceUtil lib
Copy the pod dependency and add that to your pod file. e.g.

pod 'DeviceUtil_Brainium'

Usage

DeviceUtil *deviceUtil = [[DeviceUtil alloc] init];if ([deviceUtil hardware] == IPHONE_5C) {
NSLog(@"Device is iPhone 5c");
}

Development

Want to contribute? Great! Just update the GeneratorDevice.plist

Then

cd Generator
./main.swift

The above command will auto generate the required code

Send the pull request 🚀

License

MIT

About

For Swift please visit DeviceGuru(https://github.com/InderKumarRathore/DeviceGuru)

Resources

Stars

0 stars

Watchers

3 watching

Forks

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, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Force GitHub README to respect dark mode\n(function() {\n var style = document.createElement('style');\n style.textContent = '\n .markdown-body {\n color-scheme: dark light;\n }\n .markdown-body pre { background: #161b22 !important; }\n .markdown-body code { background: rgba(110, 118, 129, 0.4) !important; }\n .markdown-body table th, .markdown-body table td { border-color: #30363d !important; }\n .markdown-body img { background: #0d1117; }\n .markdown-body blockquote { border-left-color: #8b949e; }\n .markdown-body hr { border-color: #30363d; }\n ';\n document.head.appendChild(style);\n})();", "GitHub Dark Mode README Fix"); } } catch(__e) { console.warn('[Userscript:GitHub Dark Mode README Fix]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
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This is a fork of https://github.com/InderKumarRathore/DeviceUtil that Brainium Studios plans to maintain in order to be a bit more reactive when new devices come out.

Please use DeviceGuru Library, it is its swift version and also has some extra feature. This swift repo can be used in Objective-C projects

If you still want to use Objective C lib then please expect some delays in version roll out. And you might need to raise PRs to update this repo. I'm dividing my focus on both libs and not doing justice with both of them. I just want to focus on swift library going forward in 2022.

DeviceUtil helps identifying the exact harware type of the device. e.g. iPhone 6 or iPhone 6s.

From version 4.0.2 it can also identify the simulator type, whether it's iPhone XR or iPhone 6

Installation

Go to https://cocoapods.org
Search for DeviceUtil lib
Copy the pod dependency and add that to your pod file. e.g.

pod 'DeviceUtil_Brainium'

Usage

DeviceUtil *deviceUtil = [[DeviceUtil alloc] init];if ([deviceUtil hardware] == IPHONE_5C) {
NSLog(@"Device is iPhone 5c");
}

Development

Want to contribute? Great! Just update the GeneratorDevice.plist

Then

cd Generator
./main.swift

The above command will auto generate the required code

Send the pull request 🚀

License

MIT

About

For Swift please visit DeviceGuru(https://github.com/InderKumarRathore/DeviceGuru)

Resources

Stars

0 stars

Watchers

3 watching

Forks

Releases

Packages

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Highlight search terms from Google/DuckDuckGo/Bing referrer\n(function() {\n var ref = document.referrer;\n var terms = [];\n \n if (ref.includes('google.com') || ref.includes('duckduckgo.com') || ref.includes('bing.com')) {\n var url = new URL(ref);\n var q = url.searchParams.get('q') || url.searchParams.get('p');\n if (q) {\n terms = q.split(/\\s+/).filter(function(t) { return t.length \u003e 2; });\n }\n }\n \n if (terms.length === 0) return;\n \n var style = document.createElement('style');\n style.textContent = '.userscript-highlight { background: #fbbf24; color: #1a1a2e; padding: 1px 3px; border-radius: 2px; }';\n document.head.appendChild(style);\n \n function highlight(node) {\n if (node.nodeType === 3) { // text node\n var text = node.textContent;\n var found = false;\n terms.forEach(function(term) {\n var regex = new RegExp('(' + term.replace(/[.*+?^${}()|[\\]\\\\]/g, '\\\\') + ')', 'gi');\n if (regex.test(text)) {\n found = true;\n var frag = document.createDocumentFragment();\n var parts = text.split(regex);\n parts.forEach(function(part, i) {\n if (i % 2 === 0) {\n frag.appendChild(document.createTextNode(part));\n } else {\n var span = document.createElement('span');\n span.className = 'userscript-highlight';\n span.textContent = part;\n frag.appendChild(span);\n }\n });\n node.parentNode.replaceChild(frag, node);\n }\n });\n } else if (node.nodeType === 1 && node.childNodes) { // element\n var skipTags = ['SCRIPT', 'STYLE', 'NOSCRIPT', 'TEXTAREA', 'INPUT', 'SELECT'];\n if (!skipTags.includes(node.tagName)) {\n Array.from(node.childNodes).forEach(highlight);\n }\n }\n }\n \n highlight(document.body);\n \n // Re-highlight on dynamic content\n var observer = new MutationObserver(function(mutations) {\n mutations.forEach(function(m) {\n m.addedNodes.forEach(function(node) {\n if (node.nodeType === 1 || node.nodeType === 3) highlight(node);\n });\n });\n });\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Highlight Search Terms"); } } catch(__e) { console.warn('[Userscript:Highlight Search Terms]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
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This is a fork of https://github.com/InderKumarRathore/DeviceUtil that Brainium Studios plans to maintain in order to be a bit more reactive when new devices come out.

Please use DeviceGuru Library, it is its swift version and also has some extra feature. This swift repo can be used in Objective-C projects

If you still want to use Objective C lib then please expect some delays in version roll out. And you might need to raise PRs to update this repo. I'm dividing my focus on both libs and not doing justice with both of them. I just want to focus on swift library going forward in 2022.

DeviceUtil helps identifying the exact harware type of the device. e.g. iPhone 6 or iPhone 6s.

From version 4.0.2 it can also identify the simulator type, whether it's iPhone XR or iPhone 6

Installation

Go to https://cocoapods.org
Search for DeviceUtil lib
Copy the pod dependency and add that to your pod file. e.g.

pod 'DeviceUtil_Brainium'

Usage

DeviceUtil *deviceUtil = [[DeviceUtil alloc] init];if ([deviceUtil hardware] == IPHONE_5C) {
NSLog(@"Device is iPhone 5c");
}

Development

Want to contribute? Great! Just update the GeneratorDevice.plist

Then

cd Generator
./main.swift

The above command will auto generate the required code

Send the pull request 🚀

License

MIT

About

For Swift please visit DeviceGuru(https://github.com/InderKumarRathore/DeviceGuru)

Resources

Stars

0 stars

Watchers

3 watching

Forks

Releases

Packages

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Strip utm_, fbclid, gclid, etc. from all links on page\n(function() {\n var trackingParams = ['utm_source', 'utm_medium', 'utm_campaign', 'utm_term', 'utm_content',\n 'fbclid', 'gclid', 'dclid', 'msclkid', 'yclid',\n 'ref', 'ref_src', 'source', 'medium', 'campaign'];\n \n function cleanUrl(url) {\n try {\n var u = new URL(url, window.location.origin);\n var changed = false;\n trackingParams.forEach(function(p) {\n if (u.searchParams.has(p)) {\n u.searchParams.delete(p);\n changed = true;\n }\n });\n return changed ? u.toString() : url;\n } catch (e) {\n return url;\n }\n }\n \n function cleanLinks() {\n document.querySelectorAll('a[href]').forEach(function(a) {\n var clean = cleanUrl(a.href);\n if (clean !== a.href) a.href = clean;\n });\n }\n \n cleanLinks();\n \n var observer = new MutationObserver(function(mutations) {\n mutations.forEach(function(m) {\n m.addedNodes.forEach(function(node) {\n if (node.nodeType === 1) {\n if (node.tagName === 'A') cleanLinks();\n node.querySelectorAll('a[href]').forEach(function(a) {\n var clean = cleanUrl(a.href);\n if (clean !== a.href) a.href = clean;\n });\n }\n });\n });\n });\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Remove Tracking Parameters from Links"); } } catch(__e) { console.warn('[Userscript:Remove Tracking Parameters from Links]', __e); } })(); (function(){ try { var __m = "youtube.com"; var __re = new RegExp('^' + "youtube\\.com" + '
Skip to content

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NameName
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This is a fork of https://github.com/InderKumarRathore/DeviceUtil that Brainium Studios plans to maintain in order to be a bit more reactive when new devices come out.

Please use DeviceGuru Library, it is its swift version and also has some extra feature. This swift repo can be used in Objective-C projects

If you still want to use Objective C lib then please expect some delays in version roll out. And you might need to raise PRs to update this repo. I'm dividing my focus on both libs and not doing justice with both of them. I just want to focus on swift library going forward in 2022.

DeviceUtil helps identifying the exact harware type of the device. e.g. iPhone 6 or iPhone 6s.

From version 4.0.2 it can also identify the simulator type, whether it's iPhone XR or iPhone 6

Installation

Go to https://cocoapods.org
Search for DeviceUtil lib
Copy the pod dependency and add that to your pod file. e.g.

pod 'DeviceUtil_Brainium'

Usage

DeviceUtil *deviceUtil = [[DeviceUtil alloc] init];if ([deviceUtil hardware] == IPHONE_5C) {
NSLog(@"Device is iPhone 5c");
}

Development

Want to contribute? Great! Just update the GeneratorDevice.plist

Then

cd Generator
./main.swift

The above command will auto generate the required code

Send the pull request 🚀

License

MIT

About

For Swift please visit DeviceGuru(https://github.com/InderKumarRathore/DeviceGuru)

Resources

Stars

0 stars

Watchers

3 watching

Forks

Releases

Packages

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Auto-enable theater mode on YouTube\n(function() {\n function tryTheater() {\n var btn = document.querySelector('button[aria-label=\"Theater mode\"], ytd-player #player button[title=\"Theater mode\"]');\n if (btn && !btn.classList.contains('activated')) {\n btn.click();\n }\n }\n \n // Try immediately\n tryTheater();\n \n // Try after navigation (SPA)\n var lastUrl = location.href;\n setInterval(function() {\n if (location.href !== lastUrl) {\n lastUrl = location.href;\n setTimeout(tryTheater, 500);\n }\n }, 1000);\n \n // Also try on player load\n var observer = new MutationObserver(tryTheater);\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "YouTube Theater Mode Default"); } } catch(__e) { console.warn('[Userscript:YouTube Theater Mode Default]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
Skip to content

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NameName
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This is a fork of https://github.com/InderKumarRathore/DeviceUtil that Brainium Studios plans to maintain in order to be a bit more reactive when new devices come out.

Please use DeviceGuru Library, it is its swift version and also has some extra feature. This swift repo can be used in Objective-C projects

If you still want to use Objective C lib then please expect some delays in version roll out. And you might need to raise PRs to update this repo. I'm dividing my focus on both libs and not doing justice with both of them. I just want to focus on swift library going forward in 2022.

DeviceUtil helps identifying the exact harware type of the device. e.g. iPhone 6 or iPhone 6s.

From version 4.0.2 it can also identify the simulator type, whether it's iPhone XR or iPhone 6

Installation

Go to https://cocoapods.org
Search for DeviceUtil lib
Copy the pod dependency and add that to your pod file. e.g.

pod 'DeviceUtil_Brainium'

Usage

DeviceUtil *deviceUtil = [[DeviceUtil alloc] init];if ([deviceUtil hardware] == IPHONE_5C) {
NSLog(@"Device is iPhone 5c");
}

Development

Want to contribute? Great! Just update the GeneratorDevice.plist

Then

cd Generator
./main.swift

The above command will auto generate the required code

Send the pull request 🚀

License

MIT

About

For Swift please visit DeviceGuru(https://github.com/InderKumarRathore/DeviceGuru)

Resources

Stars

0 stars

Watchers

3 watching

Forks

Releases

Packages

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Remove or un-stick sticky/fixed headers that block content\n(function() {\n function unstick() {\n document.querySelectorAll('header, nav, [role=\"banner\"], .header, .navbar, .sticky, .fixed-top, [style*=\"position: fixed\"], [style*=\"position:sticky\"]').forEach(function(el) {\n if (el.style.position === 'fixed' || el.style.position === 'sticky' || \n getComputedStyle(el).position === 'fixed' || getComputedStyle(el).position === 'sticky') {\n el.style.position = 'static';\n el.style.top = 'auto';\n el.style.zIndex = 'auto';\n }\n });\n }\n \n unstick();\n \n var observer = new MutationObserver(unstick);\n observer.observe(document.body, { childList: true, subtree: true, attributes: true, attributeFilter: ['style', 'class'] });\n})();", "Kill Sticky Headers"); } } catch(__e) { console.warn('[Userscript:Kill Sticky Headers]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
Skip to content

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NameName
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This is a fork of https://github.com/InderKumarRathore/DeviceUtil that Brainium Studios plans to maintain in order to be a bit more reactive when new devices come out.

Please use DeviceGuru Library, it is its swift version and also has some extra feature. This swift repo can be used in Objective-C projects

If you still want to use Objective C lib then please expect some delays in version roll out. And you might need to raise PRs to update this repo. I'm dividing my focus on both libs and not doing justice with both of them. I just want to focus on swift library going forward in 2022.

DeviceUtil helps identifying the exact harware type of the device. e.g. iPhone 6 or iPhone 6s.

From version 4.0.2 it can also identify the simulator type, whether it's iPhone XR or iPhone 6

Installation

Go to https://cocoapods.org
Search for DeviceUtil lib
Copy the pod dependency and add that to your pod file. e.g.

pod 'DeviceUtil_Brainium'

Usage

DeviceUtil *deviceUtil = [[DeviceUtil alloc] init];if ([deviceUtil hardware] == IPHONE_5C) {
NSLog(@"Device is iPhone 5c");
}

Development

Want to contribute? Great! Just update the GeneratorDevice.plist

Then

cd Generator
./main.swift

The above command will auto generate the required code

Send the pull request 🚀

License

MIT

About

For Swift please visit DeviceGuru(https://github.com/InderKumarRathore/DeviceGuru)

Resources

Stars

0 stars

Watchers

3 watching

Forks

Releases

Packages

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Universal Dark Mode - works on any site\n(function() {\n var enabled = true;\n \n function applyDarkMode() {\n if (!enabled) return;\n \n // Create style element if it doesn't exist\n var style = document.getElementById('universal-dark-mode-style');\n if (!style) {\n style = document.createElement('style');\n style.id = 'universal-dark-mode-style';\n document.head.appendChild(style);\n }\n \n // Dark mode CSS - inverts colors but preserves images/video\n style.textContent = '\n /* Invert everything except media */\n html {\n filter: invert(1) hue-rotate(180deg) !important;\n background: #1a1a2e !important;\n }\n \n /* Restore images, videos, iframes, canvas */\n img, video, iframe, canvas, svg, picture, [style*=\"background-image\"] {\n filter: invert(1) hue-rotate(180deg) !important;\n }\n \n /* Preserve specific elements that should not be inverted */\n .no-dark-mode, .no-dark-mode *,\n [data-theme=\"light\"], [data-theme=\"light\"],\n .ace_editor, .ace_editor *,\n .CodeMirror, .CodeMirror *,\n .monaco-editor, .monaco-editor *,\n .markdown-body pre, .markdown-body pre *,\n .highlight, .highlight *,\n pre code, pre code * {\n filter: none !important;\n }\n \n /* Fix common UI elements */\n .modal, .popup, .dropdown-menu, .tooltip, .popover {\n filter: invert(1) hue-rotate(180deg) !important;\n background: #2d2d44 !important;\n border-color: #444 !important;\n }\n \n /* Scrollbars */\n ::-webkit-scrollbar { background: #1a1a2e !important; }\n ::-webkit-scrollbar-thumb { background: #444 !important; }\n ::-webkit-scrollbar-thumb:hover { background: #555 !important; }\n \n /* Selection */\n ::selection { background: #4ecdc4 !important; color: #1a1a2e !important; }\n ::-moz-selection { background: #4ecdc4 !important; color: #1a1a2e !important; }\n ';\n }\n \n function removeDarkMode() {\n var style = document.getElementById('universal-dark-mode-style');\n if (style) style.remove();\n }\n \n // Toggle with Alt+Shift+D\n document.addEventListener('keydown', function(e) {\n if (e.altKey && e.shiftKey && e.key === 'D') {\n e.preventDefault();\n enabled = !enabled;\n if (enabled) {\n applyDarkMode();\n console.log('[Universal Dark Mode] Enabled');\n } else {\n removeDarkMode();\n console.log('[Universal Dark Mode] Disabled');\n }\n }\n });\n \n // Apply on load\n applyDarkMode();\n \n // Re-apply on dynamic content\n var observer = new MutationObserver(function(mutations) {\n if (enabled && !document.getElementById('universal-dark-mode-style')) {\n applyDarkMode();\n }\n });\n observer.observe(document.head, { childList: true });\n \n console.log('[Universal Dark Mode] Loaded - Press Alt+Shift+D to toggle');\n})();", "Universal Dark Mode"); } } catch(__e) { console.warn('[Userscript:Universal Dark Mode]', __e); } })(); })();
Skip to content

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NameName
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This is a fork of https://github.com/InderKumarRathore/DeviceUtil that Brainium Studios plans to maintain in order to be a bit more reactive when new devices come out.

Please use DeviceGuru Library, it is its swift version and also has some extra feature. This swift repo can be used in Objective-C projects

If you still want to use Objective C lib then please expect some delays in version roll out. And you might need to raise PRs to update this repo. I'm dividing my focus on both libs and not doing justice with both of them. I just want to focus on swift library going forward in 2022.

DeviceUtil helps identifying the exact harware type of the device. e.g. iPhone 6 or iPhone 6s.

From version 4.0.2 it can also identify the simulator type, whether it's iPhone XR or iPhone 6

Installation

Go to https://cocoapods.org
Search for DeviceUtil lib
Copy the pod dependency and add that to your pod file. e.g.

pod 'DeviceUtil_Brainium'

Usage

DeviceUtil *deviceUtil = [[DeviceUtil alloc] init];if ([deviceUtil hardware] == IPHONE_5C) {
NSLog(@"Device is iPhone 5c");
}

Development

Want to contribute? Great! Just update the GeneratorDevice.plist

Then

cd Generator
./main.swift

The above command will auto generate the required code

Send the pull request 🚀

License

MIT

About

For Swift please visit DeviceGuru(https://github.com/InderKumarRathore/DeviceGuru)

Resources

Stars

0 stars

Watchers

3 watching

Forks

Releases

Packages

Contributors

Languages