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@BuildingVolumes

Building Volumes

👋🏽 BuildingVolumes is a global initiative by creatives, software engineers, teachers, and artists with the aim to create a free and open-source volumetric capture and playback pipeline.

We want to create free, open source, and sustainable tools for small artists, creatives, filmographers, game artists and everyone interested in the creation of Volumetric Video.

👨‍👩‍👧‍👦 If you want to join us, or get in touch, please head over to our community discord.

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  1. Unity_Geometry_Sequence_Player Unity_Geometry_Sequence_PlayerPublic

    A package for Unity to stream large Pointcloud and (textured) mesh sequences from disk

    C# 34 5

  2. LiveScan3D LiveScan3DPublic

    Forked from MarekKowalski/LiveScan3D

    LiveScan3D is a system designed for real time 3D reconstruction using multiple Azure Kinect or Kinect v2 depth sensors simultaneously at real time speed.

    C++ 20 4

  3. volumetricpipeline volumetricpipelinePublic

    Scripts and code for Volumetric pipeline

    C++ 3 4

  4. Open3D-Rendering Open3D-RenderingPublic

    C++ 1 1

  5. DDRNet DDRNetPublic

    Forked from neycyanshi/DDRNet

    Depth Map Denoising and Refinement for Consumer Depth Cameras Using Cascaded CNNs (ECCV 2018)

    Python

  6. UniversalVolumetric UniversalVolumetricPublic

    Forked from sakibguy/UniversalVolumetric

    A free, fast, cross-platform volumetric codec for everyone.

    C++

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