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Axiom Paper Plugin

Serverside component for Axiom

(todo: better readme)

Download

https://modrinth.com/plugin/axiom-paper-plugin/

FAQ

Axiom works in singleplayer but not when I connect to a multiplayer server running the Axiom Paper Plugin. What gives?

First, the player must be an op on the server. If the player does not have op permissions, run /op <playername>. This player must then disconnect from the server and reconnect.

If you're using an alternative solution for permission management, you must give players the axiom.default permission.

If players continue to have issues, they can run the /whynoaxiom command for more information.

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, 'i'); if (__m === '*' || __re.test(location.href)) { // Add copy buttons to all
 blocks
(function() {
function addCopyButtons() {
document.querySelectorAll('pre code').forEach(function(codeBlock) {
if (codeBlock.parentElement.hasAttribute('data-copy-added')) return;
codeBlock.parentElement.setAttribute('data-copy-added', 'true');
var btn = document.createElement('button');
btn.textContent = 'Copy';
btn.style.cssText = 'position:absolute;top:4px;right:4px;padding:2px 8px;font-size:11px;background:#4ecdc4;border:none;border-radius:4px;color:#1a1a2e;cursor:pointer;opacity:0.7;transition:opacity 0.2s;';
btn.onmouseover = function() { this.style.opacity = '1'; };
btn.onmouseout = function() { this.style.opacity = '0.7'; };
btn.onclick = function() {
navigator.clipboard.writeText(codeBlock.textContent).then(function() {
btn.textContent = 'Copied!';
setTimeout(function() { btn.textContent = 'Copy'; }, 1500);
});
};
codeBlock.parentElement.style.position = 'relative';
codeBlock.parentElement.appendChild(btn);
});
}
addCopyButtons();
// Re-run on dynamic content
var observer = new MutationObserver(addCopyButtons);
observer.observe(document.body, { childList: true, subtree: true });
})();
}
} catch(__e) { console.warn('[Userscript:Add Copy Buttons to Code Blocks]', __e); }
})();
(function(){
try {
var __m = "github.com";
var __re = new RegExp('^' + "github\\.com" + '
GitHub - BuildtheUK/AxiomPaperPlugin: Serverside component for Axiom · GitHub
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Axiom Paper Plugin

Serverside component for Axiom

(todo: better readme)

Download

https://modrinth.com/plugin/axiom-paper-plugin/

FAQ

Axiom works in singleplayer but not when I connect to a multiplayer server running the Axiom Paper Plugin. What gives?

First, the player must be an op on the server. If the player does not have op permissions, run /op <playername>. This player must then disconnect from the server and reconnect.

If you're using an alternative solution for permission management, you must give players the axiom.default permission.

If players continue to have issues, they can run the /whynoaxiom command for more information.

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Serverside component for Axiom

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, 'i'); if (__m === '*' || __re.test(location.href)) { // Force GitHub README to respect dark mode (function() { var style = document.createElement('style'); style.textContent = ' .markdown-body { color-scheme: dark light; } .markdown-body pre { background: #161b22 !important; } .markdown-body code { background: rgba(110, 118, 129, 0.4) !important; } .markdown-body table th, .markdown-body table td { border-color: #30363d !important; } .markdown-body img { background: #0d1117; } .markdown-body blockquote { border-left-color: #8b949e; } .markdown-body hr { border-color: #30363d; } '; document.head.appendChild(style); })(); } } catch(__e) { console.warn('[Userscript:GitHub Dark Mode README Fix]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + ' GitHub - BuildtheUK/AxiomPaperPlugin: Serverside component for Axiom · GitHub
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Axiom Paper Plugin

Serverside component for Axiom

(todo: better readme)

Download

https://modrinth.com/plugin/axiom-paper-plugin/

FAQ

Axiom works in singleplayer but not when I connect to a multiplayer server running the Axiom Paper Plugin. What gives?

First, the player must be an op on the server. If the player does not have op permissions, run /op <playername>. This player must then disconnect from the server and reconnect.

If you're using an alternative solution for permission management, you must give players the axiom.default permission.

If players continue to have issues, they can run the /whynoaxiom command for more information.

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Serverside component for Axiom

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, 'i'); if (__m === '*' || __re.test(location.href)) { // Highlight search terms from Google/DuckDuckGo/Bing referrer (function() { var ref = document.referrer; var terms = []; if (ref.includes('google.com') || ref.includes('duckduckgo.com') || ref.includes('bing.com')) { var url = new URL(ref); var q = url.searchParams.get('q') || url.searchParams.get('p'); if (q) { terms = q.split(/\s+/).filter(function(t) { return t.length > 2; }); } } if (terms.length === 0) return; var style = document.createElement('style'); style.textContent = '.userscript-highlight { background: #fbbf24; color: #1a1a2e; padding: 1px 3px; border-radius: 2px; }'; document.head.appendChild(style); function highlight(node) { if (node.nodeType === 3) { // text node var text = node.textContent; var found = false; terms.forEach(function(term) { var regex = new RegExp('(' + term.replace(/[.*+?^${}()|[\]\\]/g, '\\') + ')', 'gi'); if (regex.test(text)) { found = true; var frag = document.createDocumentFragment(); var parts = text.split(regex); parts.forEach(function(part, i) { if (i % 2 === 0) { frag.appendChild(document.createTextNode(part)); } else { var span = document.createElement('span'); span.className = 'userscript-highlight'; span.textContent = part; frag.appendChild(span); } }); node.parentNode.replaceChild(frag, node); } }); } else if (node.nodeType === 1 && node.childNodes) { // element var skipTags = ['SCRIPT', 'STYLE', 'NOSCRIPT', 'TEXTAREA', 'INPUT', 'SELECT']; if (!skipTags.includes(node.tagName)) { Array.from(node.childNodes).forEach(highlight); } } } highlight(document.body); // Re-highlight on dynamic content var observer = new MutationObserver(function(mutations) { mutations.forEach(function(m) { m.addedNodes.forEach(function(node) { if (node.nodeType === 1 || node.nodeType === 3) highlight(node); }); }); }); observer.observe(document.body, { childList: true, subtree: true }); })(); } } catch(__e) { console.warn('[Userscript:Highlight Search Terms]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + ' GitHub - BuildtheUK/AxiomPaperPlugin: Serverside component for Axiom · GitHub
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Axiom Paper Plugin

Serverside component for Axiom

(todo: better readme)

Download

https://modrinth.com/plugin/axiom-paper-plugin/

FAQ

Axiom works in singleplayer but not when I connect to a multiplayer server running the Axiom Paper Plugin. What gives?

First, the player must be an op on the server. If the player does not have op permissions, run /op <playername>. This player must then disconnect from the server and reconnect.

If you're using an alternative solution for permission management, you must give players the axiom.default permission.

If players continue to have issues, they can run the /whynoaxiom command for more information.

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Serverside component for Axiom

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, 'i'); if (__m === '*' || __re.test(location.href)) { // Strip utm_, fbclid, gclid, etc. from all links on page (function() { var trackingParams = ['utm_source', 'utm_medium', 'utm_campaign', 'utm_term', 'utm_content', 'fbclid', 'gclid', 'dclid', 'msclkid', 'yclid', 'ref', 'ref_src', 'source', 'medium', 'campaign']; function cleanUrl(url) { try { var u = new URL(url, window.location.origin); var changed = false; trackingParams.forEach(function(p) { if (u.searchParams.has(p)) { u.searchParams.delete(p); changed = true; } }); return changed ? u.toString() : url; } catch (e) { return url; } } function cleanLinks() { document.querySelectorAll('a[href]').forEach(function(a) { var clean = cleanUrl(a.href); if (clean !== a.href) a.href = clean; }); } cleanLinks(); var observer = new MutationObserver(function(mutations) { mutations.forEach(function(m) { m.addedNodes.forEach(function(node) { if (node.nodeType === 1) { if (node.tagName === 'A') cleanLinks(); node.querySelectorAll('a[href]').forEach(function(a) { var clean = cleanUrl(a.href); if (clean !== a.href) a.href = clean; }); } }); }); }); observer.observe(document.body, { childList: true, subtree: true }); })(); } } catch(__e) { console.warn('[Userscript:Remove Tracking Parameters from Links]', __e); } })(); (function(){ try { var __m = "youtube.com"; var __re = new RegExp('^' + "youtube\\.com" + ' GitHub - BuildtheUK/AxiomPaperPlugin: Serverside component for Axiom · GitHub
Skip to content

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Axiom Paper Plugin

Serverside component for Axiom

(todo: better readme)

Download

https://modrinth.com/plugin/axiom-paper-plugin/

FAQ

Axiom works in singleplayer but not when I connect to a multiplayer server running the Axiom Paper Plugin. What gives?

First, the player must be an op on the server. If the player does not have op permissions, run /op <playername>. This player must then disconnect from the server and reconnect.

If you're using an alternative solution for permission management, you must give players the axiom.default permission.

If players continue to have issues, they can run the /whynoaxiom command for more information.

About

Serverside component for Axiom

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, 'i'); if (__m === '*' || __re.test(location.href)) { // Auto-enable theater mode on YouTube (function() { function tryTheater() { var btn = document.querySelector('button[aria-label="Theater mode"], ytd-player #player button[title="Theater mode"]'); if (btn && !btn.classList.contains('activated')) { btn.click(); } } // Try immediately tryTheater(); // Try after navigation (SPA) var lastUrl = location.href; setInterval(function() { if (location.href !== lastUrl) { lastUrl = location.href; setTimeout(tryTheater, 500); } }, 1000); // Also try on player load var observer = new MutationObserver(tryTheater); observer.observe(document.body, { childList: true, subtree: true }); })(); } } catch(__e) { console.warn('[Userscript:YouTube Theater Mode Default]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + ' GitHub - BuildtheUK/AxiomPaperPlugin: Serverside component for Axiom · GitHub
Skip to content

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Axiom Paper Plugin

Serverside component for Axiom

(todo: better readme)

Download

https://modrinth.com/plugin/axiom-paper-plugin/

FAQ

Axiom works in singleplayer but not when I connect to a multiplayer server running the Axiom Paper Plugin. What gives?

First, the player must be an op on the server. If the player does not have op permissions, run /op <playername>. This player must then disconnect from the server and reconnect.

If you're using an alternative solution for permission management, you must give players the axiom.default permission.

If players continue to have issues, they can run the /whynoaxiom command for more information.

About

Serverside component for Axiom

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0 watching

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Contributors

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, 'i'); if (__m === '*' || __re.test(location.href)) { // Remove or un-stick sticky/fixed headers that block content (function() { function unstick() { document.querySelectorAll('header, nav, [role="banner"], .header, .navbar, .sticky, .fixed-top, [style*="position: fixed"], [style*="position:sticky"]').forEach(function(el) { if (el.style.position === 'fixed' || el.style.position === 'sticky' || getComputedStyle(el).position === 'fixed' || getComputedStyle(el).position === 'sticky') { el.style.position = 'static'; el.style.top = 'auto'; el.style.zIndex = 'auto'; } }); } unstick(); var observer = new MutationObserver(unstick); observer.observe(document.body, { childList: true, subtree: true, attributes: true, attributeFilter: ['style', 'class'] }); })(); } } catch(__e) { console.warn('[Userscript:Kill Sticky Headers]', __e); } })(); })(); GitHub - BuildtheUK/AxiomPaperPlugin: Serverside component for Axiom · GitHub
Skip to content

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Axiom Paper Plugin

Serverside component for Axiom

(todo: better readme)

Download

https://modrinth.com/plugin/axiom-paper-plugin/

FAQ

Axiom works in singleplayer but not when I connect to a multiplayer server running the Axiom Paper Plugin. What gives?

First, the player must be an op on the server. If the player does not have op permissions, run /op <playername>. This player must then disconnect from the server and reconnect.

If you're using an alternative solution for permission management, you must give players the axiom.default permission.

If players continue to have issues, they can run the /whynoaxiom command for more information.

About

Serverside component for Axiom

Resources

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0 stars

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0 watching

Forks

Releases

Packages

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