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ChatGames

A Minecraft plugin that adds interactive chat-based minigames to engage your server's players with trivia, math challenges, word scrambles, and reaction games.

Why use ChatGames?

  • Instant, lightweight chat minigames that keep your chat active.
  • Multi-platform: same core works across Spigot, Paper, Folia, and Sponge via a platform abstraction layer.
  • Fully configurable games, schedules, messages and reward commands.
  • Small, well-documented, and easy to extend.

Features

  • Multiple Game Types:

    • Trivia - Answer trivia questions correctly
    • Math - Solve math problems
    • Unscramble - Unscramble words
    • Multiple Choice - Pick the correct answer from several options
    • Reaction - Respond quickly
  • Automatic Game Scheduling - Games start automatically at configurable intervals

  • Customizable Rewards - Configure commands to run when players win (economy rewards, items, etc.)

Quick Install

  1. Drop the plugin .jar into your server's plugins/ folder.
  2. Start the server once to generate default configurations.
  3. Edit config.yml, en-us.yml, and the individual game files.

Configuration

Main Configuration

config.yml
# ChatGames Configuration# https://github.com/RareHyperIon/ChatGames# Available: en-uslanguage: en-us# Interval between automatic games (in seconds)game-interval: 300# Minimum players online to start automatic gamesminimum-players: 1# Whether to automatically start games at intervalsautomatic-games: true# Cooldown after wrong answer in multiple choice (in ticks, 20 ticks = 1 second)answer-cooldown-ticks: 60# Enable debug loggingdebug: false
language/en-us.yml
# ChatGames Language File - English (US)# Message shown when a player tries to use a command they don't have access topermission: "<red>You don't have permission to use this command.</red>"# Message shown when ChatGames has been successfully reloadedreload: "<green>Successfully reloaded ChatGames!</green>"# Cooldown message when player tries to answer too quickly after wrong answercooldown: "<red>You cannot answer this question as you've already tried recently.</red>"

Game Configuration

games/math.yml
name: mathdisplay-name: "<gold>Math Wizard</gold>"timeout: 60# The time players have to win the game. (in seconds)reward-commands:
- "give {player} diamond {rand:1-3}"messages:
start: | <gold><bold>MATH WIZARD</bold></gold> <gray>Solve the equation below!</gray> {question}win: | <green><bold>✓</bold> <yellow>{player}</yellow> solved it!</green> <gray>Answer: <white>{answer}</white></gray>timeout: | <red><bold>✗</bold> Time's up!</red> <gray>Answer: <white>{answer}</white></gray>questions:
- ["<yellow>12 + 8 = ?</yellow>", "20"]
- ["<yellow>25 - 7 = ?</yellow>", "18"]
- ["<yellow>6 × 7 = ?</yellow>", "42"]
- ["<yellow>144 ÷ 12 = ?</yellow>", "12"]
- ["<yellow>15 + 23 = ?</yellow>", "38"]
- ["<yellow>50 - 18 = ?</yellow>", "32"]
- ["<yellow>9 × 8 = ?</yellow>", "72"]
- ["<yellow>100 ÷ 5 = ?</yellow>", "20"]
games/multiple-choice.yml
name: multiple choicedisplay-name: "<green>Multiple Choice</green>"timeout: 45# The time players have to win the game. (in seconds)cooldown: 60# Ticks to wait after wrong answer (60 ticks = 3 seconds)reward-commands:
- "give {player} emerald {rand:1-3}"messages:
start: | <green><bold>MULTIPLE CHOICE</bold></green> <gray>Type the correct letter!</gray> {question}win: | <green><bold>✓</bold> <yellow>{player}</yellow> chose correctly!</green> <gray>Answer: <white>{answer}</white></gray>timeout: | <red><bold>✗</bold> Nobody answered!</red> <gray>Correct: <white>{answer}</white></gray>questions:
q1:
question: "<yellow>What is the largest planet in our solar system?</yellow>"answers:
- "A. Earth"
- "B. Jupiter"
- "C. Saturn"
- "D. Mars"correct-answer: "B"q2:
question: "<yellow>Which programming language is Minecraft written in?</yellow>"answers:
- "A. Python"
- "B. C++"
- "C. Java"
- "D. JavaScript"correct-answer: "C"q3:
question: "<yellow>What is 2 + 2 × 2?</yellow>"answers:
- "A. 6"
- "B. 8"
- "C. 4"
- "D. 10"correct-answer: "A"q4:
question: "<yellow>Which mob drops blaze rods?</yellow>"answers:
- "A. Ghast"
- "B. Blaze"
- "C. Wither Skeleton"
- "D. Magma Cube"correct-answer: "B"
games/reaction.yml
name: reactiondisplay-name: "<red>Reaction Test</red>"timeout: 30# The time players have to win the game. (in seconds)reward-commands:
- "give {player} diamond {rand:1-3}"messages:
start: | <red><bold>REACTION TEST</bold></red> <gray>Be the first to respond!</gray> {question}win: | <green><bold>✓</bold> <yellow>{player}</yellow> was fastest!</green>timeout: | <red><bold>✗</bold> Nobody reacted in time!</red># Variants allow different reaction challenges# If answer is empty string "", any message wins (fastest typer)# If answer is specified, must type that exact word# If answer is "CLICK", then it will be clickable.# - Optional: Add hover="Your text" for custom hover message# - Example: <button hover='Click me!'>Press here</button># - Without hover attribute, no hover text will be shown# - You can include colors in the hover attribute.variants:
- name: "Type Fast"challenge: "<gold><bold>Type: <yellow>MINECRAFT</yellow></bold></gold>"answer: "MINECRAFT"
- name: "First Word"challenge: "<gold><bold>Type any word now!</bold></gold>"answer: ""
- name: "Click Fast"challenge: "<button hover='Click to win!' win><gold><bold>Click me to win!</bold></gold></button>"answer: "CLICK"
- name: "Click Fast"challenge: "<yellow>Click the star!</yellow>\n\n<button win>[<gold><bold>⭐</bold></gold>]</button> <button>[<red><bold>❤</bold></red>️]</button> <button>[<green><bold>🟢</bold></green>]</button>"answer: "CLICK"
- name: "Color"challenge: "<gold><bold>Type: <yellow>RED</yellow></bold></gold>"answer: "RED"
games/trivia.yml
name: triviadisplay-name: "<aqua>Trivia Time</aqua>"timeout: 45# The time players have to win the game. (in seconds)reward-commands:
- "give {player} emerald {rand:1-3}"messages:
start: | <aqua><bold>TRIVIA TIME</bold></aqua> <gray>Answer the question below!</gray> {question}win: | <green><bold>✓</bold> <yellow>{player}</yellow> got it right!</green> <gray>Answer: <white>{answer}</white></gray>timeout: | <red><bold>✗</bold> Nobody got it!</red> <gray>Answer: <white>{answer}</white></gray>questions:
- ["<yellow>What is the capital of France?</yellow>", "Paris"]
- ["<yellow>How many continents are there?</yellow>", "7"]
- ["<yellow>What year did the Titanic sink?</yellow>", "1912"]
- ["<yellow>What is the largest ocean?</yellow>", "Pacific"]
- ["<yellow>Who painted the Mona Lisa?</yellow>", "Leonardo da Vinci"]
- ["<yellow>What is the speed of light?</yellow>", "299792458"]
- ["<yellow>What is H2O commonly known as?</yellow>", "Water"]
games/unscramble.yml
name: unscrambledisplay-name: "<light_purple>Word Scramble</light_purple>"timeout: 60# The time players have to win the game. (in seconds)reward-commands:
- "give {player} gold_ingot {rand:1-5}"messages:
start: | <light_purple><bold>WORD SCRAMBLE</bold></light_purple> <gray>Unscramble the word!</gray> {question}win: | <green><bold>✓</bold> <yellow>{player}</yellow> unscrambled it!</green> <gray>Word: <white>{answer}</white></gray>timeout: | <red><bold>✗</bold> Time ran out!</red> <gray>Word: <white>{answer}</white></gray>words: ["SMARTPHONE", "COMPUTER", "GAMING","KEYBOARD", "MINECRAFT", "DIAMOND","ADVENTURE", "TREE", "GOLD", "LOG"]

Supported Platforms & Versions

PlatformSupported Versions
Spigot1.13.x – 1.21.x
Paper1.20.6 – 1.21.x
Folia1.20.6 – 1.21.x
Sponge1.21.x

Commands

CommandPermissionDescription
/chatgames reloadchatgames.reloadReload all configurations
/chatgames start <game>chatgames.startManually start a game
/chatgames stopchatgames.stopStop the current game
/chatgames listchatgames.listList all available games
/chatgames infochatgames.infoShow plugin information
/chatgames togglechatgames.toggleToggle automatic games on or off

Permissions

PermissionDescription
chatgames.reloadAllows reloading the plugin
chatgames.startAllows manually starting a game
chatgames.stopAllows stopping the current game
chatgames.listAllows listing all available games
chatgames.infoAllows viewing plugin information
chatgames.toggleAllows toggling automatic games

Troubleshooting

Games not starting:

  • Check minimum-players setting in config.yml
  • Verify enough players are online
  • Check console for errors

Rewards not working:

  • Verify placeholder format is {player}
  • Check console for command errors

Questions not loading:

  • Verify YAML syntax in game config files
  • Use /chatgames reload after making changes
  • Check console for parsing errors

About

Chat based games for Minecraft servers. Reworked by BusyBee!

Resources

Stars

1 star

Watchers

0 watching

Forks

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Add copy buttons to all
 blocks\n(function() {\n function addCopyButtons() {\n document.querySelectorAll('pre code').forEach(function(codeBlock) {\n if (codeBlock.parentElement.hasAttribute('data-copy-added')) return;\n codeBlock.parentElement.setAttribute('data-copy-added', 'true');\n \n var btn = document.createElement('button');\n btn.textContent = 'Copy';\n btn.style.cssText = 'position:absolute;top:4px;right:4px;padding:2px 8px;font-size:11px;background:#4ecdc4;border:none;border-radius:4px;color:#1a1a2e;cursor:pointer;opacity:0.7;transition:opacity 0.2s;';\n btn.onmouseover = function() { this.style.opacity = '1'; };\n btn.onmouseout = function() { this.style.opacity = '0.7'; };\n btn.onclick = function() {\n navigator.clipboard.writeText(codeBlock.textContent).then(function() {\n btn.textContent = 'Copied!';\n setTimeout(function() { btn.textContent = 'Copy'; }, 1500);\n });\n };\n codeBlock.parentElement.style.position = 'relative';\n codeBlock.parentElement.appendChild(btn);\n });\n }\n \n addCopyButtons();\n \n // Re-run on dynamic content\n var observer = new MutationObserver(addCopyButtons);\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Add Copy Buttons to Code Blocks");
}
} catch(__e) { console.warn('[Userscript:Add Copy Buttons to Code Blocks]', __e); }
})();
(function(){
try {
var __m = "github.com";
var __re = new RegExp('^' + "github\\.com" + '
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ChatGames

A Minecraft plugin that adds interactive chat-based minigames to engage your server's players with trivia, math challenges, word scrambles, and reaction games.

Why use ChatGames?

  • Instant, lightweight chat minigames that keep your chat active.
  • Multi-platform: same core works across Spigot, Paper, Folia, and Sponge via a platform abstraction layer.
  • Fully configurable games, schedules, messages and reward commands.
  • Small, well-documented, and easy to extend.

Features

  • Multiple Game Types:

    • Trivia - Answer trivia questions correctly
    • Math - Solve math problems
    • Unscramble - Unscramble words
    • Multiple Choice - Pick the correct answer from several options
    • Reaction - Respond quickly
  • Automatic Game Scheduling - Games start automatically at configurable intervals

  • Customizable Rewards - Configure commands to run when players win (economy rewards, items, etc.)

Quick Install

  1. Drop the plugin .jar into your server's plugins/ folder.
  2. Start the server once to generate default configurations.
  3. Edit config.yml, en-us.yml, and the individual game files.

Configuration

Main Configuration

config.yml
# ChatGames Configuration# https://github.com/RareHyperIon/ChatGames# Available: en-uslanguage: en-us# Interval between automatic games (in seconds)game-interval: 300# Minimum players online to start automatic gamesminimum-players: 1# Whether to automatically start games at intervalsautomatic-games: true# Cooldown after wrong answer in multiple choice (in ticks, 20 ticks = 1 second)answer-cooldown-ticks: 60# Enable debug loggingdebug: false
language/en-us.yml
# ChatGames Language File - English (US)# Message shown when a player tries to use a command they don't have access topermission: "<red>You don't have permission to use this command.</red>"# Message shown when ChatGames has been successfully reloadedreload: "<green>Successfully reloaded ChatGames!</green>"# Cooldown message when player tries to answer too quickly after wrong answercooldown: "<red>You cannot answer this question as you've already tried recently.</red>"

Game Configuration

games/math.yml
name: mathdisplay-name: "<gold>Math Wizard</gold>"timeout: 60# The time players have to win the game. (in seconds)reward-commands:
- "give {player} diamond {rand:1-3}"messages:
start: | <gold><bold>MATH WIZARD</bold></gold> <gray>Solve the equation below!</gray> {question}win: | <green><bold>✓</bold> <yellow>{player}</yellow> solved it!</green> <gray>Answer: <white>{answer}</white></gray>timeout: | <red><bold>✗</bold> Time's up!</red> <gray>Answer: <white>{answer}</white></gray>questions:
- ["<yellow>12 + 8 = ?</yellow>", "20"]
- ["<yellow>25 - 7 = ?</yellow>", "18"]
- ["<yellow>6 × 7 = ?</yellow>", "42"]
- ["<yellow>144 ÷ 12 = ?</yellow>", "12"]
- ["<yellow>15 + 23 = ?</yellow>", "38"]
- ["<yellow>50 - 18 = ?</yellow>", "32"]
- ["<yellow>9 × 8 = ?</yellow>", "72"]
- ["<yellow>100 ÷ 5 = ?</yellow>", "20"]
games/multiple-choice.yml
name: multiple choicedisplay-name: "<green>Multiple Choice</green>"timeout: 45# The time players have to win the game. (in seconds)cooldown: 60# Ticks to wait after wrong answer (60 ticks = 3 seconds)reward-commands:
- "give {player} emerald {rand:1-3}"messages:
start: | <green><bold>MULTIPLE CHOICE</bold></green> <gray>Type the correct letter!</gray> {question}win: | <green><bold>✓</bold> <yellow>{player}</yellow> chose correctly!</green> <gray>Answer: <white>{answer}</white></gray>timeout: | <red><bold>✗</bold> Nobody answered!</red> <gray>Correct: <white>{answer}</white></gray>questions:
q1:
question: "<yellow>What is the largest planet in our solar system?</yellow>"answers:
- "A. Earth"
- "B. Jupiter"
- "C. Saturn"
- "D. Mars"correct-answer: "B"q2:
question: "<yellow>Which programming language is Minecraft written in?</yellow>"answers:
- "A. Python"
- "B. C++"
- "C. Java"
- "D. JavaScript"correct-answer: "C"q3:
question: "<yellow>What is 2 + 2 × 2?</yellow>"answers:
- "A. 6"
- "B. 8"
- "C. 4"
- "D. 10"correct-answer: "A"q4:
question: "<yellow>Which mob drops blaze rods?</yellow>"answers:
- "A. Ghast"
- "B. Blaze"
- "C. Wither Skeleton"
- "D. Magma Cube"correct-answer: "B"
games/reaction.yml
name: reactiondisplay-name: "<red>Reaction Test</red>"timeout: 30# The time players have to win the game. (in seconds)reward-commands:
- "give {player} diamond {rand:1-3}"messages:
start: | <red><bold>REACTION TEST</bold></red> <gray>Be the first to respond!</gray> {question}win: | <green><bold>✓</bold> <yellow>{player}</yellow> was fastest!</green>timeout: | <red><bold>✗</bold> Nobody reacted in time!</red># Variants allow different reaction challenges# If answer is empty string "", any message wins (fastest typer)# If answer is specified, must type that exact word# If answer is "CLICK", then it will be clickable.# - Optional: Add hover="Your text" for custom hover message# - Example: <button hover='Click me!'>Press here</button># - Without hover attribute, no hover text will be shown# - You can include colors in the hover attribute.variants:
- name: "Type Fast"challenge: "<gold><bold>Type: <yellow>MINECRAFT</yellow></bold></gold>"answer: "MINECRAFT"
- name: "First Word"challenge: "<gold><bold>Type any word now!</bold></gold>"answer: ""
- name: "Click Fast"challenge: "<button hover='Click to win!' win><gold><bold>Click me to win!</bold></gold></button>"answer: "CLICK"
- name: "Click Fast"challenge: "<yellow>Click the star!</yellow>\n\n<button win>[<gold><bold>⭐</bold></gold>]</button> <button>[<red><bold>❤</bold></red>️]</button> <button>[<green><bold>🟢</bold></green>]</button>"answer: "CLICK"
- name: "Color"challenge: "<gold><bold>Type: <yellow>RED</yellow></bold></gold>"answer: "RED"
games/trivia.yml
name: triviadisplay-name: "<aqua>Trivia Time</aqua>"timeout: 45# The time players have to win the game. (in seconds)reward-commands:
- "give {player} emerald {rand:1-3}"messages:
start: | <aqua><bold>TRIVIA TIME</bold></aqua> <gray>Answer the question below!</gray> {question}win: | <green><bold>✓</bold> <yellow>{player}</yellow> got it right!</green> <gray>Answer: <white>{answer}</white></gray>timeout: | <red><bold>✗</bold> Nobody got it!</red> <gray>Answer: <white>{answer}</white></gray>questions:
- ["<yellow>What is the capital of France?</yellow>", "Paris"]
- ["<yellow>How many continents are there?</yellow>", "7"]
- ["<yellow>What year did the Titanic sink?</yellow>", "1912"]
- ["<yellow>What is the largest ocean?</yellow>", "Pacific"]
- ["<yellow>Who painted the Mona Lisa?</yellow>", "Leonardo da Vinci"]
- ["<yellow>What is the speed of light?</yellow>", "299792458"]
- ["<yellow>What is H2O commonly known as?</yellow>", "Water"]
games/unscramble.yml
name: unscrambledisplay-name: "<light_purple>Word Scramble</light_purple>"timeout: 60# The time players have to win the game. (in seconds)reward-commands:
- "give {player} gold_ingot {rand:1-5}"messages:
start: | <light_purple><bold>WORD SCRAMBLE</bold></light_purple> <gray>Unscramble the word!</gray> {question}win: | <green><bold>✓</bold> <yellow>{player}</yellow> unscrambled it!</green> <gray>Word: <white>{answer}</white></gray>timeout: | <red><bold>✗</bold> Time ran out!</red> <gray>Word: <white>{answer}</white></gray>words: ["SMARTPHONE", "COMPUTER", "GAMING","KEYBOARD", "MINECRAFT", "DIAMOND","ADVENTURE", "TREE", "GOLD", "LOG"]

Supported Platforms & Versions

PlatformSupported Versions
Spigot1.13.x – 1.21.x
Paper1.20.6 – 1.21.x
Folia1.20.6 – 1.21.x
Sponge1.21.x

Commands

CommandPermissionDescription
/chatgames reloadchatgames.reloadReload all configurations
/chatgames start <game>chatgames.startManually start a game
/chatgames stopchatgames.stopStop the current game
/chatgames listchatgames.listList all available games
/chatgames infochatgames.infoShow plugin information
/chatgames togglechatgames.toggleToggle automatic games on or off

Permissions

PermissionDescription
chatgames.reloadAllows reloading the plugin
chatgames.startAllows manually starting a game
chatgames.stopAllows stopping the current game
chatgames.listAllows listing all available games
chatgames.infoAllows viewing plugin information
chatgames.toggleAllows toggling automatic games

Troubleshooting

Games not starting:

  • Check minimum-players setting in config.yml
  • Verify enough players are online
  • Check console for errors

Rewards not working:

  • Verify placeholder format is {player}
  • Check console for command errors

Questions not loading:

  • Verify YAML syntax in game config files
  • Use /chatgames reload after making changes
  • Check console for parsing errors

About

Chat based games for Minecraft servers. Reworked by BusyBee!

Resources

Stars

1 star

Watchers

0 watching

Forks

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Force GitHub README to respect dark mode\n(function() {\n var style = document.createElement('style');\n style.textContent = '\n .markdown-body {\n color-scheme: dark light;\n }\n .markdown-body pre { background: #161b22 !important; }\n .markdown-body code { background: rgba(110, 118, 129, 0.4) !important; }\n .markdown-body table th, .markdown-body table td { border-color: #30363d !important; }\n .markdown-body img { background: #0d1117; }\n .markdown-body blockquote { border-left-color: #8b949e; }\n .markdown-body hr { border-color: #30363d; }\n ';\n document.head.appendChild(style);\n})();", "GitHub Dark Mode README Fix"); } } catch(__e) { console.warn('[Userscript:GitHub Dark Mode README Fix]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
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ChatGames

A Minecraft plugin that adds interactive chat-based minigames to engage your server's players with trivia, math challenges, word scrambles, and reaction games.

Why use ChatGames?

  • Instant, lightweight chat minigames that keep your chat active.
  • Multi-platform: same core works across Spigot, Paper, Folia, and Sponge via a platform abstraction layer.
  • Fully configurable games, schedules, messages and reward commands.
  • Small, well-documented, and easy to extend.

Features

  • Multiple Game Types:

    • Trivia - Answer trivia questions correctly
    • Math - Solve math problems
    • Unscramble - Unscramble words
    • Multiple Choice - Pick the correct answer from several options
    • Reaction - Respond quickly
  • Automatic Game Scheduling - Games start automatically at configurable intervals

  • Customizable Rewards - Configure commands to run when players win (economy rewards, items, etc.)

Quick Install

  1. Drop the plugin .jar into your server's plugins/ folder.
  2. Start the server once to generate default configurations.
  3. Edit config.yml, en-us.yml, and the individual game files.

Configuration

Main Configuration

config.yml
# ChatGames Configuration# https://github.com/RareHyperIon/ChatGames# Available: en-uslanguage: en-us# Interval between automatic games (in seconds)game-interval: 300# Minimum players online to start automatic gamesminimum-players: 1# Whether to automatically start games at intervalsautomatic-games: true# Cooldown after wrong answer in multiple choice (in ticks, 20 ticks = 1 second)answer-cooldown-ticks: 60# Enable debug loggingdebug: false
language/en-us.yml
# ChatGames Language File - English (US)# Message shown when a player tries to use a command they don't have access topermission: "<red>You don't have permission to use this command.</red>"# Message shown when ChatGames has been successfully reloadedreload: "<green>Successfully reloaded ChatGames!</green>"# Cooldown message when player tries to answer too quickly after wrong answercooldown: "<red>You cannot answer this question as you've already tried recently.</red>"

Game Configuration

games/math.yml
name: mathdisplay-name: "<gold>Math Wizard</gold>"timeout: 60# The time players have to win the game. (in seconds)reward-commands:
- "give {player} diamond {rand:1-3}"messages:
start: | <gold><bold>MATH WIZARD</bold></gold> <gray>Solve the equation below!</gray> {question}win: | <green><bold>✓</bold> <yellow>{player}</yellow> solved it!</green> <gray>Answer: <white>{answer}</white></gray>timeout: | <red><bold>✗</bold> Time's up!</red> <gray>Answer: <white>{answer}</white></gray>questions:
- ["<yellow>12 + 8 = ?</yellow>", "20"]
- ["<yellow>25 - 7 = ?</yellow>", "18"]
- ["<yellow>6 × 7 = ?</yellow>", "42"]
- ["<yellow>144 ÷ 12 = ?</yellow>", "12"]
- ["<yellow>15 + 23 = ?</yellow>", "38"]
- ["<yellow>50 - 18 = ?</yellow>", "32"]
- ["<yellow>9 × 8 = ?</yellow>", "72"]
- ["<yellow>100 ÷ 5 = ?</yellow>", "20"]
games/multiple-choice.yml
name: multiple choicedisplay-name: "<green>Multiple Choice</green>"timeout: 45# The time players have to win the game. (in seconds)cooldown: 60# Ticks to wait after wrong answer (60 ticks = 3 seconds)reward-commands:
- "give {player} emerald {rand:1-3}"messages:
start: | <green><bold>MULTIPLE CHOICE</bold></green> <gray>Type the correct letter!</gray> {question}win: | <green><bold>✓</bold> <yellow>{player}</yellow> chose correctly!</green> <gray>Answer: <white>{answer}</white></gray>timeout: | <red><bold>✗</bold> Nobody answered!</red> <gray>Correct: <white>{answer}</white></gray>questions:
q1:
question: "<yellow>What is the largest planet in our solar system?</yellow>"answers:
- "A. Earth"
- "B. Jupiter"
- "C. Saturn"
- "D. Mars"correct-answer: "B"q2:
question: "<yellow>Which programming language is Minecraft written in?</yellow>"answers:
- "A. Python"
- "B. C++"
- "C. Java"
- "D. JavaScript"correct-answer: "C"q3:
question: "<yellow>What is 2 + 2 × 2?</yellow>"answers:
- "A. 6"
- "B. 8"
- "C. 4"
- "D. 10"correct-answer: "A"q4:
question: "<yellow>Which mob drops blaze rods?</yellow>"answers:
- "A. Ghast"
- "B. Blaze"
- "C. Wither Skeleton"
- "D. Magma Cube"correct-answer: "B"
games/reaction.yml
name: reactiondisplay-name: "<red>Reaction Test</red>"timeout: 30# The time players have to win the game. (in seconds)reward-commands:
- "give {player} diamond {rand:1-3}"messages:
start: | <red><bold>REACTION TEST</bold></red> <gray>Be the first to respond!</gray> {question}win: | <green><bold>✓</bold> <yellow>{player}</yellow> was fastest!</green>timeout: | <red><bold>✗</bold> Nobody reacted in time!</red># Variants allow different reaction challenges# If answer is empty string "", any message wins (fastest typer)# If answer is specified, must type that exact word# If answer is "CLICK", then it will be clickable.# - Optional: Add hover="Your text" for custom hover message# - Example: <button hover='Click me!'>Press here</button># - Without hover attribute, no hover text will be shown# - You can include colors in the hover attribute.variants:
- name: "Type Fast"challenge: "<gold><bold>Type: <yellow>MINECRAFT</yellow></bold></gold>"answer: "MINECRAFT"
- name: "First Word"challenge: "<gold><bold>Type any word now!</bold></gold>"answer: ""
- name: "Click Fast"challenge: "<button hover='Click to win!' win><gold><bold>Click me to win!</bold></gold></button>"answer: "CLICK"
- name: "Click Fast"challenge: "<yellow>Click the star!</yellow>\n\n<button win>[<gold><bold>⭐</bold></gold>]</button> <button>[<red><bold>❤</bold></red>️]</button> <button>[<green><bold>🟢</bold></green>]</button>"answer: "CLICK"
- name: "Color"challenge: "<gold><bold>Type: <yellow>RED</yellow></bold></gold>"answer: "RED"
games/trivia.yml
name: triviadisplay-name: "<aqua>Trivia Time</aqua>"timeout: 45# The time players have to win the game. (in seconds)reward-commands:
- "give {player} emerald {rand:1-3}"messages:
start: | <aqua><bold>TRIVIA TIME</bold></aqua> <gray>Answer the question below!</gray> {question}win: | <green><bold>✓</bold> <yellow>{player}</yellow> got it right!</green> <gray>Answer: <white>{answer}</white></gray>timeout: | <red><bold>✗</bold> Nobody got it!</red> <gray>Answer: <white>{answer}</white></gray>questions:
- ["<yellow>What is the capital of France?</yellow>", "Paris"]
- ["<yellow>How many continents are there?</yellow>", "7"]
- ["<yellow>What year did the Titanic sink?</yellow>", "1912"]
- ["<yellow>What is the largest ocean?</yellow>", "Pacific"]
- ["<yellow>Who painted the Mona Lisa?</yellow>", "Leonardo da Vinci"]
- ["<yellow>What is the speed of light?</yellow>", "299792458"]
- ["<yellow>What is H2O commonly known as?</yellow>", "Water"]
games/unscramble.yml
name: unscrambledisplay-name: "<light_purple>Word Scramble</light_purple>"timeout: 60# The time players have to win the game. (in seconds)reward-commands:
- "give {player} gold_ingot {rand:1-5}"messages:
start: | <light_purple><bold>WORD SCRAMBLE</bold></light_purple> <gray>Unscramble the word!</gray> {question}win: | <green><bold>✓</bold> <yellow>{player}</yellow> unscrambled it!</green> <gray>Word: <white>{answer}</white></gray>timeout: | <red><bold>✗</bold> Time ran out!</red> <gray>Word: <white>{answer}</white></gray>words: ["SMARTPHONE", "COMPUTER", "GAMING","KEYBOARD", "MINECRAFT", "DIAMOND","ADVENTURE", "TREE", "GOLD", "LOG"]

Supported Platforms & Versions

PlatformSupported Versions
Spigot1.13.x – 1.21.x
Paper1.20.6 – 1.21.x
Folia1.20.6 – 1.21.x
Sponge1.21.x

Commands

CommandPermissionDescription
/chatgames reloadchatgames.reloadReload all configurations
/chatgames start <game>chatgames.startManually start a game
/chatgames stopchatgames.stopStop the current game
/chatgames listchatgames.listList all available games
/chatgames infochatgames.infoShow plugin information
/chatgames togglechatgames.toggleToggle automatic games on or off

Permissions

PermissionDescription
chatgames.reloadAllows reloading the plugin
chatgames.startAllows manually starting a game
chatgames.stopAllows stopping the current game
chatgames.listAllows listing all available games
chatgames.infoAllows viewing plugin information
chatgames.toggleAllows toggling automatic games

Troubleshooting

Games not starting:

  • Check minimum-players setting in config.yml
  • Verify enough players are online
  • Check console for errors

Rewards not working:

  • Verify placeholder format is {player}
  • Check console for command errors

Questions not loading:

  • Verify YAML syntax in game config files
  • Use /chatgames reload after making changes
  • Check console for parsing errors

About

Chat based games for Minecraft servers. Reworked by BusyBee!

Resources

Stars

1 star

Watchers

0 watching

Forks

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Highlight search terms from Google/DuckDuckGo/Bing referrer\n(function() {\n var ref = document.referrer;\n var terms = [];\n \n if (ref.includes('google.com') || ref.includes('duckduckgo.com') || ref.includes('bing.com')) {\n var url = new URL(ref);\n var q = url.searchParams.get('q') || url.searchParams.get('p');\n if (q) {\n terms = q.split(/\\s+/).filter(function(t) { return t.length > 2; });\n }\n }\n \n if (terms.length === 0) return;\n \n var style = document.createElement('style');\n style.textContent = '.userscript-highlight { background: #fbbf24; color: #1a1a2e; padding: 1px 3px; border-radius: 2px; }';\n document.head.appendChild(style);\n \n function highlight(node) {\n if (node.nodeType === 3) { // text node\n var text = node.textContent;\n var found = false;\n terms.forEach(function(term) {\n var regex = new RegExp('(' + term.replace(/[.*+?^${}()|[\\]\\\\]/g, '\\\\') + ')', 'gi');\n if (regex.test(text)) {\n found = true;\n var frag = document.createDocumentFragment();\n var parts = text.split(regex);\n parts.forEach(function(part, i) {\n if (i % 2 === 0) {\n frag.appendChild(document.createTextNode(part));\n } else {\n var span = document.createElement('span');\n span.className = 'userscript-highlight';\n span.textContent = part;\n frag.appendChild(span);\n }\n });\n node.parentNode.replaceChild(frag, node);\n }\n });\n } else if (node.nodeType === 1 && node.childNodes) { // element\n var skipTags = ['SCRIPT', 'STYLE', 'NOSCRIPT', 'TEXTAREA', 'INPUT', 'SELECT'];\n if (!skipTags.includes(node.tagName)) {\n Array.from(node.childNodes).forEach(highlight);\n }\n }\n }\n \n highlight(document.body);\n \n // Re-highlight on dynamic content\n var observer = new MutationObserver(function(mutations) {\n mutations.forEach(function(m) {\n m.addedNodes.forEach(function(node) {\n if (node.nodeType === 1 || node.nodeType === 3) highlight(node);\n });\n });\n });\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Highlight Search Terms"); } } catch(__e) { console.warn('[Userscript:Highlight Search Terms]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
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ChatGames

A Minecraft plugin that adds interactive chat-based minigames to engage your server's players with trivia, math challenges, word scrambles, and reaction games.

Why use ChatGames?

  • Instant, lightweight chat minigames that keep your chat active.
  • Multi-platform: same core works across Spigot, Paper, Folia, and Sponge via a platform abstraction layer.
  • Fully configurable games, schedules, messages and reward commands.
  • Small, well-documented, and easy to extend.

Features

  • Multiple Game Types:

    • Trivia - Answer trivia questions correctly
    • Math - Solve math problems
    • Unscramble - Unscramble words
    • Multiple Choice - Pick the correct answer from several options
    • Reaction - Respond quickly
  • Automatic Game Scheduling - Games start automatically at configurable intervals

  • Customizable Rewards - Configure commands to run when players win (economy rewards, items, etc.)

Quick Install

  1. Drop the plugin .jar into your server's plugins/ folder.
  2. Start the server once to generate default configurations.
  3. Edit config.yml, en-us.yml, and the individual game files.

Configuration

Main Configuration

config.yml
# ChatGames Configuration# https://github.com/RareHyperIon/ChatGames# Available: en-uslanguage: en-us# Interval between automatic games (in seconds)game-interval: 300# Minimum players online to start automatic gamesminimum-players: 1# Whether to automatically start games at intervalsautomatic-games: true# Cooldown after wrong answer in multiple choice (in ticks, 20 ticks = 1 second)answer-cooldown-ticks: 60# Enable debug loggingdebug: false
language/en-us.yml
# ChatGames Language File - English (US)# Message shown when a player tries to use a command they don't have access topermission: "<red>You don't have permission to use this command.</red>"# Message shown when ChatGames has been successfully reloadedreload: "<green>Successfully reloaded ChatGames!</green>"# Cooldown message when player tries to answer too quickly after wrong answercooldown: "<red>You cannot answer this question as you've already tried recently.</red>"

Game Configuration

games/math.yml
name: mathdisplay-name: "<gold>Math Wizard</gold>"timeout: 60# The time players have to win the game. (in seconds)reward-commands:
- "give {player} diamond {rand:1-3}"messages:
start: | <gold><bold>MATH WIZARD</bold></gold> <gray>Solve the equation below!</gray> {question}win: | <green><bold>✓</bold> <yellow>{player}</yellow> solved it!</green> <gray>Answer: <white>{answer}</white></gray>timeout: | <red><bold>✗</bold> Time's up!</red> <gray>Answer: <white>{answer}</white></gray>questions:
- ["<yellow>12 + 8 = ?</yellow>", "20"]
- ["<yellow>25 - 7 = ?</yellow>", "18"]
- ["<yellow>6 × 7 = ?</yellow>", "42"]
- ["<yellow>144 ÷ 12 = ?</yellow>", "12"]
- ["<yellow>15 + 23 = ?</yellow>", "38"]
- ["<yellow>50 - 18 = ?</yellow>", "32"]
- ["<yellow>9 × 8 = ?</yellow>", "72"]
- ["<yellow>100 ÷ 5 = ?</yellow>", "20"]
games/multiple-choice.yml
name: multiple choicedisplay-name: "<green>Multiple Choice</green>"timeout: 45# The time players have to win the game. (in seconds)cooldown: 60# Ticks to wait after wrong answer (60 ticks = 3 seconds)reward-commands:
- "give {player} emerald {rand:1-3}"messages:
start: | <green><bold>MULTIPLE CHOICE</bold></green> <gray>Type the correct letter!</gray> {question}win: | <green><bold>✓</bold> <yellow>{player}</yellow> chose correctly!</green> <gray>Answer: <white>{answer}</white></gray>timeout: | <red><bold>✗</bold> Nobody answered!</red> <gray>Correct: <white>{answer}</white></gray>questions:
q1:
question: "<yellow>What is the largest planet in our solar system?</yellow>"answers:
- "A. Earth"
- "B. Jupiter"
- "C. Saturn"
- "D. Mars"correct-answer: "B"q2:
question: "<yellow>Which programming language is Minecraft written in?</yellow>"answers:
- "A. Python"
- "B. C++"
- "C. Java"
- "D. JavaScript"correct-answer: "C"q3:
question: "<yellow>What is 2 + 2 × 2?</yellow>"answers:
- "A. 6"
- "B. 8"
- "C. 4"
- "D. 10"correct-answer: "A"q4:
question: "<yellow>Which mob drops blaze rods?</yellow>"answers:
- "A. Ghast"
- "B. Blaze"
- "C. Wither Skeleton"
- "D. Magma Cube"correct-answer: "B"
games/reaction.yml
name: reactiondisplay-name: "<red>Reaction Test</red>"timeout: 30# The time players have to win the game. (in seconds)reward-commands:
- "give {player} diamond {rand:1-3}"messages:
start: | <red><bold>REACTION TEST</bold></red> <gray>Be the first to respond!</gray> {question}win: | <green><bold>✓</bold> <yellow>{player}</yellow> was fastest!</green>timeout: | <red><bold>✗</bold> Nobody reacted in time!</red># Variants allow different reaction challenges# If answer is empty string "", any message wins (fastest typer)# If answer is specified, must type that exact word# If answer is "CLICK", then it will be clickable.# - Optional: Add hover="Your text" for custom hover message# - Example: <button hover='Click me!'>Press here</button># - Without hover attribute, no hover text will be shown# - You can include colors in the hover attribute.variants:
- name: "Type Fast"challenge: "<gold><bold>Type: <yellow>MINECRAFT</yellow></bold></gold>"answer: "MINECRAFT"
- name: "First Word"challenge: "<gold><bold>Type any word now!</bold></gold>"answer: ""
- name: "Click Fast"challenge: "<button hover='Click to win!' win><gold><bold>Click me to win!</bold></gold></button>"answer: "CLICK"
- name: "Click Fast"challenge: "<yellow>Click the star!</yellow>\n\n<button win>[<gold><bold>⭐</bold></gold>]</button> <button>[<red><bold>❤</bold></red>️]</button> <button>[<green><bold>🟢</bold></green>]</button>"answer: "CLICK"
- name: "Color"challenge: "<gold><bold>Type: <yellow>RED</yellow></bold></gold>"answer: "RED"
games/trivia.yml
name: triviadisplay-name: "<aqua>Trivia Time</aqua>"timeout: 45# The time players have to win the game. (in seconds)reward-commands:
- "give {player} emerald {rand:1-3}"messages:
start: | <aqua><bold>TRIVIA TIME</bold></aqua> <gray>Answer the question below!</gray> {question}win: | <green><bold>✓</bold> <yellow>{player}</yellow> got it right!</green> <gray>Answer: <white>{answer}</white></gray>timeout: | <red><bold>✗</bold> Nobody got it!</red> <gray>Answer: <white>{answer}</white></gray>questions:
- ["<yellow>What is the capital of France?</yellow>", "Paris"]
- ["<yellow>How many continents are there?</yellow>", "7"]
- ["<yellow>What year did the Titanic sink?</yellow>", "1912"]
- ["<yellow>What is the largest ocean?</yellow>", "Pacific"]
- ["<yellow>Who painted the Mona Lisa?</yellow>", "Leonardo da Vinci"]
- ["<yellow>What is the speed of light?</yellow>", "299792458"]
- ["<yellow>What is H2O commonly known as?</yellow>", "Water"]
games/unscramble.yml
name: unscrambledisplay-name: "<light_purple>Word Scramble</light_purple>"timeout: 60# The time players have to win the game. (in seconds)reward-commands:
- "give {player} gold_ingot {rand:1-5}"messages:
start: | <light_purple><bold>WORD SCRAMBLE</bold></light_purple> <gray>Unscramble the word!</gray> {question}win: | <green><bold>✓</bold> <yellow>{player}</yellow> unscrambled it!</green> <gray>Word: <white>{answer}</white></gray>timeout: | <red><bold>✗</bold> Time ran out!</red> <gray>Word: <white>{answer}</white></gray>words: ["SMARTPHONE", "COMPUTER", "GAMING","KEYBOARD", "MINECRAFT", "DIAMOND","ADVENTURE", "TREE", "GOLD", "LOG"]

Supported Platforms & Versions

PlatformSupported Versions
Spigot1.13.x – 1.21.x
Paper1.20.6 – 1.21.x
Folia1.20.6 – 1.21.x
Sponge1.21.x

Commands

CommandPermissionDescription
/chatgames reloadchatgames.reloadReload all configurations
/chatgames start <game>chatgames.startManually start a game
/chatgames stopchatgames.stopStop the current game
/chatgames listchatgames.listList all available games
/chatgames infochatgames.infoShow plugin information
/chatgames togglechatgames.toggleToggle automatic games on or off

Permissions

PermissionDescription
chatgames.reloadAllows reloading the plugin
chatgames.startAllows manually starting a game
chatgames.stopAllows stopping the current game
chatgames.listAllows listing all available games
chatgames.infoAllows viewing plugin information
chatgames.toggleAllows toggling automatic games

Troubleshooting

Games not starting:

  • Check minimum-players setting in config.yml
  • Verify enough players are online
  • Check console for errors

Rewards not working:

  • Verify placeholder format is {player}
  • Check console for command errors

Questions not loading:

  • Verify YAML syntax in game config files
  • Use /chatgames reload after making changes
  • Check console for parsing errors

About

Chat based games for Minecraft servers. Reworked by BusyBee!

Resources

Stars

1 star

Watchers

0 watching

Forks

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Strip utm_, fbclid, gclid, etc. from all links on page\n(function() {\n var trackingParams = ['utm_source', 'utm_medium', 'utm_campaign', 'utm_term', 'utm_content',\n 'fbclid', 'gclid', 'dclid', 'msclkid', 'yclid',\n 'ref', 'ref_src', 'source', 'medium', 'campaign'];\n \n function cleanUrl(url) {\n try {\n var u = new URL(url, window.location.origin);\n var changed = false;\n trackingParams.forEach(function(p) {\n if (u.searchParams.has(p)) {\n u.searchParams.delete(p);\n changed = true;\n }\n });\n return changed ? u.toString() : url;\n } catch (e) {\n return url;\n }\n }\n \n function cleanLinks() {\n document.querySelectorAll('a[href]').forEach(function(a) {\n var clean = cleanUrl(a.href);\n if (clean !== a.href) a.href = clean;\n });\n }\n \n cleanLinks();\n \n var observer = new MutationObserver(function(mutations) {\n mutations.forEach(function(m) {\n m.addedNodes.forEach(function(node) {\n if (node.nodeType === 1) {\n if (node.tagName === 'A') cleanLinks();\n node.querySelectorAll('a[href]').forEach(function(a) {\n var clean = cleanUrl(a.href);\n if (clean !== a.href) a.href = clean;\n });\n }\n });\n });\n });\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Remove Tracking Parameters from Links"); } } catch(__e) { console.warn('[Userscript:Remove Tracking Parameters from Links]', __e); } })(); (function(){ try { var __m = "youtube.com"; var __re = new RegExp('^' + "youtube\\.com" + '
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ChatGames

A Minecraft plugin that adds interactive chat-based minigames to engage your server's players with trivia, math challenges, word scrambles, and reaction games.

Why use ChatGames?

  • Instant, lightweight chat minigames that keep your chat active.
  • Multi-platform: same core works across Spigot, Paper, Folia, and Sponge via a platform abstraction layer.
  • Fully configurable games, schedules, messages and reward commands.
  • Small, well-documented, and easy to extend.

Features

  • Multiple Game Types:

    • Trivia - Answer trivia questions correctly
    • Math - Solve math problems
    • Unscramble - Unscramble words
    • Multiple Choice - Pick the correct answer from several options
    • Reaction - Respond quickly
  • Automatic Game Scheduling - Games start automatically at configurable intervals

  • Customizable Rewards - Configure commands to run when players win (economy rewards, items, etc.)

Quick Install

  1. Drop the plugin .jar into your server's plugins/ folder.
  2. Start the server once to generate default configurations.
  3. Edit config.yml, en-us.yml, and the individual game files.

Configuration

Main Configuration

config.yml
# ChatGames Configuration# https://github.com/RareHyperIon/ChatGames# Available: en-uslanguage: en-us# Interval between automatic games (in seconds)game-interval: 300# Minimum players online to start automatic gamesminimum-players: 1# Whether to automatically start games at intervalsautomatic-games: true# Cooldown after wrong answer in multiple choice (in ticks, 20 ticks = 1 second)answer-cooldown-ticks: 60# Enable debug loggingdebug: false
language/en-us.yml
# ChatGames Language File - English (US)# Message shown when a player tries to use a command they don't have access topermission: "<red>You don't have permission to use this command.</red>"# Message shown when ChatGames has been successfully reloadedreload: "<green>Successfully reloaded ChatGames!</green>"# Cooldown message when player tries to answer too quickly after wrong answercooldown: "<red>You cannot answer this question as you've already tried recently.</red>"

Game Configuration

games/math.yml
name: mathdisplay-name: "<gold>Math Wizard</gold>"timeout: 60# The time players have to win the game. (in seconds)reward-commands:
- "give {player} diamond {rand:1-3}"messages:
start: | <gold><bold>MATH WIZARD</bold></gold> <gray>Solve the equation below!</gray> {question}win: | <green><bold>✓</bold> <yellow>{player}</yellow> solved it!</green> <gray>Answer: <white>{answer}</white></gray>timeout: | <red><bold>✗</bold> Time's up!</red> <gray>Answer: <white>{answer}</white></gray>questions:
- ["<yellow>12 + 8 = ?</yellow>", "20"]
- ["<yellow>25 - 7 = ?</yellow>", "18"]
- ["<yellow>6 × 7 = ?</yellow>", "42"]
- ["<yellow>144 ÷ 12 = ?</yellow>", "12"]
- ["<yellow>15 + 23 = ?</yellow>", "38"]
- ["<yellow>50 - 18 = ?</yellow>", "32"]
- ["<yellow>9 × 8 = ?</yellow>", "72"]
- ["<yellow>100 ÷ 5 = ?</yellow>", "20"]
games/multiple-choice.yml
name: multiple choicedisplay-name: "<green>Multiple Choice</green>"timeout: 45# The time players have to win the game. (in seconds)cooldown: 60# Ticks to wait after wrong answer (60 ticks = 3 seconds)reward-commands:
- "give {player} emerald {rand:1-3}"messages:
start: | <green><bold>MULTIPLE CHOICE</bold></green> <gray>Type the correct letter!</gray> {question}win: | <green><bold>✓</bold> <yellow>{player}</yellow> chose correctly!</green> <gray>Answer: <white>{answer}</white></gray>timeout: | <red><bold>✗</bold> Nobody answered!</red> <gray>Correct: <white>{answer}</white></gray>questions:
q1:
question: "<yellow>What is the largest planet in our solar system?</yellow>"answers:
- "A. Earth"
- "B. Jupiter"
- "C. Saturn"
- "D. Mars"correct-answer: "B"q2:
question: "<yellow>Which programming language is Minecraft written in?</yellow>"answers:
- "A. Python"
- "B. C++"
- "C. Java"
- "D. JavaScript"correct-answer: "C"q3:
question: "<yellow>What is 2 + 2 × 2?</yellow>"answers:
- "A. 6"
- "B. 8"
- "C. 4"
- "D. 10"correct-answer: "A"q4:
question: "<yellow>Which mob drops blaze rods?</yellow>"answers:
- "A. Ghast"
- "B. Blaze"
- "C. Wither Skeleton"
- "D. Magma Cube"correct-answer: "B"
games/reaction.yml
name: reactiondisplay-name: "<red>Reaction Test</red>"timeout: 30# The time players have to win the game. (in seconds)reward-commands:
- "give {player} diamond {rand:1-3}"messages:
start: | <red><bold>REACTION TEST</bold></red> <gray>Be the first to respond!</gray> {question}win: | <green><bold>✓</bold> <yellow>{player}</yellow> was fastest!</green>timeout: | <red><bold>✗</bold> Nobody reacted in time!</red># Variants allow different reaction challenges# If answer is empty string "", any message wins (fastest typer)# If answer is specified, must type that exact word# If answer is "CLICK", then it will be clickable.# - Optional: Add hover="Your text" for custom hover message# - Example: <button hover='Click me!'>Press here</button># - Without hover attribute, no hover text will be shown# - You can include colors in the hover attribute.variants:
- name: "Type Fast"challenge: "<gold><bold>Type: <yellow>MINECRAFT</yellow></bold></gold>"answer: "MINECRAFT"
- name: "First Word"challenge: "<gold><bold>Type any word now!</bold></gold>"answer: ""
- name: "Click Fast"challenge: "<button hover='Click to win!' win><gold><bold>Click me to win!</bold></gold></button>"answer: "CLICK"
- name: "Click Fast"challenge: "<yellow>Click the star!</yellow>\n\n<button win>[<gold><bold>⭐</bold></gold>]</button> <button>[<red><bold>❤</bold></red>️]</button> <button>[<green><bold>🟢</bold></green>]</button>"answer: "CLICK"
- name: "Color"challenge: "<gold><bold>Type: <yellow>RED</yellow></bold></gold>"answer: "RED"
games/trivia.yml
name: triviadisplay-name: "<aqua>Trivia Time</aqua>"timeout: 45# The time players have to win the game. (in seconds)reward-commands:
- "give {player} emerald {rand:1-3}"messages:
start: | <aqua><bold>TRIVIA TIME</bold></aqua> <gray>Answer the question below!</gray> {question}win: | <green><bold>✓</bold> <yellow>{player}</yellow> got it right!</green> <gray>Answer: <white>{answer}</white></gray>timeout: | <red><bold>✗</bold> Nobody got it!</red> <gray>Answer: <white>{answer}</white></gray>questions:
- ["<yellow>What is the capital of France?</yellow>", "Paris"]
- ["<yellow>How many continents are there?</yellow>", "7"]
- ["<yellow>What year did the Titanic sink?</yellow>", "1912"]
- ["<yellow>What is the largest ocean?</yellow>", "Pacific"]
- ["<yellow>Who painted the Mona Lisa?</yellow>", "Leonardo da Vinci"]
- ["<yellow>What is the speed of light?</yellow>", "299792458"]
- ["<yellow>What is H2O commonly known as?</yellow>", "Water"]
games/unscramble.yml
name: unscrambledisplay-name: "<light_purple>Word Scramble</light_purple>"timeout: 60# The time players have to win the game. (in seconds)reward-commands:
- "give {player} gold_ingot {rand:1-5}"messages:
start: | <light_purple><bold>WORD SCRAMBLE</bold></light_purple> <gray>Unscramble the word!</gray> {question}win: | <green><bold>✓</bold> <yellow>{player}</yellow> unscrambled it!</green> <gray>Word: <white>{answer}</white></gray>timeout: | <red><bold>✗</bold> Time ran out!</red> <gray>Word: <white>{answer}</white></gray>words: ["SMARTPHONE", "COMPUTER", "GAMING","KEYBOARD", "MINECRAFT", "DIAMOND","ADVENTURE", "TREE", "GOLD", "LOG"]

Supported Platforms & Versions

PlatformSupported Versions
Spigot1.13.x – 1.21.x
Paper1.20.6 – 1.21.x
Folia1.20.6 – 1.21.x
Sponge1.21.x

Commands

CommandPermissionDescription
/chatgames reloadchatgames.reloadReload all configurations
/chatgames start <game>chatgames.startManually start a game
/chatgames stopchatgames.stopStop the current game
/chatgames listchatgames.listList all available games
/chatgames infochatgames.infoShow plugin information
/chatgames togglechatgames.toggleToggle automatic games on or off

Permissions

PermissionDescription
chatgames.reloadAllows reloading the plugin
chatgames.startAllows manually starting a game
chatgames.stopAllows stopping the current game
chatgames.listAllows listing all available games
chatgames.infoAllows viewing plugin information
chatgames.toggleAllows toggling automatic games

Troubleshooting

Games not starting:

  • Check minimum-players setting in config.yml
  • Verify enough players are online
  • Check console for errors

Rewards not working:

  • Verify placeholder format is {player}
  • Check console for command errors

Questions not loading:

  • Verify YAML syntax in game config files
  • Use /chatgames reload after making changes
  • Check console for parsing errors

About

Chat based games for Minecraft servers. Reworked by BusyBee!

Resources

Stars

1 star

Watchers

0 watching

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, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Auto-enable theater mode on YouTube\n(function() {\n function tryTheater() {\n var btn = document.querySelector('button[aria-label=\"Theater mode\"], ytd-player #player button[title=\"Theater mode\"]');\n if (btn && !btn.classList.contains('activated')) {\n btn.click();\n }\n }\n \n // Try immediately\n tryTheater();\n \n // Try after navigation (SPA)\n var lastUrl = location.href;\n setInterval(function() {\n if (location.href !== lastUrl) {\n lastUrl = location.href;\n setTimeout(tryTheater, 500);\n }\n }, 1000);\n \n // Also try on player load\n var observer = new MutationObserver(tryTheater);\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "YouTube Theater Mode Default"); } } catch(__e) { console.warn('[Userscript:YouTube Theater Mode Default]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
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ChatGames

A Minecraft plugin that adds interactive chat-based minigames to engage your server's players with trivia, math challenges, word scrambles, and reaction games.

Why use ChatGames?

  • Instant, lightweight chat minigames that keep your chat active.
  • Multi-platform: same core works across Spigot, Paper, Folia, and Sponge via a platform abstraction layer.
  • Fully configurable games, schedules, messages and reward commands.
  • Small, well-documented, and easy to extend.

Features

  • Multiple Game Types:

    • Trivia - Answer trivia questions correctly
    • Math - Solve math problems
    • Unscramble - Unscramble words
    • Multiple Choice - Pick the correct answer from several options
    • Reaction - Respond quickly
  • Automatic Game Scheduling - Games start automatically at configurable intervals

  • Customizable Rewards - Configure commands to run when players win (economy rewards, items, etc.)

Quick Install

  1. Drop the plugin .jar into your server's plugins/ folder.
  2. Start the server once to generate default configurations.
  3. Edit config.yml, en-us.yml, and the individual game files.

Configuration

Main Configuration

config.yml
# ChatGames Configuration# https://github.com/RareHyperIon/ChatGames# Available: en-uslanguage: en-us# Interval between automatic games (in seconds)game-interval: 300# Minimum players online to start automatic gamesminimum-players: 1# Whether to automatically start games at intervalsautomatic-games: true# Cooldown after wrong answer in multiple choice (in ticks, 20 ticks = 1 second)answer-cooldown-ticks: 60# Enable debug loggingdebug: false
language/en-us.yml
# ChatGames Language File - English (US)# Message shown when a player tries to use a command they don't have access topermission: "<red>You don't have permission to use this command.</red>"# Message shown when ChatGames has been successfully reloadedreload: "<green>Successfully reloaded ChatGames!</green>"# Cooldown message when player tries to answer too quickly after wrong answercooldown: "<red>You cannot answer this question as you've already tried recently.</red>"

Game Configuration

games/math.yml
name: mathdisplay-name: "<gold>Math Wizard</gold>"timeout: 60# The time players have to win the game. (in seconds)reward-commands:
- "give {player} diamond {rand:1-3}"messages:
start: | <gold><bold>MATH WIZARD</bold></gold> <gray>Solve the equation below!</gray> {question}win: | <green><bold>✓</bold> <yellow>{player}</yellow> solved it!</green> <gray>Answer: <white>{answer}</white></gray>timeout: | <red><bold>✗</bold> Time's up!</red> <gray>Answer: <white>{answer}</white></gray>questions:
- ["<yellow>12 + 8 = ?</yellow>", "20"]
- ["<yellow>25 - 7 = ?</yellow>", "18"]
- ["<yellow>6 × 7 = ?</yellow>", "42"]
- ["<yellow>144 ÷ 12 = ?</yellow>", "12"]
- ["<yellow>15 + 23 = ?</yellow>", "38"]
- ["<yellow>50 - 18 = ?</yellow>", "32"]
- ["<yellow>9 × 8 = ?</yellow>", "72"]
- ["<yellow>100 ÷ 5 = ?</yellow>", "20"]
games/multiple-choice.yml
name: multiple choicedisplay-name: "<green>Multiple Choice</green>"timeout: 45# The time players have to win the game. (in seconds)cooldown: 60# Ticks to wait after wrong answer (60 ticks = 3 seconds)reward-commands:
- "give {player} emerald {rand:1-3}"messages:
start: | <green><bold>MULTIPLE CHOICE</bold></green> <gray>Type the correct letter!</gray> {question}win: | <green><bold>✓</bold> <yellow>{player}</yellow> chose correctly!</green> <gray>Answer: <white>{answer}</white></gray>timeout: | <red><bold>✗</bold> Nobody answered!</red> <gray>Correct: <white>{answer}</white></gray>questions:
q1:
question: "<yellow>What is the largest planet in our solar system?</yellow>"answers:
- "A. Earth"
- "B. Jupiter"
- "C. Saturn"
- "D. Mars"correct-answer: "B"q2:
question: "<yellow>Which programming language is Minecraft written in?</yellow>"answers:
- "A. Python"
- "B. C++"
- "C. Java"
- "D. JavaScript"correct-answer: "C"q3:
question: "<yellow>What is 2 + 2 × 2?</yellow>"answers:
- "A. 6"
- "B. 8"
- "C. 4"
- "D. 10"correct-answer: "A"q4:
question: "<yellow>Which mob drops blaze rods?</yellow>"answers:
- "A. Ghast"
- "B. Blaze"
- "C. Wither Skeleton"
- "D. Magma Cube"correct-answer: "B"
games/reaction.yml
name: reactiondisplay-name: "<red>Reaction Test</red>"timeout: 30# The time players have to win the game. (in seconds)reward-commands:
- "give {player} diamond {rand:1-3}"messages:
start: | <red><bold>REACTION TEST</bold></red> <gray>Be the first to respond!</gray> {question}win: | <green><bold>✓</bold> <yellow>{player}</yellow> was fastest!</green>timeout: | <red><bold>✗</bold> Nobody reacted in time!</red># Variants allow different reaction challenges# If answer is empty string "", any message wins (fastest typer)# If answer is specified, must type that exact word# If answer is "CLICK", then it will be clickable.# - Optional: Add hover="Your text" for custom hover message# - Example: <button hover='Click me!'>Press here</button># - Without hover attribute, no hover text will be shown# - You can include colors in the hover attribute.variants:
- name: "Type Fast"challenge: "<gold><bold>Type: <yellow>MINECRAFT</yellow></bold></gold>"answer: "MINECRAFT"
- name: "First Word"challenge: "<gold><bold>Type any word now!</bold></gold>"answer: ""
- name: "Click Fast"challenge: "<button hover='Click to win!' win><gold><bold>Click me to win!</bold></gold></button>"answer: "CLICK"
- name: "Click Fast"challenge: "<yellow>Click the star!</yellow>\n\n<button win>[<gold><bold>⭐</bold></gold>]</button> <button>[<red><bold>❤</bold></red>️]</button> <button>[<green><bold>🟢</bold></green>]</button>"answer: "CLICK"
- name: "Color"challenge: "<gold><bold>Type: <yellow>RED</yellow></bold></gold>"answer: "RED"
games/trivia.yml
name: triviadisplay-name: "<aqua>Trivia Time</aqua>"timeout: 45# The time players have to win the game. (in seconds)reward-commands:
- "give {player} emerald {rand:1-3}"messages:
start: | <aqua><bold>TRIVIA TIME</bold></aqua> <gray>Answer the question below!</gray> {question}win: | <green><bold>✓</bold> <yellow>{player}</yellow> got it right!</green> <gray>Answer: <white>{answer}</white></gray>timeout: | <red><bold>✗</bold> Nobody got it!</red> <gray>Answer: <white>{answer}</white></gray>questions:
- ["<yellow>What is the capital of France?</yellow>", "Paris"]
- ["<yellow>How many continents are there?</yellow>", "7"]
- ["<yellow>What year did the Titanic sink?</yellow>", "1912"]
- ["<yellow>What is the largest ocean?</yellow>", "Pacific"]
- ["<yellow>Who painted the Mona Lisa?</yellow>", "Leonardo da Vinci"]
- ["<yellow>What is the speed of light?</yellow>", "299792458"]
- ["<yellow>What is H2O commonly known as?</yellow>", "Water"]
games/unscramble.yml
name: unscrambledisplay-name: "<light_purple>Word Scramble</light_purple>"timeout: 60# The time players have to win the game. (in seconds)reward-commands:
- "give {player} gold_ingot {rand:1-5}"messages:
start: | <light_purple><bold>WORD SCRAMBLE</bold></light_purple> <gray>Unscramble the word!</gray> {question}win: | <green><bold>✓</bold> <yellow>{player}</yellow> unscrambled it!</green> <gray>Word: <white>{answer}</white></gray>timeout: | <red><bold>✗</bold> Time ran out!</red> <gray>Word: <white>{answer}</white></gray>words: ["SMARTPHONE", "COMPUTER", "GAMING","KEYBOARD", "MINECRAFT", "DIAMOND","ADVENTURE", "TREE", "GOLD", "LOG"]

Supported Platforms & Versions

PlatformSupported Versions
Spigot1.13.x – 1.21.x
Paper1.20.6 – 1.21.x
Folia1.20.6 – 1.21.x
Sponge1.21.x

Commands

CommandPermissionDescription
/chatgames reloadchatgames.reloadReload all configurations
/chatgames start <game>chatgames.startManually start a game
/chatgames stopchatgames.stopStop the current game
/chatgames listchatgames.listList all available games
/chatgames infochatgames.infoShow plugin information
/chatgames togglechatgames.toggleToggle automatic games on or off

Permissions

PermissionDescription
chatgames.reloadAllows reloading the plugin
chatgames.startAllows manually starting a game
chatgames.stopAllows stopping the current game
chatgames.listAllows listing all available games
chatgames.infoAllows viewing plugin information
chatgames.toggleAllows toggling automatic games

Troubleshooting

Games not starting:

  • Check minimum-players setting in config.yml
  • Verify enough players are online
  • Check console for errors

Rewards not working:

  • Verify placeholder format is {player}
  • Check console for command errors

Questions not loading:

  • Verify YAML syntax in game config files
  • Use /chatgames reload after making changes
  • Check console for parsing errors

About

Chat based games for Minecraft servers. Reworked by BusyBee!

Resources

Stars

1 star

Watchers

0 watching

Forks

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Remove or un-stick sticky/fixed headers that block content\n(function() {\n function unstick() {\n document.querySelectorAll('header, nav, [role=\"banner\"], .header, .navbar, .sticky, .fixed-top, [style*=\"position: fixed\"], [style*=\"position:sticky\"]').forEach(function(el) {\n if (el.style.position === 'fixed' || el.style.position === 'sticky' || \n getComputedStyle(el).position === 'fixed' || getComputedStyle(el).position === 'sticky') {\n el.style.position = 'static';\n el.style.top = 'auto';\n el.style.zIndex = 'auto';\n }\n });\n }\n \n unstick();\n \n var observer = new MutationObserver(unstick);\n observer.observe(document.body, { childList: true, subtree: true, attributes: true, attributeFilter: ['style', 'class'] });\n})();", "Kill Sticky Headers"); } } catch(__e) { console.warn('[Userscript:Kill Sticky Headers]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
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ChatGames

A Minecraft plugin that adds interactive chat-based minigames to engage your server's players with trivia, math challenges, word scrambles, and reaction games.

Why use ChatGames?

  • Instant, lightweight chat minigames that keep your chat active.
  • Multi-platform: same core works across Spigot, Paper, Folia, and Sponge via a platform abstraction layer.
  • Fully configurable games, schedules, messages and reward commands.
  • Small, well-documented, and easy to extend.

Features

  • Multiple Game Types:

    • Trivia - Answer trivia questions correctly
    • Math - Solve math problems
    • Unscramble - Unscramble words
    • Multiple Choice - Pick the correct answer from several options
    • Reaction - Respond quickly
  • Automatic Game Scheduling - Games start automatically at configurable intervals

  • Customizable Rewards - Configure commands to run when players win (economy rewards, items, etc.)

Quick Install

  1. Drop the plugin .jar into your server's plugins/ folder.
  2. Start the server once to generate default configurations.
  3. Edit config.yml, en-us.yml, and the individual game files.

Configuration

Main Configuration

config.yml
# ChatGames Configuration# https://github.com/RareHyperIon/ChatGames# Available: en-uslanguage: en-us# Interval between automatic games (in seconds)game-interval: 300# Minimum players online to start automatic gamesminimum-players: 1# Whether to automatically start games at intervalsautomatic-games: true# Cooldown after wrong answer in multiple choice (in ticks, 20 ticks = 1 second)answer-cooldown-ticks: 60# Enable debug loggingdebug: false
language/en-us.yml
# ChatGames Language File - English (US)# Message shown when a player tries to use a command they don't have access topermission: "<red>You don't have permission to use this command.</red>"# Message shown when ChatGames has been successfully reloadedreload: "<green>Successfully reloaded ChatGames!</green>"# Cooldown message when player tries to answer too quickly after wrong answercooldown: "<red>You cannot answer this question as you've already tried recently.</red>"

Game Configuration

games/math.yml
name: mathdisplay-name: "<gold>Math Wizard</gold>"timeout: 60# The time players have to win the game. (in seconds)reward-commands:
- "give {player} diamond {rand:1-3}"messages:
start: | <gold><bold>MATH WIZARD</bold></gold> <gray>Solve the equation below!</gray> {question}win: | <green><bold>✓</bold> <yellow>{player}</yellow> solved it!</green> <gray>Answer: <white>{answer}</white></gray>timeout: | <red><bold>✗</bold> Time's up!</red> <gray>Answer: <white>{answer}</white></gray>questions:
- ["<yellow>12 + 8 = ?</yellow>", "20"]
- ["<yellow>25 - 7 = ?</yellow>", "18"]
- ["<yellow>6 × 7 = ?</yellow>", "42"]
- ["<yellow>144 ÷ 12 = ?</yellow>", "12"]
- ["<yellow>15 + 23 = ?</yellow>", "38"]
- ["<yellow>50 - 18 = ?</yellow>", "32"]
- ["<yellow>9 × 8 = ?</yellow>", "72"]
- ["<yellow>100 ÷ 5 = ?</yellow>", "20"]
games/multiple-choice.yml
name: multiple choicedisplay-name: "<green>Multiple Choice</green>"timeout: 45# The time players have to win the game. (in seconds)cooldown: 60# Ticks to wait after wrong answer (60 ticks = 3 seconds)reward-commands:
- "give {player} emerald {rand:1-3}"messages:
start: | <green><bold>MULTIPLE CHOICE</bold></green> <gray>Type the correct letter!</gray> {question}win: | <green><bold>✓</bold> <yellow>{player}</yellow> chose correctly!</green> <gray>Answer: <white>{answer}</white></gray>timeout: | <red><bold>✗</bold> Nobody answered!</red> <gray>Correct: <white>{answer}</white></gray>questions:
q1:
question: "<yellow>What is the largest planet in our solar system?</yellow>"answers:
- "A. Earth"
- "B. Jupiter"
- "C. Saturn"
- "D. Mars"correct-answer: "B"q2:
question: "<yellow>Which programming language is Minecraft written in?</yellow>"answers:
- "A. Python"
- "B. C++"
- "C. Java"
- "D. JavaScript"correct-answer: "C"q3:
question: "<yellow>What is 2 + 2 × 2?</yellow>"answers:
- "A. 6"
- "B. 8"
- "C. 4"
- "D. 10"correct-answer: "A"q4:
question: "<yellow>Which mob drops blaze rods?</yellow>"answers:
- "A. Ghast"
- "B. Blaze"
- "C. Wither Skeleton"
- "D. Magma Cube"correct-answer: "B"
games/reaction.yml
name: reactiondisplay-name: "<red>Reaction Test</red>"timeout: 30# The time players have to win the game. (in seconds)reward-commands:
- "give {player} diamond {rand:1-3}"messages:
start: | <red><bold>REACTION TEST</bold></red> <gray>Be the first to respond!</gray> {question}win: | <green><bold>✓</bold> <yellow>{player}</yellow> was fastest!</green>timeout: | <red><bold>✗</bold> Nobody reacted in time!</red># Variants allow different reaction challenges# If answer is empty string "", any message wins (fastest typer)# If answer is specified, must type that exact word# If answer is "CLICK", then it will be clickable.# - Optional: Add hover="Your text" for custom hover message# - Example: <button hover='Click me!'>Press here</button># - Without hover attribute, no hover text will be shown# - You can include colors in the hover attribute.variants:
- name: "Type Fast"challenge: "<gold><bold>Type: <yellow>MINECRAFT</yellow></bold></gold>"answer: "MINECRAFT"
- name: "First Word"challenge: "<gold><bold>Type any word now!</bold></gold>"answer: ""
- name: "Click Fast"challenge: "<button hover='Click to win!' win><gold><bold>Click me to win!</bold></gold></button>"answer: "CLICK"
- name: "Click Fast"challenge: "<yellow>Click the star!</yellow>\n\n<button win>[<gold><bold>⭐</bold></gold>]</button> <button>[<red><bold>❤</bold></red>️]</button> <button>[<green><bold>🟢</bold></green>]</button>"answer: "CLICK"
- name: "Color"challenge: "<gold><bold>Type: <yellow>RED</yellow></bold></gold>"answer: "RED"
games/trivia.yml
name: triviadisplay-name: "<aqua>Trivia Time</aqua>"timeout: 45# The time players have to win the game. (in seconds)reward-commands:
- "give {player} emerald {rand:1-3}"messages:
start: | <aqua><bold>TRIVIA TIME</bold></aqua> <gray>Answer the question below!</gray> {question}win: | <green><bold>✓</bold> <yellow>{player}</yellow> got it right!</green> <gray>Answer: <white>{answer}</white></gray>timeout: | <red><bold>✗</bold> Nobody got it!</red> <gray>Answer: <white>{answer}</white></gray>questions:
- ["<yellow>What is the capital of France?</yellow>", "Paris"]
- ["<yellow>How many continents are there?</yellow>", "7"]
- ["<yellow>What year did the Titanic sink?</yellow>", "1912"]
- ["<yellow>What is the largest ocean?</yellow>", "Pacific"]
- ["<yellow>Who painted the Mona Lisa?</yellow>", "Leonardo da Vinci"]
- ["<yellow>What is the speed of light?</yellow>", "299792458"]
- ["<yellow>What is H2O commonly known as?</yellow>", "Water"]
games/unscramble.yml
name: unscrambledisplay-name: "<light_purple>Word Scramble</light_purple>"timeout: 60# The time players have to win the game. (in seconds)reward-commands:
- "give {player} gold_ingot {rand:1-5}"messages:
start: | <light_purple><bold>WORD SCRAMBLE</bold></light_purple> <gray>Unscramble the word!</gray> {question}win: | <green><bold>✓</bold> <yellow>{player}</yellow> unscrambled it!</green> <gray>Word: <white>{answer}</white></gray>timeout: | <red><bold>✗</bold> Time ran out!</red> <gray>Word: <white>{answer}</white></gray>words: ["SMARTPHONE", "COMPUTER", "GAMING","KEYBOARD", "MINECRAFT", "DIAMOND","ADVENTURE", "TREE", "GOLD", "LOG"]

Supported Platforms & Versions

PlatformSupported Versions
Spigot1.13.x – 1.21.x
Paper1.20.6 – 1.21.x
Folia1.20.6 – 1.21.x
Sponge1.21.x

Commands

CommandPermissionDescription
/chatgames reloadchatgames.reloadReload all configurations
/chatgames start <game>chatgames.startManually start a game
/chatgames stopchatgames.stopStop the current game
/chatgames listchatgames.listList all available games
/chatgames infochatgames.infoShow plugin information
/chatgames togglechatgames.toggleToggle automatic games on or off

Permissions

PermissionDescription
chatgames.reloadAllows reloading the plugin
chatgames.startAllows manually starting a game
chatgames.stopAllows stopping the current game
chatgames.listAllows listing all available games
chatgames.infoAllows viewing plugin information
chatgames.toggleAllows toggling automatic games

Troubleshooting

Games not starting:

  • Check minimum-players setting in config.yml
  • Verify enough players are online
  • Check console for errors

Rewards not working:

  • Verify placeholder format is {player}
  • Check console for command errors

Questions not loading:

  • Verify YAML syntax in game config files
  • Use /chatgames reload after making changes
  • Check console for parsing errors

About

Chat based games for Minecraft servers. Reworked by BusyBee!

Resources

Stars

1 star

Watchers

0 watching

Forks

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Universal Dark Mode - works on any site\n(function() {\n var enabled = true;\n \n function applyDarkMode() {\n if (!enabled) return;\n \n // Create style element if it doesn't exist\n var style = document.getElementById('universal-dark-mode-style');\n if (!style) {\n style = document.createElement('style');\n style.id = 'universal-dark-mode-style';\n document.head.appendChild(style);\n }\n \n // Dark mode CSS - inverts colors but preserves images/video\n style.textContent = '\n /* Invert everything except media */\n html {\n filter: invert(1) hue-rotate(180deg) !important;\n background: #1a1a2e !important;\n }\n \n /* Restore images, videos, iframes, canvas */\n img, video, iframe, canvas, svg, picture, [style*=\"background-image\"] {\n filter: invert(1) hue-rotate(180deg) !important;\n }\n \n /* Preserve specific elements that should not be inverted */\n .no-dark-mode, .no-dark-mode *,\n [data-theme=\"light\"], [data-theme=\"light\"],\n .ace_editor, .ace_editor *,\n .CodeMirror, .CodeMirror *,\n .monaco-editor, .monaco-editor *,\n .markdown-body pre, .markdown-body pre *,\n .highlight, .highlight *,\n pre code, pre code * {\n filter: none !important;\n }\n \n /* Fix common UI elements */\n .modal, .popup, .dropdown-menu, .tooltip, .popover {\n filter: invert(1) hue-rotate(180deg) !important;\n background: #2d2d44 !important;\n border-color: #444 !important;\n }\n \n /* Scrollbars */\n ::-webkit-scrollbar { background: #1a1a2e !important; }\n ::-webkit-scrollbar-thumb { background: #444 !important; }\n ::-webkit-scrollbar-thumb:hover { background: #555 !important; }\n \n /* Selection */\n ::selection { background: #4ecdc4 !important; color: #1a1a2e !important; }\n ::-moz-selection { background: #4ecdc4 !important; color: #1a1a2e !important; }\n ';\n }\n \n function removeDarkMode() {\n var style = document.getElementById('universal-dark-mode-style');\n if (style) style.remove();\n }\n \n // Toggle with Alt+Shift+D\n document.addEventListener('keydown', function(e) {\n if (e.altKey && e.shiftKey && e.key === 'D') {\n e.preventDefault();\n enabled = !enabled;\n if (enabled) {\n applyDarkMode();\n console.log('[Universal Dark Mode] Enabled');\n } else {\n removeDarkMode();\n console.log('[Universal Dark Mode] Disabled');\n }\n }\n });\n \n // Apply on load\n applyDarkMode();\n \n // Re-apply on dynamic content\n var observer = new MutationObserver(function(mutations) {\n if (enabled && !document.getElementById('universal-dark-mode-style')) {\n applyDarkMode();\n }\n });\n observer.observe(document.head, { childList: true });\n \n console.log('[Universal Dark Mode] Loaded - Press Alt+Shift+D to toggle');\n})();", "Universal Dark Mode"); } } catch(__e) { console.warn('[Userscript:Universal Dark Mode]', __e); } })(); })();
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ChatGames

A Minecraft plugin that adds interactive chat-based minigames to engage your server's players with trivia, math challenges, word scrambles, and reaction games.

Why use ChatGames?

  • Instant, lightweight chat minigames that keep your chat active.
  • Multi-platform: same core works across Spigot, Paper, Folia, and Sponge via a platform abstraction layer.
  • Fully configurable games, schedules, messages and reward commands.
  • Small, well-documented, and easy to extend.

Features

  • Multiple Game Types:

    • Trivia - Answer trivia questions correctly
    • Math - Solve math problems
    • Unscramble - Unscramble words
    • Multiple Choice - Pick the correct answer from several options
    • Reaction - Respond quickly
  • Automatic Game Scheduling - Games start automatically at configurable intervals

  • Customizable Rewards - Configure commands to run when players win (economy rewards, items, etc.)

Quick Install

  1. Drop the plugin .jar into your server's plugins/ folder.
  2. Start the server once to generate default configurations.
  3. Edit config.yml, en-us.yml, and the individual game files.

Configuration

Main Configuration

config.yml
# ChatGames Configuration# https://github.com/RareHyperIon/ChatGames# Available: en-uslanguage: en-us# Interval between automatic games (in seconds)game-interval: 300# Minimum players online to start automatic gamesminimum-players: 1# Whether to automatically start games at intervalsautomatic-games: true# Cooldown after wrong answer in multiple choice (in ticks, 20 ticks = 1 second)answer-cooldown-ticks: 60# Enable debug loggingdebug: false
language/en-us.yml
# ChatGames Language File - English (US)# Message shown when a player tries to use a command they don't have access topermission: "<red>You don't have permission to use this command.</red>"# Message shown when ChatGames has been successfully reloadedreload: "<green>Successfully reloaded ChatGames!</green>"# Cooldown message when player tries to answer too quickly after wrong answercooldown: "<red>You cannot answer this question as you've already tried recently.</red>"

Game Configuration

games/math.yml
name: mathdisplay-name: "<gold>Math Wizard</gold>"timeout: 60# The time players have to win the game. (in seconds)reward-commands:
- "give {player} diamond {rand:1-3}"messages:
start: | <gold><bold>MATH WIZARD</bold></gold> <gray>Solve the equation below!</gray> {question}win: | <green><bold>✓</bold> <yellow>{player}</yellow> solved it!</green> <gray>Answer: <white>{answer}</white></gray>timeout: | <red><bold>✗</bold> Time's up!</red> <gray>Answer: <white>{answer}</white></gray>questions:
- ["<yellow>12 + 8 = ?</yellow>", "20"]
- ["<yellow>25 - 7 = ?</yellow>", "18"]
- ["<yellow>6 × 7 = ?</yellow>", "42"]
- ["<yellow>144 ÷ 12 = ?</yellow>", "12"]
- ["<yellow>15 + 23 = ?</yellow>", "38"]
- ["<yellow>50 - 18 = ?</yellow>", "32"]
- ["<yellow>9 × 8 = ?</yellow>", "72"]
- ["<yellow>100 ÷ 5 = ?</yellow>", "20"]
games/multiple-choice.yml
name: multiple choicedisplay-name: "<green>Multiple Choice</green>"timeout: 45# The time players have to win the game. (in seconds)cooldown: 60# Ticks to wait after wrong answer (60 ticks = 3 seconds)reward-commands:
- "give {player} emerald {rand:1-3}"messages:
start: | <green><bold>MULTIPLE CHOICE</bold></green> <gray>Type the correct letter!</gray> {question}win: | <green><bold>✓</bold> <yellow>{player}</yellow> chose correctly!</green> <gray>Answer: <white>{answer}</white></gray>timeout: | <red><bold>✗</bold> Nobody answered!</red> <gray>Correct: <white>{answer}</white></gray>questions:
q1:
question: "<yellow>What is the largest planet in our solar system?</yellow>"answers:
- "A. Earth"
- "B. Jupiter"
- "C. Saturn"
- "D. Mars"correct-answer: "B"q2:
question: "<yellow>Which programming language is Minecraft written in?</yellow>"answers:
- "A. Python"
- "B. C++"
- "C. Java"
- "D. JavaScript"correct-answer: "C"q3:
question: "<yellow>What is 2 + 2 × 2?</yellow>"answers:
- "A. 6"
- "B. 8"
- "C. 4"
- "D. 10"correct-answer: "A"q4:
question: "<yellow>Which mob drops blaze rods?</yellow>"answers:
- "A. Ghast"
- "B. Blaze"
- "C. Wither Skeleton"
- "D. Magma Cube"correct-answer: "B"
games/reaction.yml
name: reactiondisplay-name: "<red>Reaction Test</red>"timeout: 30# The time players have to win the game. (in seconds)reward-commands:
- "give {player} diamond {rand:1-3}"messages:
start: | <red><bold>REACTION TEST</bold></red> <gray>Be the first to respond!</gray> {question}win: | <green><bold>✓</bold> <yellow>{player}</yellow> was fastest!</green>timeout: | <red><bold>✗</bold> Nobody reacted in time!</red># Variants allow different reaction challenges# If answer is empty string "", any message wins (fastest typer)# If answer is specified, must type that exact word# If answer is "CLICK", then it will be clickable.# - Optional: Add hover="Your text" for custom hover message# - Example: <button hover='Click me!'>Press here</button># - Without hover attribute, no hover text will be shown# - You can include colors in the hover attribute.variants:
- name: "Type Fast"challenge: "<gold><bold>Type: <yellow>MINECRAFT</yellow></bold></gold>"answer: "MINECRAFT"
- name: "First Word"challenge: "<gold><bold>Type any word now!</bold></gold>"answer: ""
- name: "Click Fast"challenge: "<button hover='Click to win!' win><gold><bold>Click me to win!</bold></gold></button>"answer: "CLICK"
- name: "Click Fast"challenge: "<yellow>Click the star!</yellow>\n\n<button win>[<gold><bold>⭐</bold></gold>]</button> <button>[<red><bold>❤</bold></red>️]</button> <button>[<green><bold>🟢</bold></green>]</button>"answer: "CLICK"
- name: "Color"challenge: "<gold><bold>Type: <yellow>RED</yellow></bold></gold>"answer: "RED"
games/trivia.yml
name: triviadisplay-name: "<aqua>Trivia Time</aqua>"timeout: 45# The time players have to win the game. (in seconds)reward-commands:
- "give {player} emerald {rand:1-3}"messages:
start: | <aqua><bold>TRIVIA TIME</bold></aqua> <gray>Answer the question below!</gray> {question}win: | <green><bold>✓</bold> <yellow>{player}</yellow> got it right!</green> <gray>Answer: <white>{answer}</white></gray>timeout: | <red><bold>✗</bold> Nobody got it!</red> <gray>Answer: <white>{answer}</white></gray>questions:
- ["<yellow>What is the capital of France?</yellow>", "Paris"]
- ["<yellow>How many continents are there?</yellow>", "7"]
- ["<yellow>What year did the Titanic sink?</yellow>", "1912"]
- ["<yellow>What is the largest ocean?</yellow>", "Pacific"]
- ["<yellow>Who painted the Mona Lisa?</yellow>", "Leonardo da Vinci"]
- ["<yellow>What is the speed of light?</yellow>", "299792458"]
- ["<yellow>What is H2O commonly known as?</yellow>", "Water"]
games/unscramble.yml
name: unscrambledisplay-name: "<light_purple>Word Scramble</light_purple>"timeout: 60# The time players have to win the game. (in seconds)reward-commands:
- "give {player} gold_ingot {rand:1-5}"messages:
start: | <light_purple><bold>WORD SCRAMBLE</bold></light_purple> <gray>Unscramble the word!</gray> {question}win: | <green><bold>✓</bold> <yellow>{player}</yellow> unscrambled it!</green> <gray>Word: <white>{answer}</white></gray>timeout: | <red><bold>✗</bold> Time ran out!</red> <gray>Word: <white>{answer}</white></gray>words: ["SMARTPHONE", "COMPUTER", "GAMING","KEYBOARD", "MINECRAFT", "DIAMOND","ADVENTURE", "TREE", "GOLD", "LOG"]

Supported Platforms & Versions

PlatformSupported Versions
Spigot1.13.x – 1.21.x
Paper1.20.6 – 1.21.x
Folia1.20.6 – 1.21.x
Sponge1.21.x

Commands

CommandPermissionDescription
/chatgames reloadchatgames.reloadReload all configurations
/chatgames start <game>chatgames.startManually start a game
/chatgames stopchatgames.stopStop the current game
/chatgames listchatgames.listList all available games
/chatgames infochatgames.infoShow plugin information
/chatgames togglechatgames.toggleToggle automatic games on or off

Permissions

PermissionDescription
chatgames.reloadAllows reloading the plugin
chatgames.startAllows manually starting a game
chatgames.stopAllows stopping the current game
chatgames.listAllows listing all available games
chatgames.infoAllows viewing plugin information
chatgames.toggleAllows toggling automatic games

Troubleshooting

Games not starting:

  • Check minimum-players setting in config.yml
  • Verify enough players are online
  • Check console for errors

Rewards not working:

  • Verify placeholder format is {player}
  • Check console for command errors

Questions not loading:

  • Verify YAML syntax in game config files
  • Use /chatgames reload after making changes
  • Check console for parsing errors

About

Chat based games for Minecraft servers. Reworked by BusyBee!

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