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Custom Commands

SenkJu edited this page Oct 30, 2018 · 1 revision

Example

functionExampleCommand(){/* 'getName()' returns the the name of the command. In this example, '.exampleCommand' will run  the command. */this.getName=function(){return"exampleCommand";};/* 'getAliases()' can be used to define alias names for a command. '.testCommand' and '.demoCommand'  execute the same code as '.exampleCommand'. */this.getAliases=function(){return["testCommand","demoCommand"];};/* 'execute()' contains the actual code of the command. It is being executed once the sent the command.  args contains the arguments the user passed to the command. args[0] is the command name. */this.execute=function(args){chat.print("§aHey! Successfully executed command!");chat.print("Axolotl");mc.thePlayer.jump();};}

Command Events

this.execute=function(args){// Code in here will be executed as soon as the user executes the command};

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