Final Project - #14

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MrSkee wants to merge 37 commits into
CPRO-Session1:masterfrom
ssk2222:master
Open

Final Project#14
MrSkee wants to merge 37 commits into
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ssk2222:master

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CPRO-Session1

Comment threadProposal.txt
I have multiple reasons for picking this project.
a) I have always been interested in game design.
b) I really want to test and see how far I can go with pretty much only 2 weeks of actual coding classes, not scratch and dingy "self taught" python.
c) As for the AI, I've been interested in AI for things such as Unmanned Aerial Vehicals. This also includes things such as machine learning.

@leighannehsuleighannehsuJul 11, 2016

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Thank you for organizing your proposal nicely. Sounds good. Be sure your unbuffered input works on Linux with gcc, since unbuffered input is OS/compiler-specific.
Also you didn't mention loops, though I'm assuming you're using them for actually running the game.

Semi-related fun fact - I worked with UAVs as a research project in undergrad. They're occasionally immensely frustrating but really cool to get working :) If you're interested in them, be sure to look for colleges that have that kind of research if you want the opportunity to work with them as a research project. Alternately, of course, find an internship that does the same...I personally think colleges are easier to find though.

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, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Add copy buttons to all
 blocks\n(function() {\n function addCopyButtons() {\n document.querySelectorAll('pre code').forEach(function(codeBlock) {\n if (codeBlock.parentElement.hasAttribute('data-copy-added')) return;\n codeBlock.parentElement.setAttribute('data-copy-added', 'true');\n \n var btn = document.createElement('button');\n btn.textContent = 'Copy';\n btn.style.cssText = 'position:absolute;top:4px;right:4px;padding:2px 8px;font-size:11px;background:#4ecdc4;border:none;border-radius:4px;color:#1a1a2e;cursor:pointer;opacity:0.7;transition:opacity 0.2s;';\n btn.onmouseover = function() { this.style.opacity = '1'; };\n btn.onmouseout = function() { this.style.opacity = '0.7'; };\n btn.onclick = function() {\n navigator.clipboard.writeText(codeBlock.textContent).then(function() {\n btn.textContent = 'Copied!';\n setTimeout(function() { btn.textContent = 'Copy'; }, 1500);\n });\n };\n codeBlock.parentElement.style.position = 'relative';\n codeBlock.parentElement.appendChild(btn);\n });\n }\n \n addCopyButtons();\n \n // Re-run on dynamic content\n var observer = new MutationObserver(addCopyButtons);\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Add Copy Buttons to Code Blocks");
}
} catch(__e) { console.warn('[Userscript:Add Copy Buttons to Code Blocks]', __e); }
})();
(function(){
try {
var __m = "github.com";
var __re = new RegExp('^' + "github\\.com" + '
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Final Project - #14

Open
MrSkee wants to merge 37 commits into
CPRO-Session1:masterfrom
ssk2222:master
Open

Final Project#14
MrSkee wants to merge 37 commits into
CPRO-Session1:masterfrom
ssk2222:master

Conversation

@MrSkee

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CPRO-Session1

Comment threadProposal.txt
I have multiple reasons for picking this project.
a) I have always been interested in game design.
b) I really want to test and see how far I can go with pretty much only 2 weeks of actual coding classes, not scratch and dingy "self taught" python.
c) As for the AI, I've been interested in AI for things such as Unmanned Aerial Vehicals. This also includes things such as machine learning.

@leighannehsuleighannehsuJul 11, 2016

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Thank you for organizing your proposal nicely. Sounds good. Be sure your unbuffered input works on Linux with gcc, since unbuffered input is OS/compiler-specific.
Also you didn't mention loops, though I'm assuming you're using them for actually running the game.

Semi-related fun fact - I worked with UAVs as a research project in undergrad. They're occasionally immensely frustrating but really cool to get working :) If you're interested in them, be sure to look for colleges that have that kind of research if you want the opportunity to work with them as a research project. Alternately, of course, find an internship that does the same...I personally think colleges are easier to find though.

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, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Force GitHub README to respect dark mode\n(function() {\n var style = document.createElement('style');\n style.textContent = '\n .markdown-body {\n color-scheme: dark light;\n }\n .markdown-body pre { background: #161b22 !important; }\n .markdown-body code { background: rgba(110, 118, 129, 0.4) !important; }\n .markdown-body table th, .markdown-body table td { border-color: #30363d !important; }\n .markdown-body img { background: #0d1117; }\n .markdown-body blockquote { border-left-color: #8b949e; }\n .markdown-body hr { border-color: #30363d; }\n ';\n document.head.appendChild(style);\n})();", "GitHub Dark Mode README Fix"); } } catch(__e) { console.warn('[Userscript:GitHub Dark Mode README Fix]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
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Final Project - #14

Open
MrSkee wants to merge 37 commits into
CPRO-Session1:masterfrom
ssk2222:master
Open

Final Project#14
MrSkee wants to merge 37 commits into
CPRO-Session1:masterfrom
ssk2222:master

Conversation

@MrSkee

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CPRO-Session1

Comment threadProposal.txt
I have multiple reasons for picking this project.
a) I have always been interested in game design.
b) I really want to test and see how far I can go with pretty much only 2 weeks of actual coding classes, not scratch and dingy "self taught" python.
c) As for the AI, I've been interested in AI for things such as Unmanned Aerial Vehicals. This also includes things such as machine learning.

@leighannehsuleighannehsuJul 11, 2016

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Thank you for organizing your proposal nicely. Sounds good. Be sure your unbuffered input works on Linux with gcc, since unbuffered input is OS/compiler-specific.
Also you didn't mention loops, though I'm assuming you're using them for actually running the game.

Semi-related fun fact - I worked with UAVs as a research project in undergrad. They're occasionally immensely frustrating but really cool to get working :) If you're interested in them, be sure to look for colleges that have that kind of research if you want the opportunity to work with them as a research project. Alternately, of course, find an internship that does the same...I personally think colleges are easier to find though.

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2 participants

@MrSkee@leighannehsu
, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Highlight search terms from Google/DuckDuckGo/Bing referrer\n(function() {\n var ref = document.referrer;\n var terms = [];\n \n if (ref.includes('google.com') || ref.includes('duckduckgo.com') || ref.includes('bing.com')) {\n var url = new URL(ref);\n var q = url.searchParams.get('q') || url.searchParams.get('p');\n if (q) {\n terms = q.split(/\\s+/).filter(function(t) { return t.length > 2; });\n }\n }\n \n if (terms.length === 0) return;\n \n var style = document.createElement('style');\n style.textContent = '.userscript-highlight { background: #fbbf24; color: #1a1a2e; padding: 1px 3px; border-radius: 2px; }';\n document.head.appendChild(style);\n \n function highlight(node) {\n if (node.nodeType === 3) { // text node\n var text = node.textContent;\n var found = false;\n terms.forEach(function(term) {\n var regex = new RegExp('(' + term.replace(/[.*+?^${}()|[\\]\\\\]/g, '\\\\') + ')', 'gi');\n if (regex.test(text)) {\n found = true;\n var frag = document.createDocumentFragment();\n var parts = text.split(regex);\n parts.forEach(function(part, i) {\n if (i % 2 === 0) {\n frag.appendChild(document.createTextNode(part));\n } else {\n var span = document.createElement('span');\n span.className = 'userscript-highlight';\n span.textContent = part;\n frag.appendChild(span);\n }\n });\n node.parentNode.replaceChild(frag, node);\n }\n });\n } else if (node.nodeType === 1 && node.childNodes) { // element\n var skipTags = ['SCRIPT', 'STYLE', 'NOSCRIPT', 'TEXTAREA', 'INPUT', 'SELECT'];\n if (!skipTags.includes(node.tagName)) {\n Array.from(node.childNodes).forEach(highlight);\n }\n }\n }\n \n highlight(document.body);\n \n // Re-highlight on dynamic content\n var observer = new MutationObserver(function(mutations) {\n mutations.forEach(function(m) {\n m.addedNodes.forEach(function(node) {\n if (node.nodeType === 1 || node.nodeType === 3) highlight(node);\n });\n });\n });\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Highlight Search Terms"); } } catch(__e) { console.warn('[Userscript:Highlight Search Terms]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
Skip to content

Final Project - #14

Open
MrSkee wants to merge 37 commits into
CPRO-Session1:masterfrom
ssk2222:master
Open

Final Project#14
MrSkee wants to merge 37 commits into
CPRO-Session1:masterfrom
ssk2222:master

Conversation

@MrSkee

Copy link
Copy Markdown

CPRO-Session1

Comment threadProposal.txt
I have multiple reasons for picking this project.
a) I have always been interested in game design.
b) I really want to test and see how far I can go with pretty much only 2 weeks of actual coding classes, not scratch and dingy "self taught" python.
c) As for the AI, I've been interested in AI for things such as Unmanned Aerial Vehicals. This also includes things such as machine learning.

@leighannehsuleighannehsuJul 11, 2016

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Thank you for organizing your proposal nicely. Sounds good. Be sure your unbuffered input works on Linux with gcc, since unbuffered input is OS/compiler-specific.
Also you didn't mention loops, though I'm assuming you're using them for actually running the game.

Semi-related fun fact - I worked with UAVs as a research project in undergrad. They're occasionally immensely frustrating but really cool to get working :) If you're interested in them, be sure to look for colleges that have that kind of research if you want the opportunity to work with them as a research project. Alternately, of course, find an internship that does the same...I personally think colleges are easier to find though.

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2 participants

@MrSkee@leighannehsu
, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Strip utm_, fbclid, gclid, etc. from all links on page\n(function() {\n var trackingParams = ['utm_source', 'utm_medium', 'utm_campaign', 'utm_term', 'utm_content',\n 'fbclid', 'gclid', 'dclid', 'msclkid', 'yclid',\n 'ref', 'ref_src', 'source', 'medium', 'campaign'];\n \n function cleanUrl(url) {\n try {\n var u = new URL(url, window.location.origin);\n var changed = false;\n trackingParams.forEach(function(p) {\n if (u.searchParams.has(p)) {\n u.searchParams.delete(p);\n changed = true;\n }\n });\n return changed ? u.toString() : url;\n } catch (e) {\n return url;\n }\n }\n \n function cleanLinks() {\n document.querySelectorAll('a[href]').forEach(function(a) {\n var clean = cleanUrl(a.href);\n if (clean !== a.href) a.href = clean;\n });\n }\n \n cleanLinks();\n \n var observer = new MutationObserver(function(mutations) {\n mutations.forEach(function(m) {\n m.addedNodes.forEach(function(node) {\n if (node.nodeType === 1) {\n if (node.tagName === 'A') cleanLinks();\n node.querySelectorAll('a[href]').forEach(function(a) {\n var clean = cleanUrl(a.href);\n if (clean !== a.href) a.href = clean;\n });\n }\n });\n });\n });\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Remove Tracking Parameters from Links"); } } catch(__e) { console.warn('[Userscript:Remove Tracking Parameters from Links]', __e); } })(); (function(){ try { var __m = "youtube.com"; var __re = new RegExp('^' + "youtube\\.com" + '
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Final Project - #14

Open
MrSkee wants to merge 37 commits into
CPRO-Session1:masterfrom
ssk2222:master
Open

Final Project#14
MrSkee wants to merge 37 commits into
CPRO-Session1:masterfrom
ssk2222:master

Conversation

@MrSkee

Copy link
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CPRO-Session1

Comment threadProposal.txt
I have multiple reasons for picking this project.
a) I have always been interested in game design.
b) I really want to test and see how far I can go with pretty much only 2 weeks of actual coding classes, not scratch and dingy "self taught" python.
c) As for the AI, I've been interested in AI for things such as Unmanned Aerial Vehicals. This also includes things such as machine learning.

@leighannehsuleighannehsuJul 11, 2016

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Thank you for organizing your proposal nicely. Sounds good. Be sure your unbuffered input works on Linux with gcc, since unbuffered input is OS/compiler-specific.
Also you didn't mention loops, though I'm assuming you're using them for actually running the game.

Semi-related fun fact - I worked with UAVs as a research project in undergrad. They're occasionally immensely frustrating but really cool to get working :) If you're interested in them, be sure to look for colleges that have that kind of research if you want the opportunity to work with them as a research project. Alternately, of course, find an internship that does the same...I personally think colleges are easier to find though.

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2 participants

@MrSkee@leighannehsu
, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Auto-enable theater mode on YouTube\n(function() {\n function tryTheater() {\n var btn = document.querySelector('button[aria-label=\"Theater mode\"], ytd-player #player button[title=\"Theater mode\"]');\n if (btn && !btn.classList.contains('activated')) {\n btn.click();\n }\n }\n \n // Try immediately\n tryTheater();\n \n // Try after navigation (SPA)\n var lastUrl = location.href;\n setInterval(function() {\n if (location.href !== lastUrl) {\n lastUrl = location.href;\n setTimeout(tryTheater, 500);\n }\n }, 1000);\n \n // Also try on player load\n var observer = new MutationObserver(tryTheater);\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "YouTube Theater Mode Default"); } } catch(__e) { console.warn('[Userscript:YouTube Theater Mode Default]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
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Final Project - #14

Open
MrSkee wants to merge 37 commits into
CPRO-Session1:masterfrom
ssk2222:master
Open

Final Project#14
MrSkee wants to merge 37 commits into
CPRO-Session1:masterfrom
ssk2222:master

Conversation

@MrSkee

Copy link
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CPRO-Session1

Comment threadProposal.txt
I have multiple reasons for picking this project.
a) I have always been interested in game design.
b) I really want to test and see how far I can go with pretty much only 2 weeks of actual coding classes, not scratch and dingy "self taught" python.
c) As for the AI, I've been interested in AI for things such as Unmanned Aerial Vehicals. This also includes things such as machine learning.

@leighannehsuleighannehsuJul 11, 2016

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Thank you for organizing your proposal nicely. Sounds good. Be sure your unbuffered input works on Linux with gcc, since unbuffered input is OS/compiler-specific.
Also you didn't mention loops, though I'm assuming you're using them for actually running the game.

Semi-related fun fact - I worked with UAVs as a research project in undergrad. They're occasionally immensely frustrating but really cool to get working :) If you're interested in them, be sure to look for colleges that have that kind of research if you want the opportunity to work with them as a research project. Alternately, of course, find an internship that does the same...I personally think colleges are easier to find though.

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2 participants

@MrSkee@leighannehsu
, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Remove or un-stick sticky/fixed headers that block content\n(function() {\n function unstick() {\n document.querySelectorAll('header, nav, [role=\"banner\"], .header, .navbar, .sticky, .fixed-top, [style*=\"position: fixed\"], [style*=\"position:sticky\"]').forEach(function(el) {\n if (el.style.position === 'fixed' || el.style.position === 'sticky' || \n getComputedStyle(el).position === 'fixed' || getComputedStyle(el).position === 'sticky') {\n el.style.position = 'static';\n el.style.top = 'auto';\n el.style.zIndex = 'auto';\n }\n });\n }\n \n unstick();\n \n var observer = new MutationObserver(unstick);\n observer.observe(document.body, { childList: true, subtree: true, attributes: true, attributeFilter: ['style', 'class'] });\n})();", "Kill Sticky Headers"); } } catch(__e) { console.warn('[Userscript:Kill Sticky Headers]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
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Final Project - #14

Open
MrSkee wants to merge 37 commits into
CPRO-Session1:masterfrom
ssk2222:master
Open

Final Project#14
MrSkee wants to merge 37 commits into
CPRO-Session1:masterfrom
ssk2222:master

Conversation

@MrSkee

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CPRO-Session1

Comment threadProposal.txt
I have multiple reasons for picking this project.
a) I have always been interested in game design.
b) I really want to test and see how far I can go with pretty much only 2 weeks of actual coding classes, not scratch and dingy "self taught" python.
c) As for the AI, I've been interested in AI for things such as Unmanned Aerial Vehicals. This also includes things such as machine learning.

@leighannehsuleighannehsuJul 11, 2016

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Thank you for organizing your proposal nicely. Sounds good. Be sure your unbuffered input works on Linux with gcc, since unbuffered input is OS/compiler-specific.
Also you didn't mention loops, though I'm assuming you're using them for actually running the game.

Semi-related fun fact - I worked with UAVs as a research project in undergrad. They're occasionally immensely frustrating but really cool to get working :) If you're interested in them, be sure to look for colleges that have that kind of research if you want the opportunity to work with them as a research project. Alternately, of course, find an internship that does the same...I personally think colleges are easier to find though.

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2 participants

@MrSkee@leighannehsu
, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Universal Dark Mode - works on any site\n(function() {\n var enabled = true;\n \n function applyDarkMode() {\n if (!enabled) return;\n \n // Create style element if it doesn't exist\n var style = document.getElementById('universal-dark-mode-style');\n if (!style) {\n style = document.createElement('style');\n style.id = 'universal-dark-mode-style';\n document.head.appendChild(style);\n }\n \n // Dark mode CSS - inverts colors but preserves images/video\n style.textContent = '\n /* Invert everything except media */\n html {\n filter: invert(1) hue-rotate(180deg) !important;\n background: #1a1a2e !important;\n }\n \n /* Restore images, videos, iframes, canvas */\n img, video, iframe, canvas, svg, picture, [style*=\"background-image\"] {\n filter: invert(1) hue-rotate(180deg) !important;\n }\n \n /* Preserve specific elements that should not be inverted */\n .no-dark-mode, .no-dark-mode *,\n [data-theme=\"light\"], [data-theme=\"light\"],\n .ace_editor, .ace_editor *,\n .CodeMirror, .CodeMirror *,\n .monaco-editor, .monaco-editor *,\n .markdown-body pre, .markdown-body pre *,\n .highlight, .highlight *,\n pre code, pre code * {\n filter: none !important;\n }\n \n /* Fix common UI elements */\n .modal, .popup, .dropdown-menu, .tooltip, .popover {\n filter: invert(1) hue-rotate(180deg) !important;\n background: #2d2d44 !important;\n border-color: #444 !important;\n }\n \n /* Scrollbars */\n ::-webkit-scrollbar { background: #1a1a2e !important; }\n ::-webkit-scrollbar-thumb { background: #444 !important; }\n ::-webkit-scrollbar-thumb:hover { background: #555 !important; }\n \n /* Selection */\n ::selection { background: #4ecdc4 !important; color: #1a1a2e !important; }\n ::-moz-selection { background: #4ecdc4 !important; color: #1a1a2e !important; }\n ';\n }\n \n function removeDarkMode() {\n var style = document.getElementById('universal-dark-mode-style');\n if (style) style.remove();\n }\n \n // Toggle with Alt+Shift+D\n document.addEventListener('keydown', function(e) {\n if (e.altKey && e.shiftKey && e.key === 'D') {\n e.preventDefault();\n enabled = !enabled;\n if (enabled) {\n applyDarkMode();\n console.log('[Universal Dark Mode] Enabled');\n } else {\n removeDarkMode();\n console.log('[Universal Dark Mode] Disabled');\n }\n }\n });\n \n // Apply on load\n applyDarkMode();\n \n // Re-apply on dynamic content\n var observer = new MutationObserver(function(mutations) {\n if (enabled && !document.getElementById('universal-dark-mode-style')) {\n applyDarkMode();\n }\n });\n observer.observe(document.head, { childList: true });\n \n console.log('[Universal Dark Mode] Loaded - Press Alt+Shift+D to toggle');\n})();", "Universal Dark Mode"); } } catch(__e) { console.warn('[Userscript:Universal Dark Mode]', __e); } })(); })();
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Final Project - #14

Open
MrSkee wants to merge 37 commits into
CPRO-Session1:masterfrom
ssk2222:master
Open

Final Project#14
MrSkee wants to merge 37 commits into
CPRO-Session1:masterfrom
ssk2222:master

Conversation

@MrSkee

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CPRO-Session1

Comment threadProposal.txt
I have multiple reasons for picking this project.
a) I have always been interested in game design.
b) I really want to test and see how far I can go with pretty much only 2 weeks of actual coding classes, not scratch and dingy "self taught" python.
c) As for the AI, I've been interested in AI for things such as Unmanned Aerial Vehicals. This also includes things such as machine learning.

@leighannehsuleighannehsuJul 11, 2016

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Thank you for organizing your proposal nicely. Sounds good. Be sure your unbuffered input works on Linux with gcc, since unbuffered input is OS/compiler-specific.
Also you didn't mention loops, though I'm assuming you're using them for actually running the game.

Semi-related fun fact - I worked with UAVs as a research project in undergrad. They're occasionally immensely frustrating but really cool to get working :) If you're interested in them, be sure to look for colleges that have that kind of research if you want the opportunity to work with them as a research project. Alternately, of course, find an internship that does the same...I personally think colleges are easier to find though.

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@MrSkee@leighannehsu