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CaioPinho9/README.md

Hello there, I'm Caio by the way.

Welcome to my GitHub, which may or not have some nice stuff.

My Journey

Projects

Next Project

I was bored and wanted to do something new, so why not recreate something that already exists but my way worse. My own physics engine.

Project Goals

  • Pretending to understand 2d object physics. maybe 3d but I dont know
  • Utilizing OpenGL for rendering.
  • Creating a physics engine that works.
  • Expanding it into a game engine.

My contact

Thanks for reading this, I like you.

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  1. game-enginegame-enginePublic

    A simple, actually no, its not simple, a game engine

    Java 1

  2. dice-calculator-reactdice-calculator-reactPublic

    A probability calculator of three differents rpg systems. Using React and TypeScript.

    TypeScript 1

  3. flappy-bird-neuralflappy-bird-neuralPublic

    Neural Networks are really interesting and I always wanted to create my own. So I chose a simple game to test. Flappy Bird is a famous mobile game and it's a perfect test subject.

    ShaderLab 3

  4. snake-gamesnake-gamePublic

    The famous snake game, however it can be played without human control

    TypeScript 1

  5. gravitygravityPublic

    A simple gravity simulation

    JavaScript 1

  6. dodgeball-neuraldodgeball-neuralPublic

    ShaderLab 1