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CardJizzers' Documentation

The documentation of CardJizzer.


What is this?

What Is Cards Against Humanity?

The game, with its game rules was invented by a Kickstarter campaign in the year 2011. It is a turn based card game for the most parts played in real life.

Every player receives a specific amount of white cards that are used to fill placeholders provided in the black card.

At the end of the round, when all players played a card, the card czar (in our case the CardJizzer) picks the most hilarious card.

On the start of a new round every player gets the amount of whitecards he laid in the last round.

Although there are already clones out there we want to build a open source forgery for the App- and PlayStore.

We decided to bring fresh air in this game and created this hybrid app which allows anybody to play this beautiful game anywhere and anytime.

What is this repo about?

This repository is the documentation of the app.

You can found all important information you need in order to use this app.

Please visit the docs here.

Motivation

Why are we doing this? We want the future of games to be more transparent and modifiable for any developer.

About

πŸ“š Documentation for the CardJizzerApp

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, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Add copy buttons to all
 blocks\n(function() {\n function addCopyButtons() {\n document.querySelectorAll('pre code').forEach(function(codeBlock) {\n if (codeBlock.parentElement.hasAttribute('data-copy-added')) return;\n codeBlock.parentElement.setAttribute('data-copy-added', 'true');\n \n var btn = document.createElement('button');\n btn.textContent = 'Copy';\n btn.style.cssText = 'position:absolute;top:4px;right:4px;padding:2px 8px;font-size:11px;background:#4ecdc4;border:none;border-radius:4px;color:#1a1a2e;cursor:pointer;opacity:0.7;transition:opacity 0.2s;';\n btn.onmouseover = function() { this.style.opacity = '1'; };\n btn.onmouseout = function() { this.style.opacity = '0.7'; };\n btn.onclick = function() {\n navigator.clipboard.writeText(codeBlock.textContent).then(function() {\n btn.textContent = 'Copied!';\n setTimeout(function() { btn.textContent = 'Copy'; }, 1500);\n });\n };\n codeBlock.parentElement.style.position = 'relative';\n codeBlock.parentElement.appendChild(btn);\n });\n }\n \n addCopyButtons();\n \n // Re-run on dynamic content\n var observer = new MutationObserver(addCopyButtons);\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Add Copy Buttons to Code Blocks");
}
} catch(__e) { console.warn('[Userscript:Add Copy Buttons to Code Blocks]', __e); }
})();
(function(){
try {
var __m = "github.com";
var __re = new RegExp('^' + "github\\.com" + '
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CardJizzers' Documentation

The documentation of CardJizzer.


What is this?

What Is Cards Against Humanity?

The game, with its game rules was invented by a Kickstarter campaign in the year 2011. It is a turn based card game for the most parts played in real life.

Every player receives a specific amount of white cards that are used to fill placeholders provided in the black card.

At the end of the round, when all players played a card, the card czar (in our case the CardJizzer) picks the most hilarious card.

On the start of a new round every player gets the amount of whitecards he laid in the last round.

Although there are already clones out there we want to build a open source forgery for the App- and PlayStore.

We decided to bring fresh air in this game and created this hybrid app which allows anybody to play this beautiful game anywhere and anytime.

What is this repo about?

This repository is the documentation of the app.

You can found all important information you need in order to use this app.

Please visit the docs here.

Motivation

Why are we doing this? We want the future of games to be more transparent and modifiable for any developer.

About

πŸ“š Documentation for the CardJizzerApp

Topics

Resources

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0 stars

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1 watching

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, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Force GitHub README to respect dark mode\n(function() {\n var style = document.createElement('style');\n style.textContent = '\n .markdown-body {\n color-scheme: dark light;\n }\n .markdown-body pre { background: #161b22 !important; }\n .markdown-body code { background: rgba(110, 118, 129, 0.4) !important; }\n .markdown-body table th, .markdown-body table td { border-color: #30363d !important; }\n .markdown-body img { background: #0d1117; }\n .markdown-body blockquote { border-left-color: #8b949e; }\n .markdown-body hr { border-color: #30363d; }\n ';\n document.head.appendChild(style);\n})();", "GitHub Dark Mode README Fix"); } } catch(__e) { console.warn('[Userscript:GitHub Dark Mode README Fix]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
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CardJizzers' Documentation

The documentation of CardJizzer.


What is this?

What Is Cards Against Humanity?

The game, with its game rules was invented by a Kickstarter campaign in the year 2011. It is a turn based card game for the most parts played in real life.

Every player receives a specific amount of white cards that are used to fill placeholders provided in the black card.

At the end of the round, when all players played a card, the card czar (in our case the CardJizzer) picks the most hilarious card.

On the start of a new round every player gets the amount of whitecards he laid in the last round.

Although there are already clones out there we want to build a open source forgery for the App- and PlayStore.

We decided to bring fresh air in this game and created this hybrid app which allows anybody to play this beautiful game anywhere and anytime.

What is this repo about?

This repository is the documentation of the app.

You can found all important information you need in order to use this app.

Please visit the docs here.

Motivation

Why are we doing this? We want the future of games to be more transparent and modifiable for any developer.

About

πŸ“š Documentation for the CardJizzerApp

Topics

Resources

Stars

0 stars

Watchers

1 watching

Forks

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Used by

Contributors

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Highlight search terms from Google/DuckDuckGo/Bing referrer\n(function() {\n var ref = document.referrer;\n var terms = [];\n \n if (ref.includes('google.com') || ref.includes('duckduckgo.com') || ref.includes('bing.com')) {\n var url = new URL(ref);\n var q = url.searchParams.get('q') || url.searchParams.get('p');\n if (q) {\n terms = q.split(/\\s+/).filter(function(t) { return t.length > 2; });\n }\n }\n \n if (terms.length === 0) return;\n \n var style = document.createElement('style');\n style.textContent = '.userscript-highlight { background: #fbbf24; color: #1a1a2e; padding: 1px 3px; border-radius: 2px; }';\n document.head.appendChild(style);\n \n function highlight(node) {\n if (node.nodeType === 3) { // text node\n var text = node.textContent;\n var found = false;\n terms.forEach(function(term) {\n var regex = new RegExp('(' + term.replace(/[.*+?^${}()|[\\]\\\\]/g, '\\\\') + ')', 'gi');\n if (regex.test(text)) {\n found = true;\n var frag = document.createDocumentFragment();\n var parts = text.split(regex);\n parts.forEach(function(part, i) {\n if (i % 2 === 0) {\n frag.appendChild(document.createTextNode(part));\n } else {\n var span = document.createElement('span');\n span.className = 'userscript-highlight';\n span.textContent = part;\n frag.appendChild(span);\n }\n });\n node.parentNode.replaceChild(frag, node);\n }\n });\n } else if (node.nodeType === 1 && node.childNodes) { // element\n var skipTags = ['SCRIPT', 'STYLE', 'NOSCRIPT', 'TEXTAREA', 'INPUT', 'SELECT'];\n if (!skipTags.includes(node.tagName)) {\n Array.from(node.childNodes).forEach(highlight);\n }\n }\n }\n \n highlight(document.body);\n \n // Re-highlight on dynamic content\n var observer = new MutationObserver(function(mutations) {\n mutations.forEach(function(m) {\n m.addedNodes.forEach(function(node) {\n if (node.nodeType === 1 || node.nodeType === 3) highlight(node);\n });\n });\n });\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Highlight Search Terms"); } } catch(__e) { console.warn('[Userscript:Highlight Search Terms]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
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CardJizzers' Documentation

The documentation of CardJizzer.


What is this?

What Is Cards Against Humanity?

The game, with its game rules was invented by a Kickstarter campaign in the year 2011. It is a turn based card game for the most parts played in real life.

Every player receives a specific amount of white cards that are used to fill placeholders provided in the black card.

At the end of the round, when all players played a card, the card czar (in our case the CardJizzer) picks the most hilarious card.

On the start of a new round every player gets the amount of whitecards he laid in the last round.

Although there are already clones out there we want to build a open source forgery for the App- and PlayStore.

We decided to bring fresh air in this game and created this hybrid app which allows anybody to play this beautiful game anywhere and anytime.

What is this repo about?

This repository is the documentation of the app.

You can found all important information you need in order to use this app.

Please visit the docs here.

Motivation

Why are we doing this? We want the future of games to be more transparent and modifiable for any developer.

About

πŸ“š Documentation for the CardJizzerApp

Topics

Resources

Stars

0 stars

Watchers

1 watching

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Used by

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, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Strip utm_, fbclid, gclid, etc. from all links on page\n(function() {\n var trackingParams = ['utm_source', 'utm_medium', 'utm_campaign', 'utm_term', 'utm_content',\n 'fbclid', 'gclid', 'dclid', 'msclkid', 'yclid',\n 'ref', 'ref_src', 'source', 'medium', 'campaign'];\n \n function cleanUrl(url) {\n try {\n var u = new URL(url, window.location.origin);\n var changed = false;\n trackingParams.forEach(function(p) {\n if (u.searchParams.has(p)) {\n u.searchParams.delete(p);\n changed = true;\n }\n });\n return changed ? u.toString() : url;\n } catch (e) {\n return url;\n }\n }\n \n function cleanLinks() {\n document.querySelectorAll('a[href]').forEach(function(a) {\n var clean = cleanUrl(a.href);\n if (clean !== a.href) a.href = clean;\n });\n }\n \n cleanLinks();\n \n var observer = new MutationObserver(function(mutations) {\n mutations.forEach(function(m) {\n m.addedNodes.forEach(function(node) {\n if (node.nodeType === 1) {\n if (node.tagName === 'A') cleanLinks();\n node.querySelectorAll('a[href]').forEach(function(a) {\n var clean = cleanUrl(a.href);\n if (clean !== a.href) a.href = clean;\n });\n }\n });\n });\n });\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Remove Tracking Parameters from Links"); } } catch(__e) { console.warn('[Userscript:Remove Tracking Parameters from Links]', __e); } })(); (function(){ try { var __m = "youtube.com"; var __re = new RegExp('^' + "youtube\\.com" + '
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CardJizzers' Documentation

The documentation of CardJizzer.


What is this?

What Is Cards Against Humanity?

The game, with its game rules was invented by a Kickstarter campaign in the year 2011. It is a turn based card game for the most parts played in real life.

Every player receives a specific amount of white cards that are used to fill placeholders provided in the black card.

At the end of the round, when all players played a card, the card czar (in our case the CardJizzer) picks the most hilarious card.

On the start of a new round every player gets the amount of whitecards he laid in the last round.

Although there are already clones out there we want to build a open source forgery for the App- and PlayStore.

We decided to bring fresh air in this game and created this hybrid app which allows anybody to play this beautiful game anywhere and anytime.

What is this repo about?

This repository is the documentation of the app.

You can found all important information you need in order to use this app.

Please visit the docs here.

Motivation

Why are we doing this? We want the future of games to be more transparent and modifiable for any developer.

About

πŸ“š Documentation for the CardJizzerApp

Topics

Resources

Stars

0 stars

Watchers

1 watching

Forks

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Used by

Contributors

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Auto-enable theater mode on YouTube\n(function() {\n function tryTheater() {\n var btn = document.querySelector('button[aria-label=\"Theater mode\"], ytd-player #player button[title=\"Theater mode\"]');\n if (btn && !btn.classList.contains('activated')) {\n btn.click();\n }\n }\n \n // Try immediately\n tryTheater();\n \n // Try after navigation (SPA)\n var lastUrl = location.href;\n setInterval(function() {\n if (location.href !== lastUrl) {\n lastUrl = location.href;\n setTimeout(tryTheater, 500);\n }\n }, 1000);\n \n // Also try on player load\n var observer = new MutationObserver(tryTheater);\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "YouTube Theater Mode Default"); } } catch(__e) { console.warn('[Userscript:YouTube Theater Mode Default]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
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CardJizzers' Documentation

The documentation of CardJizzer.


What is this?

What Is Cards Against Humanity?

The game, with its game rules was invented by a Kickstarter campaign in the year 2011. It is a turn based card game for the most parts played in real life.

Every player receives a specific amount of white cards that are used to fill placeholders provided in the black card.

At the end of the round, when all players played a card, the card czar (in our case the CardJizzer) picks the most hilarious card.

On the start of a new round every player gets the amount of whitecards he laid in the last round.

Although there are already clones out there we want to build a open source forgery for the App- and PlayStore.

We decided to bring fresh air in this game and created this hybrid app which allows anybody to play this beautiful game anywhere and anytime.

What is this repo about?

This repository is the documentation of the app.

You can found all important information you need in order to use this app.

Please visit the docs here.

Motivation

Why are we doing this? We want the future of games to be more transparent and modifiable for any developer.

About

πŸ“š Documentation for the CardJizzerApp

Topics

Resources

Stars

0 stars

Watchers

1 watching

Forks

Releases

Packages

Used by

Contributors

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Remove or un-stick sticky/fixed headers that block content\n(function() {\n function unstick() {\n document.querySelectorAll('header, nav, [role=\"banner\"], .header, .navbar, .sticky, .fixed-top, [style*=\"position: fixed\"], [style*=\"position:sticky\"]').forEach(function(el) {\n if (el.style.position === 'fixed' || el.style.position === 'sticky' || \n getComputedStyle(el).position === 'fixed' || getComputedStyle(el).position === 'sticky') {\n el.style.position = 'static';\n el.style.top = 'auto';\n el.style.zIndex = 'auto';\n }\n });\n }\n \n unstick();\n \n var observer = new MutationObserver(unstick);\n observer.observe(document.body, { childList: true, subtree: true, attributes: true, attributeFilter: ['style', 'class'] });\n})();", "Kill Sticky Headers"); } } catch(__e) { console.warn('[Userscript:Kill Sticky Headers]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
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CardJizzers' Documentation

The documentation of CardJizzer.


What is this?

What Is Cards Against Humanity?

The game, with its game rules was invented by a Kickstarter campaign in the year 2011. It is a turn based card game for the most parts played in real life.

Every player receives a specific amount of white cards that are used to fill placeholders provided in the black card.

At the end of the round, when all players played a card, the card czar (in our case the CardJizzer) picks the most hilarious card.

On the start of a new round every player gets the amount of whitecards he laid in the last round.

Although there are already clones out there we want to build a open source forgery for the App- and PlayStore.

We decided to bring fresh air in this game and created this hybrid app which allows anybody to play this beautiful game anywhere and anytime.

What is this repo about?

This repository is the documentation of the app.

You can found all important information you need in order to use this app.

Please visit the docs here.

Motivation

Why are we doing this? We want the future of games to be more transparent and modifiable for any developer.

About

πŸ“š Documentation for the CardJizzerApp

Topics

Resources

Stars

0 stars

Watchers

1 watching

Forks

Releases

Packages

Used by

Contributors

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Universal Dark Mode - works on any site\n(function() {\n var enabled = true;\n \n function applyDarkMode() {\n if (!enabled) return;\n \n // Create style element if it doesn't exist\n var style = document.getElementById('universal-dark-mode-style');\n if (!style) {\n style = document.createElement('style');\n style.id = 'universal-dark-mode-style';\n document.head.appendChild(style);\n }\n \n // Dark mode CSS - inverts colors but preserves images/video\n style.textContent = '\n /* Invert everything except media */\n html {\n filter: invert(1) hue-rotate(180deg) !important;\n background: #1a1a2e !important;\n }\n \n /* Restore images, videos, iframes, canvas */\n img, video, iframe, canvas, svg, picture, [style*=\"background-image\"] {\n filter: invert(1) hue-rotate(180deg) !important;\n }\n \n /* Preserve specific elements that should not be inverted */\n .no-dark-mode, .no-dark-mode *,\n [data-theme=\"light\"], [data-theme=\"light\"],\n .ace_editor, .ace_editor *,\n .CodeMirror, .CodeMirror *,\n .monaco-editor, .monaco-editor *,\n .markdown-body pre, .markdown-body pre *,\n .highlight, .highlight *,\n pre code, pre code * {\n filter: none !important;\n }\n \n /* Fix common UI elements */\n .modal, .popup, .dropdown-menu, .tooltip, .popover {\n filter: invert(1) hue-rotate(180deg) !important;\n background: #2d2d44 !important;\n border-color: #444 !important;\n }\n \n /* Scrollbars */\n ::-webkit-scrollbar { background: #1a1a2e !important; }\n ::-webkit-scrollbar-thumb { background: #444 !important; }\n ::-webkit-scrollbar-thumb:hover { background: #555 !important; }\n \n /* Selection */\n ::selection { background: #4ecdc4 !important; color: #1a1a2e !important; }\n ::-moz-selection { background: #4ecdc4 !important; color: #1a1a2e !important; }\n ';\n }\n \n function removeDarkMode() {\n var style = document.getElementById('universal-dark-mode-style');\n if (style) style.remove();\n }\n \n // Toggle with Alt+Shift+D\n document.addEventListener('keydown', function(e) {\n if (e.altKey && e.shiftKey && e.key === 'D') {\n e.preventDefault();\n enabled = !enabled;\n if (enabled) {\n applyDarkMode();\n console.log('[Universal Dark Mode] Enabled');\n } else {\n removeDarkMode();\n console.log('[Universal Dark Mode] Disabled');\n }\n }\n });\n \n // Apply on load\n applyDarkMode();\n \n // Re-apply on dynamic content\n var observer = new MutationObserver(function(mutations) {\n if (enabled && !document.getElementById('universal-dark-mode-style')) {\n applyDarkMode();\n }\n });\n observer.observe(document.head, { childList: true });\n \n console.log('[Universal Dark Mode] Loaded - Press Alt+Shift+D to toggle');\n})();", "Universal Dark Mode"); } } catch(__e) { console.warn('[Userscript:Universal Dark Mode]', __e); } })(); })();
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CardJizzers' Documentation

The documentation of CardJizzer.


What is this?

What Is Cards Against Humanity?

The game, with its game rules was invented by a Kickstarter campaign in the year 2011. It is a turn based card game for the most parts played in real life.

Every player receives a specific amount of white cards that are used to fill placeholders provided in the black card.

At the end of the round, when all players played a card, the card czar (in our case the CardJizzer) picks the most hilarious card.

On the start of a new round every player gets the amount of whitecards he laid in the last round.

Although there are already clones out there we want to build a open source forgery for the App- and PlayStore.

We decided to bring fresh air in this game and created this hybrid app which allows anybody to play this beautiful game anywhere and anytime.

What is this repo about?

This repository is the documentation of the app.

You can found all important information you need in order to use this app.

Please visit the docs here.

Motivation

Why are we doing this? We want the future of games to be more transparent and modifiable for any developer.

About

πŸ“š Documentation for the CardJizzerApp

Topics

Resources

Stars

0 stars

Watchers

1 watching

Forks

Releases

Packages

Used by

Contributors