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easelbone

A GUI engine combining EaselJS and Backbone.js. Originally developed for use with Flash CC HTML5 output, but can be used with any EaselJS content.

Features

  • Navigatable views with keyboard and mouse support
  • UI controls: sliders, checkboxes, selectboxes, and buttons
  • Scrollable containers with list and float layouts
  • Text rendering with auto-sizing and emoji support
  • Alpha mask support
  • Asset loading and management
  • Built on top of AMD modules (RequireJS)
  • Opt-in dirty rendering (new easelbone.Views.Root({ ..., dirtyRendering: true })): the stage ticks every frame but repaints only when something changed — MovieClip frames, tweens, text redraws, mouse activity, or an explicit rootView.invalidate() call. Views can return false from tick() when static to skip repaints entirely. rootView.heartbeatInterval (ms, default 1000) controls the safety-net repaint cadence that guarantees a periodic redraw even if nothing else invalidates the stage.

Documentation

Visit the documentation and examples page for a full overview of the library and live demos.

Installation

npm install easelbone

Or with Bower:

bower install easelbone

Examples

Live examples are hosted on GitHub Pages:

Pull request previews are automatically deployed to https://catlabinteractive.github.io/easelbone/pr/<PR_NUMBER>/examples/.

Development

# Install dependencies
npm install
npx bower install
# Build
npm run build
# Watch for changes
npx grunt watch
# Headless tests (need `npx playwright install chromium` once)
npx http-server dist -p 8080 --silent &# serve the build first
npm run smoke # every example page renders cleanly
npm run test:baseline # BigText vertical centering (self-serving)

Note: BigText fits and centers text on the measured glyph bounds (TextMetrics.actualBoundingBox*), so the drawn ink never leaves the available space and manual BigText.setFontOffset(...) calls are no longer needed in modern browsers — even for decorative fonts whose glyphs extend beyond their em box or advance widths. Registering an offset still works and takes precedence (restoring the fully legacy behavior for that font), as does the legacy heuristic on browsers without extended TextMetrics.

License

MIT

About

GUI engine combining easeljs and backbonejs. Developed to be used with flash cc html5 output, but can be used with any easeljs content.

Resources

Stars

0 stars

Watchers

1 watching

Forks

Releases

Packages

Used by

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { // Add copy buttons to all
 blocks
(function() {
function addCopyButtons() {
document.querySelectorAll('pre code').forEach(function(codeBlock) {
if (codeBlock.parentElement.hasAttribute('data-copy-added')) return;
codeBlock.parentElement.setAttribute('data-copy-added', 'true');
var btn = document.createElement('button');
btn.textContent = 'Copy';
btn.style.cssText = 'position:absolute;top:4px;right:4px;padding:2px 8px;font-size:11px;background:#4ecdc4;border:none;border-radius:4px;color:#1a1a2e;cursor:pointer;opacity:0.7;transition:opacity 0.2s;';
btn.onmouseover = function() { this.style.opacity = '1'; };
btn.onmouseout = function() { this.style.opacity = '0.7'; };
btn.onclick = function() {
navigator.clipboard.writeText(codeBlock.textContent).then(function() {
btn.textContent = 'Copied!';
setTimeout(function() { btn.textContent = 'Copy'; }, 1500);
});
};
codeBlock.parentElement.style.position = 'relative';
codeBlock.parentElement.appendChild(btn);
});
}
addCopyButtons();
// Re-run on dynamic content
var observer = new MutationObserver(addCopyButtons);
observer.observe(document.body, { childList: true, subtree: true });
})();
}
} catch(__e) { console.warn('[Userscript:Add Copy Buttons to Code Blocks]', __e); }
})();
(function(){
try {
var __m = "github.com";
var __re = new RegExp('^' + "github\\.com" + '
GitHub - CatLabInteractive/easelbone: GUI engine combining easeljs and backbonejs. Developed to be used with flash cc html5 output, but can be used with any easeljs content. · GitHub
Skip to content

Repository files navigation

easelbone

A GUI engine combining EaselJS and Backbone.js. Originally developed for use with Flash CC HTML5 output, but can be used with any EaselJS content.

Features

  • Navigatable views with keyboard and mouse support
  • UI controls: sliders, checkboxes, selectboxes, and buttons
  • Scrollable containers with list and float layouts
  • Text rendering with auto-sizing and emoji support
  • Alpha mask support
  • Asset loading and management
  • Built on top of AMD modules (RequireJS)
  • Opt-in dirty rendering (new easelbone.Views.Root({ ..., dirtyRendering: true })): the stage ticks every frame but repaints only when something changed — MovieClip frames, tweens, text redraws, mouse activity, or an explicit rootView.invalidate() call. Views can return false from tick() when static to skip repaints entirely. rootView.heartbeatInterval (ms, default 1000) controls the safety-net repaint cadence that guarantees a periodic redraw even if nothing else invalidates the stage.

Documentation

Visit the documentation and examples page for a full overview of the library and live demos.

Installation

npm install easelbone

Or with Bower:

bower install easelbone

Examples

Live examples are hosted on GitHub Pages:

Pull request previews are automatically deployed to https://catlabinteractive.github.io/easelbone/pr/<PR_NUMBER>/examples/.

Development

# Install dependencies
npm install
npx bower install
# Build
npm run build
# Watch for changes
npx grunt watch
# Headless tests (need `npx playwright install chromium` once)
npx http-server dist -p 8080 --silent &# serve the build first
npm run smoke # every example page renders cleanly
npm run test:baseline # BigText vertical centering (self-serving)

Note: BigText fits and centers text on the measured glyph bounds (TextMetrics.actualBoundingBox*), so the drawn ink never leaves the available space and manual BigText.setFontOffset(...) calls are no longer needed in modern browsers — even for decorative fonts whose glyphs extend beyond their em box or advance widths. Registering an offset still works and takes precedence (restoring the fully legacy behavior for that font), as does the legacy heuristic on browsers without extended TextMetrics.

License

MIT

About

GUI engine combining easeljs and backbonejs. Developed to be used with flash cc html5 output, but can be used with any easeljs content.

Resources

Stars

0 stars

Watchers

1 watching

Forks

Releases

Packages

Used by

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { // Force GitHub README to respect dark mode (function() { var style = document.createElement('style'); style.textContent = ' .markdown-body { color-scheme: dark light; } .markdown-body pre { background: #161b22 !important; } .markdown-body code { background: rgba(110, 118, 129, 0.4) !important; } .markdown-body table th, .markdown-body table td { border-color: #30363d !important; } .markdown-body img { background: #0d1117; } .markdown-body blockquote { border-left-color: #8b949e; } .markdown-body hr { border-color: #30363d; } '; document.head.appendChild(style); })(); } } catch(__e) { console.warn('[Userscript:GitHub Dark Mode README Fix]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + ' GitHub - CatLabInteractive/easelbone: GUI engine combining easeljs and backbonejs. Developed to be used with flash cc html5 output, but can be used with any easeljs content. · GitHub
Skip to content

Repository files navigation

easelbone

A GUI engine combining EaselJS and Backbone.js. Originally developed for use with Flash CC HTML5 output, but can be used with any EaselJS content.

Features

  • Navigatable views with keyboard and mouse support
  • UI controls: sliders, checkboxes, selectboxes, and buttons
  • Scrollable containers with list and float layouts
  • Text rendering with auto-sizing and emoji support
  • Alpha mask support
  • Asset loading and management
  • Built on top of AMD modules (RequireJS)
  • Opt-in dirty rendering (new easelbone.Views.Root({ ..., dirtyRendering: true })): the stage ticks every frame but repaints only when something changed — MovieClip frames, tweens, text redraws, mouse activity, or an explicit rootView.invalidate() call. Views can return false from tick() when static to skip repaints entirely. rootView.heartbeatInterval (ms, default 1000) controls the safety-net repaint cadence that guarantees a periodic redraw even if nothing else invalidates the stage.

Documentation

Visit the documentation and examples page for a full overview of the library and live demos.

Installation

npm install easelbone

Or with Bower:

bower install easelbone

Examples

Live examples are hosted on GitHub Pages:

Pull request previews are automatically deployed to https://catlabinteractive.github.io/easelbone/pr/<PR_NUMBER>/examples/.

Development

# Install dependencies
npm install
npx bower install
# Build
npm run build
# Watch for changes
npx grunt watch
# Headless tests (need `npx playwright install chromium` once)
npx http-server dist -p 8080 --silent &# serve the build first
npm run smoke # every example page renders cleanly
npm run test:baseline # BigText vertical centering (self-serving)

Note: BigText fits and centers text on the measured glyph bounds (TextMetrics.actualBoundingBox*), so the drawn ink never leaves the available space and manual BigText.setFontOffset(...) calls are no longer needed in modern browsers — even for decorative fonts whose glyphs extend beyond their em box or advance widths. Registering an offset still works and takes precedence (restoring the fully legacy behavior for that font), as does the legacy heuristic on browsers without extended TextMetrics.

License

MIT

About

GUI engine combining easeljs and backbonejs. Developed to be used with flash cc html5 output, but can be used with any easeljs content.

Resources

Stars

0 stars

Watchers

1 watching

Forks

Releases

Packages

Used by

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { // Highlight search terms from Google/DuckDuckGo/Bing referrer (function() { var ref = document.referrer; var terms = []; if (ref.includes('google.com') || ref.includes('duckduckgo.com') || ref.includes('bing.com')) { var url = new URL(ref); var q = url.searchParams.get('q') || url.searchParams.get('p'); if (q) { terms = q.split(/\s+/).filter(function(t) { return t.length > 2; }); } } if (terms.length === 0) return; var style = document.createElement('style'); style.textContent = '.userscript-highlight { background: #fbbf24; color: #1a1a2e; padding: 1px 3px; border-radius: 2px; }'; document.head.appendChild(style); function highlight(node) { if (node.nodeType === 3) { // text node var text = node.textContent; var found = false; terms.forEach(function(term) { var regex = new RegExp('(' + term.replace(/[.*+?^${}()|[\]\\]/g, '\\') + ')', 'gi'); if (regex.test(text)) { found = true; var frag = document.createDocumentFragment(); var parts = text.split(regex); parts.forEach(function(part, i) { if (i % 2 === 0) { frag.appendChild(document.createTextNode(part)); } else { var span = document.createElement('span'); span.className = 'userscript-highlight'; span.textContent = part; frag.appendChild(span); } }); node.parentNode.replaceChild(frag, node); } }); } else if (node.nodeType === 1 && node.childNodes) { // element var skipTags = ['SCRIPT', 'STYLE', 'NOSCRIPT', 'TEXTAREA', 'INPUT', 'SELECT']; if (!skipTags.includes(node.tagName)) { Array.from(node.childNodes).forEach(highlight); } } } highlight(document.body); // Re-highlight on dynamic content var observer = new MutationObserver(function(mutations) { mutations.forEach(function(m) { m.addedNodes.forEach(function(node) { if (node.nodeType === 1 || node.nodeType === 3) highlight(node); }); }); }); observer.observe(document.body, { childList: true, subtree: true }); })(); } } catch(__e) { console.warn('[Userscript:Highlight Search Terms]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + ' GitHub - CatLabInteractive/easelbone: GUI engine combining easeljs and backbonejs. Developed to be used with flash cc html5 output, but can be used with any easeljs content. · GitHub
Skip to content

Repository files navigation

easelbone

A GUI engine combining EaselJS and Backbone.js. Originally developed for use with Flash CC HTML5 output, but can be used with any EaselJS content.

Features

  • Navigatable views with keyboard and mouse support
  • UI controls: sliders, checkboxes, selectboxes, and buttons
  • Scrollable containers with list and float layouts
  • Text rendering with auto-sizing and emoji support
  • Alpha mask support
  • Asset loading and management
  • Built on top of AMD modules (RequireJS)
  • Opt-in dirty rendering (new easelbone.Views.Root({ ..., dirtyRendering: true })): the stage ticks every frame but repaints only when something changed — MovieClip frames, tweens, text redraws, mouse activity, or an explicit rootView.invalidate() call. Views can return false from tick() when static to skip repaints entirely. rootView.heartbeatInterval (ms, default 1000) controls the safety-net repaint cadence that guarantees a periodic redraw even if nothing else invalidates the stage.

Documentation

Visit the documentation and examples page for a full overview of the library and live demos.

Installation

npm install easelbone

Or with Bower:

bower install easelbone

Examples

Live examples are hosted on GitHub Pages:

Pull request previews are automatically deployed to https://catlabinteractive.github.io/easelbone/pr/<PR_NUMBER>/examples/.

Development

# Install dependencies
npm install
npx bower install
# Build
npm run build
# Watch for changes
npx grunt watch
# Headless tests (need `npx playwright install chromium` once)
npx http-server dist -p 8080 --silent &# serve the build first
npm run smoke # every example page renders cleanly
npm run test:baseline # BigText vertical centering (self-serving)

Note: BigText fits and centers text on the measured glyph bounds (TextMetrics.actualBoundingBox*), so the drawn ink never leaves the available space and manual BigText.setFontOffset(...) calls are no longer needed in modern browsers — even for decorative fonts whose glyphs extend beyond their em box or advance widths. Registering an offset still works and takes precedence (restoring the fully legacy behavior for that font), as does the legacy heuristic on browsers without extended TextMetrics.

License

MIT

About

GUI engine combining easeljs and backbonejs. Developed to be used with flash cc html5 output, but can be used with any easeljs content.

Resources

Stars

0 stars

Watchers

1 watching

Forks

Releases

Packages

Used by

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { // Strip utm_, fbclid, gclid, etc. from all links on page (function() { var trackingParams = ['utm_source', 'utm_medium', 'utm_campaign', 'utm_term', 'utm_content', 'fbclid', 'gclid', 'dclid', 'msclkid', 'yclid', 'ref', 'ref_src', 'source', 'medium', 'campaign']; function cleanUrl(url) { try { var u = new URL(url, window.location.origin); var changed = false; trackingParams.forEach(function(p) { if (u.searchParams.has(p)) { u.searchParams.delete(p); changed = true; } }); return changed ? u.toString() : url; } catch (e) { return url; } } function cleanLinks() { document.querySelectorAll('a[href]').forEach(function(a) { var clean = cleanUrl(a.href); if (clean !== a.href) a.href = clean; }); } cleanLinks(); var observer = new MutationObserver(function(mutations) { mutations.forEach(function(m) { m.addedNodes.forEach(function(node) { if (node.nodeType === 1) { if (node.tagName === 'A') cleanLinks(); node.querySelectorAll('a[href]').forEach(function(a) { var clean = cleanUrl(a.href); if (clean !== a.href) a.href = clean; }); } }); }); }); observer.observe(document.body, { childList: true, subtree: true }); })(); } } catch(__e) { console.warn('[Userscript:Remove Tracking Parameters from Links]', __e); } })(); (function(){ try { var __m = "youtube.com"; var __re = new RegExp('^' + "youtube\\.com" + ' GitHub - CatLabInteractive/easelbone: GUI engine combining easeljs and backbonejs. Developed to be used with flash cc html5 output, but can be used with any easeljs content. · GitHub
Skip to content

Repository files navigation

easelbone

A GUI engine combining EaselJS and Backbone.js. Originally developed for use with Flash CC HTML5 output, but can be used with any EaselJS content.

Features

  • Navigatable views with keyboard and mouse support
  • UI controls: sliders, checkboxes, selectboxes, and buttons
  • Scrollable containers with list and float layouts
  • Text rendering with auto-sizing and emoji support
  • Alpha mask support
  • Asset loading and management
  • Built on top of AMD modules (RequireJS)
  • Opt-in dirty rendering (new easelbone.Views.Root({ ..., dirtyRendering: true })): the stage ticks every frame but repaints only when something changed — MovieClip frames, tweens, text redraws, mouse activity, or an explicit rootView.invalidate() call. Views can return false from tick() when static to skip repaints entirely. rootView.heartbeatInterval (ms, default 1000) controls the safety-net repaint cadence that guarantees a periodic redraw even if nothing else invalidates the stage.

Documentation

Visit the documentation and examples page for a full overview of the library and live demos.

Installation

npm install easelbone

Or with Bower:

bower install easelbone

Examples

Live examples are hosted on GitHub Pages:

Pull request previews are automatically deployed to https://catlabinteractive.github.io/easelbone/pr/<PR_NUMBER>/examples/.

Development

# Install dependencies
npm install
npx bower install
# Build
npm run build
# Watch for changes
npx grunt watch
# Headless tests (need `npx playwright install chromium` once)
npx http-server dist -p 8080 --silent &# serve the build first
npm run smoke # every example page renders cleanly
npm run test:baseline # BigText vertical centering (self-serving)

Note: BigText fits and centers text on the measured glyph bounds (TextMetrics.actualBoundingBox*), so the drawn ink never leaves the available space and manual BigText.setFontOffset(...) calls are no longer needed in modern browsers — even for decorative fonts whose glyphs extend beyond their em box or advance widths. Registering an offset still works and takes precedence (restoring the fully legacy behavior for that font), as does the legacy heuristic on browsers without extended TextMetrics.

License

MIT

About

GUI engine combining easeljs and backbonejs. Developed to be used with flash cc html5 output, but can be used with any easeljs content.

Resources

Stars

0 stars

Watchers

1 watching

Forks

Releases

Packages

Used by

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { // Auto-enable theater mode on YouTube (function() { function tryTheater() { var btn = document.querySelector('button[aria-label="Theater mode"], ytd-player #player button[title="Theater mode"]'); if (btn && !btn.classList.contains('activated')) { btn.click(); } } // Try immediately tryTheater(); // Try after navigation (SPA) var lastUrl = location.href; setInterval(function() { if (location.href !== lastUrl) { lastUrl = location.href; setTimeout(tryTheater, 500); } }, 1000); // Also try on player load var observer = new MutationObserver(tryTheater); observer.observe(document.body, { childList: true, subtree: true }); })(); } } catch(__e) { console.warn('[Userscript:YouTube Theater Mode Default]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + ' GitHub - CatLabInteractive/easelbone: GUI engine combining easeljs and backbonejs. Developed to be used with flash cc html5 output, but can be used with any easeljs content. · GitHub
Skip to content

Repository files navigation

easelbone

A GUI engine combining EaselJS and Backbone.js. Originally developed for use with Flash CC HTML5 output, but can be used with any EaselJS content.

Features

  • Navigatable views with keyboard and mouse support
  • UI controls: sliders, checkboxes, selectboxes, and buttons
  • Scrollable containers with list and float layouts
  • Text rendering with auto-sizing and emoji support
  • Alpha mask support
  • Asset loading and management
  • Built on top of AMD modules (RequireJS)
  • Opt-in dirty rendering (new easelbone.Views.Root({ ..., dirtyRendering: true })): the stage ticks every frame but repaints only when something changed — MovieClip frames, tweens, text redraws, mouse activity, or an explicit rootView.invalidate() call. Views can return false from tick() when static to skip repaints entirely. rootView.heartbeatInterval (ms, default 1000) controls the safety-net repaint cadence that guarantees a periodic redraw even if nothing else invalidates the stage.

Documentation

Visit the documentation and examples page for a full overview of the library and live demos.

Installation

npm install easelbone

Or with Bower:

bower install easelbone

Examples

Live examples are hosted on GitHub Pages:

Pull request previews are automatically deployed to https://catlabinteractive.github.io/easelbone/pr/<PR_NUMBER>/examples/.

Development

# Install dependencies
npm install
npx bower install
# Build
npm run build
# Watch for changes
npx grunt watch
# Headless tests (need `npx playwright install chromium` once)
npx http-server dist -p 8080 --silent &# serve the build first
npm run smoke # every example page renders cleanly
npm run test:baseline # BigText vertical centering (self-serving)

Note: BigText fits and centers text on the measured glyph bounds (TextMetrics.actualBoundingBox*), so the drawn ink never leaves the available space and manual BigText.setFontOffset(...) calls are no longer needed in modern browsers — even for decorative fonts whose glyphs extend beyond their em box or advance widths. Registering an offset still works and takes precedence (restoring the fully legacy behavior for that font), as does the legacy heuristic on browsers without extended TextMetrics.

License

MIT

About

GUI engine combining easeljs and backbonejs. Developed to be used with flash cc html5 output, but can be used with any easeljs content.

Resources

Stars

0 stars

Watchers

1 watching

Forks

Releases

Packages

Used by

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { // Remove or un-stick sticky/fixed headers that block content (function() { function unstick() { document.querySelectorAll('header, nav, [role="banner"], .header, .navbar, .sticky, .fixed-top, [style*="position: fixed"], [style*="position:sticky"]').forEach(function(el) { if (el.style.position === 'fixed' || el.style.position === 'sticky' || getComputedStyle(el).position === 'fixed' || getComputedStyle(el).position === 'sticky') { el.style.position = 'static'; el.style.top = 'auto'; el.style.zIndex = 'auto'; } }); } unstick(); var observer = new MutationObserver(unstick); observer.observe(document.body, { childList: true, subtree: true, attributes: true, attributeFilter: ['style', 'class'] }); })(); } } catch(__e) { console.warn('[Userscript:Kill Sticky Headers]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + ' GitHub - CatLabInteractive/easelbone: GUI engine combining easeljs and backbonejs. Developed to be used with flash cc html5 output, but can be used with any easeljs content. · GitHub
Skip to content

Repository files navigation

easelbone

A GUI engine combining EaselJS and Backbone.js. Originally developed for use with Flash CC HTML5 output, but can be used with any EaselJS content.

Features

  • Navigatable views with keyboard and mouse support
  • UI controls: sliders, checkboxes, selectboxes, and buttons
  • Scrollable containers with list and float layouts
  • Text rendering with auto-sizing and emoji support
  • Alpha mask support
  • Asset loading and management
  • Built on top of AMD modules (RequireJS)
  • Opt-in dirty rendering (new easelbone.Views.Root({ ..., dirtyRendering: true })): the stage ticks every frame but repaints only when something changed — MovieClip frames, tweens, text redraws, mouse activity, or an explicit rootView.invalidate() call. Views can return false from tick() when static to skip repaints entirely. rootView.heartbeatInterval (ms, default 1000) controls the safety-net repaint cadence that guarantees a periodic redraw even if nothing else invalidates the stage.

Documentation

Visit the documentation and examples page for a full overview of the library and live demos.

Installation

npm install easelbone

Or with Bower:

bower install easelbone

Examples

Live examples are hosted on GitHub Pages:

Pull request previews are automatically deployed to https://catlabinteractive.github.io/easelbone/pr/<PR_NUMBER>/examples/.

Development

# Install dependencies
npm install
npx bower install
# Build
npm run build
# Watch for changes
npx grunt watch
# Headless tests (need `npx playwright install chromium` once)
npx http-server dist -p 8080 --silent &# serve the build first
npm run smoke # every example page renders cleanly
npm run test:baseline # BigText vertical centering (self-serving)

Note: BigText fits and centers text on the measured glyph bounds (TextMetrics.actualBoundingBox*), so the drawn ink never leaves the available space and manual BigText.setFontOffset(...) calls are no longer needed in modern browsers — even for decorative fonts whose glyphs extend beyond their em box or advance widths. Registering an offset still works and takes precedence (restoring the fully legacy behavior for that font), as does the legacy heuristic on browsers without extended TextMetrics.

License

MIT

About

GUI engine combining easeljs and backbonejs. Developed to be used with flash cc html5 output, but can be used with any easeljs content.

Resources

Stars

0 stars

Watchers

1 watching

Forks

Releases

Packages

Used by

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { // Universal Dark Mode - works on any site (function() { var enabled = true; function applyDarkMode() { if (!enabled) return; // Create style element if it doesn't exist var style = document.getElementById('universal-dark-mode-style'); if (!style) { style = document.createElement('style'); style.id = 'universal-dark-mode-style'; document.head.appendChild(style); } // Dark mode CSS - inverts colors but preserves images/video style.textContent = ' /* Invert everything except media */ html { filter: invert(1) hue-rotate(180deg) !important; background: #1a1a2e !important; } /* Restore images, videos, iframes, canvas */ img, video, iframe, canvas, svg, picture, [style*="background-image"] { filter: invert(1) hue-rotate(180deg) !important; } /* Preserve specific elements that should not be inverted */ .no-dark-mode, .no-dark-mode *, [data-theme="light"], [data-theme="light"], .ace_editor, .ace_editor *, .CodeMirror, .CodeMirror *, .monaco-editor, .monaco-editor *, .markdown-body pre, .markdown-body pre *, .highlight, .highlight *, pre code, pre code * { filter: none !important; } /* Fix common UI elements */ .modal, .popup, .dropdown-menu, .tooltip, .popover { filter: invert(1) hue-rotate(180deg) !important; background: #2d2d44 !important; border-color: #444 !important; } /* Scrollbars */ ::-webkit-scrollbar { background: #1a1a2e !important; } ::-webkit-scrollbar-thumb { background: #444 !important; } ::-webkit-scrollbar-thumb:hover { background: #555 !important; } /* Selection */ ::selection { background: #4ecdc4 !important; color: #1a1a2e !important; } ::-moz-selection { background: #4ecdc4 !important; color: #1a1a2e !important; } '; } function removeDarkMode() { var style = document.getElementById('universal-dark-mode-style'); if (style) style.remove(); } // Toggle with Alt+Shift+D document.addEventListener('keydown', function(e) { if (e.altKey && e.shiftKey && e.key === 'D') { e.preventDefault(); enabled = !enabled; if (enabled) { applyDarkMode(); console.log('[Universal Dark Mode] Enabled'); } else { removeDarkMode(); console.log('[Universal Dark Mode] Disabled'); } } }); // Apply on load applyDarkMode(); // Re-apply on dynamic content var observer = new MutationObserver(function(mutations) { if (enabled && !document.getElementById('universal-dark-mode-style')) { applyDarkMode(); } }); observer.observe(document.head, { childList: true }); console.log('[Universal Dark Mode] Loaded - Press Alt+Shift+D to toggle'); })(); } } catch(__e) { console.warn('[Userscript:Universal Dark Mode]', __e); } })(); })(); GitHub - CatLabInteractive/easelbone: GUI engine combining easeljs and backbonejs. Developed to be used with flash cc html5 output, but can be used with any easeljs content. · GitHub
Skip to content

Repository files navigation

easelbone

A GUI engine combining EaselJS and Backbone.js. Originally developed for use with Flash CC HTML5 output, but can be used with any EaselJS content.

Features

  • Navigatable views with keyboard and mouse support
  • UI controls: sliders, checkboxes, selectboxes, and buttons
  • Scrollable containers with list and float layouts
  • Text rendering with auto-sizing and emoji support
  • Alpha mask support
  • Asset loading and management
  • Built on top of AMD modules (RequireJS)
  • Opt-in dirty rendering (new easelbone.Views.Root({ ..., dirtyRendering: true })): the stage ticks every frame but repaints only when something changed — MovieClip frames, tweens, text redraws, mouse activity, or an explicit rootView.invalidate() call. Views can return false from tick() when static to skip repaints entirely. rootView.heartbeatInterval (ms, default 1000) controls the safety-net repaint cadence that guarantees a periodic redraw even if nothing else invalidates the stage.

Documentation

Visit the documentation and examples page for a full overview of the library and live demos.

Installation

npm install easelbone

Or with Bower:

bower install easelbone

Examples

Live examples are hosted on GitHub Pages:

Pull request previews are automatically deployed to https://catlabinteractive.github.io/easelbone/pr/<PR_NUMBER>/examples/.

Development

# Install dependencies
npm install
npx bower install
# Build
npm run build
# Watch for changes
npx grunt watch
# Headless tests (need `npx playwright install chromium` once)
npx http-server dist -p 8080 --silent &# serve the build first
npm run smoke # every example page renders cleanly
npm run test:baseline # BigText vertical centering (self-serving)

Note: BigText fits and centers text on the measured glyph bounds (TextMetrics.actualBoundingBox*), so the drawn ink never leaves the available space and manual BigText.setFontOffset(...) calls are no longer needed in modern browsers — even for decorative fonts whose glyphs extend beyond their em box or advance widths. Registering an offset still works and takes precedence (restoring the fully legacy behavior for that font), as does the legacy heuristic on browsers without extended TextMetrics.

License

MIT

About

GUI engine combining easeljs and backbonejs. Developed to be used with flash cc html5 output, but can be used with any easeljs content.

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