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  • PlayFlock
  • Moscow, Russia
  • 13:49 (UTC +03:00)

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@NodeGamesStudio

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CheeryLee/README.md

Alexander Pluzhnikov - @CheeryLee

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🤓 whoami

Hi, I'm Alex - an amateur programmer. I support the ideas of open source and write some small things that you can find on repositories tab and use them for free. Nothing serious but a try to make the world a bit better. 🙂

📣 Fun fact

⬅️ You haven't definitely seen a bearded cat before

🛠 Tools & Skills

💻 Programming & markup languages

🔌 Frameworks & libraries

🌍 Server & databases

🔀 Version control

🔄 CI/CD

🧰 IDE & tools

🖼 OS

📊 Stats

GitHubGitHub
* Most used languages are only applied to my public repositories and don't reflect of the available experience that I have.

Pinned Loading

  1. fastlane-plugin-sapfirefastlane-plugin-sapfirePublic

    A bunch of fastlane actions to work with MSBuild, NuGet and Microsoft Store

    Ruby 2

  2. PlayModeView wrapper for Unity that ...PlayModeView wrapper for Unity that describes which type of Play Mode is currently active on the screen. Useful to determine between GameView and DeviceSimulator.
    1
    #if UNITY_EDITOR
    2
    usingSystem;
    3
    usingSystem.IO;
    4
    usingSystem.Linq;
    5
    usingSystem.Text.RegularExpressions;
  3. blender_collection_pathblender_collection_pathPublic

    Shows full collection path where object is in

    Python 1

  4. UnityVersionChangesetUnityVersionChangesetPublic

    A small .NET library to work with Unity releases archive

    C# 3

  5. blender_native_file_dialogblender_native_file_dialogPublic

    Native file dialog add-on for Blender

    Python 3 1

  6. UnityTagsGeneratorUnityTagsGeneratorPublic

    This tool allows to generate compile time source file with tag names of your Unity project

    C# 13 1