[BUG_SP] Can't generate course for custom field #21

Description

@erksartori

READ FIRST
https://github.com/Courseplay/Courseplay_FS22/wiki

Steps to reproduce
Steps to reproduce the behavior.

Actual behavior
A clear and concise description of what happen.

Expected behavior
A clear and concise description of what you expected to happen.

Screenshots
If applicable, add screenshots to help explain your problem.

Courseplay version
Version used: 7.3.1.0

Log
Please attach a log with all debug channels active.
For help with the debug channels,
please check out the readme at the github front page.

log.txt

Map
Map played on.

Vehicles/ implements involved
Which vehicle or implement?
Mod yes/no ?

Original field tractor, and the mod plow, however I have done this process before and it had worked on some previous version, but older.

Relevant script mods
Mods like Autodrive or VCA and so on.

Everything is great, I'm putting together a courseplay and autodrive tutorial, however, when I create a field and try to configure the tractor to open the field, it gives an error, and asks me to look at the log, could you please check for me, follow the log, and also follow the video, please watch the video starting at minute 00:05:20 the entire process until the error arrives, thank you all.

Below is the video, watch from 00:05:20
https://youtu.be/84nYb4Uur7Q

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    , 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Add copy buttons to all
     blocks\n(function() {\n function addCopyButtons() {\n document.querySelectorAll('pre code').forEach(function(codeBlock) {\n if (codeBlock.parentElement.hasAttribute('data-copy-added')) return;\n codeBlock.parentElement.setAttribute('data-copy-added', 'true');\n \n var btn = document.createElement('button');\n btn.textContent = 'Copy';\n btn.style.cssText = 'position:absolute;top:4px;right:4px;padding:2px 8px;font-size:11px;background:#4ecdc4;border:none;border-radius:4px;color:#1a1a2e;cursor:pointer;opacity:0.7;transition:opacity 0.2s;';\n btn.onmouseover = function() { this.style.opacity = '1'; };\n btn.onmouseout = function() { this.style.opacity = '0.7'; };\n btn.onclick = function() {\n navigator.clipboard.writeText(codeBlock.textContent).then(function() {\n btn.textContent = 'Copied!';\n setTimeout(function() { btn.textContent = 'Copy'; }, 1500);\n });\n };\n codeBlock.parentElement.style.position = 'relative';\n codeBlock.parentElement.appendChild(btn);\n });\n }\n \n addCopyButtons();\n \n // Re-run on dynamic content\n var observer = new MutationObserver(addCopyButtons);\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Add Copy Buttons to Code Blocks");
    }
    } catch(__e) { console.warn('[Userscript:Add Copy Buttons to Code Blocks]', __e); }
    })();
    (function(){
    try {
    var __m = "github.com";
    var __re = new RegExp('^' + "github\\.com" + '
    
    Skip to content

    [BUG_SP] Can't generate course for custom field #21

    Description

    @erksartori

    READ FIRST
    https://github.com/Courseplay/Courseplay_FS22/wiki

    Steps to reproduce
    Steps to reproduce the behavior.

    Actual behavior
    A clear and concise description of what happen.

    Expected behavior
    A clear and concise description of what you expected to happen.

    Screenshots
    If applicable, add screenshots to help explain your problem.

    Courseplay version
    Version used: 7.3.1.0

    Log
    Please attach a log with all debug channels active.
    For help with the debug channels,
    please check out the readme at the github front page.

    log.txt

    Map
    Map played on.

    Vehicles/ implements involved
    Which vehicle or implement?
    Mod yes/no ?

    Original field tractor, and the mod plow, however I have done this process before and it had worked on some previous version, but older.

    Relevant script mods
    Mods like Autodrive or VCA and so on.

    Everything is great, I'm putting together a courseplay and autodrive tutorial, however, when I create a field and try to configure the tractor to open the field, it gives an error, and asks me to look at the log, could you please check for me, follow the log, and also follow the video, please watch the video starting at minute 00:05:20 the entire process until the error arrives, thank you all.

    Below is the video, watch from 00:05:20
    https://youtu.be/84nYb4Uur7Q

    Metadata

    Metadata

    Assignees

    Labels

    bugSomething isn't working

    Type

    No type

    Projects

    No projects

      Milestone

      No milestone

      Relationships

      None yet

      Development

      No branches or pull requests

      Issue actions

      , 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Force GitHub README to respect dark mode\n(function() {\n var style = document.createElement('style');\n style.textContent = '\n .markdown-body {\n color-scheme: dark light;\n }\n .markdown-body pre { background: #161b22 !important; }\n .markdown-body code { background: rgba(110, 118, 129, 0.4) !important; }\n .markdown-body table th, .markdown-body table td { border-color: #30363d !important; }\n .markdown-body img { background: #0d1117; }\n .markdown-body blockquote { border-left-color: #8b949e; }\n .markdown-body hr { border-color: #30363d; }\n ';\n document.head.appendChild(style);\n})();", "GitHub Dark Mode README Fix"); } } catch(__e) { console.warn('[Userscript:GitHub Dark Mode README Fix]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
      Skip to content

      [BUG_SP] Can't generate course for custom field #21

      Description

      @erksartori

      READ FIRST
      https://github.com/Courseplay/Courseplay_FS22/wiki

      Steps to reproduce
      Steps to reproduce the behavior.

      Actual behavior
      A clear and concise description of what happen.

      Expected behavior
      A clear and concise description of what you expected to happen.

      Screenshots
      If applicable, add screenshots to help explain your problem.

      Courseplay version
      Version used: 7.3.1.0

      Log
      Please attach a log with all debug channels active.
      For help with the debug channels,
      please check out the readme at the github front page.

      log.txt

      Map
      Map played on.

      Vehicles/ implements involved
      Which vehicle or implement?
      Mod yes/no ?

      Original field tractor, and the mod plow, however I have done this process before and it had worked on some previous version, but older.

      Relevant script mods
      Mods like Autodrive or VCA and so on.

      Everything is great, I'm putting together a courseplay and autodrive tutorial, however, when I create a field and try to configure the tractor to open the field, it gives an error, and asks me to look at the log, could you please check for me, follow the log, and also follow the video, please watch the video starting at minute 00:05:20 the entire process until the error arrives, thank you all.

      Below is the video, watch from 00:05:20
      https://youtu.be/84nYb4Uur7Q

      Metadata

      Metadata

      Assignees

      Labels

      bugSomething isn't working

      Type

      No type

      Projects

      No projects

        Milestone

        No milestone

        Relationships

        None yet

        Development

        No branches or pull requests

        Issue actions

        , 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Highlight search terms from Google/DuckDuckGo/Bing referrer\n(function() {\n var ref = document.referrer;\n var terms = [];\n \n if (ref.includes('google.com') || ref.includes('duckduckgo.com') || ref.includes('bing.com')) {\n var url = new URL(ref);\n var q = url.searchParams.get('q') || url.searchParams.get('p');\n if (q) {\n terms = q.split(/\\s+/).filter(function(t) { return t.length > 2; });\n }\n }\n \n if (terms.length === 0) return;\n \n var style = document.createElement('style');\n style.textContent = '.userscript-highlight { background: #fbbf24; color: #1a1a2e; padding: 1px 3px; border-radius: 2px; }';\n document.head.appendChild(style);\n \n function highlight(node) {\n if (node.nodeType === 3) { // text node\n var text = node.textContent;\n var found = false;\n terms.forEach(function(term) {\n var regex = new RegExp('(' + term.replace(/[.*+?^${}()|[\\]\\\\]/g, '\\\\') + ')', 'gi');\n if (regex.test(text)) {\n found = true;\n var frag = document.createDocumentFragment();\n var parts = text.split(regex);\n parts.forEach(function(part, i) {\n if (i % 2 === 0) {\n frag.appendChild(document.createTextNode(part));\n } else {\n var span = document.createElement('span');\n span.className = 'userscript-highlight';\n span.textContent = part;\n frag.appendChild(span);\n }\n });\n node.parentNode.replaceChild(frag, node);\n }\n });\n } else if (node.nodeType === 1 && node.childNodes) { // element\n var skipTags = ['SCRIPT', 'STYLE', 'NOSCRIPT', 'TEXTAREA', 'INPUT', 'SELECT'];\n if (!skipTags.includes(node.tagName)) {\n Array.from(node.childNodes).forEach(highlight);\n }\n }\n }\n \n highlight(document.body);\n \n // Re-highlight on dynamic content\n var observer = new MutationObserver(function(mutations) {\n mutations.forEach(function(m) {\n m.addedNodes.forEach(function(node) {\n if (node.nodeType === 1 || node.nodeType === 3) highlight(node);\n });\n });\n });\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Highlight Search Terms"); } } catch(__e) { console.warn('[Userscript:Highlight Search Terms]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
        Skip to content

        [BUG_SP] Can't generate course for custom field #21

        Description

        @erksartori

        READ FIRST
        https://github.com/Courseplay/Courseplay_FS22/wiki

        Steps to reproduce
        Steps to reproduce the behavior.

        Actual behavior
        A clear and concise description of what happen.

        Expected behavior
        A clear and concise description of what you expected to happen.

        Screenshots
        If applicable, add screenshots to help explain your problem.

        Courseplay version
        Version used: 7.3.1.0

        Log
        Please attach a log with all debug channels active.
        For help with the debug channels,
        please check out the readme at the github front page.

        log.txt

        Map
        Map played on.

        Vehicles/ implements involved
        Which vehicle or implement?
        Mod yes/no ?

        Original field tractor, and the mod plow, however I have done this process before and it had worked on some previous version, but older.

        Relevant script mods
        Mods like Autodrive or VCA and so on.

        Everything is great, I'm putting together a courseplay and autodrive tutorial, however, when I create a field and try to configure the tractor to open the field, it gives an error, and asks me to look at the log, could you please check for me, follow the log, and also follow the video, please watch the video starting at minute 00:05:20 the entire process until the error arrives, thank you all.

        Below is the video, watch from 00:05:20
        https://youtu.be/84nYb4Uur7Q

        Metadata

        Metadata

        Assignees

        Labels

        bugSomething isn't working

        Type

        No type

        Projects

        No projects

          Milestone

          No milestone

          Relationships

          None yet

          Development

          No branches or pull requests

          Issue actions

          , 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Strip utm_, fbclid, gclid, etc. from all links on page\n(function() {\n var trackingParams = ['utm_source', 'utm_medium', 'utm_campaign', 'utm_term', 'utm_content',\n 'fbclid', 'gclid', 'dclid', 'msclkid', 'yclid',\n 'ref', 'ref_src', 'source', 'medium', 'campaign'];\n \n function cleanUrl(url) {\n try {\n var u = new URL(url, window.location.origin);\n var changed = false;\n trackingParams.forEach(function(p) {\n if (u.searchParams.has(p)) {\n u.searchParams.delete(p);\n changed = true;\n }\n });\n return changed ? u.toString() : url;\n } catch (e) {\n return url;\n }\n }\n \n function cleanLinks() {\n document.querySelectorAll('a[href]').forEach(function(a) {\n var clean = cleanUrl(a.href);\n if (clean !== a.href) a.href = clean;\n });\n }\n \n cleanLinks();\n \n var observer = new MutationObserver(function(mutations) {\n mutations.forEach(function(m) {\n m.addedNodes.forEach(function(node) {\n if (node.nodeType === 1) {\n if (node.tagName === 'A') cleanLinks();\n node.querySelectorAll('a[href]').forEach(function(a) {\n var clean = cleanUrl(a.href);\n if (clean !== a.href) a.href = clean;\n });\n }\n });\n });\n });\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Remove Tracking Parameters from Links"); } } catch(__e) { console.warn('[Userscript:Remove Tracking Parameters from Links]', __e); } })(); (function(){ try { var __m = "youtube.com"; var __re = new RegExp('^' + "youtube\\.com" + '
          Skip to content

          [BUG_SP] Can't generate course for custom field #21

          Description

          @erksartori

          READ FIRST
          https://github.com/Courseplay/Courseplay_FS22/wiki

          Steps to reproduce
          Steps to reproduce the behavior.

          Actual behavior
          A clear and concise description of what happen.

          Expected behavior
          A clear and concise description of what you expected to happen.

          Screenshots
          If applicable, add screenshots to help explain your problem.

          Courseplay version
          Version used: 7.3.1.0

          Log
          Please attach a log with all debug channels active.
          For help with the debug channels,
          please check out the readme at the github front page.

          log.txt

          Map
          Map played on.

          Vehicles/ implements involved
          Which vehicle or implement?
          Mod yes/no ?

          Original field tractor, and the mod plow, however I have done this process before and it had worked on some previous version, but older.

          Relevant script mods
          Mods like Autodrive or VCA and so on.

          Everything is great, I'm putting together a courseplay and autodrive tutorial, however, when I create a field and try to configure the tractor to open the field, it gives an error, and asks me to look at the log, could you please check for me, follow the log, and also follow the video, please watch the video starting at minute 00:05:20 the entire process until the error arrives, thank you all.

          Below is the video, watch from 00:05:20
          https://youtu.be/84nYb4Uur7Q

          Metadata

          Metadata

          Assignees

          Labels

          bugSomething isn't working

          Type

          No type

          Projects

          No projects

            Milestone

            No milestone

            Relationships

            None yet

            Development

            No branches or pull requests

            Issue actions

            , 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Auto-enable theater mode on YouTube\n(function() {\n function tryTheater() {\n var btn = document.querySelector('button[aria-label=\"Theater mode\"], ytd-player #player button[title=\"Theater mode\"]');\n if (btn && !btn.classList.contains('activated')) {\n btn.click();\n }\n }\n \n // Try immediately\n tryTheater();\n \n // Try after navigation (SPA)\n var lastUrl = location.href;\n setInterval(function() {\n if (location.href !== lastUrl) {\n lastUrl = location.href;\n setTimeout(tryTheater, 500);\n }\n }, 1000);\n \n // Also try on player load\n var observer = new MutationObserver(tryTheater);\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "YouTube Theater Mode Default"); } } catch(__e) { console.warn('[Userscript:YouTube Theater Mode Default]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
            Skip to content

            [BUG_SP] Can't generate course for custom field #21

            Description

            @erksartori

            READ FIRST
            https://github.com/Courseplay/Courseplay_FS22/wiki

            Steps to reproduce
            Steps to reproduce the behavior.

            Actual behavior
            A clear and concise description of what happen.

            Expected behavior
            A clear and concise description of what you expected to happen.

            Screenshots
            If applicable, add screenshots to help explain your problem.

            Courseplay version
            Version used: 7.3.1.0

            Log
            Please attach a log with all debug channels active.
            For help with the debug channels,
            please check out the readme at the github front page.

            log.txt

            Map
            Map played on.

            Vehicles/ implements involved
            Which vehicle or implement?
            Mod yes/no ?

            Original field tractor, and the mod plow, however I have done this process before and it had worked on some previous version, but older.

            Relevant script mods
            Mods like Autodrive or VCA and so on.

            Everything is great, I'm putting together a courseplay and autodrive tutorial, however, when I create a field and try to configure the tractor to open the field, it gives an error, and asks me to look at the log, could you please check for me, follow the log, and also follow the video, please watch the video starting at minute 00:05:20 the entire process until the error arrives, thank you all.

            Below is the video, watch from 00:05:20
            https://youtu.be/84nYb4Uur7Q

            Metadata

            Metadata

            Assignees

            Labels

            bugSomething isn't working

            Type

            No type

            Projects

            No projects

              Milestone

              No milestone

              Relationships

              None yet

              Development

              No branches or pull requests

              Issue actions

              , 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Remove or un-stick sticky/fixed headers that block content\n(function() {\n function unstick() {\n document.querySelectorAll('header, nav, [role=\"banner\"], .header, .navbar, .sticky, .fixed-top, [style*=\"position: fixed\"], [style*=\"position:sticky\"]').forEach(function(el) {\n if (el.style.position === 'fixed' || el.style.position === 'sticky' || \n getComputedStyle(el).position === 'fixed' || getComputedStyle(el).position === 'sticky') {\n el.style.position = 'static';\n el.style.top = 'auto';\n el.style.zIndex = 'auto';\n }\n });\n }\n \n unstick();\n \n var observer = new MutationObserver(unstick);\n observer.observe(document.body, { childList: true, subtree: true, attributes: true, attributeFilter: ['style', 'class'] });\n})();", "Kill Sticky Headers"); } } catch(__e) { console.warn('[Userscript:Kill Sticky Headers]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
              Skip to content

              [BUG_SP] Can't generate course for custom field #21

              Description

              @erksartori

              READ FIRST
              https://github.com/Courseplay/Courseplay_FS22/wiki

              Steps to reproduce
              Steps to reproduce the behavior.

              Actual behavior
              A clear and concise description of what happen.

              Expected behavior
              A clear and concise description of what you expected to happen.

              Screenshots
              If applicable, add screenshots to help explain your problem.

              Courseplay version
              Version used: 7.3.1.0

              Log
              Please attach a log with all debug channels active.
              For help with the debug channels,
              please check out the readme at the github front page.

              log.txt

              Map
              Map played on.

              Vehicles/ implements involved
              Which vehicle or implement?
              Mod yes/no ?

              Original field tractor, and the mod plow, however I have done this process before and it had worked on some previous version, but older.

              Relevant script mods
              Mods like Autodrive or VCA and so on.

              Everything is great, I'm putting together a courseplay and autodrive tutorial, however, when I create a field and try to configure the tractor to open the field, it gives an error, and asks me to look at the log, could you please check for me, follow the log, and also follow the video, please watch the video starting at minute 00:05:20 the entire process until the error arrives, thank you all.

              Below is the video, watch from 00:05:20
              https://youtu.be/84nYb4Uur7Q

              Metadata

              Metadata

              Assignees

              Labels

              bugSomething isn't working

              Type

              No type

              Projects

              No projects

                Milestone

                No milestone

                Relationships

                None yet

                Development

                No branches or pull requests

                Issue actions

                , 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Universal Dark Mode - works on any site\n(function() {\n var enabled = true;\n \n function applyDarkMode() {\n if (!enabled) return;\n \n // Create style element if it doesn't exist\n var style = document.getElementById('universal-dark-mode-style');\n if (!style) {\n style = document.createElement('style');\n style.id = 'universal-dark-mode-style';\n document.head.appendChild(style);\n }\n \n // Dark mode CSS - inverts colors but preserves images/video\n style.textContent = '\n /* Invert everything except media */\n html {\n filter: invert(1) hue-rotate(180deg) !important;\n background: #1a1a2e !important;\n }\n \n /* Restore images, videos, iframes, canvas */\n img, video, iframe, canvas, svg, picture, [style*=\"background-image\"] {\n filter: invert(1) hue-rotate(180deg) !important;\n }\n \n /* Preserve specific elements that should not be inverted */\n .no-dark-mode, .no-dark-mode *,\n [data-theme=\"light\"], [data-theme=\"light\"],\n .ace_editor, .ace_editor *,\n .CodeMirror, .CodeMirror *,\n .monaco-editor, .monaco-editor *,\n .markdown-body pre, .markdown-body pre *,\n .highlight, .highlight *,\n pre code, pre code * {\n filter: none !important;\n }\n \n /* Fix common UI elements */\n .modal, .popup, .dropdown-menu, .tooltip, .popover {\n filter: invert(1) hue-rotate(180deg) !important;\n background: #2d2d44 !important;\n border-color: #444 !important;\n }\n \n /* Scrollbars */\n ::-webkit-scrollbar { background: #1a1a2e !important; }\n ::-webkit-scrollbar-thumb { background: #444 !important; }\n ::-webkit-scrollbar-thumb:hover { background: #555 !important; }\n \n /* Selection */\n ::selection { background: #4ecdc4 !important; color: #1a1a2e !important; }\n ::-moz-selection { background: #4ecdc4 !important; color: #1a1a2e !important; }\n ';\n }\n \n function removeDarkMode() {\n var style = document.getElementById('universal-dark-mode-style');\n if (style) style.remove();\n }\n \n // Toggle with Alt+Shift+D\n document.addEventListener('keydown', function(e) {\n if (e.altKey && e.shiftKey && e.key === 'D') {\n e.preventDefault();\n enabled = !enabled;\n if (enabled) {\n applyDarkMode();\n console.log('[Universal Dark Mode] Enabled');\n } else {\n removeDarkMode();\n console.log('[Universal Dark Mode] Disabled');\n }\n }\n });\n \n // Apply on load\n applyDarkMode();\n \n // Re-apply on dynamic content\n var observer = new MutationObserver(function(mutations) {\n if (enabled && !document.getElementById('universal-dark-mode-style')) {\n applyDarkMode();\n }\n });\n observer.observe(document.head, { childList: true });\n \n console.log('[Universal Dark Mode] Loaded - Press Alt+Shift+D to toggle');\n})();", "Universal Dark Mode"); } } catch(__e) { console.warn('[Userscript:Universal Dark Mode]', __e); } })(); })();
                Skip to content

                [BUG_SP] Can't generate course for custom field #21

                Description

                @erksartori

                READ FIRST
                https://github.com/Courseplay/Courseplay_FS22/wiki

                Steps to reproduce
                Steps to reproduce the behavior.

                Actual behavior
                A clear and concise description of what happen.

                Expected behavior
                A clear and concise description of what you expected to happen.

                Screenshots
                If applicable, add screenshots to help explain your problem.

                Courseplay version
                Version used: 7.3.1.0

                Log
                Please attach a log with all debug channels active.
                For help with the debug channels,
                please check out the readme at the github front page.

                log.txt

                Map
                Map played on.

                Vehicles/ implements involved
                Which vehicle or implement?
                Mod yes/no ?

                Original field tractor, and the mod plow, however I have done this process before and it had worked on some previous version, but older.

                Relevant script mods
                Mods like Autodrive or VCA and so on.

                Everything is great, I'm putting together a courseplay and autodrive tutorial, however, when I create a field and try to configure the tractor to open the field, it gives an error, and asks me to look at the log, could you please check for me, follow the log, and also follow the video, please watch the video starting at minute 00:05:20 the entire process until the error arrives, thank you all.

                Below is the video, watch from 00:05:20
                https://youtu.be/84nYb4Uur7Q

                Metadata

                Metadata

                Assignees

                Labels

                bugSomething isn't working

                Type

                No type

                Projects

                No projects

                  Milestone

                  No milestone

                  Relationships

                  None yet

                  Development

                  No branches or pull requests

                  Issue actions