This repository was archived by the owner on Feb 24, 2025. It is now read-only.
This repository was archived by the owner on Feb 24, 2025. It is now read-only.

[Docu]LaneWay Combine setting #3061

Description

@Xenon1029

What is the problem this feature/enhancement solves?

I'm always Frustrated when the Combine loader destroys crops due to incorrect pathfinding

Describe the solution you'd like

the solution I would like implemented is "laneway's" or cut in's or sectioning there are many reasons this should be added, namely

1* Easier Pathfinding for any and all Courseplay and Autodrive vehicles
2* This feature would allow more features to be added. for example having a temporary refill station like a seed tender or a chemical trailer
3* this would also allow for larger operations to have a mother bin setup
4* Courseplay's Combine unloader is less likely to have a bad path to the combine
5* This also allow Courseplay tp have the unload of field feature not nearly as far away from the combine at all times

Describe alternatives you've considered
A clear and concise description of any alternative solutions or features you've considered.

have the combine unloader make tramlines through the field and pathfind through them rather then make new ones every time
(although this is less ideal as per the reasons mentioned above)

Additional context
Add any other context or screenshots about the feature request here.
20240110145341_1

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    , 'i'); if (__m === '*' || __re.test(location.href)) { // Add copy buttons to all
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    })();
    (function(){
    try {
    var __m = "github.com";
    var __re = new RegExp('^' + "github\\.com" + '
    
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    This repository was archived by the owner on Feb 24, 2025. It is now read-only.
    This repository was archived by the owner on Feb 24, 2025. It is now read-only.

    [Docu]LaneWay Combine setting #3061

    Description

    @Xenon1029

    What is the problem this feature/enhancement solves?

    I'm always Frustrated when the Combine loader destroys crops due to incorrect pathfinding

    Describe the solution you'd like

    the solution I would like implemented is "laneway's" or cut in's or sectioning there are many reasons this should be added, namely

    1* Easier Pathfinding for any and all Courseplay and Autodrive vehicles
    2* This feature would allow more features to be added. for example having a temporary refill station like a seed tender or a chemical trailer
    3* this would also allow for larger operations to have a mother bin setup
    4* Courseplay's Combine unloader is less likely to have a bad path to the combine
    5* This also allow Courseplay tp have the unload of field feature not nearly as far away from the combine at all times

    Describe alternatives you've considered
    A clear and concise description of any alternative solutions or features you've considered.

    have the combine unloader make tramlines through the field and pathfind through them rather then make new ones every time
    (although this is less ideal as per the reasons mentioned above)

    Additional context
    Add any other context or screenshots about the feature request here.
    20240110145341_1

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      , 'i'); if (__m === '*' || __re.test(location.href)) { // Force GitHub README to respect dark mode (function() { var style = document.createElement('style'); style.textContent = ' .markdown-body { color-scheme: dark light; } .markdown-body pre { background: #161b22 !important; } .markdown-body code { background: rgba(110, 118, 129, 0.4) !important; } .markdown-body table th, .markdown-body table td { border-color: #30363d !important; } .markdown-body img { background: #0d1117; } .markdown-body blockquote { border-left-color: #8b949e; } .markdown-body hr { border-color: #30363d; } '; document.head.appendChild(style); })(); } } catch(__e) { console.warn('[Userscript:GitHub Dark Mode README Fix]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
      Skip to content
      This repository was archived by the owner on Feb 24, 2025. It is now read-only.
      This repository was archived by the owner on Feb 24, 2025. It is now read-only.

      [Docu]LaneWay Combine setting #3061

      Description

      @Xenon1029

      What is the problem this feature/enhancement solves?

      I'm always Frustrated when the Combine loader destroys crops due to incorrect pathfinding

      Describe the solution you'd like

      the solution I would like implemented is "laneway's" or cut in's or sectioning there are many reasons this should be added, namely

      1* Easier Pathfinding for any and all Courseplay and Autodrive vehicles
      2* This feature would allow more features to be added. for example having a temporary refill station like a seed tender or a chemical trailer
      3* this would also allow for larger operations to have a mother bin setup
      4* Courseplay's Combine unloader is less likely to have a bad path to the combine
      5* This also allow Courseplay tp have the unload of field feature not nearly as far away from the combine at all times

      Describe alternatives you've considered
      A clear and concise description of any alternative solutions or features you've considered.

      have the combine unloader make tramlines through the field and pathfind through them rather then make new ones every time
      (although this is less ideal as per the reasons mentioned above)

      Additional context
      Add any other context or screenshots about the feature request here.
      20240110145341_1

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        , 'i'); if (__m === '*' || __re.test(location.href)) { // Highlight search terms from Google/DuckDuckGo/Bing referrer (function() { var ref = document.referrer; var terms = []; if (ref.includes('google.com') || ref.includes('duckduckgo.com') || ref.includes('bing.com')) { var url = new URL(ref); var q = url.searchParams.get('q') || url.searchParams.get('p'); if (q) { terms = q.split(/\s+/).filter(function(t) { return t.length > 2; }); } } if (terms.length === 0) return; var style = document.createElement('style'); style.textContent = '.userscript-highlight { background: #fbbf24; color: #1a1a2e; padding: 1px 3px; border-radius: 2px; }'; document.head.appendChild(style); function highlight(node) { if (node.nodeType === 3) { // text node var text = node.textContent; var found = false; terms.forEach(function(term) { var regex = new RegExp('(' + term.replace(/[.*+?^${}()|[\]\\]/g, '\\') + ')', 'gi'); if (regex.test(text)) { found = true; var frag = document.createDocumentFragment(); var parts = text.split(regex); parts.forEach(function(part, i) { if (i % 2 === 0) { frag.appendChild(document.createTextNode(part)); } else { var span = document.createElement('span'); span.className = 'userscript-highlight'; span.textContent = part; frag.appendChild(span); } }); node.parentNode.replaceChild(frag, node); } }); } else if (node.nodeType === 1 && node.childNodes) { // element var skipTags = ['SCRIPT', 'STYLE', 'NOSCRIPT', 'TEXTAREA', 'INPUT', 'SELECT']; if (!skipTags.includes(node.tagName)) { Array.from(node.childNodes).forEach(highlight); } } } highlight(document.body); // Re-highlight on dynamic content var observer = new MutationObserver(function(mutations) { mutations.forEach(function(m) { m.addedNodes.forEach(function(node) { if (node.nodeType === 1 || node.nodeType === 3) highlight(node); }); }); }); observer.observe(document.body, { childList: true, subtree: true }); })(); } } catch(__e) { console.warn('[Userscript:Highlight Search Terms]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
        Skip to content
        This repository was archived by the owner on Feb 24, 2025. It is now read-only.
        This repository was archived by the owner on Feb 24, 2025. It is now read-only.

        [Docu]LaneWay Combine setting #3061

        Description

        @Xenon1029

        What is the problem this feature/enhancement solves?

        I'm always Frustrated when the Combine loader destroys crops due to incorrect pathfinding

        Describe the solution you'd like

        the solution I would like implemented is "laneway's" or cut in's or sectioning there are many reasons this should be added, namely

        1* Easier Pathfinding for any and all Courseplay and Autodrive vehicles
        2* This feature would allow more features to be added. for example having a temporary refill station like a seed tender or a chemical trailer
        3* this would also allow for larger operations to have a mother bin setup
        4* Courseplay's Combine unloader is less likely to have a bad path to the combine
        5* This also allow Courseplay tp have the unload of field feature not nearly as far away from the combine at all times

        Describe alternatives you've considered
        A clear and concise description of any alternative solutions or features you've considered.

        have the combine unloader make tramlines through the field and pathfind through them rather then make new ones every time
        (although this is less ideal as per the reasons mentioned above)

        Additional context
        Add any other context or screenshots about the feature request here.
        20240110145341_1

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          , 'i'); if (__m === '*' || __re.test(location.href)) { // Strip utm_, fbclid, gclid, etc. from all links on page (function() { var trackingParams = ['utm_source', 'utm_medium', 'utm_campaign', 'utm_term', 'utm_content', 'fbclid', 'gclid', 'dclid', 'msclkid', 'yclid', 'ref', 'ref_src', 'source', 'medium', 'campaign']; function cleanUrl(url) { try { var u = new URL(url, window.location.origin); var changed = false; trackingParams.forEach(function(p) { if (u.searchParams.has(p)) { u.searchParams.delete(p); changed = true; } }); return changed ? u.toString() : url; } catch (e) { return url; } } function cleanLinks() { document.querySelectorAll('a[href]').forEach(function(a) { var clean = cleanUrl(a.href); if (clean !== a.href) a.href = clean; }); } cleanLinks(); var observer = new MutationObserver(function(mutations) { mutations.forEach(function(m) { m.addedNodes.forEach(function(node) { if (node.nodeType === 1) { if (node.tagName === 'A') cleanLinks(); node.querySelectorAll('a[href]').forEach(function(a) { var clean = cleanUrl(a.href); if (clean !== a.href) a.href = clean; }); } }); }); }); observer.observe(document.body, { childList: true, subtree: true }); })(); } } catch(__e) { console.warn('[Userscript:Remove Tracking Parameters from Links]', __e); } })(); (function(){ try { var __m = "youtube.com"; var __re = new RegExp('^' + "youtube\\.com" + '
          Skip to content
          This repository was archived by the owner on Feb 24, 2025. It is now read-only.
          This repository was archived by the owner on Feb 24, 2025. It is now read-only.

          [Docu]LaneWay Combine setting #3061

          Description

          @Xenon1029

          What is the problem this feature/enhancement solves?

          I'm always Frustrated when the Combine loader destroys crops due to incorrect pathfinding

          Describe the solution you'd like

          the solution I would like implemented is "laneway's" or cut in's or sectioning there are many reasons this should be added, namely

          1* Easier Pathfinding for any and all Courseplay and Autodrive vehicles
          2* This feature would allow more features to be added. for example having a temporary refill station like a seed tender or a chemical trailer
          3* this would also allow for larger operations to have a mother bin setup
          4* Courseplay's Combine unloader is less likely to have a bad path to the combine
          5* This also allow Courseplay tp have the unload of field feature not nearly as far away from the combine at all times

          Describe alternatives you've considered
          A clear and concise description of any alternative solutions or features you've considered.

          have the combine unloader make tramlines through the field and pathfind through them rather then make new ones every time
          (although this is less ideal as per the reasons mentioned above)

          Additional context
          Add any other context or screenshots about the feature request here.
          20240110145341_1

          Metadata

          Metadata

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            , 'i'); if (__m === '*' || __re.test(location.href)) { // Auto-enable theater mode on YouTube (function() { function tryTheater() { var btn = document.querySelector('button[aria-label="Theater mode"], ytd-player #player button[title="Theater mode"]'); if (btn && !btn.classList.contains('activated')) { btn.click(); } } // Try immediately tryTheater(); // Try after navigation (SPA) var lastUrl = location.href; setInterval(function() { if (location.href !== lastUrl) { lastUrl = location.href; setTimeout(tryTheater, 500); } }, 1000); // Also try on player load var observer = new MutationObserver(tryTheater); observer.observe(document.body, { childList: true, subtree: true }); })(); } } catch(__e) { console.warn('[Userscript:YouTube Theater Mode Default]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
            Skip to content
            This repository was archived by the owner on Feb 24, 2025. It is now read-only.
            This repository was archived by the owner on Feb 24, 2025. It is now read-only.

            [Docu]LaneWay Combine setting #3061

            Description

            @Xenon1029

            What is the problem this feature/enhancement solves?

            I'm always Frustrated when the Combine loader destroys crops due to incorrect pathfinding

            Describe the solution you'd like

            the solution I would like implemented is "laneway's" or cut in's or sectioning there are many reasons this should be added, namely

            1* Easier Pathfinding for any and all Courseplay and Autodrive vehicles
            2* This feature would allow more features to be added. for example having a temporary refill station like a seed tender or a chemical trailer
            3* this would also allow for larger operations to have a mother bin setup
            4* Courseplay's Combine unloader is less likely to have a bad path to the combine
            5* This also allow Courseplay tp have the unload of field feature not nearly as far away from the combine at all times

            Describe alternatives you've considered
            A clear and concise description of any alternative solutions or features you've considered.

            have the combine unloader make tramlines through the field and pathfind through them rather then make new ones every time
            (although this is less ideal as per the reasons mentioned above)

            Additional context
            Add any other context or screenshots about the feature request here.
            20240110145341_1

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              , 'i'); if (__m === '*' || __re.test(location.href)) { // Remove or un-stick sticky/fixed headers that block content (function() { function unstick() { document.querySelectorAll('header, nav, [role="banner"], .header, .navbar, .sticky, .fixed-top, [style*="position: fixed"], [style*="position:sticky"]').forEach(function(el) { if (el.style.position === 'fixed' || el.style.position === 'sticky' || getComputedStyle(el).position === 'fixed' || getComputedStyle(el).position === 'sticky') { el.style.position = 'static'; el.style.top = 'auto'; el.style.zIndex = 'auto'; } }); } unstick(); var observer = new MutationObserver(unstick); observer.observe(document.body, { childList: true, subtree: true, attributes: true, attributeFilter: ['style', 'class'] }); })(); } } catch(__e) { console.warn('[Userscript:Kill Sticky Headers]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
              Skip to content
              This repository was archived by the owner on Feb 24, 2025. It is now read-only.
              This repository was archived by the owner on Feb 24, 2025. It is now read-only.

              [Docu]LaneWay Combine setting #3061

              Description

              @Xenon1029

              What is the problem this feature/enhancement solves?

              I'm always Frustrated when the Combine loader destroys crops due to incorrect pathfinding

              Describe the solution you'd like

              the solution I would like implemented is "laneway's" or cut in's or sectioning there are many reasons this should be added, namely

              1* Easier Pathfinding for any and all Courseplay and Autodrive vehicles
              2* This feature would allow more features to be added. for example having a temporary refill station like a seed tender or a chemical trailer
              3* this would also allow for larger operations to have a mother bin setup
              4* Courseplay's Combine unloader is less likely to have a bad path to the combine
              5* This also allow Courseplay tp have the unload of field feature not nearly as far away from the combine at all times

              Describe alternatives you've considered
              A clear and concise description of any alternative solutions or features you've considered.

              have the combine unloader make tramlines through the field and pathfind through them rather then make new ones every time
              (although this is less ideal as per the reasons mentioned above)

              Additional context
              Add any other context or screenshots about the feature request here.
              20240110145341_1

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                , 'i'); if (__m === '*' || __re.test(location.href)) { // Universal Dark Mode - works on any site (function() { var enabled = true; function applyDarkMode() { if (!enabled) return; // Create style element if it doesn't exist var style = document.getElementById('universal-dark-mode-style'); if (!style) { style = document.createElement('style'); style.id = 'universal-dark-mode-style'; document.head.appendChild(style); } // Dark mode CSS - inverts colors but preserves images/video style.textContent = ' /* Invert everything except media */ html { filter: invert(1) hue-rotate(180deg) !important; background: #1a1a2e !important; } /* Restore images, videos, iframes, canvas */ img, video, iframe, canvas, svg, picture, [style*="background-image"] { filter: invert(1) hue-rotate(180deg) !important; } /* Preserve specific elements that should not be inverted */ .no-dark-mode, .no-dark-mode *, [data-theme="light"], [data-theme="light"], .ace_editor, .ace_editor *, .CodeMirror, .CodeMirror *, .monaco-editor, .monaco-editor *, .markdown-body pre, .markdown-body pre *, .highlight, .highlight *, pre code, pre code * { filter: none !important; } /* Fix common UI elements */ .modal, .popup, .dropdown-menu, .tooltip, .popover { filter: invert(1) hue-rotate(180deg) !important; background: #2d2d44 !important; border-color: #444 !important; } /* Scrollbars */ ::-webkit-scrollbar { background: #1a1a2e !important; } ::-webkit-scrollbar-thumb { background: #444 !important; } ::-webkit-scrollbar-thumb:hover { background: #555 !important; } /* Selection */ ::selection { background: #4ecdc4 !important; color: #1a1a2e !important; } ::-moz-selection { background: #4ecdc4 !important; color: #1a1a2e !important; } '; } function removeDarkMode() { var style = document.getElementById('universal-dark-mode-style'); if (style) style.remove(); } // Toggle with Alt+Shift+D document.addEventListener('keydown', function(e) { if (e.altKey && e.shiftKey && e.key === 'D') { e.preventDefault(); enabled = !enabled; if (enabled) { applyDarkMode(); console.log('[Universal Dark Mode] Enabled'); } else { removeDarkMode(); console.log('[Universal Dark Mode] Disabled'); } } }); // Apply on load applyDarkMode(); // Re-apply on dynamic content var observer = new MutationObserver(function(mutations) { if (enabled && !document.getElementById('universal-dark-mode-style')) { applyDarkMode(); } }); observer.observe(document.head, { childList: true }); console.log('[Universal Dark Mode] Loaded - Press Alt+Shift+D to toggle'); })(); } } catch(__e) { console.warn('[Userscript:Universal Dark Mode]', __e); } })(); })();
                Skip to content
                This repository was archived by the owner on Feb 24, 2025. It is now read-only.
                This repository was archived by the owner on Feb 24, 2025. It is now read-only.

                [Docu]LaneWay Combine setting #3061

                Description

                @Xenon1029

                What is the problem this feature/enhancement solves?

                I'm always Frustrated when the Combine loader destroys crops due to incorrect pathfinding

                Describe the solution you'd like

                the solution I would like implemented is "laneway's" or cut in's or sectioning there are many reasons this should be added, namely

                1* Easier Pathfinding for any and all Courseplay and Autodrive vehicles
                2* This feature would allow more features to be added. for example having a temporary refill station like a seed tender or a chemical trailer
                3* this would also allow for larger operations to have a mother bin setup
                4* Courseplay's Combine unloader is less likely to have a bad path to the combine
                5* This also allow Courseplay tp have the unload of field feature not nearly as far away from the combine at all times

                Describe alternatives you've considered
                A clear and concise description of any alternative solutions or features you've considered.

                have the combine unloader make tramlines through the field and pathfind through them rather then make new ones every time
                (although this is less ideal as per the reasons mentioned above)

                Additional context
                Add any other context or screenshots about the feature request here.
                20240110145341_1

                Metadata

                Metadata

                Assignees

                Labels

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