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add gui/biomes: a way to see where one biome ends and another begins#637
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| Original file line number | Diff line number | Diff line change |
|---|---|---|
| @@ -0,0 +1,17 @@ | ||
| gui/biomes | ||
| ========== | ||
| .. dfhack-tool:: | ||
| :summary: Visualize and inspect biome regions on the map. | ||
| :tags: fort inspection map | ||
| This script shows the boundaries of the biome regions on the map. | ||
| Hover over a biome entry in the list to get detailed info about it. | ||
Member There was a problem hiding this comment. Choose a reason for hiding this commentThe reason will be displayed to describe this comment to others. Learn more. How about also allowing the player to hover the mouse cursor over the map to select the region in the list? If the keyboard cursors are used and the mouse hasn't moved, then that can take precedence to move the list cursor. Then when the mouse moves, it can be the selector again. ContributorAuthor There was a problem hiding this comment. Choose a reason for hiding this commentThe reason will be displayed to describe this comment to others. Learn more. implemented... Now that I re-read your comment, probably not exactly what you had in mind, but hopefully close enough | ||
| Usage | ||
| ----- | ||
| :: | ||
| gui/biomes | ||
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