Pinned Loading
- CalTransparentAreaByGPU
CalTransparentAreaByGPU PublicThis project utilizes Compute Shader for calculating the proportion of transparent areas in textures.
C# 1
- CircleRawImageAndImage
CircleRawImageAndImage PublicThis project provides two custom components, CircleRawImage and CircleImage, for drawing quasi-circular UI components.
C# 1
- UIRoundedImageAndRawImage
UIRoundedImageAndRawImage PublicThe project provides two custom UI components: RoundedImage and RoundedRawImage, designed to support rounded corners on rectangles.
C# 1
- UIRippleEffect
UIRippleEffect PublicThis project provides a Shader that can display ripples when UI elements are clicked in Unity game engine. It can support multiple ripples appearing at the same time.
ShaderLab 1
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