Repository files navigation

ArtNetSharp

ArtNetSharp is a modern, cross-platform C# library for working with the Art-Net protocol (version 4).
It enables you to send and receive DMX data over Ethernet, making it ideal for lighting control, stage automation, and interactive installations.

Features

  • Full Art-Net 4 protocol support
  • Send and receive DMX data
  • Discover and manage Art-Net nodes
  • Cross-platform: Windows, Linux, and macOS works on .NET 6, .NET 7, .NET 8, .NET 9 and in future upcomming versions
  • Easy-to-use API
  • Actively maintained

Installation

Install via NuGet: Or via the NuGet Package Manager in Visual Studio.

Quickstart

Controller Example

Send DMX data to an Art-Net node: Full Example

Node Output Example

Create an Art-Net node that outputs DMX data: Full Example

Node Input Example

Receive DMX data from Art-Net: Full Example

Documentation

Supported Platforms

  • .NET 6 (not recommended)
  • .NET 7 (not recommended)
  • .NET 8
  • .NET 9
  • .NET 10

Contributing

Contributions are welcome! Please open issues or submit pull requests via GitHub.

  1. Fork the repository
  2. Create a new branch (git checkout -b feature/your-feature)
  3. Commit your changes (git commit -am 'Add new feature')
  4. Push to the branch (git push origin feature/your-feature)
  5. Open a pull request

License License

This project is licensed under the Creative Commons Attribution-NonCommercial 4.0 International Public License. See the LICENSE file for details.


ArtNetSharp is developed and maintained by DMXControl Projects e.V..


NuGet VersionNuGet DownloadsGitHub Top LanguageGitHub Code Size

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This library allows you to use the ArtNet protocol version 4 in C#

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30 stars

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7 watching

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, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Add copy buttons to all
 blocks\n(function() {\n function addCopyButtons() {\n document.querySelectorAll('pre code').forEach(function(codeBlock) {\n if (codeBlock.parentElement.hasAttribute('data-copy-added')) return;\n codeBlock.parentElement.setAttribute('data-copy-added', 'true');\n \n var btn = document.createElement('button');\n btn.textContent = 'Copy';\n btn.style.cssText = 'position:absolute;top:4px;right:4px;padding:2px 8px;font-size:11px;background:#4ecdc4;border:none;border-radius:4px;color:#1a1a2e;cursor:pointer;opacity:0.7;transition:opacity 0.2s;';\n btn.onmouseover = function() { this.style.opacity = '1'; };\n btn.onmouseout = function() { this.style.opacity = '0.7'; };\n btn.onclick = function() {\n navigator.clipboard.writeText(codeBlock.textContent).then(function() {\n btn.textContent = 'Copied!';\n setTimeout(function() { btn.textContent = 'Copy'; }, 1500);\n });\n };\n codeBlock.parentElement.style.position = 'relative';\n codeBlock.parentElement.appendChild(btn);\n });\n }\n \n addCopyButtons();\n \n // Re-run on dynamic content\n var observer = new MutationObserver(addCopyButtons);\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Add Copy Buttons to Code Blocks");
}
} catch(__e) { console.warn('[Userscript:Add Copy Buttons to Code Blocks]', __e); }
})();
(function(){
try {
var __m = "github.com";
var __re = new RegExp('^' + "github\\.com" + '
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Repository files navigation

ArtNetSharp

ArtNetSharp is a modern, cross-platform C# library for working with the Art-Net protocol (version 4).
It enables you to send and receive DMX data over Ethernet, making it ideal for lighting control, stage automation, and interactive installations.

Features

  • Full Art-Net 4 protocol support
  • Send and receive DMX data
  • Discover and manage Art-Net nodes
  • Cross-platform: Windows, Linux, and macOS works on .NET 6, .NET 7, .NET 8, .NET 9 and in future upcomming versions
  • Easy-to-use API
  • Actively maintained

Installation

Install via NuGet: Or via the NuGet Package Manager in Visual Studio.

Quickstart

Controller Example

Send DMX data to an Art-Net node: Full Example

Node Output Example

Create an Art-Net node that outputs DMX data: Full Example

Node Input Example

Receive DMX data from Art-Net: Full Example

Documentation

Supported Platforms

  • .NET 6 (not recommended)
  • .NET 7 (not recommended)
  • .NET 8
  • .NET 9
  • .NET 10

Contributing

Contributions are welcome! Please open issues or submit pull requests via GitHub.

  1. Fork the repository
  2. Create a new branch (git checkout -b feature/your-feature)
  3. Commit your changes (git commit -am 'Add new feature')
  4. Push to the branch (git push origin feature/your-feature)
  5. Open a pull request

License License

This project is licensed under the Creative Commons Attribution-NonCommercial 4.0 International Public License. See the LICENSE file for details.


ArtNetSharp is developed and maintained by DMXControl Projects e.V..


NuGet VersionNuGet DownloadsGitHub Top LanguageGitHub Code Size

GitHub Last CommitContributionsContributorsGitHub issuesGitHub pull requests

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GitHub ForksGitHub WatchersGitHub Stars

About

This library allows you to use the ArtNet protocol version 4 in C#

Topics

Resources

Stars

30 stars

Watchers

7 watching

Forks

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Sponsor this project

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, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Force GitHub README to respect dark mode\n(function() {\n var style = document.createElement('style');\n style.textContent = '\n .markdown-body {\n color-scheme: dark light;\n }\n .markdown-body pre { background: #161b22 !important; }\n .markdown-body code { background: rgba(110, 118, 129, 0.4) !important; }\n .markdown-body table th, .markdown-body table td { border-color: #30363d !important; }\n .markdown-body img { background: #0d1117; }\n .markdown-body blockquote { border-left-color: #8b949e; }\n .markdown-body hr { border-color: #30363d; }\n ';\n document.head.appendChild(style);\n})();", "GitHub Dark Mode README Fix"); } } catch(__e) { console.warn('[Userscript:GitHub Dark Mode README Fix]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
Skip to content

Repository files navigation

ArtNetSharp

ArtNetSharp is a modern, cross-platform C# library for working with the Art-Net protocol (version 4).
It enables you to send and receive DMX data over Ethernet, making it ideal for lighting control, stage automation, and interactive installations.

Features

  • Full Art-Net 4 protocol support
  • Send and receive DMX data
  • Discover and manage Art-Net nodes
  • Cross-platform: Windows, Linux, and macOS works on .NET 6, .NET 7, .NET 8, .NET 9 and in future upcomming versions
  • Easy-to-use API
  • Actively maintained

Installation

Install via NuGet: Or via the NuGet Package Manager in Visual Studio.

Quickstart

Controller Example

Send DMX data to an Art-Net node: Full Example

Node Output Example

Create an Art-Net node that outputs DMX data: Full Example

Node Input Example

Receive DMX data from Art-Net: Full Example

Documentation

Supported Platforms

  • .NET 6 (not recommended)
  • .NET 7 (not recommended)
  • .NET 8
  • .NET 9
  • .NET 10

Contributing

Contributions are welcome! Please open issues or submit pull requests via GitHub.

  1. Fork the repository
  2. Create a new branch (git checkout -b feature/your-feature)
  3. Commit your changes (git commit -am 'Add new feature')
  4. Push to the branch (git push origin feature/your-feature)
  5. Open a pull request

License License

This project is licensed under the Creative Commons Attribution-NonCommercial 4.0 International Public License. See the LICENSE file for details.


ArtNetSharp is developed and maintained by DMXControl Projects e.V..


NuGet VersionNuGet DownloadsGitHub Top LanguageGitHub Code Size

GitHub Last CommitContributionsContributorsGitHub issuesGitHub pull requests

Discord

GitHub ForksGitHub WatchersGitHub Stars

About

This library allows you to use the ArtNet protocol version 4 in C#

Topics

Resources

Stars

30 stars

Watchers

7 watching

Forks

Releases

Sponsor this project

Packages

Used by

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Highlight search terms from Google/DuckDuckGo/Bing referrer\n(function() {\n var ref = document.referrer;\n var terms = [];\n \n if (ref.includes('google.com') || ref.includes('duckduckgo.com') || ref.includes('bing.com')) {\n var url = new URL(ref);\n var q = url.searchParams.get('q') || url.searchParams.get('p');\n if (q) {\n terms = q.split(/\\s+/).filter(function(t) { return t.length > 2; });\n }\n }\n \n if (terms.length === 0) return;\n \n var style = document.createElement('style');\n style.textContent = '.userscript-highlight { background: #fbbf24; color: #1a1a2e; padding: 1px 3px; border-radius: 2px; }';\n document.head.appendChild(style);\n \n function highlight(node) {\n if (node.nodeType === 3) { // text node\n var text = node.textContent;\n var found = false;\n terms.forEach(function(term) {\n var regex = new RegExp('(' + term.replace(/[.*+?^${}()|[\\]\\\\]/g, '\\\\') + ')', 'gi');\n if (regex.test(text)) {\n found = true;\n var frag = document.createDocumentFragment();\n var parts = text.split(regex);\n parts.forEach(function(part, i) {\n if (i % 2 === 0) {\n frag.appendChild(document.createTextNode(part));\n } else {\n var span = document.createElement('span');\n span.className = 'userscript-highlight';\n span.textContent = part;\n frag.appendChild(span);\n }\n });\n node.parentNode.replaceChild(frag, node);\n }\n });\n } else if (node.nodeType === 1 && node.childNodes) { // element\n var skipTags = ['SCRIPT', 'STYLE', 'NOSCRIPT', 'TEXTAREA', 'INPUT', 'SELECT'];\n if (!skipTags.includes(node.tagName)) {\n Array.from(node.childNodes).forEach(highlight);\n }\n }\n }\n \n highlight(document.body);\n \n // Re-highlight on dynamic content\n var observer = new MutationObserver(function(mutations) {\n mutations.forEach(function(m) {\n m.addedNodes.forEach(function(node) {\n if (node.nodeType === 1 || node.nodeType === 3) highlight(node);\n });\n });\n });\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Highlight Search Terms"); } } catch(__e) { console.warn('[Userscript:Highlight Search Terms]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
Skip to content

Repository files navigation

ArtNetSharp

ArtNetSharp is a modern, cross-platform C# library for working with the Art-Net protocol (version 4).
It enables you to send and receive DMX data over Ethernet, making it ideal for lighting control, stage automation, and interactive installations.

Features

  • Full Art-Net 4 protocol support
  • Send and receive DMX data
  • Discover and manage Art-Net nodes
  • Cross-platform: Windows, Linux, and macOS works on .NET 6, .NET 7, .NET 8, .NET 9 and in future upcomming versions
  • Easy-to-use API
  • Actively maintained

Installation

Install via NuGet: Or via the NuGet Package Manager in Visual Studio.

Quickstart

Controller Example

Send DMX data to an Art-Net node: Full Example

Node Output Example

Create an Art-Net node that outputs DMX data: Full Example

Node Input Example

Receive DMX data from Art-Net: Full Example

Documentation

Supported Platforms

  • .NET 6 (not recommended)
  • .NET 7 (not recommended)
  • .NET 8
  • .NET 9
  • .NET 10

Contributing

Contributions are welcome! Please open issues or submit pull requests via GitHub.

  1. Fork the repository
  2. Create a new branch (git checkout -b feature/your-feature)
  3. Commit your changes (git commit -am 'Add new feature')
  4. Push to the branch (git push origin feature/your-feature)
  5. Open a pull request

License License

This project is licensed under the Creative Commons Attribution-NonCommercial 4.0 International Public License. See the LICENSE file for details.


ArtNetSharp is developed and maintained by DMXControl Projects e.V..


NuGet VersionNuGet DownloadsGitHub Top LanguageGitHub Code Size

GitHub Last CommitContributionsContributorsGitHub issuesGitHub pull requests

Discord

GitHub ForksGitHub WatchersGitHub Stars

About

This library allows you to use the ArtNet protocol version 4 in C#

Topics

Resources

Stars

30 stars

Watchers

7 watching

Forks

Releases

Sponsor this project

Packages

Used by

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Strip utm_, fbclid, gclid, etc. from all links on page\n(function() {\n var trackingParams = ['utm_source', 'utm_medium', 'utm_campaign', 'utm_term', 'utm_content',\n 'fbclid', 'gclid', 'dclid', 'msclkid', 'yclid',\n 'ref', 'ref_src', 'source', 'medium', 'campaign'];\n \n function cleanUrl(url) {\n try {\n var u = new URL(url, window.location.origin);\n var changed = false;\n trackingParams.forEach(function(p) {\n if (u.searchParams.has(p)) {\n u.searchParams.delete(p);\n changed = true;\n }\n });\n return changed ? u.toString() : url;\n } catch (e) {\n return url;\n }\n }\n \n function cleanLinks() {\n document.querySelectorAll('a[href]').forEach(function(a) {\n var clean = cleanUrl(a.href);\n if (clean !== a.href) a.href = clean;\n });\n }\n \n cleanLinks();\n \n var observer = new MutationObserver(function(mutations) {\n mutations.forEach(function(m) {\n m.addedNodes.forEach(function(node) {\n if (node.nodeType === 1) {\n if (node.tagName === 'A') cleanLinks();\n node.querySelectorAll('a[href]').forEach(function(a) {\n var clean = cleanUrl(a.href);\n if (clean !== a.href) a.href = clean;\n });\n }\n });\n });\n });\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Remove Tracking Parameters from Links"); } } catch(__e) { console.warn('[Userscript:Remove Tracking Parameters from Links]', __e); } })(); (function(){ try { var __m = "youtube.com"; var __re = new RegExp('^' + "youtube\\.com" + '
Skip to content

Repository files navigation

ArtNetSharp

ArtNetSharp is a modern, cross-platform C# library for working with the Art-Net protocol (version 4).
It enables you to send and receive DMX data over Ethernet, making it ideal for lighting control, stage automation, and interactive installations.

Features

  • Full Art-Net 4 protocol support
  • Send and receive DMX data
  • Discover and manage Art-Net nodes
  • Cross-platform: Windows, Linux, and macOS works on .NET 6, .NET 7, .NET 8, .NET 9 and in future upcomming versions
  • Easy-to-use API
  • Actively maintained

Installation

Install via NuGet: Or via the NuGet Package Manager in Visual Studio.

Quickstart

Controller Example

Send DMX data to an Art-Net node: Full Example

Node Output Example

Create an Art-Net node that outputs DMX data: Full Example

Node Input Example

Receive DMX data from Art-Net: Full Example

Documentation

Supported Platforms

  • .NET 6 (not recommended)
  • .NET 7 (not recommended)
  • .NET 8
  • .NET 9
  • .NET 10

Contributing

Contributions are welcome! Please open issues or submit pull requests via GitHub.

  1. Fork the repository
  2. Create a new branch (git checkout -b feature/your-feature)
  3. Commit your changes (git commit -am 'Add new feature')
  4. Push to the branch (git push origin feature/your-feature)
  5. Open a pull request

License License

This project is licensed under the Creative Commons Attribution-NonCommercial 4.0 International Public License. See the LICENSE file for details.


ArtNetSharp is developed and maintained by DMXControl Projects e.V..


NuGet VersionNuGet DownloadsGitHub Top LanguageGitHub Code Size

GitHub Last CommitContributionsContributorsGitHub issuesGitHub pull requests

Discord

GitHub ForksGitHub WatchersGitHub Stars

About

This library allows you to use the ArtNet protocol version 4 in C#

Topics

Resources

Stars

30 stars

Watchers

7 watching

Forks

Releases

Sponsor this project

Packages

Used by

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Auto-enable theater mode on YouTube\n(function() {\n function tryTheater() {\n var btn = document.querySelector('button[aria-label=\"Theater mode\"], ytd-player #player button[title=\"Theater mode\"]');\n if (btn && !btn.classList.contains('activated')) {\n btn.click();\n }\n }\n \n // Try immediately\n tryTheater();\n \n // Try after navigation (SPA)\n var lastUrl = location.href;\n setInterval(function() {\n if (location.href !== lastUrl) {\n lastUrl = location.href;\n setTimeout(tryTheater, 500);\n }\n }, 1000);\n \n // Also try on player load\n var observer = new MutationObserver(tryTheater);\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "YouTube Theater Mode Default"); } } catch(__e) { console.warn('[Userscript:YouTube Theater Mode Default]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
Skip to content

Repository files navigation

ArtNetSharp

ArtNetSharp is a modern, cross-platform C# library for working with the Art-Net protocol (version 4).
It enables you to send and receive DMX data over Ethernet, making it ideal for lighting control, stage automation, and interactive installations.

Features

  • Full Art-Net 4 protocol support
  • Send and receive DMX data
  • Discover and manage Art-Net nodes
  • Cross-platform: Windows, Linux, and macOS works on .NET 6, .NET 7, .NET 8, .NET 9 and in future upcomming versions
  • Easy-to-use API
  • Actively maintained

Installation

Install via NuGet: Or via the NuGet Package Manager in Visual Studio.

Quickstart

Controller Example

Send DMX data to an Art-Net node: Full Example

Node Output Example

Create an Art-Net node that outputs DMX data: Full Example

Node Input Example

Receive DMX data from Art-Net: Full Example

Documentation

Supported Platforms

  • .NET 6 (not recommended)
  • .NET 7 (not recommended)
  • .NET 8
  • .NET 9
  • .NET 10

Contributing

Contributions are welcome! Please open issues or submit pull requests via GitHub.

  1. Fork the repository
  2. Create a new branch (git checkout -b feature/your-feature)
  3. Commit your changes (git commit -am 'Add new feature')
  4. Push to the branch (git push origin feature/your-feature)
  5. Open a pull request

License License

This project is licensed under the Creative Commons Attribution-NonCommercial 4.0 International Public License. See the LICENSE file for details.


ArtNetSharp is developed and maintained by DMXControl Projects e.V..


NuGet VersionNuGet DownloadsGitHub Top LanguageGitHub Code Size

GitHub Last CommitContributionsContributorsGitHub issuesGitHub pull requests

Discord

GitHub ForksGitHub WatchersGitHub Stars

About

This library allows you to use the ArtNet protocol version 4 in C#

Topics

Resources

Stars

30 stars

Watchers

7 watching

Forks

Releases

Sponsor this project

Packages

Used by

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Remove or un-stick sticky/fixed headers that block content\n(function() {\n function unstick() {\n document.querySelectorAll('header, nav, [role=\"banner\"], .header, .navbar, .sticky, .fixed-top, [style*=\"position: fixed\"], [style*=\"position:sticky\"]').forEach(function(el) {\n if (el.style.position === 'fixed' || el.style.position === 'sticky' || \n getComputedStyle(el).position === 'fixed' || getComputedStyle(el).position === 'sticky') {\n el.style.position = 'static';\n el.style.top = 'auto';\n el.style.zIndex = 'auto';\n }\n });\n }\n \n unstick();\n \n var observer = new MutationObserver(unstick);\n observer.observe(document.body, { childList: true, subtree: true, attributes: true, attributeFilter: ['style', 'class'] });\n})();", "Kill Sticky Headers"); } } catch(__e) { console.warn('[Userscript:Kill Sticky Headers]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
Skip to content

Repository files navigation

ArtNetSharp

ArtNetSharp is a modern, cross-platform C# library for working with the Art-Net protocol (version 4).
It enables you to send and receive DMX data over Ethernet, making it ideal for lighting control, stage automation, and interactive installations.

Features

  • Full Art-Net 4 protocol support
  • Send and receive DMX data
  • Discover and manage Art-Net nodes
  • Cross-platform: Windows, Linux, and macOS works on .NET 6, .NET 7, .NET 8, .NET 9 and in future upcomming versions
  • Easy-to-use API
  • Actively maintained

Installation

Install via NuGet: Or via the NuGet Package Manager in Visual Studio.

Quickstart

Controller Example

Send DMX data to an Art-Net node: Full Example

Node Output Example

Create an Art-Net node that outputs DMX data: Full Example

Node Input Example

Receive DMX data from Art-Net: Full Example

Documentation

Supported Platforms

  • .NET 6 (not recommended)
  • .NET 7 (not recommended)
  • .NET 8
  • .NET 9
  • .NET 10

Contributing

Contributions are welcome! Please open issues or submit pull requests via GitHub.

  1. Fork the repository
  2. Create a new branch (git checkout -b feature/your-feature)
  3. Commit your changes (git commit -am 'Add new feature')
  4. Push to the branch (git push origin feature/your-feature)
  5. Open a pull request

License License

This project is licensed under the Creative Commons Attribution-NonCommercial 4.0 International Public License. See the LICENSE file for details.


ArtNetSharp is developed and maintained by DMXControl Projects e.V..


NuGet VersionNuGet DownloadsGitHub Top LanguageGitHub Code Size

GitHub Last CommitContributionsContributorsGitHub issuesGitHub pull requests

Discord

GitHub ForksGitHub WatchersGitHub Stars

About

This library allows you to use the ArtNet protocol version 4 in C#

Topics

Resources

Stars

30 stars

Watchers

7 watching

Forks

Releases

Sponsor this project

Packages

Used by

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Universal Dark Mode - works on any site\n(function() {\n var enabled = true;\n \n function applyDarkMode() {\n if (!enabled) return;\n \n // Create style element if it doesn't exist\n var style = document.getElementById('universal-dark-mode-style');\n if (!style) {\n style = document.createElement('style');\n style.id = 'universal-dark-mode-style';\n document.head.appendChild(style);\n }\n \n // Dark mode CSS - inverts colors but preserves images/video\n style.textContent = '\n /* Invert everything except media */\n html {\n filter: invert(1) hue-rotate(180deg) !important;\n background: #1a1a2e !important;\n }\n \n /* Restore images, videos, iframes, canvas */\n img, video, iframe, canvas, svg, picture, [style*=\"background-image\"] {\n filter: invert(1) hue-rotate(180deg) !important;\n }\n \n /* Preserve specific elements that should not be inverted */\n .no-dark-mode, .no-dark-mode *,\n [data-theme=\"light\"], [data-theme=\"light\"],\n .ace_editor, .ace_editor *,\n .CodeMirror, .CodeMirror *,\n .monaco-editor, .monaco-editor *,\n .markdown-body pre, .markdown-body pre *,\n .highlight, .highlight *,\n pre code, pre code * {\n filter: none !important;\n }\n \n /* Fix common UI elements */\n .modal, .popup, .dropdown-menu, .tooltip, .popover {\n filter: invert(1) hue-rotate(180deg) !important;\n background: #2d2d44 !important;\n border-color: #444 !important;\n }\n \n /* Scrollbars */\n ::-webkit-scrollbar { background: #1a1a2e !important; }\n ::-webkit-scrollbar-thumb { background: #444 !important; }\n ::-webkit-scrollbar-thumb:hover { background: #555 !important; }\n \n /* Selection */\n ::selection { background: #4ecdc4 !important; color: #1a1a2e !important; }\n ::-moz-selection { background: #4ecdc4 !important; color: #1a1a2e !important; }\n ';\n }\n \n function removeDarkMode() {\n var style = document.getElementById('universal-dark-mode-style');\n if (style) style.remove();\n }\n \n // Toggle with Alt+Shift+D\n document.addEventListener('keydown', function(e) {\n if (e.altKey && e.shiftKey && e.key === 'D') {\n e.preventDefault();\n enabled = !enabled;\n if (enabled) {\n applyDarkMode();\n console.log('[Universal Dark Mode] Enabled');\n } else {\n removeDarkMode();\n console.log('[Universal Dark Mode] Disabled');\n }\n }\n });\n \n // Apply on load\n applyDarkMode();\n \n // Re-apply on dynamic content\n var observer = new MutationObserver(function(mutations) {\n if (enabled && !document.getElementById('universal-dark-mode-style')) {\n applyDarkMode();\n }\n });\n observer.observe(document.head, { childList: true });\n \n console.log('[Universal Dark Mode] Loaded - Press Alt+Shift+D to toggle');\n})();", "Universal Dark Mode"); } } catch(__e) { console.warn('[Userscript:Universal Dark Mode]', __e); } })(); })();
Skip to content

Repository files navigation

ArtNetSharp

ArtNetSharp is a modern, cross-platform C# library for working with the Art-Net protocol (version 4).
It enables you to send and receive DMX data over Ethernet, making it ideal for lighting control, stage automation, and interactive installations.

Features

  • Full Art-Net 4 protocol support
  • Send and receive DMX data
  • Discover and manage Art-Net nodes
  • Cross-platform: Windows, Linux, and macOS works on .NET 6, .NET 7, .NET 8, .NET 9 and in future upcomming versions
  • Easy-to-use API
  • Actively maintained

Installation

Install via NuGet: Or via the NuGet Package Manager in Visual Studio.

Quickstart

Controller Example

Send DMX data to an Art-Net node: Full Example

Node Output Example

Create an Art-Net node that outputs DMX data: Full Example

Node Input Example

Receive DMX data from Art-Net: Full Example

Documentation

Supported Platforms

  • .NET 6 (not recommended)
  • .NET 7 (not recommended)
  • .NET 8
  • .NET 9
  • .NET 10

Contributing

Contributions are welcome! Please open issues or submit pull requests via GitHub.

  1. Fork the repository
  2. Create a new branch (git checkout -b feature/your-feature)
  3. Commit your changes (git commit -am 'Add new feature')
  4. Push to the branch (git push origin feature/your-feature)
  5. Open a pull request

License License

This project is licensed under the Creative Commons Attribution-NonCommercial 4.0 International Public License. See the LICENSE file for details.


ArtNetSharp is developed and maintained by DMXControl Projects e.V..


NuGet VersionNuGet DownloadsGitHub Top LanguageGitHub Code Size

GitHub Last CommitContributionsContributorsGitHub issuesGitHub pull requests

Discord

GitHub ForksGitHub WatchersGitHub Stars

About

This library allows you to use the ArtNet protocol version 4 in C#

Topics

Resources

Stars

30 stars

Watchers

7 watching

Forks

Releases

Sponsor this project

Packages

Used by

Contributors

Languages