Repository files navigation

Seafile Android Client Build Status

The application has been published onto the market for easy access:

Get it on Google PlayGet it on F-Droid

Contributors

See Contributors Graph

Build the APK

  • Make sure you have installed the Android SDK then:

  • cd into seadroid directory

  • Create key.properties file or simply rename key.properties.example and change configurations to match yours.

  • Create keystore file if you don't have one

keytool -genkey -v -keystore app/debug.keystore -alias AndroidDebugKey -keyalg RSA -keysize 2048 -validity 1 -storepass android -keypass android -dname "cn=TEST, ou=TEST, o=TEST, c=TE"
  • Build with ./gradlew assembleRelease

You will get app/build/outputs/apk/seafile-${versionName}.apk after the build finishes.

Build Native Libraries

The app uses native libraries for HEIC/HEIF image format support. Prebuilt libraries are included in app/src/main/cpp/libheif/, but if you need to rebuild them:

Prerequisites

macOS only (currently)

  • macOS operating system
  • Android NDK (r21 or later recommended)
  • Command line tools:
    brew install cmake ninja pkg-config git
    brew install nasm # Optional, for libjpeg-turbo optimization

Environment variables (optional, script will auto-detect):

export ANDROID_NDK_HOME=/path/to/ndk
# orexport ANDROID_NDK=/path/to/ndk
# orexport ANDROID_SDK_ROOT=/path/to/sdk

Build libheif and dependencies

Run the build script:

chmod +x build_libheif.sh
./build_libheif.sh

This will:

  1. Download and compile the following libraries for Android (armeabi-v7a, arm64-v8a):
    • libjpeg-turbo - JPEG image codec
    • x265 - H.265/HEVC video encoder
    • libde265 - H.265/HEVC video decoder
    • libheif v1.20.2 - HEIF/HEIC image format support
  2. Copy compiled libraries to app/src/main/cpp/libheif/lib/
  3. Strip debug symbols to reduce size
  4. Keep source code in libheif-android-build/src/ for future builds

Note: The build process may take 30-60 minutes depending on your system.

Manual build configuration

To customize the build, edit these variables in build_libheif.sh:

# Android API level (default: 28)export ANDROID_API=28
# Target ABIs (default: armeabi-v7a, arm64-v8a)
ABIS=(
"armeabi-v7a""arm64-v8a"
)
# LibHeif version (default: v1.20.2)
LIBHEIF_VERSION="v1.20.2"

Output

After successful build, the following libraries will be available:

  • app/src/main/cpp/libheif/lib/{ABI}/libheif.so
  • app/src/main/cpp/libheif/lib/{ABI}/libde265.so
  • app/src/main/cpp/libheif/lib/{ABI}/libx265.so
  • app/src/main/cpp/libheif/lib/{ABI}/libjpeg.so

Where {ABI} is one of: armeabi-v7a, arm64-v8a

Develop in Android Studio

Prerequisites

  • Android Studio
  • OpenJDK 17 / OracleJDK 17

Import project

  • Open Android Studio
  • Import project
  • Select seadroid directory
  • Choose import from gradle
  • Click next until import is completed

Develop in IntelliJ/Eclipse

For those who are using maven build structures, checkout the project from maven branch.

Internationalization

Contribute your translation

Please submit translations via Transifex:

Steps:

  1. Visit the webpage of Transifex (https://explore.transifex.com/haiwen/seadroid/).

  2. Click the "Join this project" button in the bottom right corner.

  3. Use an email or GitHub account(recommended) to create an account.

  4. Select a language and click 'Join project' to join the language translation.

  5. After accepted by the project maintainer, then you can upload your file or translate online.

About

Android client for Seafile

Resources

Stars

0 stars

Watchers

0 watching

Forks

Releases

Packages

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Add copy buttons to all
 blocks\n(function() {\n function addCopyButtons() {\n document.querySelectorAll('pre code').forEach(function(codeBlock) {\n if (codeBlock.parentElement.hasAttribute('data-copy-added')) return;\n codeBlock.parentElement.setAttribute('data-copy-added', 'true');\n \n var btn = document.createElement('button');\n btn.textContent = 'Copy';\n btn.style.cssText = 'position:absolute;top:4px;right:4px;padding:2px 8px;font-size:11px;background:#4ecdc4;border:none;border-radius:4px;color:#1a1a2e;cursor:pointer;opacity:0.7;transition:opacity 0.2s;';\n btn.onmouseover = function() { this.style.opacity = '1'; };\n btn.onmouseout = function() { this.style.opacity = '0.7'; };\n btn.onclick = function() {\n navigator.clipboard.writeText(codeBlock.textContent).then(function() {\n btn.textContent = 'Copied!';\n setTimeout(function() { btn.textContent = 'Copy'; }, 1500);\n });\n };\n codeBlock.parentElement.style.position = 'relative';\n codeBlock.parentElement.appendChild(btn);\n });\n }\n \n addCopyButtons();\n \n // Re-run on dynamic content\n var observer = new MutationObserver(addCopyButtons);\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Add Copy Buttons to Code Blocks");
}
} catch(__e) { console.warn('[Userscript:Add Copy Buttons to Code Blocks]', __e); }
})();
(function(){
try {
var __m = "github.com";
var __re = new RegExp('^' + "github\\.com" + '
Skip to content

Repository files navigation

Seafile Android Client Build Status

The application has been published onto the market for easy access:

Get it on Google PlayGet it on F-Droid

Contributors

See Contributors Graph

Build the APK

  • Make sure you have installed the Android SDK then:

  • cd into seadroid directory

  • Create key.properties file or simply rename key.properties.example and change configurations to match yours.

  • Create keystore file if you don't have one

keytool -genkey -v -keystore app/debug.keystore -alias AndroidDebugKey -keyalg RSA -keysize 2048 -validity 1 -storepass android -keypass android -dname "cn=TEST, ou=TEST, o=TEST, c=TE"
  • Build with ./gradlew assembleRelease

You will get app/build/outputs/apk/seafile-${versionName}.apk after the build finishes.

Build Native Libraries

The app uses native libraries for HEIC/HEIF image format support. Prebuilt libraries are included in app/src/main/cpp/libheif/, but if you need to rebuild them:

Prerequisites

macOS only (currently)

  • macOS operating system
  • Android NDK (r21 or later recommended)
  • Command line tools:
    brew install cmake ninja pkg-config git
    brew install nasm # Optional, for libjpeg-turbo optimization

Environment variables (optional, script will auto-detect):

export ANDROID_NDK_HOME=/path/to/ndk
# orexport ANDROID_NDK=/path/to/ndk
# orexport ANDROID_SDK_ROOT=/path/to/sdk

Build libheif and dependencies

Run the build script:

chmod +x build_libheif.sh
./build_libheif.sh

This will:

  1. Download and compile the following libraries for Android (armeabi-v7a, arm64-v8a):
    • libjpeg-turbo - JPEG image codec
    • x265 - H.265/HEVC video encoder
    • libde265 - H.265/HEVC video decoder
    • libheif v1.20.2 - HEIF/HEIC image format support
  2. Copy compiled libraries to app/src/main/cpp/libheif/lib/
  3. Strip debug symbols to reduce size
  4. Keep source code in libheif-android-build/src/ for future builds

Note: The build process may take 30-60 minutes depending on your system.

Manual build configuration

To customize the build, edit these variables in build_libheif.sh:

# Android API level (default: 28)export ANDROID_API=28
# Target ABIs (default: armeabi-v7a, arm64-v8a)
ABIS=(
"armeabi-v7a""arm64-v8a"
)
# LibHeif version (default: v1.20.2)
LIBHEIF_VERSION="v1.20.2"

Output

After successful build, the following libraries will be available:

  • app/src/main/cpp/libheif/lib/{ABI}/libheif.so
  • app/src/main/cpp/libheif/lib/{ABI}/libde265.so
  • app/src/main/cpp/libheif/lib/{ABI}/libx265.so
  • app/src/main/cpp/libheif/lib/{ABI}/libjpeg.so

Where {ABI} is one of: armeabi-v7a, arm64-v8a

Develop in Android Studio

Prerequisites

  • Android Studio
  • OpenJDK 17 / OracleJDK 17

Import project

  • Open Android Studio
  • Import project
  • Select seadroid directory
  • Choose import from gradle
  • Click next until import is completed

Develop in IntelliJ/Eclipse

For those who are using maven build structures, checkout the project from maven branch.

Internationalization

Contribute your translation

Please submit translations via Transifex:

Steps:

  1. Visit the webpage of Transifex (https://explore.transifex.com/haiwen/seadroid/).

  2. Click the "Join this project" button in the bottom right corner.

  3. Use an email or GitHub account(recommended) to create an account.

  4. Select a language and click 'Join project' to join the language translation.

  5. After accepted by the project maintainer, then you can upload your file or translate online.

About

Android client for Seafile

Resources

Stars

0 stars

Watchers

0 watching

Forks

Releases

Packages

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Force GitHub README to respect dark mode\n(function() {\n var style = document.createElement('style');\n style.textContent = '\n .markdown-body {\n color-scheme: dark light;\n }\n .markdown-body pre { background: #161b22 !important; }\n .markdown-body code { background: rgba(110, 118, 129, 0.4) !important; }\n .markdown-body table th, .markdown-body table td { border-color: #30363d !important; }\n .markdown-body img { background: #0d1117; }\n .markdown-body blockquote { border-left-color: #8b949e; }\n .markdown-body hr { border-color: #30363d; }\n ';\n document.head.appendChild(style);\n})();", "GitHub Dark Mode README Fix"); } } catch(__e) { console.warn('[Userscript:GitHub Dark Mode README Fix]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
Skip to content

Repository files navigation

Seafile Android Client Build Status

The application has been published onto the market for easy access:

Get it on Google PlayGet it on F-Droid

Contributors

See Contributors Graph

Build the APK

  • Make sure you have installed the Android SDK then:

  • cd into seadroid directory

  • Create key.properties file or simply rename key.properties.example and change configurations to match yours.

  • Create keystore file if you don't have one

keytool -genkey -v -keystore app/debug.keystore -alias AndroidDebugKey -keyalg RSA -keysize 2048 -validity 1 -storepass android -keypass android -dname "cn=TEST, ou=TEST, o=TEST, c=TE"
  • Build with ./gradlew assembleRelease

You will get app/build/outputs/apk/seafile-${versionName}.apk after the build finishes.

Build Native Libraries

The app uses native libraries for HEIC/HEIF image format support. Prebuilt libraries are included in app/src/main/cpp/libheif/, but if you need to rebuild them:

Prerequisites

macOS only (currently)

  • macOS operating system
  • Android NDK (r21 or later recommended)
  • Command line tools:
    brew install cmake ninja pkg-config git
    brew install nasm # Optional, for libjpeg-turbo optimization

Environment variables (optional, script will auto-detect):

export ANDROID_NDK_HOME=/path/to/ndk
# orexport ANDROID_NDK=/path/to/ndk
# orexport ANDROID_SDK_ROOT=/path/to/sdk

Build libheif and dependencies

Run the build script:

chmod +x build_libheif.sh
./build_libheif.sh

This will:

  1. Download and compile the following libraries for Android (armeabi-v7a, arm64-v8a):
    • libjpeg-turbo - JPEG image codec
    • x265 - H.265/HEVC video encoder
    • libde265 - H.265/HEVC video decoder
    • libheif v1.20.2 - HEIF/HEIC image format support
  2. Copy compiled libraries to app/src/main/cpp/libheif/lib/
  3. Strip debug symbols to reduce size
  4. Keep source code in libheif-android-build/src/ for future builds

Note: The build process may take 30-60 minutes depending on your system.

Manual build configuration

To customize the build, edit these variables in build_libheif.sh:

# Android API level (default: 28)export ANDROID_API=28
# Target ABIs (default: armeabi-v7a, arm64-v8a)
ABIS=(
"armeabi-v7a""arm64-v8a"
)
# LibHeif version (default: v1.20.2)
LIBHEIF_VERSION="v1.20.2"

Output

After successful build, the following libraries will be available:

  • app/src/main/cpp/libheif/lib/{ABI}/libheif.so
  • app/src/main/cpp/libheif/lib/{ABI}/libde265.so
  • app/src/main/cpp/libheif/lib/{ABI}/libx265.so
  • app/src/main/cpp/libheif/lib/{ABI}/libjpeg.so

Where {ABI} is one of: armeabi-v7a, arm64-v8a

Develop in Android Studio

Prerequisites

  • Android Studio
  • OpenJDK 17 / OracleJDK 17

Import project

  • Open Android Studio
  • Import project
  • Select seadroid directory
  • Choose import from gradle
  • Click next until import is completed

Develop in IntelliJ/Eclipse

For those who are using maven build structures, checkout the project from maven branch.

Internationalization

Contribute your translation

Please submit translations via Transifex:

Steps:

  1. Visit the webpage of Transifex (https://explore.transifex.com/haiwen/seadroid/).

  2. Click the "Join this project" button in the bottom right corner.

  3. Use an email or GitHub account(recommended) to create an account.

  4. Select a language and click 'Join project' to join the language translation.

  5. After accepted by the project maintainer, then you can upload your file or translate online.

About

Android client for Seafile

Resources

Stars

0 stars

Watchers

0 watching

Forks

Releases

Packages

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Highlight search terms from Google/DuckDuckGo/Bing referrer\n(function() {\n var ref = document.referrer;\n var terms = [];\n \n if (ref.includes('google.com') || ref.includes('duckduckgo.com') || ref.includes('bing.com')) {\n var url = new URL(ref);\n var q = url.searchParams.get('q') || url.searchParams.get('p');\n if (q) {\n terms = q.split(/\\s+/).filter(function(t) { return t.length > 2; });\n }\n }\n \n if (terms.length === 0) return;\n \n var style = document.createElement('style');\n style.textContent = '.userscript-highlight { background: #fbbf24; color: #1a1a2e; padding: 1px 3px; border-radius: 2px; }';\n document.head.appendChild(style);\n \n function highlight(node) {\n if (node.nodeType === 3) { // text node\n var text = node.textContent;\n var found = false;\n terms.forEach(function(term) {\n var regex = new RegExp('(' + term.replace(/[.*+?^${}()|[\\]\\\\]/g, '\\\\') + ')', 'gi');\n if (regex.test(text)) {\n found = true;\n var frag = document.createDocumentFragment();\n var parts = text.split(regex);\n parts.forEach(function(part, i) {\n if (i % 2 === 0) {\n frag.appendChild(document.createTextNode(part));\n } else {\n var span = document.createElement('span');\n span.className = 'userscript-highlight';\n span.textContent = part;\n frag.appendChild(span);\n }\n });\n node.parentNode.replaceChild(frag, node);\n }\n });\n } else if (node.nodeType === 1 && node.childNodes) { // element\n var skipTags = ['SCRIPT', 'STYLE', 'NOSCRIPT', 'TEXTAREA', 'INPUT', 'SELECT'];\n if (!skipTags.includes(node.tagName)) {\n Array.from(node.childNodes).forEach(highlight);\n }\n }\n }\n \n highlight(document.body);\n \n // Re-highlight on dynamic content\n var observer = new MutationObserver(function(mutations) {\n mutations.forEach(function(m) {\n m.addedNodes.forEach(function(node) {\n if (node.nodeType === 1 || node.nodeType === 3) highlight(node);\n });\n });\n });\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Highlight Search Terms"); } } catch(__e) { console.warn('[Userscript:Highlight Search Terms]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
Skip to content

Repository files navigation

Seafile Android Client Build Status

The application has been published onto the market for easy access:

Get it on Google PlayGet it on F-Droid

Contributors

See Contributors Graph

Build the APK

  • Make sure you have installed the Android SDK then:

  • cd into seadroid directory

  • Create key.properties file or simply rename key.properties.example and change configurations to match yours.

  • Create keystore file if you don't have one

keytool -genkey -v -keystore app/debug.keystore -alias AndroidDebugKey -keyalg RSA -keysize 2048 -validity 1 -storepass android -keypass android -dname "cn=TEST, ou=TEST, o=TEST, c=TE"
  • Build with ./gradlew assembleRelease

You will get app/build/outputs/apk/seafile-${versionName}.apk after the build finishes.

Build Native Libraries

The app uses native libraries for HEIC/HEIF image format support. Prebuilt libraries are included in app/src/main/cpp/libheif/, but if you need to rebuild them:

Prerequisites

macOS only (currently)

  • macOS operating system
  • Android NDK (r21 or later recommended)
  • Command line tools:
    brew install cmake ninja pkg-config git
    brew install nasm # Optional, for libjpeg-turbo optimization

Environment variables (optional, script will auto-detect):

export ANDROID_NDK_HOME=/path/to/ndk
# orexport ANDROID_NDK=/path/to/ndk
# orexport ANDROID_SDK_ROOT=/path/to/sdk

Build libheif and dependencies

Run the build script:

chmod +x build_libheif.sh
./build_libheif.sh

This will:

  1. Download and compile the following libraries for Android (armeabi-v7a, arm64-v8a):
    • libjpeg-turbo - JPEG image codec
    • x265 - H.265/HEVC video encoder
    • libde265 - H.265/HEVC video decoder
    • libheif v1.20.2 - HEIF/HEIC image format support
  2. Copy compiled libraries to app/src/main/cpp/libheif/lib/
  3. Strip debug symbols to reduce size
  4. Keep source code in libheif-android-build/src/ for future builds

Note: The build process may take 30-60 minutes depending on your system.

Manual build configuration

To customize the build, edit these variables in build_libheif.sh:

# Android API level (default: 28)export ANDROID_API=28
# Target ABIs (default: armeabi-v7a, arm64-v8a)
ABIS=(
"armeabi-v7a""arm64-v8a"
)
# LibHeif version (default: v1.20.2)
LIBHEIF_VERSION="v1.20.2"

Output

After successful build, the following libraries will be available:

  • app/src/main/cpp/libheif/lib/{ABI}/libheif.so
  • app/src/main/cpp/libheif/lib/{ABI}/libde265.so
  • app/src/main/cpp/libheif/lib/{ABI}/libx265.so
  • app/src/main/cpp/libheif/lib/{ABI}/libjpeg.so

Where {ABI} is one of: armeabi-v7a, arm64-v8a

Develop in Android Studio

Prerequisites

  • Android Studio
  • OpenJDK 17 / OracleJDK 17

Import project

  • Open Android Studio
  • Import project
  • Select seadroid directory
  • Choose import from gradle
  • Click next until import is completed

Develop in IntelliJ/Eclipse

For those who are using maven build structures, checkout the project from maven branch.

Internationalization

Contribute your translation

Please submit translations via Transifex:

Steps:

  1. Visit the webpage of Transifex (https://explore.transifex.com/haiwen/seadroid/).

  2. Click the "Join this project" button in the bottom right corner.

  3. Use an email or GitHub account(recommended) to create an account.

  4. Select a language and click 'Join project' to join the language translation.

  5. After accepted by the project maintainer, then you can upload your file or translate online.

About

Android client for Seafile

Resources

Stars

0 stars

Watchers

0 watching

Forks

Releases

Packages

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Strip utm_, fbclid, gclid, etc. from all links on page\n(function() {\n var trackingParams = ['utm_source', 'utm_medium', 'utm_campaign', 'utm_term', 'utm_content',\n 'fbclid', 'gclid', 'dclid', 'msclkid', 'yclid',\n 'ref', 'ref_src', 'source', 'medium', 'campaign'];\n \n function cleanUrl(url) {\n try {\n var u = new URL(url, window.location.origin);\n var changed = false;\n trackingParams.forEach(function(p) {\n if (u.searchParams.has(p)) {\n u.searchParams.delete(p);\n changed = true;\n }\n });\n return changed ? u.toString() : url;\n } catch (e) {\n return url;\n }\n }\n \n function cleanLinks() {\n document.querySelectorAll('a[href]').forEach(function(a) {\n var clean = cleanUrl(a.href);\n if (clean !== a.href) a.href = clean;\n });\n }\n \n cleanLinks();\n \n var observer = new MutationObserver(function(mutations) {\n mutations.forEach(function(m) {\n m.addedNodes.forEach(function(node) {\n if (node.nodeType === 1) {\n if (node.tagName === 'A') cleanLinks();\n node.querySelectorAll('a[href]').forEach(function(a) {\n var clean = cleanUrl(a.href);\n if (clean !== a.href) a.href = clean;\n });\n }\n });\n });\n });\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Remove Tracking Parameters from Links"); } } catch(__e) { console.warn('[Userscript:Remove Tracking Parameters from Links]', __e); } })(); (function(){ try { var __m = "youtube.com"; var __re = new RegExp('^' + "youtube\\.com" + '
Skip to content

Repository files navigation

Seafile Android Client Build Status

The application has been published onto the market for easy access:

Get it on Google PlayGet it on F-Droid

Contributors

See Contributors Graph

Build the APK

  • Make sure you have installed the Android SDK then:

  • cd into seadroid directory

  • Create key.properties file or simply rename key.properties.example and change configurations to match yours.

  • Create keystore file if you don't have one

keytool -genkey -v -keystore app/debug.keystore -alias AndroidDebugKey -keyalg RSA -keysize 2048 -validity 1 -storepass android -keypass android -dname "cn=TEST, ou=TEST, o=TEST, c=TE"
  • Build with ./gradlew assembleRelease

You will get app/build/outputs/apk/seafile-${versionName}.apk after the build finishes.

Build Native Libraries

The app uses native libraries for HEIC/HEIF image format support. Prebuilt libraries are included in app/src/main/cpp/libheif/, but if you need to rebuild them:

Prerequisites

macOS only (currently)

  • macOS operating system
  • Android NDK (r21 or later recommended)
  • Command line tools:
    brew install cmake ninja pkg-config git
    brew install nasm # Optional, for libjpeg-turbo optimization

Environment variables (optional, script will auto-detect):

export ANDROID_NDK_HOME=/path/to/ndk
# orexport ANDROID_NDK=/path/to/ndk
# orexport ANDROID_SDK_ROOT=/path/to/sdk

Build libheif and dependencies

Run the build script:

chmod +x build_libheif.sh
./build_libheif.sh

This will:

  1. Download and compile the following libraries for Android (armeabi-v7a, arm64-v8a):
    • libjpeg-turbo - JPEG image codec
    • x265 - H.265/HEVC video encoder
    • libde265 - H.265/HEVC video decoder
    • libheif v1.20.2 - HEIF/HEIC image format support
  2. Copy compiled libraries to app/src/main/cpp/libheif/lib/
  3. Strip debug symbols to reduce size
  4. Keep source code in libheif-android-build/src/ for future builds

Note: The build process may take 30-60 minutes depending on your system.

Manual build configuration

To customize the build, edit these variables in build_libheif.sh:

# Android API level (default: 28)export ANDROID_API=28
# Target ABIs (default: armeabi-v7a, arm64-v8a)
ABIS=(
"armeabi-v7a""arm64-v8a"
)
# LibHeif version (default: v1.20.2)
LIBHEIF_VERSION="v1.20.2"

Output

After successful build, the following libraries will be available:

  • app/src/main/cpp/libheif/lib/{ABI}/libheif.so
  • app/src/main/cpp/libheif/lib/{ABI}/libde265.so
  • app/src/main/cpp/libheif/lib/{ABI}/libx265.so
  • app/src/main/cpp/libheif/lib/{ABI}/libjpeg.so

Where {ABI} is one of: armeabi-v7a, arm64-v8a

Develop in Android Studio

Prerequisites

  • Android Studio
  • OpenJDK 17 / OracleJDK 17

Import project

  • Open Android Studio
  • Import project
  • Select seadroid directory
  • Choose import from gradle
  • Click next until import is completed

Develop in IntelliJ/Eclipse

For those who are using maven build structures, checkout the project from maven branch.

Internationalization

Contribute your translation

Please submit translations via Transifex:

Steps:

  1. Visit the webpage of Transifex (https://explore.transifex.com/haiwen/seadroid/).

  2. Click the "Join this project" button in the bottom right corner.

  3. Use an email or GitHub account(recommended) to create an account.

  4. Select a language and click 'Join project' to join the language translation.

  5. After accepted by the project maintainer, then you can upload your file or translate online.

About

Android client for Seafile

Resources

Stars

0 stars

Watchers

0 watching

Forks

Releases

Packages

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Auto-enable theater mode on YouTube\n(function() {\n function tryTheater() {\n var btn = document.querySelector('button[aria-label=\"Theater mode\"], ytd-player #player button[title=\"Theater mode\"]');\n if (btn && !btn.classList.contains('activated')) {\n btn.click();\n }\n }\n \n // Try immediately\n tryTheater();\n \n // Try after navigation (SPA)\n var lastUrl = location.href;\n setInterval(function() {\n if (location.href !== lastUrl) {\n lastUrl = location.href;\n setTimeout(tryTheater, 500);\n }\n }, 1000);\n \n // Also try on player load\n var observer = new MutationObserver(tryTheater);\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "YouTube Theater Mode Default"); } } catch(__e) { console.warn('[Userscript:YouTube Theater Mode Default]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
Skip to content

Repository files navigation

Seafile Android Client Build Status

The application has been published onto the market for easy access:

Get it on Google PlayGet it on F-Droid

Contributors

See Contributors Graph

Build the APK

  • Make sure you have installed the Android SDK then:

  • cd into seadroid directory

  • Create key.properties file or simply rename key.properties.example and change configurations to match yours.

  • Create keystore file if you don't have one

keytool -genkey -v -keystore app/debug.keystore -alias AndroidDebugKey -keyalg RSA -keysize 2048 -validity 1 -storepass android -keypass android -dname "cn=TEST, ou=TEST, o=TEST, c=TE"
  • Build with ./gradlew assembleRelease

You will get app/build/outputs/apk/seafile-${versionName}.apk after the build finishes.

Build Native Libraries

The app uses native libraries for HEIC/HEIF image format support. Prebuilt libraries are included in app/src/main/cpp/libheif/, but if you need to rebuild them:

Prerequisites

macOS only (currently)

  • macOS operating system
  • Android NDK (r21 or later recommended)
  • Command line tools:
    brew install cmake ninja pkg-config git
    brew install nasm # Optional, for libjpeg-turbo optimization

Environment variables (optional, script will auto-detect):

export ANDROID_NDK_HOME=/path/to/ndk
# orexport ANDROID_NDK=/path/to/ndk
# orexport ANDROID_SDK_ROOT=/path/to/sdk

Build libheif and dependencies

Run the build script:

chmod +x build_libheif.sh
./build_libheif.sh

This will:

  1. Download and compile the following libraries for Android (armeabi-v7a, arm64-v8a):
    • libjpeg-turbo - JPEG image codec
    • x265 - H.265/HEVC video encoder
    • libde265 - H.265/HEVC video decoder
    • libheif v1.20.2 - HEIF/HEIC image format support
  2. Copy compiled libraries to app/src/main/cpp/libheif/lib/
  3. Strip debug symbols to reduce size
  4. Keep source code in libheif-android-build/src/ for future builds

Note: The build process may take 30-60 minutes depending on your system.

Manual build configuration

To customize the build, edit these variables in build_libheif.sh:

# Android API level (default: 28)export ANDROID_API=28
# Target ABIs (default: armeabi-v7a, arm64-v8a)
ABIS=(
"armeabi-v7a""arm64-v8a"
)
# LibHeif version (default: v1.20.2)
LIBHEIF_VERSION="v1.20.2"

Output

After successful build, the following libraries will be available:

  • app/src/main/cpp/libheif/lib/{ABI}/libheif.so
  • app/src/main/cpp/libheif/lib/{ABI}/libde265.so
  • app/src/main/cpp/libheif/lib/{ABI}/libx265.so
  • app/src/main/cpp/libheif/lib/{ABI}/libjpeg.so

Where {ABI} is one of: armeabi-v7a, arm64-v8a

Develop in Android Studio

Prerequisites

  • Android Studio
  • OpenJDK 17 / OracleJDK 17

Import project

  • Open Android Studio
  • Import project
  • Select seadroid directory
  • Choose import from gradle
  • Click next until import is completed

Develop in IntelliJ/Eclipse

For those who are using maven build structures, checkout the project from maven branch.

Internationalization

Contribute your translation

Please submit translations via Transifex:

Steps:

  1. Visit the webpage of Transifex (https://explore.transifex.com/haiwen/seadroid/).

  2. Click the "Join this project" button in the bottom right corner.

  3. Use an email or GitHub account(recommended) to create an account.

  4. Select a language and click 'Join project' to join the language translation.

  5. After accepted by the project maintainer, then you can upload your file or translate online.

About

Android client for Seafile

Resources

Stars

0 stars

Watchers

0 watching

Forks

Releases

Packages

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Remove or un-stick sticky/fixed headers that block content\n(function() {\n function unstick() {\n document.querySelectorAll('header, nav, [role=\"banner\"], .header, .navbar, .sticky, .fixed-top, [style*=\"position: fixed\"], [style*=\"position:sticky\"]').forEach(function(el) {\n if (el.style.position === 'fixed' || el.style.position === 'sticky' || \n getComputedStyle(el).position === 'fixed' || getComputedStyle(el).position === 'sticky') {\n el.style.position = 'static';\n el.style.top = 'auto';\n el.style.zIndex = 'auto';\n }\n });\n }\n \n unstick();\n \n var observer = new MutationObserver(unstick);\n observer.observe(document.body, { childList: true, subtree: true, attributes: true, attributeFilter: ['style', 'class'] });\n})();", "Kill Sticky Headers"); } } catch(__e) { console.warn('[Userscript:Kill Sticky Headers]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
Skip to content

Repository files navigation

Seafile Android Client Build Status

The application has been published onto the market for easy access:

Get it on Google PlayGet it on F-Droid

Contributors

See Contributors Graph

Build the APK

  • Make sure you have installed the Android SDK then:

  • cd into seadroid directory

  • Create key.properties file or simply rename key.properties.example and change configurations to match yours.

  • Create keystore file if you don't have one

keytool -genkey -v -keystore app/debug.keystore -alias AndroidDebugKey -keyalg RSA -keysize 2048 -validity 1 -storepass android -keypass android -dname "cn=TEST, ou=TEST, o=TEST, c=TE"
  • Build with ./gradlew assembleRelease

You will get app/build/outputs/apk/seafile-${versionName}.apk after the build finishes.

Build Native Libraries

The app uses native libraries for HEIC/HEIF image format support. Prebuilt libraries are included in app/src/main/cpp/libheif/, but if you need to rebuild them:

Prerequisites

macOS only (currently)

  • macOS operating system
  • Android NDK (r21 or later recommended)
  • Command line tools:
    brew install cmake ninja pkg-config git
    brew install nasm # Optional, for libjpeg-turbo optimization

Environment variables (optional, script will auto-detect):

export ANDROID_NDK_HOME=/path/to/ndk
# orexport ANDROID_NDK=/path/to/ndk
# orexport ANDROID_SDK_ROOT=/path/to/sdk

Build libheif and dependencies

Run the build script:

chmod +x build_libheif.sh
./build_libheif.sh

This will:

  1. Download and compile the following libraries for Android (armeabi-v7a, arm64-v8a):
    • libjpeg-turbo - JPEG image codec
    • x265 - H.265/HEVC video encoder
    • libde265 - H.265/HEVC video decoder
    • libheif v1.20.2 - HEIF/HEIC image format support
  2. Copy compiled libraries to app/src/main/cpp/libheif/lib/
  3. Strip debug symbols to reduce size
  4. Keep source code in libheif-android-build/src/ for future builds

Note: The build process may take 30-60 minutes depending on your system.

Manual build configuration

To customize the build, edit these variables in build_libheif.sh:

# Android API level (default: 28)export ANDROID_API=28
# Target ABIs (default: armeabi-v7a, arm64-v8a)
ABIS=(
"armeabi-v7a""arm64-v8a"
)
# LibHeif version (default: v1.20.2)
LIBHEIF_VERSION="v1.20.2"

Output

After successful build, the following libraries will be available:

  • app/src/main/cpp/libheif/lib/{ABI}/libheif.so
  • app/src/main/cpp/libheif/lib/{ABI}/libde265.so
  • app/src/main/cpp/libheif/lib/{ABI}/libx265.so
  • app/src/main/cpp/libheif/lib/{ABI}/libjpeg.so

Where {ABI} is one of: armeabi-v7a, arm64-v8a

Develop in Android Studio

Prerequisites

  • Android Studio
  • OpenJDK 17 / OracleJDK 17

Import project

  • Open Android Studio
  • Import project
  • Select seadroid directory
  • Choose import from gradle
  • Click next until import is completed

Develop in IntelliJ/Eclipse

For those who are using maven build structures, checkout the project from maven branch.

Internationalization

Contribute your translation

Please submit translations via Transifex:

Steps:

  1. Visit the webpage of Transifex (https://explore.transifex.com/haiwen/seadroid/).

  2. Click the "Join this project" button in the bottom right corner.

  3. Use an email or GitHub account(recommended) to create an account.

  4. Select a language and click 'Join project' to join the language translation.

  5. After accepted by the project maintainer, then you can upload your file or translate online.

About

Android client for Seafile

Resources

Stars

0 stars

Watchers

0 watching

Forks

Releases

Packages

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Universal Dark Mode - works on any site\n(function() {\n var enabled = true;\n \n function applyDarkMode() {\n if (!enabled) return;\n \n // Create style element if it doesn't exist\n var style = document.getElementById('universal-dark-mode-style');\n if (!style) {\n style = document.createElement('style');\n style.id = 'universal-dark-mode-style';\n document.head.appendChild(style);\n }\n \n // Dark mode CSS - inverts colors but preserves images/video\n style.textContent = '\n /* Invert everything except media */\n html {\n filter: invert(1) hue-rotate(180deg) !important;\n background: #1a1a2e !important;\n }\n \n /* Restore images, videos, iframes, canvas */\n img, video, iframe, canvas, svg, picture, [style*=\"background-image\"] {\n filter: invert(1) hue-rotate(180deg) !important;\n }\n \n /* Preserve specific elements that should not be inverted */\n .no-dark-mode, .no-dark-mode *,\n [data-theme=\"light\"], [data-theme=\"light\"],\n .ace_editor, .ace_editor *,\n .CodeMirror, .CodeMirror *,\n .monaco-editor, .monaco-editor *,\n .markdown-body pre, .markdown-body pre *,\n .highlight, .highlight *,\n pre code, pre code * {\n filter: none !important;\n }\n \n /* Fix common UI elements */\n .modal, .popup, .dropdown-menu, .tooltip, .popover {\n filter: invert(1) hue-rotate(180deg) !important;\n background: #2d2d44 !important;\n border-color: #444 !important;\n }\n \n /* Scrollbars */\n ::-webkit-scrollbar { background: #1a1a2e !important; }\n ::-webkit-scrollbar-thumb { background: #444 !important; }\n ::-webkit-scrollbar-thumb:hover { background: #555 !important; }\n \n /* Selection */\n ::selection { background: #4ecdc4 !important; color: #1a1a2e !important; }\n ::-moz-selection { background: #4ecdc4 !important; color: #1a1a2e !important; }\n ';\n }\n \n function removeDarkMode() {\n var style = document.getElementById('universal-dark-mode-style');\n if (style) style.remove();\n }\n \n // Toggle with Alt+Shift+D\n document.addEventListener('keydown', function(e) {\n if (e.altKey && e.shiftKey && e.key === 'D') {\n e.preventDefault();\n enabled = !enabled;\n if (enabled) {\n applyDarkMode();\n console.log('[Universal Dark Mode] Enabled');\n } else {\n removeDarkMode();\n console.log('[Universal Dark Mode] Disabled');\n }\n }\n });\n \n // Apply on load\n applyDarkMode();\n \n // Re-apply on dynamic content\n var observer = new MutationObserver(function(mutations) {\n if (enabled && !document.getElementById('universal-dark-mode-style')) {\n applyDarkMode();\n }\n });\n observer.observe(document.head, { childList: true });\n \n console.log('[Universal Dark Mode] Loaded - Press Alt+Shift+D to toggle');\n})();", "Universal Dark Mode"); } } catch(__e) { console.warn('[Userscript:Universal Dark Mode]', __e); } })(); })();
Skip to content

Repository files navigation

Seafile Android Client Build Status

The application has been published onto the market for easy access:

Get it on Google PlayGet it on F-Droid

Contributors

See Contributors Graph

Build the APK

  • Make sure you have installed the Android SDK then:

  • cd into seadroid directory

  • Create key.properties file or simply rename key.properties.example and change configurations to match yours.

  • Create keystore file if you don't have one

keytool -genkey -v -keystore app/debug.keystore -alias AndroidDebugKey -keyalg RSA -keysize 2048 -validity 1 -storepass android -keypass android -dname "cn=TEST, ou=TEST, o=TEST, c=TE"
  • Build with ./gradlew assembleRelease

You will get app/build/outputs/apk/seafile-${versionName}.apk after the build finishes.

Build Native Libraries

The app uses native libraries for HEIC/HEIF image format support. Prebuilt libraries are included in app/src/main/cpp/libheif/, but if you need to rebuild them:

Prerequisites

macOS only (currently)

  • macOS operating system
  • Android NDK (r21 or later recommended)
  • Command line tools:
    brew install cmake ninja pkg-config git
    brew install nasm # Optional, for libjpeg-turbo optimization

Environment variables (optional, script will auto-detect):

export ANDROID_NDK_HOME=/path/to/ndk
# orexport ANDROID_NDK=/path/to/ndk
# orexport ANDROID_SDK_ROOT=/path/to/sdk

Build libheif and dependencies

Run the build script:

chmod +x build_libheif.sh
./build_libheif.sh

This will:

  1. Download and compile the following libraries for Android (armeabi-v7a, arm64-v8a):
    • libjpeg-turbo - JPEG image codec
    • x265 - H.265/HEVC video encoder
    • libde265 - H.265/HEVC video decoder
    • libheif v1.20.2 - HEIF/HEIC image format support
  2. Copy compiled libraries to app/src/main/cpp/libheif/lib/
  3. Strip debug symbols to reduce size
  4. Keep source code in libheif-android-build/src/ for future builds

Note: The build process may take 30-60 minutes depending on your system.

Manual build configuration

To customize the build, edit these variables in build_libheif.sh:

# Android API level (default: 28)export ANDROID_API=28
# Target ABIs (default: armeabi-v7a, arm64-v8a)
ABIS=(
"armeabi-v7a""arm64-v8a"
)
# LibHeif version (default: v1.20.2)
LIBHEIF_VERSION="v1.20.2"

Output

After successful build, the following libraries will be available:

  • app/src/main/cpp/libheif/lib/{ABI}/libheif.so
  • app/src/main/cpp/libheif/lib/{ABI}/libde265.so
  • app/src/main/cpp/libheif/lib/{ABI}/libx265.so
  • app/src/main/cpp/libheif/lib/{ABI}/libjpeg.so

Where {ABI} is one of: armeabi-v7a, arm64-v8a

Develop in Android Studio

Prerequisites

  • Android Studio
  • OpenJDK 17 / OracleJDK 17

Import project

  • Open Android Studio
  • Import project
  • Select seadroid directory
  • Choose import from gradle
  • Click next until import is completed

Develop in IntelliJ/Eclipse

For those who are using maven build structures, checkout the project from maven branch.

Internationalization

Contribute your translation

Please submit translations via Transifex:

Steps:

  1. Visit the webpage of Transifex (https://explore.transifex.com/haiwen/seadroid/).

  2. Click the "Join this project" button in the bottom right corner.

  3. Use an email or GitHub account(recommended) to create an account.

  4. Select a language and click 'Join project' to join the language translation.

  5. After accepted by the project maintainer, then you can upload your file or translate online.

About

Android client for Seafile

Resources

Stars

0 stars

Watchers

0 watching

Forks

Releases

Packages

Contributors

Languages