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Ray-Tracing-Rendering

Ray Tracing written in C++ just for learning purposes based on the books from Peter Shirley and several books more such as Computer Graphics from Morgan McGuire, Steve Marschner, Kevin Suffern and several more.

TODO

  • Implement the algorithms using Parallel Programming (OpenMP/OpenCL) and SIMD (AVX2)

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Ray Tracing written in C++ just for learning purposes based on the books from Peter Shirley and several books more such as Computer Graphics from Morgan McGuire, Steve Marschner and several more.

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