A Mudlet UI for BTMUX, as well as some basic keybinds to get you going!
Mudlet is a free and open-source program for connecting to MU*s. You can find it here for any platform!
BTMUX is a type of MU* - a MUX, or Multi-User Experience - that seeks to replicate the Battletech game and universe closely, but with a few improvements and compromises for the real-time format. If you like big mechs, I recommend giving it a go!
- mekcity.com port 3067
- btmux.com port 3065
If you have decided you'd like to enhance your BTMUX experience, you've come to the right place. Just
- click this link to go to the latest release of our code, download the
btui.mpackagefile, and you're already halfway there! - go here and install the latest version of Mudlet
- In the Connect dialog, click "New" to make a new profile, and choose one of the games above to play, putting the relevant address in the Address: field and the port in the Port: field, after giving it a clever name (like MekCity, or BTMUX). Then, hit connect!
- Once you're connected, go into the Module Manager (click the arrow just to the right of the Package Manager button, along the top of your screen, to open a drop down), click 'install', and find the btui.mpackage you downloaded earlier.
- DO NOT CLICK SYNC. You're done!
Now, let's go over some really important keybindings that are in place for you.
- CTRL+H: This enables and disables the HUD updating and all that fancy stuff - you'll want to make sure to save this until you're in a mech. Once you pop this off, it'll load some basic information. Hitting it again will reset everything and turn off the updates, until the next time you press the button.
Movement
- NUM1-4, 6-9 will determine your heading in an intuitive way; 8 is 0 (or north), 6 is 90 (or east), so on and so forth.
- NUM0, NUM., and NUMenter will let you set your speed (slow, walk, run). CTRL+NUM0 will let you set your speed to reverse.
Combat
- ALT+NUM4-6 will let you twist your torso: left, center, and right, respectively.
- NUM/, NUM*, and NUM- wil let you firetic 0, 1, and 2 respectively.
If you would like to help contribute, please feel free! There's still a lot to be done. Raise an issue for anything you think might be good to have, and a pull request for anything you've put together that you'd like to get added. Thanks!
