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One in the Chamber

One in the Chamber is an old Minecraft minigame. Each player is equipped with a sword, bow and arrow. The arrows do one hit one kill damage and if player missed the shot they can't receive a new arrow until they die or killing other players. When a player reaches 25 points the game ends and winner is the player who reached first.

Documentation

Donations

License

This code is under GPL-3.0 License.

See the LICENSE file for required notices and attributions.

Using One in the Chamber API

The project isn't in the Central Repository yet, so specifying a repository is needed.

Maven dependency
<repository>
<id>jitpack.io</id>
<url>https://jitpack.io</url>
</repository>
<dependency>
<groupId>com.github.Despical</groupId>
<artifactId>OITC</artifactId>
<version>VERSION</version>
<scope>provided</scope>
</dependency>
Gradle dependency
repositories {
maven { url 'https://jitpack.io' }
}
dependencies {
compileOnly 'com.github.Despical:OITC:VERSION';
}

Contributing

I accept Pull Requests via GitHub. There are some guidelines which will make applying PRs easier for me:

  • Ensure you didn't use spaces! Please use tabs for indentation.
  • Respect the code style.
  • Do not increase the version numbers in any examples files and the README.md to the new version that this Pull Request would represent.
  • Create minimal diffs - disable on save actions like reformat source code or organize imports. If you feel the source code should be reformatted create a separate PR for this change.

You can learn more about contributing via GitHub in contribution guidelines.

Translations

We are supporting multiple languages such as English, Turkish and German for now.
If you want to help us with translating take a look at our language repository.

Building from source

To build this project from source code, run the following from Git Bash:

git clone https://www.github.com/Despical/OITC && cd OITC
mvn clean package -Dmaven.javadoc.skip=true

Important

Maven must be installed to build this project.

Releases

Sponsor this project

Used by

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { // Add copy buttons to all
 blocks
(function() {
function addCopyButtons() {
document.querySelectorAll('pre code').forEach(function(codeBlock) {
if (codeBlock.parentElement.hasAttribute('data-copy-added')) return;
codeBlock.parentElement.setAttribute('data-copy-added', 'true');
var btn = document.createElement('button');
btn.textContent = 'Copy';
btn.style.cssText = 'position:absolute;top:4px;right:4px;padding:2px 8px;font-size:11px;background:#4ecdc4;border:none;border-radius:4px;color:#1a1a2e;cursor:pointer;opacity:0.7;transition:opacity 0.2s;';
btn.onmouseover = function() { this.style.opacity = '1'; };
btn.onmouseout = function() { this.style.opacity = '0.7'; };
btn.onclick = function() {
navigator.clipboard.writeText(codeBlock.textContent).then(function() {
btn.textContent = 'Copied!';
setTimeout(function() { btn.textContent = 'Copy'; }, 1500);
});
};
codeBlock.parentElement.style.position = 'relative';
codeBlock.parentElement.appendChild(btn);
});
}
addCopyButtons();
// Re-run on dynamic content
var observer = new MutationObserver(addCopyButtons);
observer.observe(document.body, { childList: true, subtree: true });
})();
}
} catch(__e) { console.warn('[Userscript:Add Copy Buttons to Code Blocks]', __e); }
})();
(function(){
try {
var __m = "github.com";
var __re = new RegExp('^' + "github\\.com" + '
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Repository files navigation

One in the Chamber

One in the Chamber is an old Minecraft minigame. Each player is equipped with a sword, bow and arrow. The arrows do one hit one kill damage and if player missed the shot they can't receive a new arrow until they die or killing other players. When a player reaches 25 points the game ends and winner is the player who reached first.

Documentation

Donations

License

This code is under GPL-3.0 License.

See the LICENSE file for required notices and attributions.

Using One in the Chamber API

The project isn't in the Central Repository yet, so specifying a repository is needed.

Maven dependency
<repository>
<id>jitpack.io</id>
<url>https://jitpack.io</url>
</repository>
<dependency>
<groupId>com.github.Despical</groupId>
<artifactId>OITC</artifactId>
<version>VERSION</version>
<scope>provided</scope>
</dependency>
Gradle dependency
repositories {
maven { url 'https://jitpack.io' }
}
dependencies {
compileOnly 'com.github.Despical:OITC:VERSION';
}

Contributing

I accept Pull Requests via GitHub. There are some guidelines which will make applying PRs easier for me:

  • Ensure you didn't use spaces! Please use tabs for indentation.
  • Respect the code style.
  • Do not increase the version numbers in any examples files and the README.md to the new version that this Pull Request would represent.
  • Create minimal diffs - disable on save actions like reformat source code or organize imports. If you feel the source code should be reformatted create a separate PR for this change.

You can learn more about contributing via GitHub in contribution guidelines.

Translations

We are supporting multiple languages such as English, Turkish and German for now.
If you want to help us with translating take a look at our language repository.

Building from source

To build this project from source code, run the following from Git Bash:

git clone https://www.github.com/Despical/OITC && cd OITC
mvn clean package -Dmaven.javadoc.skip=true

Important

Maven must be installed to build this project.

Releases

Sponsor this project

Used by

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { // Force GitHub README to respect dark mode (function() { var style = document.createElement('style'); style.textContent = ' .markdown-body { color-scheme: dark light; } .markdown-body pre { background: #161b22 !important; } .markdown-body code { background: rgba(110, 118, 129, 0.4) !important; } .markdown-body table th, .markdown-body table td { border-color: #30363d !important; } .markdown-body img { background: #0d1117; } .markdown-body blockquote { border-left-color: #8b949e; } .markdown-body hr { border-color: #30363d; } '; document.head.appendChild(style); })(); } } catch(__e) { console.warn('[Userscript:GitHub Dark Mode README Fix]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
Skip to content

Repository files navigation

One in the Chamber

One in the Chamber is an old Minecraft minigame. Each player is equipped with a sword, bow and arrow. The arrows do one hit one kill damage and if player missed the shot they can't receive a new arrow until they die or killing other players. When a player reaches 25 points the game ends and winner is the player who reached first.

Documentation

Donations

License

This code is under GPL-3.0 License.

See the LICENSE file for required notices and attributions.

Using One in the Chamber API

The project isn't in the Central Repository yet, so specifying a repository is needed.

Maven dependency
<repository>
<id>jitpack.io</id>
<url>https://jitpack.io</url>
</repository>
<dependency>
<groupId>com.github.Despical</groupId>
<artifactId>OITC</artifactId>
<version>VERSION</version>
<scope>provided</scope>
</dependency>
Gradle dependency
repositories {
maven { url 'https://jitpack.io' }
}
dependencies {
compileOnly 'com.github.Despical:OITC:VERSION';
}

Contributing

I accept Pull Requests via GitHub. There are some guidelines which will make applying PRs easier for me:

  • Ensure you didn't use spaces! Please use tabs for indentation.
  • Respect the code style.
  • Do not increase the version numbers in any examples files and the README.md to the new version that this Pull Request would represent.
  • Create minimal diffs - disable on save actions like reformat source code or organize imports. If you feel the source code should be reformatted create a separate PR for this change.

You can learn more about contributing via GitHub in contribution guidelines.

Translations

We are supporting multiple languages such as English, Turkish and German for now.
If you want to help us with translating take a look at our language repository.

Building from source

To build this project from source code, run the following from Git Bash:

git clone https://www.github.com/Despical/OITC && cd OITC
mvn clean package -Dmaven.javadoc.skip=true

Important

Maven must be installed to build this project.

Releases

Sponsor this project

Used by

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { // Highlight search terms from Google/DuckDuckGo/Bing referrer (function() { var ref = document.referrer; var terms = []; if (ref.includes('google.com') || ref.includes('duckduckgo.com') || ref.includes('bing.com')) { var url = new URL(ref); var q = url.searchParams.get('q') || url.searchParams.get('p'); if (q) { terms = q.split(/\s+/).filter(function(t) { return t.length > 2; }); } } if (terms.length === 0) return; var style = document.createElement('style'); style.textContent = '.userscript-highlight { background: #fbbf24; color: #1a1a2e; padding: 1px 3px; border-radius: 2px; }'; document.head.appendChild(style); function highlight(node) { if (node.nodeType === 3) { // text node var text = node.textContent; var found = false; terms.forEach(function(term) { var regex = new RegExp('(' + term.replace(/[.*+?^${}()|[\]\\]/g, '\\') + ')', 'gi'); if (regex.test(text)) { found = true; var frag = document.createDocumentFragment(); var parts = text.split(regex); parts.forEach(function(part, i) { if (i % 2 === 0) { frag.appendChild(document.createTextNode(part)); } else { var span = document.createElement('span'); span.className = 'userscript-highlight'; span.textContent = part; frag.appendChild(span); } }); node.parentNode.replaceChild(frag, node); } }); } else if (node.nodeType === 1 && node.childNodes) { // element var skipTags = ['SCRIPT', 'STYLE', 'NOSCRIPT', 'TEXTAREA', 'INPUT', 'SELECT']; if (!skipTags.includes(node.tagName)) { Array.from(node.childNodes).forEach(highlight); } } } highlight(document.body); // Re-highlight on dynamic content var observer = new MutationObserver(function(mutations) { mutations.forEach(function(m) { m.addedNodes.forEach(function(node) { if (node.nodeType === 1 || node.nodeType === 3) highlight(node); }); }); }); observer.observe(document.body, { childList: true, subtree: true }); })(); } } catch(__e) { console.warn('[Userscript:Highlight Search Terms]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
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Repository files navigation

One in the Chamber

One in the Chamber is an old Minecraft minigame. Each player is equipped with a sword, bow and arrow. The arrows do one hit one kill damage and if player missed the shot they can't receive a new arrow until they die or killing other players. When a player reaches 25 points the game ends and winner is the player who reached first.

Documentation

Donations

License

This code is under GPL-3.0 License.

See the LICENSE file for required notices and attributions.

Using One in the Chamber API

The project isn't in the Central Repository yet, so specifying a repository is needed.

Maven dependency
<repository>
<id>jitpack.io</id>
<url>https://jitpack.io</url>
</repository>
<dependency>
<groupId>com.github.Despical</groupId>
<artifactId>OITC</artifactId>
<version>VERSION</version>
<scope>provided</scope>
</dependency>
Gradle dependency
repositories {
maven { url 'https://jitpack.io' }
}
dependencies {
compileOnly 'com.github.Despical:OITC:VERSION';
}

Contributing

I accept Pull Requests via GitHub. There are some guidelines which will make applying PRs easier for me:

  • Ensure you didn't use spaces! Please use tabs for indentation.
  • Respect the code style.
  • Do not increase the version numbers in any examples files and the README.md to the new version that this Pull Request would represent.
  • Create minimal diffs - disable on save actions like reformat source code or organize imports. If you feel the source code should be reformatted create a separate PR for this change.

You can learn more about contributing via GitHub in contribution guidelines.

Translations

We are supporting multiple languages such as English, Turkish and German for now.
If you want to help us with translating take a look at our language repository.

Building from source

To build this project from source code, run the following from Git Bash:

git clone https://www.github.com/Despical/OITC && cd OITC
mvn clean package -Dmaven.javadoc.skip=true

Important

Maven must be installed to build this project.

Releases

Sponsor this project

Used by

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { // Strip utm_, fbclid, gclid, etc. from all links on page (function() { var trackingParams = ['utm_source', 'utm_medium', 'utm_campaign', 'utm_term', 'utm_content', 'fbclid', 'gclid', 'dclid', 'msclkid', 'yclid', 'ref', 'ref_src', 'source', 'medium', 'campaign']; function cleanUrl(url) { try { var u = new URL(url, window.location.origin); var changed = false; trackingParams.forEach(function(p) { if (u.searchParams.has(p)) { u.searchParams.delete(p); changed = true; } }); return changed ? u.toString() : url; } catch (e) { return url; } } function cleanLinks() { document.querySelectorAll('a[href]').forEach(function(a) { var clean = cleanUrl(a.href); if (clean !== a.href) a.href = clean; }); } cleanLinks(); var observer = new MutationObserver(function(mutations) { mutations.forEach(function(m) { m.addedNodes.forEach(function(node) { if (node.nodeType === 1) { if (node.tagName === 'A') cleanLinks(); node.querySelectorAll('a[href]').forEach(function(a) { var clean = cleanUrl(a.href); if (clean !== a.href) a.href = clean; }); } }); }); }); observer.observe(document.body, { childList: true, subtree: true }); })(); } } catch(__e) { console.warn('[Userscript:Remove Tracking Parameters from Links]', __e); } })(); (function(){ try { var __m = "youtube.com"; var __re = new RegExp('^' + "youtube\\.com" + '
Skip to content

Repository files navigation

One in the Chamber

One in the Chamber is an old Minecraft minigame. Each player is equipped with a sword, bow and arrow. The arrows do one hit one kill damage and if player missed the shot they can't receive a new arrow until they die or killing other players. When a player reaches 25 points the game ends and winner is the player who reached first.

Documentation

Donations

License

This code is under GPL-3.0 License.

See the LICENSE file for required notices and attributions.

Using One in the Chamber API

The project isn't in the Central Repository yet, so specifying a repository is needed.

Maven dependency
<repository>
<id>jitpack.io</id>
<url>https://jitpack.io</url>
</repository>
<dependency>
<groupId>com.github.Despical</groupId>
<artifactId>OITC</artifactId>
<version>VERSION</version>
<scope>provided</scope>
</dependency>
Gradle dependency
repositories {
maven { url 'https://jitpack.io' }
}
dependencies {
compileOnly 'com.github.Despical:OITC:VERSION';
}

Contributing

I accept Pull Requests via GitHub. There are some guidelines which will make applying PRs easier for me:

  • Ensure you didn't use spaces! Please use tabs for indentation.
  • Respect the code style.
  • Do not increase the version numbers in any examples files and the README.md to the new version that this Pull Request would represent.
  • Create minimal diffs - disable on save actions like reformat source code or organize imports. If you feel the source code should be reformatted create a separate PR for this change.

You can learn more about contributing via GitHub in contribution guidelines.

Translations

We are supporting multiple languages such as English, Turkish and German for now.
If you want to help us with translating take a look at our language repository.

Building from source

To build this project from source code, run the following from Git Bash:

git clone https://www.github.com/Despical/OITC && cd OITC
mvn clean package -Dmaven.javadoc.skip=true

Important

Maven must be installed to build this project.

Releases

Sponsor this project

Used by

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { // Auto-enable theater mode on YouTube (function() { function tryTheater() { var btn = document.querySelector('button[aria-label="Theater mode"], ytd-player #player button[title="Theater mode"]'); if (btn && !btn.classList.contains('activated')) { btn.click(); } } // Try immediately tryTheater(); // Try after navigation (SPA) var lastUrl = location.href; setInterval(function() { if (location.href !== lastUrl) { lastUrl = location.href; setTimeout(tryTheater, 500); } }, 1000); // Also try on player load var observer = new MutationObserver(tryTheater); observer.observe(document.body, { childList: true, subtree: true }); })(); } } catch(__e) { console.warn('[Userscript:YouTube Theater Mode Default]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
Skip to content

Repository files navigation

One in the Chamber

One in the Chamber is an old Minecraft minigame. Each player is equipped with a sword, bow and arrow. The arrows do one hit one kill damage and if player missed the shot they can't receive a new arrow until they die or killing other players. When a player reaches 25 points the game ends and winner is the player who reached first.

Documentation

Donations

License

This code is under GPL-3.0 License.

See the LICENSE file for required notices and attributions.

Using One in the Chamber API

The project isn't in the Central Repository yet, so specifying a repository is needed.

Maven dependency
<repository>
<id>jitpack.io</id>
<url>https://jitpack.io</url>
</repository>
<dependency>
<groupId>com.github.Despical</groupId>
<artifactId>OITC</artifactId>
<version>VERSION</version>
<scope>provided</scope>
</dependency>
Gradle dependency
repositories {
maven { url 'https://jitpack.io' }
}
dependencies {
compileOnly 'com.github.Despical:OITC:VERSION';
}

Contributing

I accept Pull Requests via GitHub. There are some guidelines which will make applying PRs easier for me:

  • Ensure you didn't use spaces! Please use tabs for indentation.
  • Respect the code style.
  • Do not increase the version numbers in any examples files and the README.md to the new version that this Pull Request would represent.
  • Create minimal diffs - disable on save actions like reformat source code or organize imports. If you feel the source code should be reformatted create a separate PR for this change.

You can learn more about contributing via GitHub in contribution guidelines.

Translations

We are supporting multiple languages such as English, Turkish and German for now.
If you want to help us with translating take a look at our language repository.

Building from source

To build this project from source code, run the following from Git Bash:

git clone https://www.github.com/Despical/OITC && cd OITC
mvn clean package -Dmaven.javadoc.skip=true

Important

Maven must be installed to build this project.

Releases

Sponsor this project

Used by

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { // Remove or un-stick sticky/fixed headers that block content (function() { function unstick() { document.querySelectorAll('header, nav, [role="banner"], .header, .navbar, .sticky, .fixed-top, [style*="position: fixed"], [style*="position:sticky"]').forEach(function(el) { if (el.style.position === 'fixed' || el.style.position === 'sticky' || getComputedStyle(el).position === 'fixed' || getComputedStyle(el).position === 'sticky') { el.style.position = 'static'; el.style.top = 'auto'; el.style.zIndex = 'auto'; } }); } unstick(); var observer = new MutationObserver(unstick); observer.observe(document.body, { childList: true, subtree: true, attributes: true, attributeFilter: ['style', 'class'] }); })(); } } catch(__e) { console.warn('[Userscript:Kill Sticky Headers]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
Skip to content

Repository files navigation

One in the Chamber

One in the Chamber is an old Minecraft minigame. Each player is equipped with a sword, bow and arrow. The arrows do one hit one kill damage and if player missed the shot they can't receive a new arrow until they die or killing other players. When a player reaches 25 points the game ends and winner is the player who reached first.

Documentation

Donations

License

This code is under GPL-3.0 License.

See the LICENSE file for required notices and attributions.

Using One in the Chamber API

The project isn't in the Central Repository yet, so specifying a repository is needed.

Maven dependency
<repository>
<id>jitpack.io</id>
<url>https://jitpack.io</url>
</repository>
<dependency>
<groupId>com.github.Despical</groupId>
<artifactId>OITC</artifactId>
<version>VERSION</version>
<scope>provided</scope>
</dependency>
Gradle dependency
repositories {
maven { url 'https://jitpack.io' }
}
dependencies {
compileOnly 'com.github.Despical:OITC:VERSION';
}

Contributing

I accept Pull Requests via GitHub. There are some guidelines which will make applying PRs easier for me:

  • Ensure you didn't use spaces! Please use tabs for indentation.
  • Respect the code style.
  • Do not increase the version numbers in any examples files and the README.md to the new version that this Pull Request would represent.
  • Create minimal diffs - disable on save actions like reformat source code or organize imports. If you feel the source code should be reformatted create a separate PR for this change.

You can learn more about contributing via GitHub in contribution guidelines.

Translations

We are supporting multiple languages such as English, Turkish and German for now.
If you want to help us with translating take a look at our language repository.

Building from source

To build this project from source code, run the following from Git Bash:

git clone https://www.github.com/Despical/OITC && cd OITC
mvn clean package -Dmaven.javadoc.skip=true

Important

Maven must be installed to build this project.

Releases

Sponsor this project

Used by

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { // Universal Dark Mode - works on any site (function() { var enabled = true; function applyDarkMode() { if (!enabled) return; // Create style element if it doesn't exist var style = document.getElementById('universal-dark-mode-style'); if (!style) { style = document.createElement('style'); style.id = 'universal-dark-mode-style'; document.head.appendChild(style); } // Dark mode CSS - inverts colors but preserves images/video style.textContent = ' /* Invert everything except media */ html { filter: invert(1) hue-rotate(180deg) !important; background: #1a1a2e !important; } /* Restore images, videos, iframes, canvas */ img, video, iframe, canvas, svg, picture, [style*="background-image"] { filter: invert(1) hue-rotate(180deg) !important; } /* Preserve specific elements that should not be inverted */ .no-dark-mode, .no-dark-mode *, [data-theme="light"], [data-theme="light"], .ace_editor, .ace_editor *, .CodeMirror, .CodeMirror *, .monaco-editor, .monaco-editor *, .markdown-body pre, .markdown-body pre *, .highlight, .highlight *, pre code, pre code * { filter: none !important; } /* Fix common UI elements */ .modal, .popup, .dropdown-menu, .tooltip, .popover { filter: invert(1) hue-rotate(180deg) !important; background: #2d2d44 !important; border-color: #444 !important; } /* Scrollbars */ ::-webkit-scrollbar { background: #1a1a2e !important; } ::-webkit-scrollbar-thumb { background: #444 !important; } ::-webkit-scrollbar-thumb:hover { background: #555 !important; } /* Selection */ ::selection { background: #4ecdc4 !important; color: #1a1a2e !important; } ::-moz-selection { background: #4ecdc4 !important; color: #1a1a2e !important; } '; } function removeDarkMode() { var style = document.getElementById('universal-dark-mode-style'); if (style) style.remove(); } // Toggle with Alt+Shift+D document.addEventListener('keydown', function(e) { if (e.altKey && e.shiftKey && e.key === 'D') { e.preventDefault(); enabled = !enabled; if (enabled) { applyDarkMode(); console.log('[Universal Dark Mode] Enabled'); } else { removeDarkMode(); console.log('[Universal Dark Mode] Disabled'); } } }); // Apply on load applyDarkMode(); // Re-apply on dynamic content var observer = new MutationObserver(function(mutations) { if (enabled && !document.getElementById('universal-dark-mode-style')) { applyDarkMode(); } }); observer.observe(document.head, { childList: true }); console.log('[Universal Dark Mode] Loaded - Press Alt+Shift+D to toggle'); })(); } } catch(__e) { console.warn('[Userscript:Universal Dark Mode]', __e); } })(); })();
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Repository files navigation

One in the Chamber

One in the Chamber is an old Minecraft minigame. Each player is equipped with a sword, bow and arrow. The arrows do one hit one kill damage and if player missed the shot they can't receive a new arrow until they die or killing other players. When a player reaches 25 points the game ends and winner is the player who reached first.

Documentation

Donations

License

This code is under GPL-3.0 License.

See the LICENSE file for required notices and attributions.

Using One in the Chamber API

The project isn't in the Central Repository yet, so specifying a repository is needed.

Maven dependency
<repository>
<id>jitpack.io</id>
<url>https://jitpack.io</url>
</repository>
<dependency>
<groupId>com.github.Despical</groupId>
<artifactId>OITC</artifactId>
<version>VERSION</version>
<scope>provided</scope>
</dependency>
Gradle dependency
repositories {
maven { url 'https://jitpack.io' }
}
dependencies {
compileOnly 'com.github.Despical:OITC:VERSION';
}

Contributing

I accept Pull Requests via GitHub. There are some guidelines which will make applying PRs easier for me:

  • Ensure you didn't use spaces! Please use tabs for indentation.
  • Respect the code style.
  • Do not increase the version numbers in any examples files and the README.md to the new version that this Pull Request would represent.
  • Create minimal diffs - disable on save actions like reformat source code or organize imports. If you feel the source code should be reformatted create a separate PR for this change.

You can learn more about contributing via GitHub in contribution guidelines.

Translations

We are supporting multiple languages such as English, Turkish and German for now.
If you want to help us with translating take a look at our language repository.

Building from source

To build this project from source code, run the following from Git Bash:

git clone https://www.github.com/Despical/OITC && cd OITC
mvn clean package -Dmaven.javadoc.skip=true

Important

Maven must be installed to build this project.

Releases

Sponsor this project

Used by

Contributors

Languages