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Dunnatello/README.md

Hello there 🌊

I'm an aspiring game developer and I'm passionate about creating the best possible experiences that I can. Currently, I specialize in Unity game development, but I am looking to try Unreal Engine when the need arises.

I'm open to collaborate on new game development projects, so feel free to contact me and we can discuss further.

⭐ Quick Overview

  • 🎓 Bachelor of Science (B.S.), Computer Science
  • 🧐 Interested in Game & Simulation Development, User Interface Design, and Game Artificial Intelligence

⛏️ Technologies & Tools

These are some of the technologies and tools that I have worked with:

  • Languages: C#, C/C++, Lua, Java, Python, SQL, PL/SQL (Oracle SQL)
  • Web Development: HTML, CSS, JavaScript, Oracle Apex, ASP.NET Core/C# with Azure Cloud Hosting
  • Cross-Platform Desktop/Server Development: ASP.NET Core Web API (WebSockets), .NET MAUI Blazor Hybrid, WPF, WinUI
  • Engines/SDKs: Unity, Solar2D
  • Other Skills: Leadership, Project Management, Proofreading, Technical Writing

🚀 Projects

Here are a few of my published projects:

XR Training Simulation for Teacher Education is a classroom de-escalation training simulation software designed by myself and my other group members for our senior capstone project. This project features advanced animation systems and complex narrative design.

Tropical Tac Toe is a small tic tac toe Unity game project that I developed that features the Minimax AI algorithm as well as demonstrates my user interface design skills.

Asteroid Crashers is a game designed by myself along with my other group members for our Secure Software Engineering university course. This project demonstrates how an anti-cheat system can be implemented into a Unity game.

Visions is a game designed by myself and my friend for our Advanced Game & Simulation Development course. This project demonstrates ballistic weapon physics in a endless zombie shooter Unity game.

Burn it Up! is a weight loss app designed by myself along with my other group members for our Software Engineering Principles course project. In this project, we implemented a weight loss application in Solar2D/Lua.

You can find more information on my portfolio here.

📨 Contact Me

If you would like to reach out to me, you can contact me via email here.

Pinned Loading

  1. AsteroidCrashersAsteroidCrashersPublic

    Implementing secure software engineering principles in a Unity game.

    C# 1

  2. Dunnatello-DifferentFusion/VisionsDunnatello-DifferentFusion/VisionsPublic

    ShaderLab 1

  3. BurnItUpBurnItUpPublic

    Weight loss app developed using Solar2D.

    Lua

  4. MIPSProgramsMIPSProgramsPublic

    A collection of MIPS assembly language programs.

    Assembly

  5. DotNetPortfolioWebsiteDotNetPortfolioWebsitePublic

    An ASP.NET Core Portfolio Website Implementation

    HTML 1

  6. TropicalTacToeTropicalTacToePublic

    A tropical tic tac toe game made in Unity.

    ShaderLab