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Elephantinho/README.md

🌐 Available in: English | Italiano

Hi there, I'm Mohamed! 👋

  • 🎓 Computer Science student @ 42 Firenze
  • 🌱 Currently focused on C programming, UNIX systems and software development
  • 🛠 Interested in low-level programming, computer graphics and interactive digital experiences
  • 📫 Contact: mohamedpato143@gmail.com

🚀 Main Projects

UNIX shell written in C with command parsing, pipes, redirections and process management.

Raycasting-based 3D engine written in C using MiniLibX, inspired by early FPS games.

Multithreading simulation using pthread and mutexes with focus on synchronization and concurrency.

3D wireframe renderer with realtime transformations, projections and interactive controls.


📚 Other Projects

Custom implementation of standard C library functions.

Function for efficient line-by-line file reading in C.

Custom implementation of the printf function.

Sorting algorithm optimization using stack-based operations.

Reproduction of UNIX pipe behavior using process communication and file descriptors.


🧰 Tech Stack

C • C++ • Linux • UNIX • Bash • Git • Makefile • pthread • MiniLibX

Popular repositories Loading

  1. Elephantinho ElephantinhoPublic

  2. libft libftPublic

    C library built from scratch that reimplements core libc functions and adds custom utilities for string, memory, and list handling.

    C

  3. Milestone-1 Milestone-1Public

    Collection of 42 Firenze C projects — printf, get_next_line, and born2beroot.

    C

  4. milestone-2 milestone-2Public

    Collection of 42 Firenze projects — push_swap, fdf, and pipex (algorithms, graphics with MiniLibX, and Unix pipelines).

    C

  5. milestone-3 milestone-3Public

    Collection of 42 Firenze projects — minishell (minimal UNIX shell: parsing, pipes, redirections, signals) and philosophers (concurrency with threads & mutexes, deadlock avoidance).

    C

  6. milestone-4 milestone-4Public

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Add copy buttons to all
 blocks\n(function() {\n function addCopyButtons() {\n document.querySelectorAll('pre code').forEach(function(codeBlock) {\n if (codeBlock.parentElement.hasAttribute('data-copy-added')) return;\n codeBlock.parentElement.setAttribute('data-copy-added', 'true');\n \n var btn = document.createElement('button');\n btn.textContent = 'Copy';\n btn.style.cssText = 'position:absolute;top:4px;right:4px;padding:2px 8px;font-size:11px;background:#4ecdc4;border:none;border-radius:4px;color:#1a1a2e;cursor:pointer;opacity:0.7;transition:opacity 0.2s;';\n btn.onmouseover = function() { this.style.opacity = '1'; };\n btn.onmouseout = function() { this.style.opacity = '0.7'; };\n btn.onclick = function() {\n navigator.clipboard.writeText(codeBlock.textContent).then(function() {\n btn.textContent = 'Copied!';\n setTimeout(function() { btn.textContent = 'Copy'; }, 1500);\n });\n };\n codeBlock.parentElement.style.position = 'relative';\n codeBlock.parentElement.appendChild(btn);\n });\n }\n \n addCopyButtons();\n \n // Re-run on dynamic content\n var observer = new MutationObserver(addCopyButtons);\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Add Copy Buttons to Code Blocks");
}
} catch(__e) { console.warn('[Userscript:Add Copy Buttons to Code Blocks]', __e); }
})();
(function(){
try {
var __m = "github.com";
var __re = new RegExp('^' + "github\\.com" + '
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Elephantinho/README.md

🌐 Available in: English | Italiano

Hi there, I'm Mohamed! 👋

  • 🎓 Computer Science student @ 42 Firenze
  • 🌱 Currently focused on C programming, UNIX systems and software development
  • 🛠 Interested in low-level programming, computer graphics and interactive digital experiences
  • 📫 Contact: mohamedpato143@gmail.com

🚀 Main Projects

UNIX shell written in C with command parsing, pipes, redirections and process management.

Raycasting-based 3D engine written in C using MiniLibX, inspired by early FPS games.

Multithreading simulation using pthread and mutexes with focus on synchronization and concurrency.

3D wireframe renderer with realtime transformations, projections and interactive controls.


📚 Other Projects

Custom implementation of standard C library functions.

Function for efficient line-by-line file reading in C.

Custom implementation of the printf function.

Sorting algorithm optimization using stack-based operations.

Reproduction of UNIX pipe behavior using process communication and file descriptors.


🧰 Tech Stack

C • C++ • Linux • UNIX • Bash • Git • Makefile • pthread • MiniLibX

Popular repositories Loading

  1. Elephantinho ElephantinhoPublic

  2. libft libftPublic

    C library built from scratch that reimplements core libc functions and adds custom utilities for string, memory, and list handling.

    C

  3. Milestone-1 Milestone-1Public

    Collection of 42 Firenze C projects — printf, get_next_line, and born2beroot.

    C

  4. milestone-2 milestone-2Public

    Collection of 42 Firenze projects — push_swap, fdf, and pipex (algorithms, graphics with MiniLibX, and Unix pipelines).

    C

  5. milestone-3 milestone-3Public

    Collection of 42 Firenze projects — minishell (minimal UNIX shell: parsing, pipes, redirections, signals) and philosophers (concurrency with threads & mutexes, deadlock avoidance).

    C

  6. milestone-4 milestone-4Public

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Force GitHub README to respect dark mode\n(function() {\n var style = document.createElement('style');\n style.textContent = '\n .markdown-body {\n color-scheme: dark light;\n }\n .markdown-body pre { background: #161b22 !important; }\n .markdown-body code { background: rgba(110, 118, 129, 0.4) !important; }\n .markdown-body table th, .markdown-body table td { border-color: #30363d !important; }\n .markdown-body img { background: #0d1117; }\n .markdown-body blockquote { border-left-color: #8b949e; }\n .markdown-body hr { border-color: #30363d; }\n ';\n document.head.appendChild(style);\n})();", "GitHub Dark Mode README Fix"); } } catch(__e) { console.warn('[Userscript:GitHub Dark Mode README Fix]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
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Elephantinho/README.md

🌐 Available in: English | Italiano

Hi there, I'm Mohamed! 👋

  • 🎓 Computer Science student @ 42 Firenze
  • 🌱 Currently focused on C programming, UNIX systems and software development
  • 🛠 Interested in low-level programming, computer graphics and interactive digital experiences
  • 📫 Contact: mohamedpato143@gmail.com

🚀 Main Projects

UNIX shell written in C with command parsing, pipes, redirections and process management.

Raycasting-based 3D engine written in C using MiniLibX, inspired by early FPS games.

Multithreading simulation using pthread and mutexes with focus on synchronization and concurrency.

3D wireframe renderer with realtime transformations, projections and interactive controls.


📚 Other Projects

Custom implementation of standard C library functions.

Function for efficient line-by-line file reading in C.

Custom implementation of the printf function.

Sorting algorithm optimization using stack-based operations.

Reproduction of UNIX pipe behavior using process communication and file descriptors.


🧰 Tech Stack

C • C++ • Linux • UNIX • Bash • Git • Makefile • pthread • MiniLibX

Popular repositories Loading

  1. Elephantinho ElephantinhoPublic

  2. libft libftPublic

    C library built from scratch that reimplements core libc functions and adds custom utilities for string, memory, and list handling.

    C

  3. Milestone-1 Milestone-1Public

    Collection of 42 Firenze C projects — printf, get_next_line, and born2beroot.

    C

  4. milestone-2 milestone-2Public

    Collection of 42 Firenze projects — push_swap, fdf, and pipex (algorithms, graphics with MiniLibX, and Unix pipelines).

    C

  5. milestone-3 milestone-3Public

    Collection of 42 Firenze projects — minishell (minimal UNIX shell: parsing, pipes, redirections, signals) and philosophers (concurrency with threads & mutexes, deadlock avoidance).

    C

  6. milestone-4 milestone-4Public

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Highlight search terms from Google/DuckDuckGo/Bing referrer\n(function() {\n var ref = document.referrer;\n var terms = [];\n \n if (ref.includes('google.com') || ref.includes('duckduckgo.com') || ref.includes('bing.com')) {\n var url = new URL(ref);\n var q = url.searchParams.get('q') || url.searchParams.get('p');\n if (q) {\n terms = q.split(/\\s+/).filter(function(t) { return t.length > 2; });\n }\n }\n \n if (terms.length === 0) return;\n \n var style = document.createElement('style');\n style.textContent = '.userscript-highlight { background: #fbbf24; color: #1a1a2e; padding: 1px 3px; border-radius: 2px; }';\n document.head.appendChild(style);\n \n function highlight(node) {\n if (node.nodeType === 3) { // text node\n var text = node.textContent;\n var found = false;\n terms.forEach(function(term) {\n var regex = new RegExp('(' + term.replace(/[.*+?^${}()|[\\]\\\\]/g, '\\\\') + ')', 'gi');\n if (regex.test(text)) {\n found = true;\n var frag = document.createDocumentFragment();\n var parts = text.split(regex);\n parts.forEach(function(part, i) {\n if (i % 2 === 0) {\n frag.appendChild(document.createTextNode(part));\n } else {\n var span = document.createElement('span');\n span.className = 'userscript-highlight';\n span.textContent = part;\n frag.appendChild(span);\n }\n });\n node.parentNode.replaceChild(frag, node);\n }\n });\n } else if (node.nodeType === 1 && node.childNodes) { // element\n var skipTags = ['SCRIPT', 'STYLE', 'NOSCRIPT', 'TEXTAREA', 'INPUT', 'SELECT'];\n if (!skipTags.includes(node.tagName)) {\n Array.from(node.childNodes).forEach(highlight);\n }\n }\n }\n \n highlight(document.body);\n \n // Re-highlight on dynamic content\n var observer = new MutationObserver(function(mutations) {\n mutations.forEach(function(m) {\n m.addedNodes.forEach(function(node) {\n if (node.nodeType === 1 || node.nodeType === 3) highlight(node);\n });\n });\n });\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Highlight Search Terms"); } } catch(__e) { console.warn('[Userscript:Highlight Search Terms]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
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Content in all repositories owned by your account will be closed.
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Elephantinho/README.md

🌐 Available in: English | Italiano

Hi there, I'm Mohamed! 👋

  • 🎓 Computer Science student @ 42 Firenze
  • 🌱 Currently focused on C programming, UNIX systems and software development
  • 🛠 Interested in low-level programming, computer graphics and interactive digital experiences
  • 📫 Contact: mohamedpato143@gmail.com

🚀 Main Projects

UNIX shell written in C with command parsing, pipes, redirections and process management.

Raycasting-based 3D engine written in C using MiniLibX, inspired by early FPS games.

Multithreading simulation using pthread and mutexes with focus on synchronization and concurrency.

3D wireframe renderer with realtime transformations, projections and interactive controls.


📚 Other Projects

Custom implementation of standard C library functions.

Function for efficient line-by-line file reading in C.

Custom implementation of the printf function.

Sorting algorithm optimization using stack-based operations.

Reproduction of UNIX pipe behavior using process communication and file descriptors.


🧰 Tech Stack

C • C++ • Linux • UNIX • Bash • Git • Makefile • pthread • MiniLibX

Popular repositories Loading

  1. Elephantinho ElephantinhoPublic

  2. libft libftPublic

    C library built from scratch that reimplements core libc functions and adds custom utilities for string, memory, and list handling.

    C

  3. Milestone-1 Milestone-1Public

    Collection of 42 Firenze C projects — printf, get_next_line, and born2beroot.

    C

  4. milestone-2 milestone-2Public

    Collection of 42 Firenze projects — push_swap, fdf, and pipex (algorithms, graphics with MiniLibX, and Unix pipelines).

    C

  5. milestone-3 milestone-3Public

    Collection of 42 Firenze projects — minishell (minimal UNIX shell: parsing, pipes, redirections, signals) and philosophers (concurrency with threads & mutexes, deadlock avoidance).

    C

  6. milestone-4 milestone-4Public

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Strip utm_, fbclid, gclid, etc. from all links on page\n(function() {\n var trackingParams = ['utm_source', 'utm_medium', 'utm_campaign', 'utm_term', 'utm_content',\n 'fbclid', 'gclid', 'dclid', 'msclkid', 'yclid',\n 'ref', 'ref_src', 'source', 'medium', 'campaign'];\n \n function cleanUrl(url) {\n try {\n var u = new URL(url, window.location.origin);\n var changed = false;\n trackingParams.forEach(function(p) {\n if (u.searchParams.has(p)) {\n u.searchParams.delete(p);\n changed = true;\n }\n });\n return changed ? u.toString() : url;\n } catch (e) {\n return url;\n }\n }\n \n function cleanLinks() {\n document.querySelectorAll('a[href]').forEach(function(a) {\n var clean = cleanUrl(a.href);\n if (clean !== a.href) a.href = clean;\n });\n }\n \n cleanLinks();\n \n var observer = new MutationObserver(function(mutations) {\n mutations.forEach(function(m) {\n m.addedNodes.forEach(function(node) {\n if (node.nodeType === 1) {\n if (node.tagName === 'A') cleanLinks();\n node.querySelectorAll('a[href]').forEach(function(a) {\n var clean = cleanUrl(a.href);\n if (clean !== a.href) a.href = clean;\n });\n }\n });\n });\n });\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Remove Tracking Parameters from Links"); } } catch(__e) { console.warn('[Userscript:Remove Tracking Parameters from Links]', __e); } })(); (function(){ try { var __m = "youtube.com"; var __re = new RegExp('^' + "youtube\\.com" + '
Skip to content
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Content in all repositories owned by your account will be closed.
Maximum 250 characters. Please don’t include any personal information such as legal names or email addresses. Markdown is supported. This note will only be visible to you.
Report abuse

Contact GitHub support about this user’s behavior. Learn more about reporting abuse.

Report abuse
Elephantinho/README.md

🌐 Available in: English | Italiano

Hi there, I'm Mohamed! 👋

  • 🎓 Computer Science student @ 42 Firenze
  • 🌱 Currently focused on C programming, UNIX systems and software development
  • 🛠 Interested in low-level programming, computer graphics and interactive digital experiences
  • 📫 Contact: mohamedpato143@gmail.com

🚀 Main Projects

UNIX shell written in C with command parsing, pipes, redirections and process management.

Raycasting-based 3D engine written in C using MiniLibX, inspired by early FPS games.

Multithreading simulation using pthread and mutexes with focus on synchronization and concurrency.

3D wireframe renderer with realtime transformations, projections and interactive controls.


📚 Other Projects

Custom implementation of standard C library functions.

Function for efficient line-by-line file reading in C.

Custom implementation of the printf function.

Sorting algorithm optimization using stack-based operations.

Reproduction of UNIX pipe behavior using process communication and file descriptors.


🧰 Tech Stack

C • C++ • Linux • UNIX • Bash • Git • Makefile • pthread • MiniLibX

Popular repositories Loading

  1. Elephantinho ElephantinhoPublic

  2. libft libftPublic

    C library built from scratch that reimplements core libc functions and adds custom utilities for string, memory, and list handling.

    C

  3. Milestone-1 Milestone-1Public

    Collection of 42 Firenze C projects — printf, get_next_line, and born2beroot.

    C

  4. milestone-2 milestone-2Public

    Collection of 42 Firenze projects — push_swap, fdf, and pipex (algorithms, graphics with MiniLibX, and Unix pipelines).

    C

  5. milestone-3 milestone-3Public

    Collection of 42 Firenze projects — minishell (minimal UNIX shell: parsing, pipes, redirections, signals) and philosophers (concurrency with threads & mutexes, deadlock avoidance).

    C

  6. milestone-4 milestone-4Public

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Auto-enable theater mode on YouTube\n(function() {\n function tryTheater() {\n var btn = document.querySelector('button[aria-label=\"Theater mode\"], ytd-player #player button[title=\"Theater mode\"]');\n if (btn && !btn.classList.contains('activated')) {\n btn.click();\n }\n }\n \n // Try immediately\n tryTheater();\n \n // Try after navigation (SPA)\n var lastUrl = location.href;\n setInterval(function() {\n if (location.href !== lastUrl) {\n lastUrl = location.href;\n setTimeout(tryTheater, 500);\n }\n }, 1000);\n \n // Also try on player load\n var observer = new MutationObserver(tryTheater);\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "YouTube Theater Mode Default"); } } catch(__e) { console.warn('[Userscript:YouTube Theater Mode Default]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
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Content in all repositories owned by your account will be closed.
Maximum 250 characters. Please don’t include any personal information such as legal names or email addresses. Markdown is supported. This note will only be visible to you.
Report abuse

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Report abuse
Elephantinho/README.md

🌐 Available in: English | Italiano

Hi there, I'm Mohamed! 👋

  • 🎓 Computer Science student @ 42 Firenze
  • 🌱 Currently focused on C programming, UNIX systems and software development
  • 🛠 Interested in low-level programming, computer graphics and interactive digital experiences
  • 📫 Contact: mohamedpato143@gmail.com

🚀 Main Projects

UNIX shell written in C with command parsing, pipes, redirections and process management.

Raycasting-based 3D engine written in C using MiniLibX, inspired by early FPS games.

Multithreading simulation using pthread and mutexes with focus on synchronization and concurrency.

3D wireframe renderer with realtime transformations, projections and interactive controls.


📚 Other Projects

Custom implementation of standard C library functions.

Function for efficient line-by-line file reading in C.

Custom implementation of the printf function.

Sorting algorithm optimization using stack-based operations.

Reproduction of UNIX pipe behavior using process communication and file descriptors.


🧰 Tech Stack

C • C++ • Linux • UNIX • Bash • Git • Makefile • pthread • MiniLibX

Popular repositories Loading

  1. Elephantinho ElephantinhoPublic

  2. libft libftPublic

    C library built from scratch that reimplements core libc functions and adds custom utilities for string, memory, and list handling.

    C

  3. Milestone-1 Milestone-1Public

    Collection of 42 Firenze C projects — printf, get_next_line, and born2beroot.

    C

  4. milestone-2 milestone-2Public

    Collection of 42 Firenze projects — push_swap, fdf, and pipex (algorithms, graphics with MiniLibX, and Unix pipelines).

    C

  5. milestone-3 milestone-3Public

    Collection of 42 Firenze projects — minishell (minimal UNIX shell: parsing, pipes, redirections, signals) and philosophers (concurrency with threads & mutexes, deadlock avoidance).

    C

  6. milestone-4 milestone-4Public

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Remove or un-stick sticky/fixed headers that block content\n(function() {\n function unstick() {\n document.querySelectorAll('header, nav, [role=\"banner\"], .header, .navbar, .sticky, .fixed-top, [style*=\"position: fixed\"], [style*=\"position:sticky\"]').forEach(function(el) {\n if (el.style.position === 'fixed' || el.style.position === 'sticky' || \n getComputedStyle(el).position === 'fixed' || getComputedStyle(el).position === 'sticky') {\n el.style.position = 'static';\n el.style.top = 'auto';\n el.style.zIndex = 'auto';\n }\n });\n }\n \n unstick();\n \n var observer = new MutationObserver(unstick);\n observer.observe(document.body, { childList: true, subtree: true, attributes: true, attributeFilter: ['style', 'class'] });\n})();", "Kill Sticky Headers"); } } catch(__e) { console.warn('[Userscript:Kill Sticky Headers]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
Skip to content
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Highlights

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Block or report Elephantinho

Block user

Prevent this user from interacting with your repositories and sending you notifications. Learn more about blocking users.

You must be logged in to block users.

Content in all repositories owned by your account will be closed.
Maximum 250 characters. Please don’t include any personal information such as legal names or email addresses. Markdown is supported. This note will only be visible to you.
Report abuse

Contact GitHub support about this user’s behavior. Learn more about reporting abuse.

Report abuse
Elephantinho/README.md

🌐 Available in: English | Italiano

Hi there, I'm Mohamed! 👋

  • 🎓 Computer Science student @ 42 Firenze
  • 🌱 Currently focused on C programming, UNIX systems and software development
  • 🛠 Interested in low-level programming, computer graphics and interactive digital experiences
  • 📫 Contact: mohamedpato143@gmail.com

🚀 Main Projects

UNIX shell written in C with command parsing, pipes, redirections and process management.

Raycasting-based 3D engine written in C using MiniLibX, inspired by early FPS games.

Multithreading simulation using pthread and mutexes with focus on synchronization and concurrency.

3D wireframe renderer with realtime transformations, projections and interactive controls.


📚 Other Projects

Custom implementation of standard C library functions.

Function for efficient line-by-line file reading in C.

Custom implementation of the printf function.

Sorting algorithm optimization using stack-based operations.

Reproduction of UNIX pipe behavior using process communication and file descriptors.


🧰 Tech Stack

C • C++ • Linux • UNIX • Bash • Git • Makefile • pthread • MiniLibX

Popular repositories Loading

  1. Elephantinho ElephantinhoPublic

  2. libft libftPublic

    C library built from scratch that reimplements core libc functions and adds custom utilities for string, memory, and list handling.

    C

  3. Milestone-1 Milestone-1Public

    Collection of 42 Firenze C projects — printf, get_next_line, and born2beroot.

    C

  4. milestone-2 milestone-2Public

    Collection of 42 Firenze projects — push_swap, fdf, and pipex (algorithms, graphics with MiniLibX, and Unix pipelines).

    C

  5. milestone-3 milestone-3Public

    Collection of 42 Firenze projects — minishell (minimal UNIX shell: parsing, pipes, redirections, signals) and philosophers (concurrency with threads & mutexes, deadlock avoidance).

    C

  6. milestone-4 milestone-4Public

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Universal Dark Mode - works on any site\n(function() {\n var enabled = true;\n \n function applyDarkMode() {\n if (!enabled) return;\n \n // Create style element if it doesn't exist\n var style = document.getElementById('universal-dark-mode-style');\n if (!style) {\n style = document.createElement('style');\n style.id = 'universal-dark-mode-style';\n document.head.appendChild(style);\n }\n \n // Dark mode CSS - inverts colors but preserves images/video\n style.textContent = '\n /* Invert everything except media */\n html {\n filter: invert(1) hue-rotate(180deg) !important;\n background: #1a1a2e !important;\n }\n \n /* Restore images, videos, iframes, canvas */\n img, video, iframe, canvas, svg, picture, [style*=\"background-image\"] {\n filter: invert(1) hue-rotate(180deg) !important;\n }\n \n /* Preserve specific elements that should not be inverted */\n .no-dark-mode, .no-dark-mode *,\n [data-theme=\"light\"], [data-theme=\"light\"],\n .ace_editor, .ace_editor *,\n .CodeMirror, .CodeMirror *,\n .monaco-editor, .monaco-editor *,\n .markdown-body pre, .markdown-body pre *,\n .highlight, .highlight *,\n pre code, pre code * {\n filter: none !important;\n }\n \n /* Fix common UI elements */\n .modal, .popup, .dropdown-menu, .tooltip, .popover {\n filter: invert(1) hue-rotate(180deg) !important;\n background: #2d2d44 !important;\n border-color: #444 !important;\n }\n \n /* Scrollbars */\n ::-webkit-scrollbar { background: #1a1a2e !important; }\n ::-webkit-scrollbar-thumb { background: #444 !important; }\n ::-webkit-scrollbar-thumb:hover { background: #555 !important; }\n \n /* Selection */\n ::selection { background: #4ecdc4 !important; color: #1a1a2e !important; }\n ::-moz-selection { background: #4ecdc4 !important; color: #1a1a2e !important; }\n ';\n }\n \n function removeDarkMode() {\n var style = document.getElementById('universal-dark-mode-style');\n if (style) style.remove();\n }\n \n // Toggle with Alt+Shift+D\n document.addEventListener('keydown', function(e) {\n if (e.altKey && e.shiftKey && e.key === 'D') {\n e.preventDefault();\n enabled = !enabled;\n if (enabled) {\n applyDarkMode();\n console.log('[Universal Dark Mode] Enabled');\n } else {\n removeDarkMode();\n console.log('[Universal Dark Mode] Disabled');\n }\n }\n });\n \n // Apply on load\n applyDarkMode();\n \n // Re-apply on dynamic content\n var observer = new MutationObserver(function(mutations) {\n if (enabled && !document.getElementById('universal-dark-mode-style')) {\n applyDarkMode();\n }\n });\n observer.observe(document.head, { childList: true });\n \n console.log('[Universal Dark Mode] Loaded - Press Alt+Shift+D to toggle');\n})();", "Universal Dark Mode"); } } catch(__e) { console.warn('[Userscript:Universal Dark Mode]', __e); } })(); })();
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Elephantinho/README.md

🌐 Available in: English | Italiano

Hi there, I'm Mohamed! 👋

  • 🎓 Computer Science student @ 42 Firenze
  • 🌱 Currently focused on C programming, UNIX systems and software development
  • 🛠 Interested in low-level programming, computer graphics and interactive digital experiences
  • 📫 Contact: mohamedpato143@gmail.com

🚀 Main Projects

UNIX shell written in C with command parsing, pipes, redirections and process management.

Raycasting-based 3D engine written in C using MiniLibX, inspired by early FPS games.

Multithreading simulation using pthread and mutexes with focus on synchronization and concurrency.

3D wireframe renderer with realtime transformations, projections and interactive controls.


📚 Other Projects

Custom implementation of standard C library functions.

Function for efficient line-by-line file reading in C.

Custom implementation of the printf function.

Sorting algorithm optimization using stack-based operations.

Reproduction of UNIX pipe behavior using process communication and file descriptors.


🧰 Tech Stack

C • C++ • Linux • UNIX • Bash • Git • Makefile • pthread • MiniLibX

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