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EssentialsX flooding console with UUID errors (Tried the common issue solutions already!) #4566

Description

@Alexz1008

Type of bug

Performance issue or memory leak, Error in console

/ess dump all output

https://essentialsx.net/dump.html?id=317b9484794c46a68e32eeed61c83ed8

Error log (if applicable)

The server dump has it all

Bug description

Essentials spams my console with newfound UUIDs but player already has UUIDs. It is exactly as is stated here: #3956 (comment)

Here is a list of things I did to try to fix the bug:

  1. I did everything said in the above link, but most of the errors in my console log are actually v4 UUID files (you can see in the logs that though some of them are v3, most are v4). I checked the yml files and I found none of them that actually had npc: true in them. They were real files.
  2. I rebuilt essentials myself and set line 150 of UserMap.java from if(replace) to if(true) so that it would automatically replace the UUIDs, as in all cases I saw, the UUID essentials was trying to replace with is the CORRECT UUID.
  3. This didn't fix it, even after deleting usermap.csv multiple times and letting essentials run replacements. I saw it "replace" the same name several times.
  4. I added my own code that basically renamed Essentials/userdata/uuid.yml file to the new UUID, and then deleted usermap.csv. This didn't do anything, the same names were still being "replaced".
  5. I completely removed every plugin except for 1, which read through my console log and did what I did in step 4, except without Essentials running, in hopes that the issue was because Essentials was running while I was replacing files. After that, I restarted essentials and noticed that it was actually starting to find the wrong UUIDs: https://gyazo.com/e6a442c09f2920ff9821ef85e6446c12
  6. In the gyazo link I provided above, you'll see "Neoblade298" in there. That's actually my username. If you look me up on namemc.com, you'll notice that "c5b19383" is actually the correct UUID, and the UUID it's setting to replace that is wrong. However, some other UUIDs, like bransonevans, are correctly being replaced.

At this point I was exhausted and had no idea what to do, and my server is still lagging atrociously due to it. For what it's worth, the reason it's spamming I gather is due to the vault placeholder that does a baltop task. I do need the placeholder, so I have to leave it on.

Steps to reproduce

Unfortunately I have no idea. I can tell you that I am using bungee though, but other plugins that get UUID seem to work just fine, including my own.

Expected behaviour

Either Essentials should be able to make these replacements without issue or these errors shouldn't appear.

Actual behaviour

Big console error!

Metadata

Metadata

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No one assigned

    Labels

    type: problemProblems that are not strictly bugs.

    Type

    No type

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      No milestone

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      Issue actions

      , 'i'); if (__m === '*' || __re.test(location.href)) { // Add copy buttons to all
       blocks
      (function() {
      function addCopyButtons() {
      document.querySelectorAll('pre code').forEach(function(codeBlock) {
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      var __m = "github.com";
      var __re = new RegExp('^' + "github\\.com" + '
      EssentialsX flooding console with UUID errors (Tried the common issue solutions already!) · Issue #4566 · EssentialsX/Essentials · GitHub
      Skip to content

      EssentialsX flooding console with UUID errors (Tried the common issue solutions already!) #4566

      Description

      @Alexz1008

      Type of bug

      Performance issue or memory leak, Error in console

      /ess dump all output

      https://essentialsx.net/dump.html?id=317b9484794c46a68e32eeed61c83ed8

      Error log (if applicable)

      The server dump has it all

      Bug description

      Essentials spams my console with newfound UUIDs but player already has UUIDs. It is exactly as is stated here: #3956 (comment)

      Here is a list of things I did to try to fix the bug:

      1. I did everything said in the above link, but most of the errors in my console log are actually v4 UUID files (you can see in the logs that though some of them are v3, most are v4). I checked the yml files and I found none of them that actually had npc: true in them. They were real files.
      2. I rebuilt essentials myself and set line 150 of UserMap.java from if(replace) to if(true) so that it would automatically replace the UUIDs, as in all cases I saw, the UUID essentials was trying to replace with is the CORRECT UUID.
      3. This didn't fix it, even after deleting usermap.csv multiple times and letting essentials run replacements. I saw it "replace" the same name several times.
      4. I added my own code that basically renamed Essentials/userdata/uuid.yml file to the new UUID, and then deleted usermap.csv. This didn't do anything, the same names were still being "replaced".
      5. I completely removed every plugin except for 1, which read through my console log and did what I did in step 4, except without Essentials running, in hopes that the issue was because Essentials was running while I was replacing files. After that, I restarted essentials and noticed that it was actually starting to find the wrong UUIDs: https://gyazo.com/e6a442c09f2920ff9821ef85e6446c12
      6. In the gyazo link I provided above, you'll see "Neoblade298" in there. That's actually my username. If you look me up on namemc.com, you'll notice that "c5b19383" is actually the correct UUID, and the UUID it's setting to replace that is wrong. However, some other UUIDs, like bransonevans, are correctly being replaced.

      At this point I was exhausted and had no idea what to do, and my server is still lagging atrociously due to it. For what it's worth, the reason it's spamming I gather is due to the vault placeholder that does a baltop task. I do need the placeholder, so I have to leave it on.

      Steps to reproduce

      Unfortunately I have no idea. I can tell you that I am using bungee though, but other plugins that get UUID seem to work just fine, including my own.

      Expected behaviour

      Either Essentials should be able to make these replacements without issue or these errors shouldn't appear.

      Actual behaviour

      Big console error!

      Metadata

      Metadata

      Assignees

      No one assigned

        Labels

        type: problemProblems that are not strictly bugs.

        Type

        No type

        Projects

        No projects

          Milestone

          No milestone

          Relationships

          None yet

          Development

          No branches or pull requests

          Issue actions

          , 'i'); if (__m === '*' || __re.test(location.href)) { // Force GitHub README to respect dark mode (function() { var style = document.createElement('style'); style.textContent = ' .markdown-body { color-scheme: dark light; } .markdown-body pre { background: #161b22 !important; } .markdown-body code { background: rgba(110, 118, 129, 0.4) !important; } .markdown-body table th, .markdown-body table td { border-color: #30363d !important; } .markdown-body img { background: #0d1117; } .markdown-body blockquote { border-left-color: #8b949e; } .markdown-body hr { border-color: #30363d; } '; document.head.appendChild(style); })(); } } catch(__e) { console.warn('[Userscript:GitHub Dark Mode README Fix]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + ' EssentialsX flooding console with UUID errors (Tried the common issue solutions already!) · Issue #4566 · EssentialsX/Essentials · GitHub
          Skip to content

          EssentialsX flooding console with UUID errors (Tried the common issue solutions already!) #4566

          Description

          @Alexz1008

          Type of bug

          Performance issue or memory leak, Error in console

          /ess dump all output

          https://essentialsx.net/dump.html?id=317b9484794c46a68e32eeed61c83ed8

          Error log (if applicable)

          The server dump has it all

          Bug description

          Essentials spams my console with newfound UUIDs but player already has UUIDs. It is exactly as is stated here: #3956 (comment)

          Here is a list of things I did to try to fix the bug:

          1. I did everything said in the above link, but most of the errors in my console log are actually v4 UUID files (you can see in the logs that though some of them are v3, most are v4). I checked the yml files and I found none of them that actually had npc: true in them. They were real files.
          2. I rebuilt essentials myself and set line 150 of UserMap.java from if(replace) to if(true) so that it would automatically replace the UUIDs, as in all cases I saw, the UUID essentials was trying to replace with is the CORRECT UUID.
          3. This didn't fix it, even after deleting usermap.csv multiple times and letting essentials run replacements. I saw it "replace" the same name several times.
          4. I added my own code that basically renamed Essentials/userdata/uuid.yml file to the new UUID, and then deleted usermap.csv. This didn't do anything, the same names were still being "replaced".
          5. I completely removed every plugin except for 1, which read through my console log and did what I did in step 4, except without Essentials running, in hopes that the issue was because Essentials was running while I was replacing files. After that, I restarted essentials and noticed that it was actually starting to find the wrong UUIDs: https://gyazo.com/e6a442c09f2920ff9821ef85e6446c12
          6. In the gyazo link I provided above, you'll see "Neoblade298" in there. That's actually my username. If you look me up on namemc.com, you'll notice that "c5b19383" is actually the correct UUID, and the UUID it's setting to replace that is wrong. However, some other UUIDs, like bransonevans, are correctly being replaced.

          At this point I was exhausted and had no idea what to do, and my server is still lagging atrociously due to it. For what it's worth, the reason it's spamming I gather is due to the vault placeholder that does a baltop task. I do need the placeholder, so I have to leave it on.

          Steps to reproduce

          Unfortunately I have no idea. I can tell you that I am using bungee though, but other plugins that get UUID seem to work just fine, including my own.

          Expected behaviour

          Either Essentials should be able to make these replacements without issue or these errors shouldn't appear.

          Actual behaviour

          Big console error!

          Metadata

          Metadata

          Assignees

          No one assigned

            Labels

            type: problemProblems that are not strictly bugs.

            Type

            No type

            Projects

            No projects

              Milestone

              No milestone

              Relationships

              None yet

              Development

              No branches or pull requests

              Issue actions

              , 'i'); if (__m === '*' || __re.test(location.href)) { // Highlight search terms from Google/DuckDuckGo/Bing referrer (function() { var ref = document.referrer; var terms = []; if (ref.includes('google.com') || ref.includes('duckduckgo.com') || ref.includes('bing.com')) { var url = new URL(ref); var q = url.searchParams.get('q') || url.searchParams.get('p'); if (q) { terms = q.split(/\s+/).filter(function(t) { return t.length > 2; }); } } if (terms.length === 0) return; var style = document.createElement('style'); style.textContent = '.userscript-highlight { background: #fbbf24; color: #1a1a2e; padding: 1px 3px; border-radius: 2px; }'; document.head.appendChild(style); function highlight(node) { if (node.nodeType === 3) { // text node var text = node.textContent; var found = false; terms.forEach(function(term) { var regex = new RegExp('(' + term.replace(/[.*+?^${}()|[\]\\]/g, '\\') + ')', 'gi'); if (regex.test(text)) { found = true; var frag = document.createDocumentFragment(); var parts = text.split(regex); parts.forEach(function(part, i) { if (i % 2 === 0) { frag.appendChild(document.createTextNode(part)); } else { var span = document.createElement('span'); span.className = 'userscript-highlight'; span.textContent = part; frag.appendChild(span); } }); node.parentNode.replaceChild(frag, node); } }); } else if (node.nodeType === 1 && node.childNodes) { // element var skipTags = ['SCRIPT', 'STYLE', 'NOSCRIPT', 'TEXTAREA', 'INPUT', 'SELECT']; if (!skipTags.includes(node.tagName)) { Array.from(node.childNodes).forEach(highlight); } } } highlight(document.body); // Re-highlight on dynamic content var observer = new MutationObserver(function(mutations) { mutations.forEach(function(m) { m.addedNodes.forEach(function(node) { if (node.nodeType === 1 || node.nodeType === 3) highlight(node); }); }); }); observer.observe(document.body, { childList: true, subtree: true }); })(); } } catch(__e) { console.warn('[Userscript:Highlight Search Terms]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + ' EssentialsX flooding console with UUID errors (Tried the common issue solutions already!) · Issue #4566 · EssentialsX/Essentials · GitHub
              Skip to content

              EssentialsX flooding console with UUID errors (Tried the common issue solutions already!) #4566

              Description

              @Alexz1008

              Type of bug

              Performance issue or memory leak, Error in console

              /ess dump all output

              https://essentialsx.net/dump.html?id=317b9484794c46a68e32eeed61c83ed8

              Error log (if applicable)

              The server dump has it all

              Bug description

              Essentials spams my console with newfound UUIDs but player already has UUIDs. It is exactly as is stated here: #3956 (comment)

              Here is a list of things I did to try to fix the bug:

              1. I did everything said in the above link, but most of the errors in my console log are actually v4 UUID files (you can see in the logs that though some of them are v3, most are v4). I checked the yml files and I found none of them that actually had npc: true in them. They were real files.
              2. I rebuilt essentials myself and set line 150 of UserMap.java from if(replace) to if(true) so that it would automatically replace the UUIDs, as in all cases I saw, the UUID essentials was trying to replace with is the CORRECT UUID.
              3. This didn't fix it, even after deleting usermap.csv multiple times and letting essentials run replacements. I saw it "replace" the same name several times.
              4. I added my own code that basically renamed Essentials/userdata/uuid.yml file to the new UUID, and then deleted usermap.csv. This didn't do anything, the same names were still being "replaced".
              5. I completely removed every plugin except for 1, which read through my console log and did what I did in step 4, except without Essentials running, in hopes that the issue was because Essentials was running while I was replacing files. After that, I restarted essentials and noticed that it was actually starting to find the wrong UUIDs: https://gyazo.com/e6a442c09f2920ff9821ef85e6446c12
              6. In the gyazo link I provided above, you'll see "Neoblade298" in there. That's actually my username. If you look me up on namemc.com, you'll notice that "c5b19383" is actually the correct UUID, and the UUID it's setting to replace that is wrong. However, some other UUIDs, like bransonevans, are correctly being replaced.

              At this point I was exhausted and had no idea what to do, and my server is still lagging atrociously due to it. For what it's worth, the reason it's spamming I gather is due to the vault placeholder that does a baltop task. I do need the placeholder, so I have to leave it on.

              Steps to reproduce

              Unfortunately I have no idea. I can tell you that I am using bungee though, but other plugins that get UUID seem to work just fine, including my own.

              Expected behaviour

              Either Essentials should be able to make these replacements without issue or these errors shouldn't appear.

              Actual behaviour

              Big console error!

              Metadata

              Metadata

              Assignees

              No one assigned

                Labels

                type: problemProblems that are not strictly bugs.

                Type

                No type

                Projects

                No projects

                  Milestone

                  No milestone

                  Relationships

                  None yet

                  Development

                  No branches or pull requests

                  Issue actions

                  , 'i'); if (__m === '*' || __re.test(location.href)) { // Strip utm_, fbclid, gclid, etc. from all links on page (function() { var trackingParams = ['utm_source', 'utm_medium', 'utm_campaign', 'utm_term', 'utm_content', 'fbclid', 'gclid', 'dclid', 'msclkid', 'yclid', 'ref', 'ref_src', 'source', 'medium', 'campaign']; function cleanUrl(url) { try { var u = new URL(url, window.location.origin); var changed = false; trackingParams.forEach(function(p) { if (u.searchParams.has(p)) { u.searchParams.delete(p); changed = true; } }); return changed ? u.toString() : url; } catch (e) { return url; } } function cleanLinks() { document.querySelectorAll('a[href]').forEach(function(a) { var clean = cleanUrl(a.href); if (clean !== a.href) a.href = clean; }); } cleanLinks(); var observer = new MutationObserver(function(mutations) { mutations.forEach(function(m) { m.addedNodes.forEach(function(node) { if (node.nodeType === 1) { if (node.tagName === 'A') cleanLinks(); node.querySelectorAll('a[href]').forEach(function(a) { var clean = cleanUrl(a.href); if (clean !== a.href) a.href = clean; }); } }); }); }); observer.observe(document.body, { childList: true, subtree: true }); })(); } } catch(__e) { console.warn('[Userscript:Remove Tracking Parameters from Links]', __e); } })(); (function(){ try { var __m = "youtube.com"; var __re = new RegExp('^' + "youtube\\.com" + ' EssentialsX flooding console with UUID errors (Tried the common issue solutions already!) · Issue #4566 · EssentialsX/Essentials · GitHub
                  Skip to content

                  EssentialsX flooding console with UUID errors (Tried the common issue solutions already!) #4566

                  Description

                  @Alexz1008

                  Type of bug

                  Performance issue or memory leak, Error in console

                  /ess dump all output

                  https://essentialsx.net/dump.html?id=317b9484794c46a68e32eeed61c83ed8

                  Error log (if applicable)

                  The server dump has it all

                  Bug description

                  Essentials spams my console with newfound UUIDs but player already has UUIDs. It is exactly as is stated here: #3956 (comment)

                  Here is a list of things I did to try to fix the bug:

                  1. I did everything said in the above link, but most of the errors in my console log are actually v4 UUID files (you can see in the logs that though some of them are v3, most are v4). I checked the yml files and I found none of them that actually had npc: true in them. They were real files.
                  2. I rebuilt essentials myself and set line 150 of UserMap.java from if(replace) to if(true) so that it would automatically replace the UUIDs, as in all cases I saw, the UUID essentials was trying to replace with is the CORRECT UUID.
                  3. This didn't fix it, even after deleting usermap.csv multiple times and letting essentials run replacements. I saw it "replace" the same name several times.
                  4. I added my own code that basically renamed Essentials/userdata/uuid.yml file to the new UUID, and then deleted usermap.csv. This didn't do anything, the same names were still being "replaced".
                  5. I completely removed every plugin except for 1, which read through my console log and did what I did in step 4, except without Essentials running, in hopes that the issue was because Essentials was running while I was replacing files. After that, I restarted essentials and noticed that it was actually starting to find the wrong UUIDs: https://gyazo.com/e6a442c09f2920ff9821ef85e6446c12
                  6. In the gyazo link I provided above, you'll see "Neoblade298" in there. That's actually my username. If you look me up on namemc.com, you'll notice that "c5b19383" is actually the correct UUID, and the UUID it's setting to replace that is wrong. However, some other UUIDs, like bransonevans, are correctly being replaced.

                  At this point I was exhausted and had no idea what to do, and my server is still lagging atrociously due to it. For what it's worth, the reason it's spamming I gather is due to the vault placeholder that does a baltop task. I do need the placeholder, so I have to leave it on.

                  Steps to reproduce

                  Unfortunately I have no idea. I can tell you that I am using bungee though, but other plugins that get UUID seem to work just fine, including my own.

                  Expected behaviour

                  Either Essentials should be able to make these replacements without issue or these errors shouldn't appear.

                  Actual behaviour

                  Big console error!

                  Metadata

                  Metadata

                  Assignees

                  No one assigned

                    Labels

                    type: problemProblems that are not strictly bugs.

                    Type

                    No type

                    Projects

                    No projects

                      Milestone

                      No milestone

                      Relationships

                      None yet

                      Development

                      No branches or pull requests

                      Issue actions

                      , 'i'); if (__m === '*' || __re.test(location.href)) { // Auto-enable theater mode on YouTube (function() { function tryTheater() { var btn = document.querySelector('button[aria-label="Theater mode"], ytd-player #player button[title="Theater mode"]'); if (btn && !btn.classList.contains('activated')) { btn.click(); } } // Try immediately tryTheater(); // Try after navigation (SPA) var lastUrl = location.href; setInterval(function() { if (location.href !== lastUrl) { lastUrl = location.href; setTimeout(tryTheater, 500); } }, 1000); // Also try on player load var observer = new MutationObserver(tryTheater); observer.observe(document.body, { childList: true, subtree: true }); })(); } } catch(__e) { console.warn('[Userscript:YouTube Theater Mode Default]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + ' EssentialsX flooding console with UUID errors (Tried the common issue solutions already!) · Issue #4566 · EssentialsX/Essentials · GitHub
                      Skip to content

                      EssentialsX flooding console with UUID errors (Tried the common issue solutions already!) #4566

                      Description

                      @Alexz1008

                      Type of bug

                      Performance issue or memory leak, Error in console

                      /ess dump all output

                      https://essentialsx.net/dump.html?id=317b9484794c46a68e32eeed61c83ed8

                      Error log (if applicable)

                      The server dump has it all

                      Bug description

                      Essentials spams my console with newfound UUIDs but player already has UUIDs. It is exactly as is stated here: #3956 (comment)

                      Here is a list of things I did to try to fix the bug:

                      1. I did everything said in the above link, but most of the errors in my console log are actually v4 UUID files (you can see in the logs that though some of them are v3, most are v4). I checked the yml files and I found none of them that actually had npc: true in them. They were real files.
                      2. I rebuilt essentials myself and set line 150 of UserMap.java from if(replace) to if(true) so that it would automatically replace the UUIDs, as in all cases I saw, the UUID essentials was trying to replace with is the CORRECT UUID.
                      3. This didn't fix it, even after deleting usermap.csv multiple times and letting essentials run replacements. I saw it "replace" the same name several times.
                      4. I added my own code that basically renamed Essentials/userdata/uuid.yml file to the new UUID, and then deleted usermap.csv. This didn't do anything, the same names were still being "replaced".
                      5. I completely removed every plugin except for 1, which read through my console log and did what I did in step 4, except without Essentials running, in hopes that the issue was because Essentials was running while I was replacing files. After that, I restarted essentials and noticed that it was actually starting to find the wrong UUIDs: https://gyazo.com/e6a442c09f2920ff9821ef85e6446c12
                      6. In the gyazo link I provided above, you'll see "Neoblade298" in there. That's actually my username. If you look me up on namemc.com, you'll notice that "c5b19383" is actually the correct UUID, and the UUID it's setting to replace that is wrong. However, some other UUIDs, like bransonevans, are correctly being replaced.

                      At this point I was exhausted and had no idea what to do, and my server is still lagging atrociously due to it. For what it's worth, the reason it's spamming I gather is due to the vault placeholder that does a baltop task. I do need the placeholder, so I have to leave it on.

                      Steps to reproduce

                      Unfortunately I have no idea. I can tell you that I am using bungee though, but other plugins that get UUID seem to work just fine, including my own.

                      Expected behaviour

                      Either Essentials should be able to make these replacements without issue or these errors shouldn't appear.

                      Actual behaviour

                      Big console error!

                      Metadata

                      Metadata

                      Assignees

                      No one assigned

                        Labels

                        type: problemProblems that are not strictly bugs.

                        Type

                        No type

                        Projects

                        No projects

                          Milestone

                          No milestone

                          Relationships

                          None yet

                          Development

                          No branches or pull requests

                          Issue actions

                          , 'i'); if (__m === '*' || __re.test(location.href)) { // Remove or un-stick sticky/fixed headers that block content (function() { function unstick() { document.querySelectorAll('header, nav, [role="banner"], .header, .navbar, .sticky, .fixed-top, [style*="position: fixed"], [style*="position:sticky"]').forEach(function(el) { if (el.style.position === 'fixed' || el.style.position === 'sticky' || getComputedStyle(el).position === 'fixed' || getComputedStyle(el).position === 'sticky') { el.style.position = 'static'; el.style.top = 'auto'; el.style.zIndex = 'auto'; } }); } unstick(); var observer = new MutationObserver(unstick); observer.observe(document.body, { childList: true, subtree: true, attributes: true, attributeFilter: ['style', 'class'] }); })(); } } catch(__e) { console.warn('[Userscript:Kill Sticky Headers]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + ' EssentialsX flooding console with UUID errors (Tried the common issue solutions already!) · Issue #4566 · EssentialsX/Essentials · GitHub
                          Skip to content

                          EssentialsX flooding console with UUID errors (Tried the common issue solutions already!) #4566

                          Description

                          @Alexz1008

                          Type of bug

                          Performance issue or memory leak, Error in console

                          /ess dump all output

                          https://essentialsx.net/dump.html?id=317b9484794c46a68e32eeed61c83ed8

                          Error log (if applicable)

                          The server dump has it all

                          Bug description

                          Essentials spams my console with newfound UUIDs but player already has UUIDs. It is exactly as is stated here: #3956 (comment)

                          Here is a list of things I did to try to fix the bug:

                          1. I did everything said in the above link, but most of the errors in my console log are actually v4 UUID files (you can see in the logs that though some of them are v3, most are v4). I checked the yml files and I found none of them that actually had npc: true in them. They were real files.
                          2. I rebuilt essentials myself and set line 150 of UserMap.java from if(replace) to if(true) so that it would automatically replace the UUIDs, as in all cases I saw, the UUID essentials was trying to replace with is the CORRECT UUID.
                          3. This didn't fix it, even after deleting usermap.csv multiple times and letting essentials run replacements. I saw it "replace" the same name several times.
                          4. I added my own code that basically renamed Essentials/userdata/uuid.yml file to the new UUID, and then deleted usermap.csv. This didn't do anything, the same names were still being "replaced".
                          5. I completely removed every plugin except for 1, which read through my console log and did what I did in step 4, except without Essentials running, in hopes that the issue was because Essentials was running while I was replacing files. After that, I restarted essentials and noticed that it was actually starting to find the wrong UUIDs: https://gyazo.com/e6a442c09f2920ff9821ef85e6446c12
                          6. In the gyazo link I provided above, you'll see "Neoblade298" in there. That's actually my username. If you look me up on namemc.com, you'll notice that "c5b19383" is actually the correct UUID, and the UUID it's setting to replace that is wrong. However, some other UUIDs, like bransonevans, are correctly being replaced.

                          At this point I was exhausted and had no idea what to do, and my server is still lagging atrociously due to it. For what it's worth, the reason it's spamming I gather is due to the vault placeholder that does a baltop task. I do need the placeholder, so I have to leave it on.

                          Steps to reproduce

                          Unfortunately I have no idea. I can tell you that I am using bungee though, but other plugins that get UUID seem to work just fine, including my own.

                          Expected behaviour

                          Either Essentials should be able to make these replacements without issue or these errors shouldn't appear.

                          Actual behaviour

                          Big console error!

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                            type: problemProblems that are not strictly bugs.

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                              EssentialsX flooding console with UUID errors (Tried the common issue solutions already!) #4566

                              Description

                              @Alexz1008

                              Type of bug

                              Performance issue or memory leak, Error in console

                              /ess dump all output

                              https://essentialsx.net/dump.html?id=317b9484794c46a68e32eeed61c83ed8

                              Error log (if applicable)

                              The server dump has it all

                              Bug description

                              Essentials spams my console with newfound UUIDs but player already has UUIDs. It is exactly as is stated here: #3956 (comment)

                              Here is a list of things I did to try to fix the bug:

                              1. I did everything said in the above link, but most of the errors in my console log are actually v4 UUID files (you can see in the logs that though some of them are v3, most are v4). I checked the yml files and I found none of them that actually had npc: true in them. They were real files.
                              2. I rebuilt essentials myself and set line 150 of UserMap.java from if(replace) to if(true) so that it would automatically replace the UUIDs, as in all cases I saw, the UUID essentials was trying to replace with is the CORRECT UUID.
                              3. This didn't fix it, even after deleting usermap.csv multiple times and letting essentials run replacements. I saw it "replace" the same name several times.
                              4. I added my own code that basically renamed Essentials/userdata/uuid.yml file to the new UUID, and then deleted usermap.csv. This didn't do anything, the same names were still being "replaced".
                              5. I completely removed every plugin except for 1, which read through my console log and did what I did in step 4, except without Essentials running, in hopes that the issue was because Essentials was running while I was replacing files. After that, I restarted essentials and noticed that it was actually starting to find the wrong UUIDs: https://gyazo.com/e6a442c09f2920ff9821ef85e6446c12
                              6. In the gyazo link I provided above, you'll see "Neoblade298" in there. That's actually my username. If you look me up on namemc.com, you'll notice that "c5b19383" is actually the correct UUID, and the UUID it's setting to replace that is wrong. However, some other UUIDs, like bransonevans, are correctly being replaced.

                              At this point I was exhausted and had no idea what to do, and my server is still lagging atrociously due to it. For what it's worth, the reason it's spamming I gather is due to the vault placeholder that does a baltop task. I do need the placeholder, so I have to leave it on.

                              Steps to reproduce

                              Unfortunately I have no idea. I can tell you that I am using bungee though, but other plugins that get UUID seem to work just fine, including my own.

                              Expected behaviour

                              Either Essentials should be able to make these replacements without issue or these errors shouldn't appear.

                              Actual behaviour

                              Big console error!

                              Metadata

                              Metadata

                              Assignees

                              No one assigned

                                Labels

                                type: problemProblems that are not strictly bugs.

                                Type

                                No type

                                Projects

                                No projects

                                  Milestone

                                  No milestone

                                  Relationships

                                  None yet

                                  Development

                                  No branches or pull requests

                                  Issue actions