SwiftOSC is a Swift Open Sound Control (OSC) 1.1 client and server framework.
If you are using SwiftOSC in a project, let me know. I would love to make a list of projects using SwiftOSC.
pod 'SwiftOSC', '~> 1.4'
OR
Clone or download repository from Github.
Open SwiftOSC.xcworkspace and build SwiftOSC frameworks.
Embed SwiftOSC into project.
Import SwiftOSC framework into your project
import SwiftOSCCreate Server
varserver=OSCServer(address:"", port:8080)Start server
server.start()
Setup server delegate to handle incoming OSC Data
classOSCHandler:OSCServerDelegate{func didReceive(_ message:OSCMessage){iflet integer = message.arguments[0]as?Int{print("Received int \(integer)")}else{print(message)}}}
server.delegate =OSCHandler()Import SwiftOSC framework into your project
import SwiftOSCCreate client
varclient=OSCClient(address:"localhost", port:8080)Create a message
varmessage=OSCMessage(OSCAddressPattern("/"),100,5.0,"Hello World",Blob(),true,false,nil, impulse,Timetag(1))Create a bundle
varbundle=OSCBundle(Timetag(secondsSinceNow:5.0), message)Send message
client.send(message)Send bundle
// If the server fully supports timetags, like SwiftOSC, the bundle will be delivered at the correct time.
client.send(bundle)For additional information on Open Sound Control visit http://opensoundcontrol.org/.