Repository files navigation

This is a fork of stateless4j v2.5.0 originally implemented by github user oxo42:
https://github.com/oxo42/stateless4j

Unfortunately, the project seems abandoned and valid bugfixes and suggestions are unanswered. Hence this fork is created to continue work on the code base.

Changes since the original release can be found in the release notes.
https://github.com/Domo42/stateless4j/releases

Maven

The lib is available as its own maven artifact, different to the one published by oxo42. The code package names have not changed.

 <dependency>
<groupId>com.codebullets.stateless4j</groupId>
<artifactId>stateless4j</artifactId>
<version>3.0.0</version>
</dependency>

Introduction

Create state machines and lightweight state machine-based workflows directly in java code.

StateMachineConfig<State, Trigger> phoneCallConfig = newStateMachineConfig<>();
phoneCallConfig.configure(State.OffHook)
.permit(Trigger.CallDialed, State.Ringing);
phoneCallConfig.configure(State.Ringing)
.permit(Trigger.HungUp, State.OffHook)
.permit(Trigger.CallConnected, State.Connected);
// this example uses Java 8 method references// a Java 7 example is provided in /examplesphoneCallConfig.configure(State.Connected)
.onEntry(this::startCallTimer)
.onExit(this::stopCallTimer)
.permit(Trigger.LeftMessage, State.OffHook)
.permit(Trigger.HungUp, State.OffHook)
.permit(Trigger.PlacedOnHold, State.OnHold);
// ...StateMachine<State, Trigger> phoneCall =
newStateMachine<>(State.OffHook, phoneCallConfig);
phoneCall.fire(Trigger.CallDialed);
assertEquals(State.Ringing, phoneCall.getState());

stateless4j is a port of stateless for java

Features

Most standard state machine constructs are supported:

  • Generic support for states and triggers of any java type (numbers, strings, enums, etc.)
  • Hierarchical states
  • Entry/exit events for states
  • Guard clauses to support conditional transitions
  • User-defined actions can be executed when transitioning
  • Introspection

Some useful extensions are also provided:

  • Parameterised triggers
  • Reentrant states

Hierarchical States

In the example below, the OnHold state is a substate of the Connected state. This means that an OnHold call is still connected.

phoneCall.configure(State.OnHold)
.substateOf(State.Connected)
.permit(Trigger.TakenOffHold, State.Connected)
.permit(Trigger.HungUp, State.OffHook)
.permit(Trigger.PhoneHurledAgainstWall, State.PhoneDestroyed);

In addition to the StateMachine.getState() property, which will report the precise current state, an isInState(State) method is provided. isInState(State) will take substates into account, so that if the example above was in the OnHold state, isInState(State.Connected) would also evaluate to true.

Entry/Exit Events

In the example, the startCallTimer() method will be executed when a call is connected. The stopCallTimer() will be executed when call completes (by either hanging up or hurling the phone against the wall.)

The call can move between the Connected and OnHold states without the startCallTimer() and stopCallTimer() methods being called repeatedly because the OnHold state is a substate of the Connected state.

Entry/Exit event handlers can be supplied with a parameter of type Transition that describes the trigger, source and destination states.

Action on transition

It is possible to execute a user-defined action when doing a transition. For a 'normal' or 're-entrant' transition this action will be called without any parameters. For 'dynamic' transitions (those who compute the target state based on trigger-given parameters) the parameters of the trigger will be given to the action.

This action is only executed if the transition is actually taken; so if the transition is guarded and the guard forbids a transition, then the action is not executed.

If the transition is taken, the action will be executed between the onExit handler of the current state and the onEntry handler of the target state (which might be the same state in case of a re-entrant transition.

License

Apache 2.0 License

About

Lightweight Java State Machine

Resources

Stars

0 stars

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7 watching

Forks

Releases

Packages

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Add copy buttons to all
 blocks\n(function() {\n function addCopyButtons() {\n document.querySelectorAll('pre code').forEach(function(codeBlock) {\n if (codeBlock.parentElement.hasAttribute('data-copy-added')) return;\n codeBlock.parentElement.setAttribute('data-copy-added', 'true');\n \n var btn = document.createElement('button');\n btn.textContent = 'Copy';\n btn.style.cssText = 'position:absolute;top:4px;right:4px;padding:2px 8px;font-size:11px;background:#4ecdc4;border:none;border-radius:4px;color:#1a1a2e;cursor:pointer;opacity:0.7;transition:opacity 0.2s;';\n btn.onmouseover = function() { this.style.opacity = '1'; };\n btn.onmouseout = function() { this.style.opacity = '0.7'; };\n btn.onclick = function() {\n navigator.clipboard.writeText(codeBlock.textContent).then(function() {\n btn.textContent = 'Copied!';\n setTimeout(function() { btn.textContent = 'Copy'; }, 1500);\n });\n };\n codeBlock.parentElement.style.position = 'relative';\n codeBlock.parentElement.appendChild(btn);\n });\n }\n \n addCopyButtons();\n \n // Re-run on dynamic content\n var observer = new MutationObserver(addCopyButtons);\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Add Copy Buttons to Code Blocks");
}
} catch(__e) { console.warn('[Userscript:Add Copy Buttons to Code Blocks]', __e); }
})();
(function(){
try {
var __m = "github.com";
var __re = new RegExp('^' + "github\\.com" + '
Skip to content

Repository files navigation

This is a fork of stateless4j v2.5.0 originally implemented by github user oxo42:
https://github.com/oxo42/stateless4j

Unfortunately, the project seems abandoned and valid bugfixes and suggestions are unanswered. Hence this fork is created to continue work on the code base.

Changes since the original release can be found in the release notes.
https://github.com/Domo42/stateless4j/releases

Maven

The lib is available as its own maven artifact, different to the one published by oxo42. The code package names have not changed.

 <dependency>
<groupId>com.codebullets.stateless4j</groupId>
<artifactId>stateless4j</artifactId>
<version>3.0.0</version>
</dependency>

Introduction

Create state machines and lightweight state machine-based workflows directly in java code.

StateMachineConfig<State, Trigger> phoneCallConfig = newStateMachineConfig<>();
phoneCallConfig.configure(State.OffHook)
.permit(Trigger.CallDialed, State.Ringing);
phoneCallConfig.configure(State.Ringing)
.permit(Trigger.HungUp, State.OffHook)
.permit(Trigger.CallConnected, State.Connected);
// this example uses Java 8 method references// a Java 7 example is provided in /examplesphoneCallConfig.configure(State.Connected)
.onEntry(this::startCallTimer)
.onExit(this::stopCallTimer)
.permit(Trigger.LeftMessage, State.OffHook)
.permit(Trigger.HungUp, State.OffHook)
.permit(Trigger.PlacedOnHold, State.OnHold);
// ...StateMachine<State, Trigger> phoneCall =
newStateMachine<>(State.OffHook, phoneCallConfig);
phoneCall.fire(Trigger.CallDialed);
assertEquals(State.Ringing, phoneCall.getState());

stateless4j is a port of stateless for java

Features

Most standard state machine constructs are supported:

  • Generic support for states and triggers of any java type (numbers, strings, enums, etc.)
  • Hierarchical states
  • Entry/exit events for states
  • Guard clauses to support conditional transitions
  • User-defined actions can be executed when transitioning
  • Introspection

Some useful extensions are also provided:

  • Parameterised triggers
  • Reentrant states

Hierarchical States

In the example below, the OnHold state is a substate of the Connected state. This means that an OnHold call is still connected.

phoneCall.configure(State.OnHold)
.substateOf(State.Connected)
.permit(Trigger.TakenOffHold, State.Connected)
.permit(Trigger.HungUp, State.OffHook)
.permit(Trigger.PhoneHurledAgainstWall, State.PhoneDestroyed);

In addition to the StateMachine.getState() property, which will report the precise current state, an isInState(State) method is provided. isInState(State) will take substates into account, so that if the example above was in the OnHold state, isInState(State.Connected) would also evaluate to true.

Entry/Exit Events

In the example, the startCallTimer() method will be executed when a call is connected. The stopCallTimer() will be executed when call completes (by either hanging up or hurling the phone against the wall.)

The call can move between the Connected and OnHold states without the startCallTimer() and stopCallTimer() methods being called repeatedly because the OnHold state is a substate of the Connected state.

Entry/Exit event handlers can be supplied with a parameter of type Transition that describes the trigger, source and destination states.

Action on transition

It is possible to execute a user-defined action when doing a transition. For a 'normal' or 're-entrant' transition this action will be called without any parameters. For 'dynamic' transitions (those who compute the target state based on trigger-given parameters) the parameters of the trigger will be given to the action.

This action is only executed if the transition is actually taken; so if the transition is guarded and the guard forbids a transition, then the action is not executed.

If the transition is taken, the action will be executed between the onExit handler of the current state and the onEntry handler of the target state (which might be the same state in case of a re-entrant transition.

License

Apache 2.0 License

About

Lightweight Java State Machine

Resources

Stars

0 stars

Watchers

7 watching

Forks

Releases

Packages

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Force GitHub README to respect dark mode\n(function() {\n var style = document.createElement('style');\n style.textContent = '\n .markdown-body {\n color-scheme: dark light;\n }\n .markdown-body pre { background: #161b22 !important; }\n .markdown-body code { background: rgba(110, 118, 129, 0.4) !important; }\n .markdown-body table th, .markdown-body table td { border-color: #30363d !important; }\n .markdown-body img { background: #0d1117; }\n .markdown-body blockquote { border-left-color: #8b949e; }\n .markdown-body hr { border-color: #30363d; }\n ';\n document.head.appendChild(style);\n})();", "GitHub Dark Mode README Fix"); } } catch(__e) { console.warn('[Userscript:GitHub Dark Mode README Fix]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
Skip to content

Repository files navigation

This is a fork of stateless4j v2.5.0 originally implemented by github user oxo42:
https://github.com/oxo42/stateless4j

Unfortunately, the project seems abandoned and valid bugfixes and suggestions are unanswered. Hence this fork is created to continue work on the code base.

Changes since the original release can be found in the release notes.
https://github.com/Domo42/stateless4j/releases

Maven

The lib is available as its own maven artifact, different to the one published by oxo42. The code package names have not changed.

 <dependency>
<groupId>com.codebullets.stateless4j</groupId>
<artifactId>stateless4j</artifactId>
<version>3.0.0</version>
</dependency>

Introduction

Create state machines and lightweight state machine-based workflows directly in java code.

StateMachineConfig<State, Trigger> phoneCallConfig = newStateMachineConfig<>();
phoneCallConfig.configure(State.OffHook)
.permit(Trigger.CallDialed, State.Ringing);
phoneCallConfig.configure(State.Ringing)
.permit(Trigger.HungUp, State.OffHook)
.permit(Trigger.CallConnected, State.Connected);
// this example uses Java 8 method references// a Java 7 example is provided in /examplesphoneCallConfig.configure(State.Connected)
.onEntry(this::startCallTimer)
.onExit(this::stopCallTimer)
.permit(Trigger.LeftMessage, State.OffHook)
.permit(Trigger.HungUp, State.OffHook)
.permit(Trigger.PlacedOnHold, State.OnHold);
// ...StateMachine<State, Trigger> phoneCall =
newStateMachine<>(State.OffHook, phoneCallConfig);
phoneCall.fire(Trigger.CallDialed);
assertEquals(State.Ringing, phoneCall.getState());

stateless4j is a port of stateless for java

Features

Most standard state machine constructs are supported:

  • Generic support for states and triggers of any java type (numbers, strings, enums, etc.)
  • Hierarchical states
  • Entry/exit events for states
  • Guard clauses to support conditional transitions
  • User-defined actions can be executed when transitioning
  • Introspection

Some useful extensions are also provided:

  • Parameterised triggers
  • Reentrant states

Hierarchical States

In the example below, the OnHold state is a substate of the Connected state. This means that an OnHold call is still connected.

phoneCall.configure(State.OnHold)
.substateOf(State.Connected)
.permit(Trigger.TakenOffHold, State.Connected)
.permit(Trigger.HungUp, State.OffHook)
.permit(Trigger.PhoneHurledAgainstWall, State.PhoneDestroyed);

In addition to the StateMachine.getState() property, which will report the precise current state, an isInState(State) method is provided. isInState(State) will take substates into account, so that if the example above was in the OnHold state, isInState(State.Connected) would also evaluate to true.

Entry/Exit Events

In the example, the startCallTimer() method will be executed when a call is connected. The stopCallTimer() will be executed when call completes (by either hanging up or hurling the phone against the wall.)

The call can move between the Connected and OnHold states without the startCallTimer() and stopCallTimer() methods being called repeatedly because the OnHold state is a substate of the Connected state.

Entry/Exit event handlers can be supplied with a parameter of type Transition that describes the trigger, source and destination states.

Action on transition

It is possible to execute a user-defined action when doing a transition. For a 'normal' or 're-entrant' transition this action will be called without any parameters. For 'dynamic' transitions (those who compute the target state based on trigger-given parameters) the parameters of the trigger will be given to the action.

This action is only executed if the transition is actually taken; so if the transition is guarded and the guard forbids a transition, then the action is not executed.

If the transition is taken, the action will be executed between the onExit handler of the current state and the onEntry handler of the target state (which might be the same state in case of a re-entrant transition.

License

Apache 2.0 License

About

Lightweight Java State Machine

Resources

Stars

0 stars

Watchers

7 watching

Forks

Releases

Packages

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Highlight search terms from Google/DuckDuckGo/Bing referrer\n(function() {\n var ref = document.referrer;\n var terms = [];\n \n if (ref.includes('google.com') || ref.includes('duckduckgo.com') || ref.includes('bing.com')) {\n var url = new URL(ref);\n var q = url.searchParams.get('q') || url.searchParams.get('p');\n if (q) {\n terms = q.split(/\\s+/).filter(function(t) { return t.length > 2; });\n }\n }\n \n if (terms.length === 0) return;\n \n var style = document.createElement('style');\n style.textContent = '.userscript-highlight { background: #fbbf24; color: #1a1a2e; padding: 1px 3px; border-radius: 2px; }';\n document.head.appendChild(style);\n \n function highlight(node) {\n if (node.nodeType === 3) { // text node\n var text = node.textContent;\n var found = false;\n terms.forEach(function(term) {\n var regex = new RegExp('(' + term.replace(/[.*+?^${}()|[\\]\\\\]/g, '\\\\') + ')', 'gi');\n if (regex.test(text)) {\n found = true;\n var frag = document.createDocumentFragment();\n var parts = text.split(regex);\n parts.forEach(function(part, i) {\n if (i % 2 === 0) {\n frag.appendChild(document.createTextNode(part));\n } else {\n var span = document.createElement('span');\n span.className = 'userscript-highlight';\n span.textContent = part;\n frag.appendChild(span);\n }\n });\n node.parentNode.replaceChild(frag, node);\n }\n });\n } else if (node.nodeType === 1 && node.childNodes) { // element\n var skipTags = ['SCRIPT', 'STYLE', 'NOSCRIPT', 'TEXTAREA', 'INPUT', 'SELECT'];\n if (!skipTags.includes(node.tagName)) {\n Array.from(node.childNodes).forEach(highlight);\n }\n }\n }\n \n highlight(document.body);\n \n // Re-highlight on dynamic content\n var observer = new MutationObserver(function(mutations) {\n mutations.forEach(function(m) {\n m.addedNodes.forEach(function(node) {\n if (node.nodeType === 1 || node.nodeType === 3) highlight(node);\n });\n });\n });\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Highlight Search Terms"); } } catch(__e) { console.warn('[Userscript:Highlight Search Terms]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
Skip to content

Repository files navigation

This is a fork of stateless4j v2.5.0 originally implemented by github user oxo42:
https://github.com/oxo42/stateless4j

Unfortunately, the project seems abandoned and valid bugfixes and suggestions are unanswered. Hence this fork is created to continue work on the code base.

Changes since the original release can be found in the release notes.
https://github.com/Domo42/stateless4j/releases

Maven

The lib is available as its own maven artifact, different to the one published by oxo42. The code package names have not changed.

 <dependency>
<groupId>com.codebullets.stateless4j</groupId>
<artifactId>stateless4j</artifactId>
<version>3.0.0</version>
</dependency>

Introduction

Create state machines and lightweight state machine-based workflows directly in java code.

StateMachineConfig<State, Trigger> phoneCallConfig = newStateMachineConfig<>();
phoneCallConfig.configure(State.OffHook)
.permit(Trigger.CallDialed, State.Ringing);
phoneCallConfig.configure(State.Ringing)
.permit(Trigger.HungUp, State.OffHook)
.permit(Trigger.CallConnected, State.Connected);
// this example uses Java 8 method references// a Java 7 example is provided in /examplesphoneCallConfig.configure(State.Connected)
.onEntry(this::startCallTimer)
.onExit(this::stopCallTimer)
.permit(Trigger.LeftMessage, State.OffHook)
.permit(Trigger.HungUp, State.OffHook)
.permit(Trigger.PlacedOnHold, State.OnHold);
// ...StateMachine<State, Trigger> phoneCall =
newStateMachine<>(State.OffHook, phoneCallConfig);
phoneCall.fire(Trigger.CallDialed);
assertEquals(State.Ringing, phoneCall.getState());

stateless4j is a port of stateless for java

Features

Most standard state machine constructs are supported:

  • Generic support for states and triggers of any java type (numbers, strings, enums, etc.)
  • Hierarchical states
  • Entry/exit events for states
  • Guard clauses to support conditional transitions
  • User-defined actions can be executed when transitioning
  • Introspection

Some useful extensions are also provided:

  • Parameterised triggers
  • Reentrant states

Hierarchical States

In the example below, the OnHold state is a substate of the Connected state. This means that an OnHold call is still connected.

phoneCall.configure(State.OnHold)
.substateOf(State.Connected)
.permit(Trigger.TakenOffHold, State.Connected)
.permit(Trigger.HungUp, State.OffHook)
.permit(Trigger.PhoneHurledAgainstWall, State.PhoneDestroyed);

In addition to the StateMachine.getState() property, which will report the precise current state, an isInState(State) method is provided. isInState(State) will take substates into account, so that if the example above was in the OnHold state, isInState(State.Connected) would also evaluate to true.

Entry/Exit Events

In the example, the startCallTimer() method will be executed when a call is connected. The stopCallTimer() will be executed when call completes (by either hanging up or hurling the phone against the wall.)

The call can move between the Connected and OnHold states without the startCallTimer() and stopCallTimer() methods being called repeatedly because the OnHold state is a substate of the Connected state.

Entry/Exit event handlers can be supplied with a parameter of type Transition that describes the trigger, source and destination states.

Action on transition

It is possible to execute a user-defined action when doing a transition. For a 'normal' or 're-entrant' transition this action will be called without any parameters. For 'dynamic' transitions (those who compute the target state based on trigger-given parameters) the parameters of the trigger will be given to the action.

This action is only executed if the transition is actually taken; so if the transition is guarded and the guard forbids a transition, then the action is not executed.

If the transition is taken, the action will be executed between the onExit handler of the current state and the onEntry handler of the target state (which might be the same state in case of a re-entrant transition.

License

Apache 2.0 License

About

Lightweight Java State Machine

Resources

Stars

0 stars

Watchers

7 watching

Forks

Releases

Packages

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Strip utm_, fbclid, gclid, etc. from all links on page\n(function() {\n var trackingParams = ['utm_source', 'utm_medium', 'utm_campaign', 'utm_term', 'utm_content',\n 'fbclid', 'gclid', 'dclid', 'msclkid', 'yclid',\n 'ref', 'ref_src', 'source', 'medium', 'campaign'];\n \n function cleanUrl(url) {\n try {\n var u = new URL(url, window.location.origin);\n var changed = false;\n trackingParams.forEach(function(p) {\n if (u.searchParams.has(p)) {\n u.searchParams.delete(p);\n changed = true;\n }\n });\n return changed ? u.toString() : url;\n } catch (e) {\n return url;\n }\n }\n \n function cleanLinks() {\n document.querySelectorAll('a[href]').forEach(function(a) {\n var clean = cleanUrl(a.href);\n if (clean !== a.href) a.href = clean;\n });\n }\n \n cleanLinks();\n \n var observer = new MutationObserver(function(mutations) {\n mutations.forEach(function(m) {\n m.addedNodes.forEach(function(node) {\n if (node.nodeType === 1) {\n if (node.tagName === 'A') cleanLinks();\n node.querySelectorAll('a[href]').forEach(function(a) {\n var clean = cleanUrl(a.href);\n if (clean !== a.href) a.href = clean;\n });\n }\n });\n });\n });\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Remove Tracking Parameters from Links"); } } catch(__e) { console.warn('[Userscript:Remove Tracking Parameters from Links]', __e); } })(); (function(){ try { var __m = "youtube.com"; var __re = new RegExp('^' + "youtube\\.com" + '
Skip to content

Repository files navigation

This is a fork of stateless4j v2.5.0 originally implemented by github user oxo42:
https://github.com/oxo42/stateless4j

Unfortunately, the project seems abandoned and valid bugfixes and suggestions are unanswered. Hence this fork is created to continue work on the code base.

Changes since the original release can be found in the release notes.
https://github.com/Domo42/stateless4j/releases

Maven

The lib is available as its own maven artifact, different to the one published by oxo42. The code package names have not changed.

 <dependency>
<groupId>com.codebullets.stateless4j</groupId>
<artifactId>stateless4j</artifactId>
<version>3.0.0</version>
</dependency>

Introduction

Create state machines and lightweight state machine-based workflows directly in java code.

StateMachineConfig<State, Trigger> phoneCallConfig = newStateMachineConfig<>();
phoneCallConfig.configure(State.OffHook)
.permit(Trigger.CallDialed, State.Ringing);
phoneCallConfig.configure(State.Ringing)
.permit(Trigger.HungUp, State.OffHook)
.permit(Trigger.CallConnected, State.Connected);
// this example uses Java 8 method references// a Java 7 example is provided in /examplesphoneCallConfig.configure(State.Connected)
.onEntry(this::startCallTimer)
.onExit(this::stopCallTimer)
.permit(Trigger.LeftMessage, State.OffHook)
.permit(Trigger.HungUp, State.OffHook)
.permit(Trigger.PlacedOnHold, State.OnHold);
// ...StateMachine<State, Trigger> phoneCall =
newStateMachine<>(State.OffHook, phoneCallConfig);
phoneCall.fire(Trigger.CallDialed);
assertEquals(State.Ringing, phoneCall.getState());

stateless4j is a port of stateless for java

Features

Most standard state machine constructs are supported:

  • Generic support for states and triggers of any java type (numbers, strings, enums, etc.)
  • Hierarchical states
  • Entry/exit events for states
  • Guard clauses to support conditional transitions
  • User-defined actions can be executed when transitioning
  • Introspection

Some useful extensions are also provided:

  • Parameterised triggers
  • Reentrant states

Hierarchical States

In the example below, the OnHold state is a substate of the Connected state. This means that an OnHold call is still connected.

phoneCall.configure(State.OnHold)
.substateOf(State.Connected)
.permit(Trigger.TakenOffHold, State.Connected)
.permit(Trigger.HungUp, State.OffHook)
.permit(Trigger.PhoneHurledAgainstWall, State.PhoneDestroyed);

In addition to the StateMachine.getState() property, which will report the precise current state, an isInState(State) method is provided. isInState(State) will take substates into account, so that if the example above was in the OnHold state, isInState(State.Connected) would also evaluate to true.

Entry/Exit Events

In the example, the startCallTimer() method will be executed when a call is connected. The stopCallTimer() will be executed when call completes (by either hanging up or hurling the phone against the wall.)

The call can move between the Connected and OnHold states without the startCallTimer() and stopCallTimer() methods being called repeatedly because the OnHold state is a substate of the Connected state.

Entry/Exit event handlers can be supplied with a parameter of type Transition that describes the trigger, source and destination states.

Action on transition

It is possible to execute a user-defined action when doing a transition. For a 'normal' or 're-entrant' transition this action will be called without any parameters. For 'dynamic' transitions (those who compute the target state based on trigger-given parameters) the parameters of the trigger will be given to the action.

This action is only executed if the transition is actually taken; so if the transition is guarded and the guard forbids a transition, then the action is not executed.

If the transition is taken, the action will be executed between the onExit handler of the current state and the onEntry handler of the target state (which might be the same state in case of a re-entrant transition.

License

Apache 2.0 License

About

Lightweight Java State Machine

Resources

Stars

0 stars

Watchers

7 watching

Forks

Releases

Packages

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Auto-enable theater mode on YouTube\n(function() {\n function tryTheater() {\n var btn = document.querySelector('button[aria-label=\"Theater mode\"], ytd-player #player button[title=\"Theater mode\"]');\n if (btn && !btn.classList.contains('activated')) {\n btn.click();\n }\n }\n \n // Try immediately\n tryTheater();\n \n // Try after navigation (SPA)\n var lastUrl = location.href;\n setInterval(function() {\n if (location.href !== lastUrl) {\n lastUrl = location.href;\n setTimeout(tryTheater, 500);\n }\n }, 1000);\n \n // Also try on player load\n var observer = new MutationObserver(tryTheater);\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "YouTube Theater Mode Default"); } } catch(__e) { console.warn('[Userscript:YouTube Theater Mode Default]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
Skip to content

Repository files navigation

This is a fork of stateless4j v2.5.0 originally implemented by github user oxo42:
https://github.com/oxo42/stateless4j

Unfortunately, the project seems abandoned and valid bugfixes and suggestions are unanswered. Hence this fork is created to continue work on the code base.

Changes since the original release can be found in the release notes.
https://github.com/Domo42/stateless4j/releases

Maven

The lib is available as its own maven artifact, different to the one published by oxo42. The code package names have not changed.

 <dependency>
<groupId>com.codebullets.stateless4j</groupId>
<artifactId>stateless4j</artifactId>
<version>3.0.0</version>
</dependency>

Introduction

Create state machines and lightweight state machine-based workflows directly in java code.

StateMachineConfig<State, Trigger> phoneCallConfig = newStateMachineConfig<>();
phoneCallConfig.configure(State.OffHook)
.permit(Trigger.CallDialed, State.Ringing);
phoneCallConfig.configure(State.Ringing)
.permit(Trigger.HungUp, State.OffHook)
.permit(Trigger.CallConnected, State.Connected);
// this example uses Java 8 method references// a Java 7 example is provided in /examplesphoneCallConfig.configure(State.Connected)
.onEntry(this::startCallTimer)
.onExit(this::stopCallTimer)
.permit(Trigger.LeftMessage, State.OffHook)
.permit(Trigger.HungUp, State.OffHook)
.permit(Trigger.PlacedOnHold, State.OnHold);
// ...StateMachine<State, Trigger> phoneCall =
newStateMachine<>(State.OffHook, phoneCallConfig);
phoneCall.fire(Trigger.CallDialed);
assertEquals(State.Ringing, phoneCall.getState());

stateless4j is a port of stateless for java

Features

Most standard state machine constructs are supported:

  • Generic support for states and triggers of any java type (numbers, strings, enums, etc.)
  • Hierarchical states
  • Entry/exit events for states
  • Guard clauses to support conditional transitions
  • User-defined actions can be executed when transitioning
  • Introspection

Some useful extensions are also provided:

  • Parameterised triggers
  • Reentrant states

Hierarchical States

In the example below, the OnHold state is a substate of the Connected state. This means that an OnHold call is still connected.

phoneCall.configure(State.OnHold)
.substateOf(State.Connected)
.permit(Trigger.TakenOffHold, State.Connected)
.permit(Trigger.HungUp, State.OffHook)
.permit(Trigger.PhoneHurledAgainstWall, State.PhoneDestroyed);

In addition to the StateMachine.getState() property, which will report the precise current state, an isInState(State) method is provided. isInState(State) will take substates into account, so that if the example above was in the OnHold state, isInState(State.Connected) would also evaluate to true.

Entry/Exit Events

In the example, the startCallTimer() method will be executed when a call is connected. The stopCallTimer() will be executed when call completes (by either hanging up or hurling the phone against the wall.)

The call can move between the Connected and OnHold states without the startCallTimer() and stopCallTimer() methods being called repeatedly because the OnHold state is a substate of the Connected state.

Entry/Exit event handlers can be supplied with a parameter of type Transition that describes the trigger, source and destination states.

Action on transition

It is possible to execute a user-defined action when doing a transition. For a 'normal' or 're-entrant' transition this action will be called without any parameters. For 'dynamic' transitions (those who compute the target state based on trigger-given parameters) the parameters of the trigger will be given to the action.

This action is only executed if the transition is actually taken; so if the transition is guarded and the guard forbids a transition, then the action is not executed.

If the transition is taken, the action will be executed between the onExit handler of the current state and the onEntry handler of the target state (which might be the same state in case of a re-entrant transition.

License

Apache 2.0 License

About

Lightweight Java State Machine

Resources

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7 watching

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Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Remove or un-stick sticky/fixed headers that block content\n(function() {\n function unstick() {\n document.querySelectorAll('header, nav, [role=\"banner\"], .header, .navbar, .sticky, .fixed-top, [style*=\"position: fixed\"], [style*=\"position:sticky\"]').forEach(function(el) {\n if (el.style.position === 'fixed' || el.style.position === 'sticky' || \n getComputedStyle(el).position === 'fixed' || getComputedStyle(el).position === 'sticky') {\n el.style.position = 'static';\n el.style.top = 'auto';\n el.style.zIndex = 'auto';\n }\n });\n }\n \n unstick();\n \n var observer = new MutationObserver(unstick);\n observer.observe(document.body, { childList: true, subtree: true, attributes: true, attributeFilter: ['style', 'class'] });\n})();", "Kill Sticky Headers"); } } catch(__e) { console.warn('[Userscript:Kill Sticky Headers]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
Skip to content

Repository files navigation

This is a fork of stateless4j v2.5.0 originally implemented by github user oxo42:
https://github.com/oxo42/stateless4j

Unfortunately, the project seems abandoned and valid bugfixes and suggestions are unanswered. Hence this fork is created to continue work on the code base.

Changes since the original release can be found in the release notes.
https://github.com/Domo42/stateless4j/releases

Maven

The lib is available as its own maven artifact, different to the one published by oxo42. The code package names have not changed.

 <dependency>
<groupId>com.codebullets.stateless4j</groupId>
<artifactId>stateless4j</artifactId>
<version>3.0.0</version>
</dependency>

Introduction

Create state machines and lightweight state machine-based workflows directly in java code.

StateMachineConfig<State, Trigger> phoneCallConfig = newStateMachineConfig<>();
phoneCallConfig.configure(State.OffHook)
.permit(Trigger.CallDialed, State.Ringing);
phoneCallConfig.configure(State.Ringing)
.permit(Trigger.HungUp, State.OffHook)
.permit(Trigger.CallConnected, State.Connected);
// this example uses Java 8 method references// a Java 7 example is provided in /examplesphoneCallConfig.configure(State.Connected)
.onEntry(this::startCallTimer)
.onExit(this::stopCallTimer)
.permit(Trigger.LeftMessage, State.OffHook)
.permit(Trigger.HungUp, State.OffHook)
.permit(Trigger.PlacedOnHold, State.OnHold);
// ...StateMachine<State, Trigger> phoneCall =
newStateMachine<>(State.OffHook, phoneCallConfig);
phoneCall.fire(Trigger.CallDialed);
assertEquals(State.Ringing, phoneCall.getState());

stateless4j is a port of stateless for java

Features

Most standard state machine constructs are supported:

  • Generic support for states and triggers of any java type (numbers, strings, enums, etc.)
  • Hierarchical states
  • Entry/exit events for states
  • Guard clauses to support conditional transitions
  • User-defined actions can be executed when transitioning
  • Introspection

Some useful extensions are also provided:

  • Parameterised triggers
  • Reentrant states

Hierarchical States

In the example below, the OnHold state is a substate of the Connected state. This means that an OnHold call is still connected.

phoneCall.configure(State.OnHold)
.substateOf(State.Connected)
.permit(Trigger.TakenOffHold, State.Connected)
.permit(Trigger.HungUp, State.OffHook)
.permit(Trigger.PhoneHurledAgainstWall, State.PhoneDestroyed);

In addition to the StateMachine.getState() property, which will report the precise current state, an isInState(State) method is provided. isInState(State) will take substates into account, so that if the example above was in the OnHold state, isInState(State.Connected) would also evaluate to true.

Entry/Exit Events

In the example, the startCallTimer() method will be executed when a call is connected. The stopCallTimer() will be executed when call completes (by either hanging up or hurling the phone against the wall.)

The call can move between the Connected and OnHold states without the startCallTimer() and stopCallTimer() methods being called repeatedly because the OnHold state is a substate of the Connected state.

Entry/Exit event handlers can be supplied with a parameter of type Transition that describes the trigger, source and destination states.

Action on transition

It is possible to execute a user-defined action when doing a transition. For a 'normal' or 're-entrant' transition this action will be called without any parameters. For 'dynamic' transitions (those who compute the target state based on trigger-given parameters) the parameters of the trigger will be given to the action.

This action is only executed if the transition is actually taken; so if the transition is guarded and the guard forbids a transition, then the action is not executed.

If the transition is taken, the action will be executed between the onExit handler of the current state and the onEntry handler of the target state (which might be the same state in case of a re-entrant transition.

License

Apache 2.0 License

About

Lightweight Java State Machine

Resources

Stars

0 stars

Watchers

7 watching

Forks

Releases

Packages

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Universal Dark Mode - works on any site\n(function() {\n var enabled = true;\n \n function applyDarkMode() {\n if (!enabled) return;\n \n // Create style element if it doesn't exist\n var style = document.getElementById('universal-dark-mode-style');\n if (!style) {\n style = document.createElement('style');\n style.id = 'universal-dark-mode-style';\n document.head.appendChild(style);\n }\n \n // Dark mode CSS - inverts colors but preserves images/video\n style.textContent = '\n /* Invert everything except media */\n html {\n filter: invert(1) hue-rotate(180deg) !important;\n background: #1a1a2e !important;\n }\n \n /* Restore images, videos, iframes, canvas */\n img, video, iframe, canvas, svg, picture, [style*=\"background-image\"] {\n filter: invert(1) hue-rotate(180deg) !important;\n }\n \n /* Preserve specific elements that should not be inverted */\n .no-dark-mode, .no-dark-mode *,\n [data-theme=\"light\"], [data-theme=\"light\"],\n .ace_editor, .ace_editor *,\n .CodeMirror, .CodeMirror *,\n .monaco-editor, .monaco-editor *,\n .markdown-body pre, .markdown-body pre *,\n .highlight, .highlight *,\n pre code, pre code * {\n filter: none !important;\n }\n \n /* Fix common UI elements */\n .modal, .popup, .dropdown-menu, .tooltip, .popover {\n filter: invert(1) hue-rotate(180deg) !important;\n background: #2d2d44 !important;\n border-color: #444 !important;\n }\n \n /* Scrollbars */\n ::-webkit-scrollbar { background: #1a1a2e !important; }\n ::-webkit-scrollbar-thumb { background: #444 !important; }\n ::-webkit-scrollbar-thumb:hover { background: #555 !important; }\n \n /* Selection */\n ::selection { background: #4ecdc4 !important; color: #1a1a2e !important; }\n ::-moz-selection { background: #4ecdc4 !important; color: #1a1a2e !important; }\n ';\n }\n \n function removeDarkMode() {\n var style = document.getElementById('universal-dark-mode-style');\n if (style) style.remove();\n }\n \n // Toggle with Alt+Shift+D\n document.addEventListener('keydown', function(e) {\n if (e.altKey && e.shiftKey && e.key === 'D') {\n e.preventDefault();\n enabled = !enabled;\n if (enabled) {\n applyDarkMode();\n console.log('[Universal Dark Mode] Enabled');\n } else {\n removeDarkMode();\n console.log('[Universal Dark Mode] Disabled');\n }\n }\n });\n \n // Apply on load\n applyDarkMode();\n \n // Re-apply on dynamic content\n var observer = new MutationObserver(function(mutations) {\n if (enabled && !document.getElementById('universal-dark-mode-style')) {\n applyDarkMode();\n }\n });\n observer.observe(document.head, { childList: true });\n \n console.log('[Universal Dark Mode] Loaded - Press Alt+Shift+D to toggle');\n})();", "Universal Dark Mode"); } } catch(__e) { console.warn('[Userscript:Universal Dark Mode]', __e); } })(); })();
Skip to content

Repository files navigation

This is a fork of stateless4j v2.5.0 originally implemented by github user oxo42:
https://github.com/oxo42/stateless4j

Unfortunately, the project seems abandoned and valid bugfixes and suggestions are unanswered. Hence this fork is created to continue work on the code base.

Changes since the original release can be found in the release notes.
https://github.com/Domo42/stateless4j/releases

Maven

The lib is available as its own maven artifact, different to the one published by oxo42. The code package names have not changed.

 <dependency>
<groupId>com.codebullets.stateless4j</groupId>
<artifactId>stateless4j</artifactId>
<version>3.0.0</version>
</dependency>

Introduction

Create state machines and lightweight state machine-based workflows directly in java code.

StateMachineConfig<State, Trigger> phoneCallConfig = newStateMachineConfig<>();
phoneCallConfig.configure(State.OffHook)
.permit(Trigger.CallDialed, State.Ringing);
phoneCallConfig.configure(State.Ringing)
.permit(Trigger.HungUp, State.OffHook)
.permit(Trigger.CallConnected, State.Connected);
// this example uses Java 8 method references// a Java 7 example is provided in /examplesphoneCallConfig.configure(State.Connected)
.onEntry(this::startCallTimer)
.onExit(this::stopCallTimer)
.permit(Trigger.LeftMessage, State.OffHook)
.permit(Trigger.HungUp, State.OffHook)
.permit(Trigger.PlacedOnHold, State.OnHold);
// ...StateMachine<State, Trigger> phoneCall =
newStateMachine<>(State.OffHook, phoneCallConfig);
phoneCall.fire(Trigger.CallDialed);
assertEquals(State.Ringing, phoneCall.getState());

stateless4j is a port of stateless for java

Features

Most standard state machine constructs are supported:

  • Generic support for states and triggers of any java type (numbers, strings, enums, etc.)
  • Hierarchical states
  • Entry/exit events for states
  • Guard clauses to support conditional transitions
  • User-defined actions can be executed when transitioning
  • Introspection

Some useful extensions are also provided:

  • Parameterised triggers
  • Reentrant states

Hierarchical States

In the example below, the OnHold state is a substate of the Connected state. This means that an OnHold call is still connected.

phoneCall.configure(State.OnHold)
.substateOf(State.Connected)
.permit(Trigger.TakenOffHold, State.Connected)
.permit(Trigger.HungUp, State.OffHook)
.permit(Trigger.PhoneHurledAgainstWall, State.PhoneDestroyed);

In addition to the StateMachine.getState() property, which will report the precise current state, an isInState(State) method is provided. isInState(State) will take substates into account, so that if the example above was in the OnHold state, isInState(State.Connected) would also evaluate to true.

Entry/Exit Events

In the example, the startCallTimer() method will be executed when a call is connected. The stopCallTimer() will be executed when call completes (by either hanging up or hurling the phone against the wall.)

The call can move between the Connected and OnHold states without the startCallTimer() and stopCallTimer() methods being called repeatedly because the OnHold state is a substate of the Connected state.

Entry/Exit event handlers can be supplied with a parameter of type Transition that describes the trigger, source and destination states.

Action on transition

It is possible to execute a user-defined action when doing a transition. For a 'normal' or 're-entrant' transition this action will be called without any parameters. For 'dynamic' transitions (those who compute the target state based on trigger-given parameters) the parameters of the trigger will be given to the action.

This action is only executed if the transition is actually taken; so if the transition is guarded and the guard forbids a transition, then the action is not executed.

If the transition is taken, the action will be executed between the onExit handler of the current state and the onEntry handler of the target state (which might be the same state in case of a re-entrant transition.

License

Apache 2.0 License

About

Lightweight Java State Machine

Resources

Stars

0 stars

Watchers

7 watching

Forks

Releases

Packages

Contributors

Languages