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NetworkTickSmoother Attach On Stop not reattaching on stop #1018
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Unity version: 6000.3
FishNet Version: 4.6.20R
Discord Link: https://discord.com/channels/424284635074134018/1470999206029426854/1470999206029426854
Description: When a NetworkTickSmoother has "Detach On Start" and "Attach On Stop" enabled, the graphics don't reattach before the object is despawned. This appears to be due to the code for it using
_targetTranform.parentinstead of just_targetTranform.Expectation: I would expect the graphics to reattach and then despawn with the player.
Example:
SmootherAttach.zip
Note
Thanks to Austin East for finding and reporting the issue.