Godot: 4.7.1
GDScript formatter: 0.24.0
Settings: default, except for "Format mode - Reorder code"
Error: Parse Error: Unindent doesn't match the previous indentation level.
This is what formatter produces.
func save()->Dictionary:return{"best_total_score":0,"levels": levels.map(func(item: LevelState):return item.save(),), # this line is marked with the error
}upd. strangely enough if I add return type (that I forgot to add, my bad), the error disappears? So it's maybe a GDScript issue?
func save()->Dictionary:return{"best_total_score":0,"levels": levels.map(func(item: LevelState)-> Dictionary:return item.save(),),}
Godot: 4.7.1
GDScript formatter: 0.24.0
Settings: default, except for "Format mode - Reorder code"
Error: Parse Error: Unindent doesn't match the previous indentation level.
This is what formatter produces.
upd. strangely enough if I add return type (that I forgot to add, my bad), the error disappears? So it's maybe a GDScript issue?