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DeltaRedis

DeltaRedis uses the in-memory data structure store, Redis, to create a new communication system for BungeeCord-linked Spigot servers.

BungeeCord uses player connections and special Bukkit/Spigot channels to communicate which makes it heavily dependent on players. By using DeltaRedis, BungeeCord and servers can communicate, faster and easier, than the provided BungeeCord methods.

APIs

There are two APIs: Spigot and Bungee. They are similar in structure and use, but it is important to select the appropriate API depending on where your plugin will run.

Using the API Publish System

publicvoidsendHelloToZee() {
DeltaRedisApiapi = DeltaRedisApi.instance();
StringserverName = "Creative";
Stringchannel = "Talk";
Stringmessage = "Hi Zee!";
// Publish the messageapi.publish(serverName, channel, message);
}
// Use the event to listen for messages@EventHandlerpublicvoidonMessage(DeltaRedisMessageEventevent) {
if(event.getChannel().equals("Talk")) {
Playerplayer = Bukkit.getPlayerExact("Zee");
if(player != null) {
player.sendMessage(event.getMessage());
}
}
}

Finding a Player with the API

publicvoidfindZee() {
DeltaRedisApiapi = DeltaRedisApi.instance();
api.findPlayer("Zee", (cachedPlayer) -> {
if(cachedPlayer == null) {
// :( No Zee found
} else {
// Found Zee on server!Stringserver = cachedPlayer.getServer();
// Send an announcement to everyone on the networkapi.sendAnnouncementToServer(Servers.SPIGOT, "I found Zee on " + server + "!");
// Ask for a prizeapi.sendMessageToPlayer("Zee", "Do I win?\nWhat's my prize?");
}
}
}

Licence (GPLv3)

DeltaRedis - BungeeCord and Spigot plugin for multi-server communication.
Copyright (C) 2015 Trace Bachi (tracebachi@gmail.com)
DeltaRedis is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
DeltaRedis is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with DeltaRedis. If not, see <http://www.gnu.org/licenses/>.

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Server communication implemented with Redis for Spigot and BungeeCord

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, 'i'); if (__m === '*' || __re.test(location.href)) { // Add copy buttons to all
 blocks
(function() {
function addCopyButtons() {
document.querySelectorAll('pre code').forEach(function(codeBlock) {
if (codeBlock.parentElement.hasAttribute('data-copy-added')) return;
codeBlock.parentElement.setAttribute('data-copy-added', 'true');
var btn = document.createElement('button');
btn.textContent = 'Copy';
btn.style.cssText = 'position:absolute;top:4px;right:4px;padding:2px 8px;font-size:11px;background:#4ecdc4;border:none;border-radius:4px;color:#1a1a2e;cursor:pointer;opacity:0.7;transition:opacity 0.2s;';
btn.onmouseover = function() { this.style.opacity = '1'; };
btn.onmouseout = function() { this.style.opacity = '0.7'; };
btn.onclick = function() {
navigator.clipboard.writeText(codeBlock.textContent).then(function() {
btn.textContent = 'Copied!';
setTimeout(function() { btn.textContent = 'Copy'; }, 1500);
});
};
codeBlock.parentElement.style.position = 'relative';
codeBlock.parentElement.appendChild(btn);
});
}
addCopyButtons();
// Re-run on dynamic content
var observer = new MutationObserver(addCopyButtons);
observer.observe(document.body, { childList: true, subtree: true });
})();
}
} catch(__e) { console.warn('[Userscript:Add Copy Buttons to Code Blocks]', __e); }
})();
(function(){
try {
var __m = "github.com";
var __re = new RegExp('^' + "github\\.com" + '
GitHub - GeeItsZee/DeltaRedis: Server communication implemented with Redis for Spigot and BungeeCord · GitHub
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DeltaRedis

DeltaRedis uses the in-memory data structure store, Redis, to create a new communication system for BungeeCord-linked Spigot servers.

BungeeCord uses player connections and special Bukkit/Spigot channels to communicate which makes it heavily dependent on players. By using DeltaRedis, BungeeCord and servers can communicate, faster and easier, than the provided BungeeCord methods.

APIs

There are two APIs: Spigot and Bungee. They are similar in structure and use, but it is important to select the appropriate API depending on where your plugin will run.

Using the API Publish System

publicvoidsendHelloToZee() {
DeltaRedisApiapi = DeltaRedisApi.instance();
StringserverName = "Creative";
Stringchannel = "Talk";
Stringmessage = "Hi Zee!";
// Publish the messageapi.publish(serverName, channel, message);
}
// Use the event to listen for messages@EventHandlerpublicvoidonMessage(DeltaRedisMessageEventevent) {
if(event.getChannel().equals("Talk")) {
Playerplayer = Bukkit.getPlayerExact("Zee");
if(player != null) {
player.sendMessage(event.getMessage());
}
}
}

Finding a Player with the API

publicvoidfindZee() {
DeltaRedisApiapi = DeltaRedisApi.instance();
api.findPlayer("Zee", (cachedPlayer) -> {
if(cachedPlayer == null) {
// :( No Zee found
} else {
// Found Zee on server!Stringserver = cachedPlayer.getServer();
// Send an announcement to everyone on the networkapi.sendAnnouncementToServer(Servers.SPIGOT, "I found Zee on " + server + "!");
// Ask for a prizeapi.sendMessageToPlayer("Zee", "Do I win?\nWhat's my prize?");
}
}
}

Licence (GPLv3)

DeltaRedis - BungeeCord and Spigot plugin for multi-server communication.
Copyright (C) 2015 Trace Bachi (tracebachi@gmail.com)
DeltaRedis is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
DeltaRedis is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with DeltaRedis. If not, see <http://www.gnu.org/licenses/>.

About

Server communication implemented with Redis for Spigot and BungeeCord

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16 stars

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1 watching

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, 'i'); if (__m === '*' || __re.test(location.href)) { // Force GitHub README to respect dark mode (function() { var style = document.createElement('style'); style.textContent = ' .markdown-body { color-scheme: dark light; } .markdown-body pre { background: #161b22 !important; } .markdown-body code { background: rgba(110, 118, 129, 0.4) !important; } .markdown-body table th, .markdown-body table td { border-color: #30363d !important; } .markdown-body img { background: #0d1117; } .markdown-body blockquote { border-left-color: #8b949e; } .markdown-body hr { border-color: #30363d; } '; document.head.appendChild(style); })(); } } catch(__e) { console.warn('[Userscript:GitHub Dark Mode README Fix]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + ' GitHub - GeeItsZee/DeltaRedis: Server communication implemented with Redis for Spigot and BungeeCord · GitHub
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DeltaRedis

DeltaRedis uses the in-memory data structure store, Redis, to create a new communication system for BungeeCord-linked Spigot servers.

BungeeCord uses player connections and special Bukkit/Spigot channels to communicate which makes it heavily dependent on players. By using DeltaRedis, BungeeCord and servers can communicate, faster and easier, than the provided BungeeCord methods.

APIs

There are two APIs: Spigot and Bungee. They are similar in structure and use, but it is important to select the appropriate API depending on where your plugin will run.

Using the API Publish System

publicvoidsendHelloToZee() {
DeltaRedisApiapi = DeltaRedisApi.instance();
StringserverName = "Creative";
Stringchannel = "Talk";
Stringmessage = "Hi Zee!";
// Publish the messageapi.publish(serverName, channel, message);
}
// Use the event to listen for messages@EventHandlerpublicvoidonMessage(DeltaRedisMessageEventevent) {
if(event.getChannel().equals("Talk")) {
Playerplayer = Bukkit.getPlayerExact("Zee");
if(player != null) {
player.sendMessage(event.getMessage());
}
}
}

Finding a Player with the API

publicvoidfindZee() {
DeltaRedisApiapi = DeltaRedisApi.instance();
api.findPlayer("Zee", (cachedPlayer) -> {
if(cachedPlayer == null) {
// :( No Zee found
} else {
// Found Zee on server!Stringserver = cachedPlayer.getServer();
// Send an announcement to everyone on the networkapi.sendAnnouncementToServer(Servers.SPIGOT, "I found Zee on " + server + "!");
// Ask for a prizeapi.sendMessageToPlayer("Zee", "Do I win?\nWhat's my prize?");
}
}
}

Licence (GPLv3)

DeltaRedis - BungeeCord and Spigot plugin for multi-server communication.
Copyright (C) 2015 Trace Bachi (tracebachi@gmail.com)
DeltaRedis is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
DeltaRedis is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with DeltaRedis. If not, see <http://www.gnu.org/licenses/>.

About

Server communication implemented with Redis for Spigot and BungeeCord

Resources

Stars

16 stars

Watchers

1 watching

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Releases

Packages

Used by

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Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { // Highlight search terms from Google/DuckDuckGo/Bing referrer (function() { var ref = document.referrer; var terms = []; if (ref.includes('google.com') || ref.includes('duckduckgo.com') || ref.includes('bing.com')) { var url = new URL(ref); var q = url.searchParams.get('q') || url.searchParams.get('p'); if (q) { terms = q.split(/\s+/).filter(function(t) { return t.length > 2; }); } } if (terms.length === 0) return; var style = document.createElement('style'); style.textContent = '.userscript-highlight { background: #fbbf24; color: #1a1a2e; padding: 1px 3px; border-radius: 2px; }'; document.head.appendChild(style); function highlight(node) { if (node.nodeType === 3) { // text node var text = node.textContent; var found = false; terms.forEach(function(term) { var regex = new RegExp('(' + term.replace(/[.*+?^${}()|[\]\\]/g, '\\') + ')', 'gi'); if (regex.test(text)) { found = true; var frag = document.createDocumentFragment(); var parts = text.split(regex); parts.forEach(function(part, i) { if (i % 2 === 0) { frag.appendChild(document.createTextNode(part)); } else { var span = document.createElement('span'); span.className = 'userscript-highlight'; span.textContent = part; frag.appendChild(span); } }); node.parentNode.replaceChild(frag, node); } }); } else if (node.nodeType === 1 && node.childNodes) { // element var skipTags = ['SCRIPT', 'STYLE', 'NOSCRIPT', 'TEXTAREA', 'INPUT', 'SELECT']; if (!skipTags.includes(node.tagName)) { Array.from(node.childNodes).forEach(highlight); } } } highlight(document.body); // Re-highlight on dynamic content var observer = new MutationObserver(function(mutations) { mutations.forEach(function(m) { m.addedNodes.forEach(function(node) { if (node.nodeType === 1 || node.nodeType === 3) highlight(node); }); }); }); observer.observe(document.body, { childList: true, subtree: true }); })(); } } catch(__e) { console.warn('[Userscript:Highlight Search Terms]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + ' GitHub - GeeItsZee/DeltaRedis: Server communication implemented with Redis for Spigot and BungeeCord · GitHub
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DeltaRedis

DeltaRedis uses the in-memory data structure store, Redis, to create a new communication system for BungeeCord-linked Spigot servers.

BungeeCord uses player connections and special Bukkit/Spigot channels to communicate which makes it heavily dependent on players. By using DeltaRedis, BungeeCord and servers can communicate, faster and easier, than the provided BungeeCord methods.

APIs

There are two APIs: Spigot and Bungee. They are similar in structure and use, but it is important to select the appropriate API depending on where your plugin will run.

Using the API Publish System

publicvoidsendHelloToZee() {
DeltaRedisApiapi = DeltaRedisApi.instance();
StringserverName = "Creative";
Stringchannel = "Talk";
Stringmessage = "Hi Zee!";
// Publish the messageapi.publish(serverName, channel, message);
}
// Use the event to listen for messages@EventHandlerpublicvoidonMessage(DeltaRedisMessageEventevent) {
if(event.getChannel().equals("Talk")) {
Playerplayer = Bukkit.getPlayerExact("Zee");
if(player != null) {
player.sendMessage(event.getMessage());
}
}
}

Finding a Player with the API

publicvoidfindZee() {
DeltaRedisApiapi = DeltaRedisApi.instance();
api.findPlayer("Zee", (cachedPlayer) -> {
if(cachedPlayer == null) {
// :( No Zee found
} else {
// Found Zee on server!Stringserver = cachedPlayer.getServer();
// Send an announcement to everyone on the networkapi.sendAnnouncementToServer(Servers.SPIGOT, "I found Zee on " + server + "!");
// Ask for a prizeapi.sendMessageToPlayer("Zee", "Do I win?\nWhat's my prize?");
}
}
}

Licence (GPLv3)

DeltaRedis - BungeeCord and Spigot plugin for multi-server communication.
Copyright (C) 2015 Trace Bachi (tracebachi@gmail.com)
DeltaRedis is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
DeltaRedis is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with DeltaRedis. If not, see <http://www.gnu.org/licenses/>.

About

Server communication implemented with Redis for Spigot and BungeeCord

Resources

Stars

16 stars

Watchers

1 watching

Forks

Releases

Packages

Used by

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Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { // Strip utm_, fbclid, gclid, etc. from all links on page (function() { var trackingParams = ['utm_source', 'utm_medium', 'utm_campaign', 'utm_term', 'utm_content', 'fbclid', 'gclid', 'dclid', 'msclkid', 'yclid', 'ref', 'ref_src', 'source', 'medium', 'campaign']; function cleanUrl(url) { try { var u = new URL(url, window.location.origin); var changed = false; trackingParams.forEach(function(p) { if (u.searchParams.has(p)) { u.searchParams.delete(p); changed = true; } }); return changed ? u.toString() : url; } catch (e) { return url; } } function cleanLinks() { document.querySelectorAll('a[href]').forEach(function(a) { var clean = cleanUrl(a.href); if (clean !== a.href) a.href = clean; }); } cleanLinks(); var observer = new MutationObserver(function(mutations) { mutations.forEach(function(m) { m.addedNodes.forEach(function(node) { if (node.nodeType === 1) { if (node.tagName === 'A') cleanLinks(); node.querySelectorAll('a[href]').forEach(function(a) { var clean = cleanUrl(a.href); if (clean !== a.href) a.href = clean; }); } }); }); }); observer.observe(document.body, { childList: true, subtree: true }); })(); } } catch(__e) { console.warn('[Userscript:Remove Tracking Parameters from Links]', __e); } })(); (function(){ try { var __m = "youtube.com"; var __re = new RegExp('^' + "youtube\\.com" + ' GitHub - GeeItsZee/DeltaRedis: Server communication implemented with Redis for Spigot and BungeeCord · GitHub
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DeltaRedis

DeltaRedis uses the in-memory data structure store, Redis, to create a new communication system for BungeeCord-linked Spigot servers.

BungeeCord uses player connections and special Bukkit/Spigot channels to communicate which makes it heavily dependent on players. By using DeltaRedis, BungeeCord and servers can communicate, faster and easier, than the provided BungeeCord methods.

APIs

There are two APIs: Spigot and Bungee. They are similar in structure and use, but it is important to select the appropriate API depending on where your plugin will run.

Using the API Publish System

publicvoidsendHelloToZee() {
DeltaRedisApiapi = DeltaRedisApi.instance();
StringserverName = "Creative";
Stringchannel = "Talk";
Stringmessage = "Hi Zee!";
// Publish the messageapi.publish(serverName, channel, message);
}
// Use the event to listen for messages@EventHandlerpublicvoidonMessage(DeltaRedisMessageEventevent) {
if(event.getChannel().equals("Talk")) {
Playerplayer = Bukkit.getPlayerExact("Zee");
if(player != null) {
player.sendMessage(event.getMessage());
}
}
}

Finding a Player with the API

publicvoidfindZee() {
DeltaRedisApiapi = DeltaRedisApi.instance();
api.findPlayer("Zee", (cachedPlayer) -> {
if(cachedPlayer == null) {
// :( No Zee found
} else {
// Found Zee on server!Stringserver = cachedPlayer.getServer();
// Send an announcement to everyone on the networkapi.sendAnnouncementToServer(Servers.SPIGOT, "I found Zee on " + server + "!");
// Ask for a prizeapi.sendMessageToPlayer("Zee", "Do I win?\nWhat's my prize?");
}
}
}

Licence (GPLv3)

DeltaRedis - BungeeCord and Spigot plugin for multi-server communication.
Copyright (C) 2015 Trace Bachi (tracebachi@gmail.com)
DeltaRedis is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
DeltaRedis is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with DeltaRedis. If not, see <http://www.gnu.org/licenses/>.

About

Server communication implemented with Redis for Spigot and BungeeCord

Resources

Stars

16 stars

Watchers

1 watching

Forks

Releases

Packages

Used by

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { // Auto-enable theater mode on YouTube (function() { function tryTheater() { var btn = document.querySelector('button[aria-label="Theater mode"], ytd-player #player button[title="Theater mode"]'); if (btn && !btn.classList.contains('activated')) { btn.click(); } } // Try immediately tryTheater(); // Try after navigation (SPA) var lastUrl = location.href; setInterval(function() { if (location.href !== lastUrl) { lastUrl = location.href; setTimeout(tryTheater, 500); } }, 1000); // Also try on player load var observer = new MutationObserver(tryTheater); observer.observe(document.body, { childList: true, subtree: true }); })(); } } catch(__e) { console.warn('[Userscript:YouTube Theater Mode Default]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + ' GitHub - GeeItsZee/DeltaRedis: Server communication implemented with Redis for Spigot and BungeeCord · GitHub
Skip to content

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DeltaRedis

DeltaRedis uses the in-memory data structure store, Redis, to create a new communication system for BungeeCord-linked Spigot servers.

BungeeCord uses player connections and special Bukkit/Spigot channels to communicate which makes it heavily dependent on players. By using DeltaRedis, BungeeCord and servers can communicate, faster and easier, than the provided BungeeCord methods.

APIs

There are two APIs: Spigot and Bungee. They are similar in structure and use, but it is important to select the appropriate API depending on where your plugin will run.

Using the API Publish System

publicvoidsendHelloToZee() {
DeltaRedisApiapi = DeltaRedisApi.instance();
StringserverName = "Creative";
Stringchannel = "Talk";
Stringmessage = "Hi Zee!";
// Publish the messageapi.publish(serverName, channel, message);
}
// Use the event to listen for messages@EventHandlerpublicvoidonMessage(DeltaRedisMessageEventevent) {
if(event.getChannel().equals("Talk")) {
Playerplayer = Bukkit.getPlayerExact("Zee");
if(player != null) {
player.sendMessage(event.getMessage());
}
}
}

Finding a Player with the API

publicvoidfindZee() {
DeltaRedisApiapi = DeltaRedisApi.instance();
api.findPlayer("Zee", (cachedPlayer) -> {
if(cachedPlayer == null) {
// :( No Zee found
} else {
// Found Zee on server!Stringserver = cachedPlayer.getServer();
// Send an announcement to everyone on the networkapi.sendAnnouncementToServer(Servers.SPIGOT, "I found Zee on " + server + "!");
// Ask for a prizeapi.sendMessageToPlayer("Zee", "Do I win?\nWhat's my prize?");
}
}
}

Licence (GPLv3)

DeltaRedis - BungeeCord and Spigot plugin for multi-server communication.
Copyright (C) 2015 Trace Bachi (tracebachi@gmail.com)
DeltaRedis is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
DeltaRedis is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with DeltaRedis. If not, see <http://www.gnu.org/licenses/>.

About

Server communication implemented with Redis for Spigot and BungeeCord

Resources

Stars

16 stars

Watchers

1 watching

Forks

Releases

Packages

Used by

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { // Remove or un-stick sticky/fixed headers that block content (function() { function unstick() { document.querySelectorAll('header, nav, [role="banner"], .header, .navbar, .sticky, .fixed-top, [style*="position: fixed"], [style*="position:sticky"]').forEach(function(el) { if (el.style.position === 'fixed' || el.style.position === 'sticky' || getComputedStyle(el).position === 'fixed' || getComputedStyle(el).position === 'sticky') { el.style.position = 'static'; el.style.top = 'auto'; el.style.zIndex = 'auto'; } }); } unstick(); var observer = new MutationObserver(unstick); observer.observe(document.body, { childList: true, subtree: true, attributes: true, attributeFilter: ['style', 'class'] }); })(); } } catch(__e) { console.warn('[Userscript:Kill Sticky Headers]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + ' GitHub - GeeItsZee/DeltaRedis: Server communication implemented with Redis for Spigot and BungeeCord · GitHub
Skip to content

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DeltaRedis

DeltaRedis uses the in-memory data structure store, Redis, to create a new communication system for BungeeCord-linked Spigot servers.

BungeeCord uses player connections and special Bukkit/Spigot channels to communicate which makes it heavily dependent on players. By using DeltaRedis, BungeeCord and servers can communicate, faster and easier, than the provided BungeeCord methods.

APIs

There are two APIs: Spigot and Bungee. They are similar in structure and use, but it is important to select the appropriate API depending on where your plugin will run.

Using the API Publish System

publicvoidsendHelloToZee() {
DeltaRedisApiapi = DeltaRedisApi.instance();
StringserverName = "Creative";
Stringchannel = "Talk";
Stringmessage = "Hi Zee!";
// Publish the messageapi.publish(serverName, channel, message);
}
// Use the event to listen for messages@EventHandlerpublicvoidonMessage(DeltaRedisMessageEventevent) {
if(event.getChannel().equals("Talk")) {
Playerplayer = Bukkit.getPlayerExact("Zee");
if(player != null) {
player.sendMessage(event.getMessage());
}
}
}

Finding a Player with the API

publicvoidfindZee() {
DeltaRedisApiapi = DeltaRedisApi.instance();
api.findPlayer("Zee", (cachedPlayer) -> {
if(cachedPlayer == null) {
// :( No Zee found
} else {
// Found Zee on server!Stringserver = cachedPlayer.getServer();
// Send an announcement to everyone on the networkapi.sendAnnouncementToServer(Servers.SPIGOT, "I found Zee on " + server + "!");
// Ask for a prizeapi.sendMessageToPlayer("Zee", "Do I win?\nWhat's my prize?");
}
}
}

Licence (GPLv3)

DeltaRedis - BungeeCord and Spigot plugin for multi-server communication.
Copyright (C) 2015 Trace Bachi (tracebachi@gmail.com)
DeltaRedis is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
DeltaRedis is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with DeltaRedis. If not, see <http://www.gnu.org/licenses/>.

About

Server communication implemented with Redis for Spigot and BungeeCord

Resources

Stars

16 stars

Watchers

1 watching

Forks

Releases

Packages

Used by

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, 'i'); if (__m === '*' || __re.test(location.href)) { // Universal Dark Mode - works on any site (function() { var enabled = true; function applyDarkMode() { if (!enabled) return; // Create style element if it doesn't exist var style = document.getElementById('universal-dark-mode-style'); if (!style) { style = document.createElement('style'); style.id = 'universal-dark-mode-style'; document.head.appendChild(style); } // Dark mode CSS - inverts colors but preserves images/video style.textContent = ' /* Invert everything except media */ html { filter: invert(1) hue-rotate(180deg) !important; background: #1a1a2e !important; } /* Restore images, videos, iframes, canvas */ img, video, iframe, canvas, svg, picture, [style*="background-image"] { filter: invert(1) hue-rotate(180deg) !important; } /* Preserve specific elements that should not be inverted */ .no-dark-mode, .no-dark-mode *, [data-theme="light"], [data-theme="light"], .ace_editor, .ace_editor *, .CodeMirror, .CodeMirror *, .monaco-editor, .monaco-editor *, .markdown-body pre, .markdown-body pre *, .highlight, .highlight *, pre code, pre code * { filter: none !important; } /* Fix common UI elements */ .modal, .popup, .dropdown-menu, .tooltip, .popover { filter: invert(1) hue-rotate(180deg) !important; background: #2d2d44 !important; border-color: #444 !important; } /* Scrollbars */ ::-webkit-scrollbar { background: #1a1a2e !important; } ::-webkit-scrollbar-thumb { background: #444 !important; } ::-webkit-scrollbar-thumb:hover { background: #555 !important; } /* Selection */ ::selection { background: #4ecdc4 !important; color: #1a1a2e !important; } ::-moz-selection { background: #4ecdc4 !important; color: #1a1a2e !important; } '; } function removeDarkMode() { var style = document.getElementById('universal-dark-mode-style'); if (style) style.remove(); } // Toggle with Alt+Shift+D document.addEventListener('keydown', function(e) { if (e.altKey && e.shiftKey && e.key === 'D') { e.preventDefault(); enabled = !enabled; if (enabled) { applyDarkMode(); console.log('[Universal Dark Mode] Enabled'); } else { removeDarkMode(); console.log('[Universal Dark Mode] Disabled'); } } }); // Apply on load applyDarkMode(); // Re-apply on dynamic content var observer = new MutationObserver(function(mutations) { if (enabled && !document.getElementById('universal-dark-mode-style')) { applyDarkMode(); } }); observer.observe(document.head, { childList: true }); console.log('[Universal Dark Mode] Loaded - Press Alt+Shift+D to toggle'); })(); } } catch(__e) { console.warn('[Userscript:Universal Dark Mode]', __e); } })(); })(); GitHub - GeeItsZee/DeltaRedis: Server communication implemented with Redis for Spigot and BungeeCord · GitHub
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DeltaRedis

DeltaRedis uses the in-memory data structure store, Redis, to create a new communication system for BungeeCord-linked Spigot servers.

BungeeCord uses player connections and special Bukkit/Spigot channels to communicate which makes it heavily dependent on players. By using DeltaRedis, BungeeCord and servers can communicate, faster and easier, than the provided BungeeCord methods.

APIs

There are two APIs: Spigot and Bungee. They are similar in structure and use, but it is important to select the appropriate API depending on where your plugin will run.

Using the API Publish System

publicvoidsendHelloToZee() {
DeltaRedisApiapi = DeltaRedisApi.instance();
StringserverName = "Creative";
Stringchannel = "Talk";
Stringmessage = "Hi Zee!";
// Publish the messageapi.publish(serverName, channel, message);
}
// Use the event to listen for messages@EventHandlerpublicvoidonMessage(DeltaRedisMessageEventevent) {
if(event.getChannel().equals("Talk")) {
Playerplayer = Bukkit.getPlayerExact("Zee");
if(player != null) {
player.sendMessage(event.getMessage());
}
}
}

Finding a Player with the API

publicvoidfindZee() {
DeltaRedisApiapi = DeltaRedisApi.instance();
api.findPlayer("Zee", (cachedPlayer) -> {
if(cachedPlayer == null) {
// :( No Zee found
} else {
// Found Zee on server!Stringserver = cachedPlayer.getServer();
// Send an announcement to everyone on the networkapi.sendAnnouncementToServer(Servers.SPIGOT, "I found Zee on " + server + "!");
// Ask for a prizeapi.sendMessageToPlayer("Zee", "Do I win?\nWhat's my prize?");
}
}
}

Licence (GPLv3)

DeltaRedis - BungeeCord and Spigot plugin for multi-server communication.
Copyright (C) 2015 Trace Bachi (tracebachi@gmail.com)
DeltaRedis is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
DeltaRedis is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with DeltaRedis. If not, see <http://www.gnu.org/licenses/>.

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Server communication implemented with Redis for Spigot and BungeeCord

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