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TypeScript

Specification for NetBeans Support for TypeScript

A basic outline of features that are needed in order in which they are needed.

All screenshots shown below are taken from the current state of this repo.

Phase 1: Set up the GUI infrastructure

(a) Extension to Project Properties dialog

Similar to support for SASS and LESS, here the user will specify the folders in which TS files will be found and the matching folders where the JS should be generated.

(b) Extension to Options window

Similar to support for SASS and LESS, here the user will define the settings related to the TSC tool that will be used to generate the JS from the TS.

Phase 2: Generate JavaScript from TS on Save

Use tsc --sourcemap greeter.ts

Using the settings returned from the GUI defined in Phase 1, automatically generate JS for the currently changed TS file.

Phase 3: TypeScript Code Structures

(a) Code Templates for TypeScript

to be done

(b) File Templates for TypeScript

to be done

(c) Project Templates for TypeScript

Phase 4: TypeScript Editor

(a) New File Type for TypeScript

Phase 2 above assumes there is support for the TS file extension, i.e., TS files should be recognized and when there is a change, the JS should be generated.

(b) Sytax Coloring for TypeScript

A start has been made, as can be seen above. ANTLR lexer has been created, integrated, and a start has been made to setting syntax colorings, which can already be modified in the Options window. HTML editor will be embedded in relevant places, e.g., between quotation marks.

The above is the start of a new editor for ECMAScript, making use of this ANTLR definition: https://raw.githubusercontent.com/antlr/grammars-v4/master/ecmascript/ECMAScript.g4. Because of the relationship between TypeScript and ECMAScript, an ECMAScript editor should be able to work equally well for TypeScript.

(c) Code Completion for TypeScript

to be done

(d) Refactoring for TypeScript

to be done

Phase 5: TypeScript Debugger

to be done

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24 stars

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8 watching

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, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Add copy buttons to all
 blocks\n(function() {\n function addCopyButtons() {\n document.querySelectorAll('pre code').forEach(function(codeBlock) {\n if (codeBlock.parentElement.hasAttribute('data-copy-added')) return;\n codeBlock.parentElement.setAttribute('data-copy-added', 'true');\n \n var btn = document.createElement('button');\n btn.textContent = 'Copy';\n btn.style.cssText = 'position:absolute;top:4px;right:4px;padding:2px 8px;font-size:11px;background:#4ecdc4;border:none;border-radius:4px;color:#1a1a2e;cursor:pointer;opacity:0.7;transition:opacity 0.2s;';\n btn.onmouseover = function() { this.style.opacity = '1'; };\n btn.onmouseout = function() { this.style.opacity = '0.7'; };\n btn.onclick = function() {\n navigator.clipboard.writeText(codeBlock.textContent).then(function() {\n btn.textContent = 'Copied!';\n setTimeout(function() { btn.textContent = 'Copy'; }, 1500);\n });\n };\n codeBlock.parentElement.style.position = 'relative';\n codeBlock.parentElement.appendChild(btn);\n });\n }\n \n addCopyButtons();\n \n // Re-run on dynamic content\n var observer = new MutationObserver(addCopyButtons);\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Add Copy Buttons to Code Blocks");
}
} catch(__e) { console.warn('[Userscript:Add Copy Buttons to Code Blocks]', __e); }
})();
(function(){
try {
var __m = "github.com";
var __re = new RegExp('^' + "github\\.com" + '
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TypeScript

Specification for NetBeans Support for TypeScript

A basic outline of features that are needed in order in which they are needed.

All screenshots shown below are taken from the current state of this repo.

Phase 1: Set up the GUI infrastructure

(a) Extension to Project Properties dialog

Similar to support for SASS and LESS, here the user will specify the folders in which TS files will be found and the matching folders where the JS should be generated.

(b) Extension to Options window

Similar to support for SASS and LESS, here the user will define the settings related to the TSC tool that will be used to generate the JS from the TS.

Phase 2: Generate JavaScript from TS on Save

Use tsc --sourcemap greeter.ts

Using the settings returned from the GUI defined in Phase 1, automatically generate JS for the currently changed TS file.

Phase 3: TypeScript Code Structures

(a) Code Templates for TypeScript

to be done

(b) File Templates for TypeScript

to be done

(c) Project Templates for TypeScript

Phase 4: TypeScript Editor

(a) New File Type for TypeScript

Phase 2 above assumes there is support for the TS file extension, i.e., TS files should be recognized and when there is a change, the JS should be generated.

(b) Sytax Coloring for TypeScript

A start has been made, as can be seen above. ANTLR lexer has been created, integrated, and a start has been made to setting syntax colorings, which can already be modified in the Options window. HTML editor will be embedded in relevant places, e.g., between quotation marks.

The above is the start of a new editor for ECMAScript, making use of this ANTLR definition: https://raw.githubusercontent.com/antlr/grammars-v4/master/ecmascript/ECMAScript.g4. Because of the relationship between TypeScript and ECMAScript, an ECMAScript editor should be able to work equally well for TypeScript.

(c) Code Completion for TypeScript

to be done

(d) Refactoring for TypeScript

to be done

Phase 5: TypeScript Debugger

to be done

About

No description, website, or topics provided.

Resources

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24 stars

Watchers

8 watching

Forks

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Packages

Used by

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Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Force GitHub README to respect dark mode\n(function() {\n var style = document.createElement('style');\n style.textContent = '\n .markdown-body {\n color-scheme: dark light;\n }\n .markdown-body pre { background: #161b22 !important; }\n .markdown-body code { background: rgba(110, 118, 129, 0.4) !important; }\n .markdown-body table th, .markdown-body table td { border-color: #30363d !important; }\n .markdown-body img { background: #0d1117; }\n .markdown-body blockquote { border-left-color: #8b949e; }\n .markdown-body hr { border-color: #30363d; }\n ';\n document.head.appendChild(style);\n})();", "GitHub Dark Mode README Fix"); } } catch(__e) { console.warn('[Userscript:GitHub Dark Mode README Fix]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
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TypeScript

Specification for NetBeans Support for TypeScript

A basic outline of features that are needed in order in which they are needed.

All screenshots shown below are taken from the current state of this repo.

Phase 1: Set up the GUI infrastructure

(a) Extension to Project Properties dialog

Similar to support for SASS and LESS, here the user will specify the folders in which TS files will be found and the matching folders where the JS should be generated.

(b) Extension to Options window

Similar to support for SASS and LESS, here the user will define the settings related to the TSC tool that will be used to generate the JS from the TS.

Phase 2: Generate JavaScript from TS on Save

Use tsc --sourcemap greeter.ts

Using the settings returned from the GUI defined in Phase 1, automatically generate JS for the currently changed TS file.

Phase 3: TypeScript Code Structures

(a) Code Templates for TypeScript

to be done

(b) File Templates for TypeScript

to be done

(c) Project Templates for TypeScript

Phase 4: TypeScript Editor

(a) New File Type for TypeScript

Phase 2 above assumes there is support for the TS file extension, i.e., TS files should be recognized and when there is a change, the JS should be generated.

(b) Sytax Coloring for TypeScript

A start has been made, as can be seen above. ANTLR lexer has been created, integrated, and a start has been made to setting syntax colorings, which can already be modified in the Options window. HTML editor will be embedded in relevant places, e.g., between quotation marks.

The above is the start of a new editor for ECMAScript, making use of this ANTLR definition: https://raw.githubusercontent.com/antlr/grammars-v4/master/ecmascript/ECMAScript.g4. Because of the relationship between TypeScript and ECMAScript, an ECMAScript editor should be able to work equally well for TypeScript.

(c) Code Completion for TypeScript

to be done

(d) Refactoring for TypeScript

to be done

Phase 5: TypeScript Debugger

to be done

About

No description, website, or topics provided.

Resources

Stars

24 stars

Watchers

8 watching

Forks

Releases

Packages

Used by

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Highlight search terms from Google/DuckDuckGo/Bing referrer\n(function() {\n var ref = document.referrer;\n var terms = [];\n \n if (ref.includes('google.com') || ref.includes('duckduckgo.com') || ref.includes('bing.com')) {\n var url = new URL(ref);\n var q = url.searchParams.get('q') || url.searchParams.get('p');\n if (q) {\n terms = q.split(/\\s+/).filter(function(t) { return t.length > 2; });\n }\n }\n \n if (terms.length === 0) return;\n \n var style = document.createElement('style');\n style.textContent = '.userscript-highlight { background: #fbbf24; color: #1a1a2e; padding: 1px 3px; border-radius: 2px; }';\n document.head.appendChild(style);\n \n function highlight(node) {\n if (node.nodeType === 3) { // text node\n var text = node.textContent;\n var found = false;\n terms.forEach(function(term) {\n var regex = new RegExp('(' + term.replace(/[.*+?^${}()|[\\]\\\\]/g, '\\\\') + ')', 'gi');\n if (regex.test(text)) {\n found = true;\n var frag = document.createDocumentFragment();\n var parts = text.split(regex);\n parts.forEach(function(part, i) {\n if (i % 2 === 0) {\n frag.appendChild(document.createTextNode(part));\n } else {\n var span = document.createElement('span');\n span.className = 'userscript-highlight';\n span.textContent = part;\n frag.appendChild(span);\n }\n });\n node.parentNode.replaceChild(frag, node);\n }\n });\n } else if (node.nodeType === 1 && node.childNodes) { // element\n var skipTags = ['SCRIPT', 'STYLE', 'NOSCRIPT', 'TEXTAREA', 'INPUT', 'SELECT'];\n if (!skipTags.includes(node.tagName)) {\n Array.from(node.childNodes).forEach(highlight);\n }\n }\n }\n \n highlight(document.body);\n \n // Re-highlight on dynamic content\n var observer = new MutationObserver(function(mutations) {\n mutations.forEach(function(m) {\n m.addedNodes.forEach(function(node) {\n if (node.nodeType === 1 || node.nodeType === 3) highlight(node);\n });\n });\n });\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Highlight Search Terms"); } } catch(__e) { console.warn('[Userscript:Highlight Search Terms]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
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TypeScript

Specification for NetBeans Support for TypeScript

A basic outline of features that are needed in order in which they are needed.

All screenshots shown below are taken from the current state of this repo.

Phase 1: Set up the GUI infrastructure

(a) Extension to Project Properties dialog

Similar to support for SASS and LESS, here the user will specify the folders in which TS files will be found and the matching folders where the JS should be generated.

(b) Extension to Options window

Similar to support for SASS and LESS, here the user will define the settings related to the TSC tool that will be used to generate the JS from the TS.

Phase 2: Generate JavaScript from TS on Save

Use tsc --sourcemap greeter.ts

Using the settings returned from the GUI defined in Phase 1, automatically generate JS for the currently changed TS file.

Phase 3: TypeScript Code Structures

(a) Code Templates for TypeScript

to be done

(b) File Templates for TypeScript

to be done

(c) Project Templates for TypeScript

Phase 4: TypeScript Editor

(a) New File Type for TypeScript

Phase 2 above assumes there is support for the TS file extension, i.e., TS files should be recognized and when there is a change, the JS should be generated.

(b) Sytax Coloring for TypeScript

A start has been made, as can be seen above. ANTLR lexer has been created, integrated, and a start has been made to setting syntax colorings, which can already be modified in the Options window. HTML editor will be embedded in relevant places, e.g., between quotation marks.

The above is the start of a new editor for ECMAScript, making use of this ANTLR definition: https://raw.githubusercontent.com/antlr/grammars-v4/master/ecmascript/ECMAScript.g4. Because of the relationship between TypeScript and ECMAScript, an ECMAScript editor should be able to work equally well for TypeScript.

(c) Code Completion for TypeScript

to be done

(d) Refactoring for TypeScript

to be done

Phase 5: TypeScript Debugger

to be done

About

No description, website, or topics provided.

Resources

Stars

24 stars

Watchers

8 watching

Forks

Releases

Packages

Used by

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Strip utm_, fbclid, gclid, etc. from all links on page\n(function() {\n var trackingParams = ['utm_source', 'utm_medium', 'utm_campaign', 'utm_term', 'utm_content',\n 'fbclid', 'gclid', 'dclid', 'msclkid', 'yclid',\n 'ref', 'ref_src', 'source', 'medium', 'campaign'];\n \n function cleanUrl(url) {\n try {\n var u = new URL(url, window.location.origin);\n var changed = false;\n trackingParams.forEach(function(p) {\n if (u.searchParams.has(p)) {\n u.searchParams.delete(p);\n changed = true;\n }\n });\n return changed ? u.toString() : url;\n } catch (e) {\n return url;\n }\n }\n \n function cleanLinks() {\n document.querySelectorAll('a[href]').forEach(function(a) {\n var clean = cleanUrl(a.href);\n if (clean !== a.href) a.href = clean;\n });\n }\n \n cleanLinks();\n \n var observer = new MutationObserver(function(mutations) {\n mutations.forEach(function(m) {\n m.addedNodes.forEach(function(node) {\n if (node.nodeType === 1) {\n if (node.tagName === 'A') cleanLinks();\n node.querySelectorAll('a[href]').forEach(function(a) {\n var clean = cleanUrl(a.href);\n if (clean !== a.href) a.href = clean;\n });\n }\n });\n });\n });\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Remove Tracking Parameters from Links"); } } catch(__e) { console.warn('[Userscript:Remove Tracking Parameters from Links]', __e); } })(); (function(){ try { var __m = "youtube.com"; var __re = new RegExp('^' + "youtube\\.com" + '
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TypeScript

Specification for NetBeans Support for TypeScript

A basic outline of features that are needed in order in which they are needed.

All screenshots shown below are taken from the current state of this repo.

Phase 1: Set up the GUI infrastructure

(a) Extension to Project Properties dialog

Similar to support for SASS and LESS, here the user will specify the folders in which TS files will be found and the matching folders where the JS should be generated.

(b) Extension to Options window

Similar to support for SASS and LESS, here the user will define the settings related to the TSC tool that will be used to generate the JS from the TS.

Phase 2: Generate JavaScript from TS on Save

Use tsc --sourcemap greeter.ts

Using the settings returned from the GUI defined in Phase 1, automatically generate JS for the currently changed TS file.

Phase 3: TypeScript Code Structures

(a) Code Templates for TypeScript

to be done

(b) File Templates for TypeScript

to be done

(c) Project Templates for TypeScript

Phase 4: TypeScript Editor

(a) New File Type for TypeScript

Phase 2 above assumes there is support for the TS file extension, i.e., TS files should be recognized and when there is a change, the JS should be generated.

(b) Sytax Coloring for TypeScript

A start has been made, as can be seen above. ANTLR lexer has been created, integrated, and a start has been made to setting syntax colorings, which can already be modified in the Options window. HTML editor will be embedded in relevant places, e.g., between quotation marks.

The above is the start of a new editor for ECMAScript, making use of this ANTLR definition: https://raw.githubusercontent.com/antlr/grammars-v4/master/ecmascript/ECMAScript.g4. Because of the relationship between TypeScript and ECMAScript, an ECMAScript editor should be able to work equally well for TypeScript.

(c) Code Completion for TypeScript

to be done

(d) Refactoring for TypeScript

to be done

Phase 5: TypeScript Debugger

to be done

About

No description, website, or topics provided.

Resources

Stars

24 stars

Watchers

8 watching

Forks

Releases

Packages

Used by

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Auto-enable theater mode on YouTube\n(function() {\n function tryTheater() {\n var btn = document.querySelector('button[aria-label=\"Theater mode\"], ytd-player #player button[title=\"Theater mode\"]');\n if (btn && !btn.classList.contains('activated')) {\n btn.click();\n }\n }\n \n // Try immediately\n tryTheater();\n \n // Try after navigation (SPA)\n var lastUrl = location.href;\n setInterval(function() {\n if (location.href !== lastUrl) {\n lastUrl = location.href;\n setTimeout(tryTheater, 500);\n }\n }, 1000);\n \n // Also try on player load\n var observer = new MutationObserver(tryTheater);\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "YouTube Theater Mode Default"); } } catch(__e) { console.warn('[Userscript:YouTube Theater Mode Default]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
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TypeScript

Specification for NetBeans Support for TypeScript

A basic outline of features that are needed in order in which they are needed.

All screenshots shown below are taken from the current state of this repo.

Phase 1: Set up the GUI infrastructure

(a) Extension to Project Properties dialog

Similar to support for SASS and LESS, here the user will specify the folders in which TS files will be found and the matching folders where the JS should be generated.

(b) Extension to Options window

Similar to support for SASS and LESS, here the user will define the settings related to the TSC tool that will be used to generate the JS from the TS.

Phase 2: Generate JavaScript from TS on Save

Use tsc --sourcemap greeter.ts

Using the settings returned from the GUI defined in Phase 1, automatically generate JS for the currently changed TS file.

Phase 3: TypeScript Code Structures

(a) Code Templates for TypeScript

to be done

(b) File Templates for TypeScript

to be done

(c) Project Templates for TypeScript

Phase 4: TypeScript Editor

(a) New File Type for TypeScript

Phase 2 above assumes there is support for the TS file extension, i.e., TS files should be recognized and when there is a change, the JS should be generated.

(b) Sytax Coloring for TypeScript

A start has been made, as can be seen above. ANTLR lexer has been created, integrated, and a start has been made to setting syntax colorings, which can already be modified in the Options window. HTML editor will be embedded in relevant places, e.g., between quotation marks.

The above is the start of a new editor for ECMAScript, making use of this ANTLR definition: https://raw.githubusercontent.com/antlr/grammars-v4/master/ecmascript/ECMAScript.g4. Because of the relationship between TypeScript and ECMAScript, an ECMAScript editor should be able to work equally well for TypeScript.

(c) Code Completion for TypeScript

to be done

(d) Refactoring for TypeScript

to be done

Phase 5: TypeScript Debugger

to be done

About

No description, website, or topics provided.

Resources

Stars

24 stars

Watchers

8 watching

Forks

Releases

Packages

Used by

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Remove or un-stick sticky/fixed headers that block content\n(function() {\n function unstick() {\n document.querySelectorAll('header, nav, [role=\"banner\"], .header, .navbar, .sticky, .fixed-top, [style*=\"position: fixed\"], [style*=\"position:sticky\"]').forEach(function(el) {\n if (el.style.position === 'fixed' || el.style.position === 'sticky' || \n getComputedStyle(el).position === 'fixed' || getComputedStyle(el).position === 'sticky') {\n el.style.position = 'static';\n el.style.top = 'auto';\n el.style.zIndex = 'auto';\n }\n });\n }\n \n unstick();\n \n var observer = new MutationObserver(unstick);\n observer.observe(document.body, { childList: true, subtree: true, attributes: true, attributeFilter: ['style', 'class'] });\n})();", "Kill Sticky Headers"); } } catch(__e) { console.warn('[Userscript:Kill Sticky Headers]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
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TypeScript

Specification for NetBeans Support for TypeScript

A basic outline of features that are needed in order in which they are needed.

All screenshots shown below are taken from the current state of this repo.

Phase 1: Set up the GUI infrastructure

(a) Extension to Project Properties dialog

Similar to support for SASS and LESS, here the user will specify the folders in which TS files will be found and the matching folders where the JS should be generated.

(b) Extension to Options window

Similar to support for SASS and LESS, here the user will define the settings related to the TSC tool that will be used to generate the JS from the TS.

Phase 2: Generate JavaScript from TS on Save

Use tsc --sourcemap greeter.ts

Using the settings returned from the GUI defined in Phase 1, automatically generate JS for the currently changed TS file.

Phase 3: TypeScript Code Structures

(a) Code Templates for TypeScript

to be done

(b) File Templates for TypeScript

to be done

(c) Project Templates for TypeScript

Phase 4: TypeScript Editor

(a) New File Type for TypeScript

Phase 2 above assumes there is support for the TS file extension, i.e., TS files should be recognized and when there is a change, the JS should be generated.

(b) Sytax Coloring for TypeScript

A start has been made, as can be seen above. ANTLR lexer has been created, integrated, and a start has been made to setting syntax colorings, which can already be modified in the Options window. HTML editor will be embedded in relevant places, e.g., between quotation marks.

The above is the start of a new editor for ECMAScript, making use of this ANTLR definition: https://raw.githubusercontent.com/antlr/grammars-v4/master/ecmascript/ECMAScript.g4. Because of the relationship between TypeScript and ECMAScript, an ECMAScript editor should be able to work equally well for TypeScript.

(c) Code Completion for TypeScript

to be done

(d) Refactoring for TypeScript

to be done

Phase 5: TypeScript Debugger

to be done

About

No description, website, or topics provided.

Resources

Stars

24 stars

Watchers

8 watching

Forks

Releases

Packages

Used by

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Universal Dark Mode - works on any site\n(function() {\n var enabled = true;\n \n function applyDarkMode() {\n if (!enabled) return;\n \n // Create style element if it doesn't exist\n var style = document.getElementById('universal-dark-mode-style');\n if (!style) {\n style = document.createElement('style');\n style.id = 'universal-dark-mode-style';\n document.head.appendChild(style);\n }\n \n // Dark mode CSS - inverts colors but preserves images/video\n style.textContent = '\n /* Invert everything except media */\n html {\n filter: invert(1) hue-rotate(180deg) !important;\n background: #1a1a2e !important;\n }\n \n /* Restore images, videos, iframes, canvas */\n img, video, iframe, canvas, svg, picture, [style*=\"background-image\"] {\n filter: invert(1) hue-rotate(180deg) !important;\n }\n \n /* Preserve specific elements that should not be inverted */\n .no-dark-mode, .no-dark-mode *,\n [data-theme=\"light\"], [data-theme=\"light\"],\n .ace_editor, .ace_editor *,\n .CodeMirror, .CodeMirror *,\n .monaco-editor, .monaco-editor *,\n .markdown-body pre, .markdown-body pre *,\n .highlight, .highlight *,\n pre code, pre code * {\n filter: none !important;\n }\n \n /* Fix common UI elements */\n .modal, .popup, .dropdown-menu, .tooltip, .popover {\n filter: invert(1) hue-rotate(180deg) !important;\n background: #2d2d44 !important;\n border-color: #444 !important;\n }\n \n /* Scrollbars */\n ::-webkit-scrollbar { background: #1a1a2e !important; }\n ::-webkit-scrollbar-thumb { background: #444 !important; }\n ::-webkit-scrollbar-thumb:hover { background: #555 !important; }\n \n /* Selection */\n ::selection { background: #4ecdc4 !important; color: #1a1a2e !important; }\n ::-moz-selection { background: #4ecdc4 !important; color: #1a1a2e !important; }\n ';\n }\n \n function removeDarkMode() {\n var style = document.getElementById('universal-dark-mode-style');\n if (style) style.remove();\n }\n \n // Toggle with Alt+Shift+D\n document.addEventListener('keydown', function(e) {\n if (e.altKey && e.shiftKey && e.key === 'D') {\n e.preventDefault();\n enabled = !enabled;\n if (enabled) {\n applyDarkMode();\n console.log('[Universal Dark Mode] Enabled');\n } else {\n removeDarkMode();\n console.log('[Universal Dark Mode] Disabled');\n }\n }\n });\n \n // Apply on load\n applyDarkMode();\n \n // Re-apply on dynamic content\n var observer = new MutationObserver(function(mutations) {\n if (enabled && !document.getElementById('universal-dark-mode-style')) {\n applyDarkMode();\n }\n });\n observer.observe(document.head, { childList: true });\n \n console.log('[Universal Dark Mode] Loaded - Press Alt+Shift+D to toggle');\n})();", "Universal Dark Mode"); } } catch(__e) { console.warn('[Userscript:Universal Dark Mode]', __e); } })(); })();
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TypeScript

Specification for NetBeans Support for TypeScript

A basic outline of features that are needed in order in which they are needed.

All screenshots shown below are taken from the current state of this repo.

Phase 1: Set up the GUI infrastructure

(a) Extension to Project Properties dialog

Similar to support for SASS and LESS, here the user will specify the folders in which TS files will be found and the matching folders where the JS should be generated.

(b) Extension to Options window

Similar to support for SASS and LESS, here the user will define the settings related to the TSC tool that will be used to generate the JS from the TS.

Phase 2: Generate JavaScript from TS on Save

Use tsc --sourcemap greeter.ts

Using the settings returned from the GUI defined in Phase 1, automatically generate JS for the currently changed TS file.

Phase 3: TypeScript Code Structures

(a) Code Templates for TypeScript

to be done

(b) File Templates for TypeScript

to be done

(c) Project Templates for TypeScript

Phase 4: TypeScript Editor

(a) New File Type for TypeScript

Phase 2 above assumes there is support for the TS file extension, i.e., TS files should be recognized and when there is a change, the JS should be generated.

(b) Sytax Coloring for TypeScript

A start has been made, as can be seen above. ANTLR lexer has been created, integrated, and a start has been made to setting syntax colorings, which can already be modified in the Options window. HTML editor will be embedded in relevant places, e.g., between quotation marks.

The above is the start of a new editor for ECMAScript, making use of this ANTLR definition: https://raw.githubusercontent.com/antlr/grammars-v4/master/ecmascript/ECMAScript.g4. Because of the relationship between TypeScript and ECMAScript, an ECMAScript editor should be able to work equally well for TypeScript.

(c) Code Completion for TypeScript

to be done

(d) Refactoring for TypeScript

to be done

Phase 5: TypeScript Debugger

to be done

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