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- Unity-Smoothed-Particle-Hydrodynamics
Unity-Smoothed-Particle-Hydrodynamics PublicSPH in the Unity engine implemented in three different ways using MonoBehaviour, Entity-Component-System, and ComputeShader
- Unity-Pathfinding-3D
Unity-Pathfinding-3D PublicA blogpost-repository about how to do pathfinding in 3D using a sparse voxelisation octree (SVO) with a specialised A* pathfinding algorithm using Unity in C#.
- The overlap check of “Fast Parallel ...
The overlap check of “Fast Parallel Surface and Solid Voxelisation on GPUs” by Schwarz and Seidel in C# in Unity visualised on a single triangle 1usingSystem;
2usingSystem.Collections.Generic;
3usingUnityEngine;
45[Flags]
- Discregrid
Discregrid PublicForked from InteractiveComputerGraphics/Discregrid
A static C++ library for the generation of discrete functions on a box-shaped domain. This is especially suited for the discretization of signed distance fields.
C++
- AngusJohnson/Clipper2
AngusJohnson/Clipper2 PublicPolygon Clipping, Offsetting & Triangulation in C++, C# and Delphi
- enite-mittelhochdeutsches-woerterbuch
enite-mittelhochdeutsches-woerterbuch PublicAndroid-App zur Suche in mittelhochdeutschen Wörterbüchern über die woerterbuchnetz.de API
Kotlin
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