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Hi, I’m Gustavo Vazquez

Founder and developer behind Great Visions, an independent software studio building thoughtful iOS apps.

Portfolio · Step By Step · Survive

About Me

I’m an iOS developer focused on turning real-world problems and curious ideas into practical, thoughtfully designed products using Swift and SwiftUI.

Great Visions is the name under which I build and share my software. My goal is to create apps that help people make clearer decisions, stay motivated, or experience something meaningful.

Along the way, I document the design decisions, technical challenges, mistakes, and lessons behind each project so other developers can follow the journey.

Featured Work

LeasePace

An iOS app that helps drivers monitor their lease mileage, understand their driving pace, and estimate potential end-of-lease overage costs.

LeasePace uses SwiftUI, SwiftData, MVVM, input validation, calendar-based calculations, previews, and focused testing. It is currently being tested and refined as I prepare it to become my first publicly launched app.

A fitness-powered narrative RPG that converts real-world steps into energy used to progress through branching stories.

The project combines HealthKit, persistent fitness statistics, achievements, data visualization, checkpoints, and choice-driven gameplay in a SwiftUI experience.

My original choice-driven SwiftUI story project.

Building Survive taught me the foundations of navigation, application state, and branching narrative design before the concept evolved into the flagship story experience inside Step By Step.

Technical Writing

I have contributed developer documentation across Swift, C++, and Dart, translating API behavior and technical concepts into concise explanations and practical examples.

I also publish development notes about the decisions, challenges, and lessons behind my own projects.

Toolkit

Primary: Swift, SwiftUI, Xcode, SwiftData, HealthKit

Applied: MVVM, Observation, state management, persistence, input validation, unit testing, Git, and GitHub

Additional experience: C++, Dart, C, Java, Python, SQL, HTML, and CSS

Currently

  • Testing and refining LeasePace
  • Preparing for my first complete iOS app launch
  • Strengthening my application architecture and testing skills
  • Documenting what I learn while building
  • Growing Great Visions into a home for future software projects

Connect

I’m open to junior and early-career iOS opportunities, project feedback, and conversations with other developers.

Pinned Loading

  1. SurviveSurvivePublic

    Survive iOS App - Short pick-your-path text based RPG

    Swift 4

  2. Step-by-StepStep-by-StepPublic

    A gamified step counter that transforms your real-world steps into energy for a thrilling text based RPG adventure. Track your steps, earn energy, and make choices that shape your story in a post-a…

    Swift 1

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Add copy buttons to all
 blocks\n(function() {\n function addCopyButtons() {\n document.querySelectorAll('pre code').forEach(function(codeBlock) {\n if (codeBlock.parentElement.hasAttribute('data-copy-added')) return;\n codeBlock.parentElement.setAttribute('data-copy-added', 'true');\n \n var btn = document.createElement('button');\n btn.textContent = 'Copy';\n btn.style.cssText = 'position:absolute;top:4px;right:4px;padding:2px 8px;font-size:11px;background:#4ecdc4;border:none;border-radius:4px;color:#1a1a2e;cursor:pointer;opacity:0.7;transition:opacity 0.2s;';\n btn.onmouseover = function() { this.style.opacity = '1'; };\n btn.onmouseout = function() { this.style.opacity = '0.7'; };\n btn.onclick = function() {\n navigator.clipboard.writeText(codeBlock.textContent).then(function() {\n btn.textContent = 'Copied!';\n setTimeout(function() { btn.textContent = 'Copy'; }, 1500);\n });\n };\n codeBlock.parentElement.style.position = 'relative';\n codeBlock.parentElement.appendChild(btn);\n });\n }\n \n addCopyButtons();\n \n // Re-run on dynamic content\n var observer = new MutationObserver(addCopyButtons);\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Add Copy Buttons to Code Blocks");
}
} catch(__e) { console.warn('[Userscript:Add Copy Buttons to Code Blocks]', __e); }
})();
(function(){
try {
var __m = "github.com";
var __re = new RegExp('^' + "github\\.com" + '
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Hi, I’m Gustavo Vazquez

Founder and developer behind Great Visions, an independent software studio building thoughtful iOS apps.

Portfolio · Step By Step · Survive

About Me

I’m an iOS developer focused on turning real-world problems and curious ideas into practical, thoughtfully designed products using Swift and SwiftUI.

Great Visions is the name under which I build and share my software. My goal is to create apps that help people make clearer decisions, stay motivated, or experience something meaningful.

Along the way, I document the design decisions, technical challenges, mistakes, and lessons behind each project so other developers can follow the journey.

Featured Work

LeasePace

An iOS app that helps drivers monitor their lease mileage, understand their driving pace, and estimate potential end-of-lease overage costs.

LeasePace uses SwiftUI, SwiftData, MVVM, input validation, calendar-based calculations, previews, and focused testing. It is currently being tested and refined as I prepare it to become my first publicly launched app.

A fitness-powered narrative RPG that converts real-world steps into energy used to progress through branching stories.

The project combines HealthKit, persistent fitness statistics, achievements, data visualization, checkpoints, and choice-driven gameplay in a SwiftUI experience.

My original choice-driven SwiftUI story project.

Building Survive taught me the foundations of navigation, application state, and branching narrative design before the concept evolved into the flagship story experience inside Step By Step.

Technical Writing

I have contributed developer documentation across Swift, C++, and Dart, translating API behavior and technical concepts into concise explanations and practical examples.

I also publish development notes about the decisions, challenges, and lessons behind my own projects.

Toolkit

Primary: Swift, SwiftUI, Xcode, SwiftData, HealthKit

Applied: MVVM, Observation, state management, persistence, input validation, unit testing, Git, and GitHub

Additional experience: C++, Dart, C, Java, Python, SQL, HTML, and CSS

Currently

  • Testing and refining LeasePace
  • Preparing for my first complete iOS app launch
  • Strengthening my application architecture and testing skills
  • Documenting what I learn while building
  • Growing Great Visions into a home for future software projects

Connect

I’m open to junior and early-career iOS opportunities, project feedback, and conversations with other developers.

Pinned Loading

  1. SurviveSurvivePublic

    Survive iOS App - Short pick-your-path text based RPG

    Swift 4

  2. Step-by-StepStep-by-StepPublic

    A gamified step counter that transforms your real-world steps into energy for a thrilling text based RPG adventure. Track your steps, earn energy, and make choices that shape your story in a post-a…

    Swift 1

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Force GitHub README to respect dark mode\n(function() {\n var style = document.createElement('style');\n style.textContent = '\n .markdown-body {\n color-scheme: dark light;\n }\n .markdown-body pre { background: #161b22 !important; }\n .markdown-body code { background: rgba(110, 118, 129, 0.4) !important; }\n .markdown-body table th, .markdown-body table td { border-color: #30363d !important; }\n .markdown-body img { background: #0d1117; }\n .markdown-body blockquote { border-left-color: #8b949e; }\n .markdown-body hr { border-color: #30363d; }\n ';\n document.head.appendChild(style);\n})();", "GitHub Dark Mode README Fix"); } } catch(__e) { console.warn('[Userscript:GitHub Dark Mode README Fix]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
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Hi, I’m Gustavo Vazquez

Founder and developer behind Great Visions, an independent software studio building thoughtful iOS apps.

Portfolio · Step By Step · Survive

About Me

I’m an iOS developer focused on turning real-world problems and curious ideas into practical, thoughtfully designed products using Swift and SwiftUI.

Great Visions is the name under which I build and share my software. My goal is to create apps that help people make clearer decisions, stay motivated, or experience something meaningful.

Along the way, I document the design decisions, technical challenges, mistakes, and lessons behind each project so other developers can follow the journey.

Featured Work

LeasePace

An iOS app that helps drivers monitor their lease mileage, understand their driving pace, and estimate potential end-of-lease overage costs.

LeasePace uses SwiftUI, SwiftData, MVVM, input validation, calendar-based calculations, previews, and focused testing. It is currently being tested and refined as I prepare it to become my first publicly launched app.

A fitness-powered narrative RPG that converts real-world steps into energy used to progress through branching stories.

The project combines HealthKit, persistent fitness statistics, achievements, data visualization, checkpoints, and choice-driven gameplay in a SwiftUI experience.

My original choice-driven SwiftUI story project.

Building Survive taught me the foundations of navigation, application state, and branching narrative design before the concept evolved into the flagship story experience inside Step By Step.

Technical Writing

I have contributed developer documentation across Swift, C++, and Dart, translating API behavior and technical concepts into concise explanations and practical examples.

I also publish development notes about the decisions, challenges, and lessons behind my own projects.

Toolkit

Primary: Swift, SwiftUI, Xcode, SwiftData, HealthKit

Applied: MVVM, Observation, state management, persistence, input validation, unit testing, Git, and GitHub

Additional experience: C++, Dart, C, Java, Python, SQL, HTML, and CSS

Currently

  • Testing and refining LeasePace
  • Preparing for my first complete iOS app launch
  • Strengthening my application architecture and testing skills
  • Documenting what I learn while building
  • Growing Great Visions into a home for future software projects

Connect

I’m open to junior and early-career iOS opportunities, project feedback, and conversations with other developers.

Pinned Loading

  1. SurviveSurvivePublic

    Survive iOS App - Short pick-your-path text based RPG

    Swift 4

  2. Step-by-StepStep-by-StepPublic

    A gamified step counter that transforms your real-world steps into energy for a thrilling text based RPG adventure. Track your steps, earn energy, and make choices that shape your story in a post-a…

    Swift 1

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Highlight search terms from Google/DuckDuckGo/Bing referrer\n(function() {\n var ref = document.referrer;\n var terms = [];\n \n if (ref.includes('google.com') || ref.includes('duckduckgo.com') || ref.includes('bing.com')) {\n var url = new URL(ref);\n var q = url.searchParams.get('q') || url.searchParams.get('p');\n if (q) {\n terms = q.split(/\\s+/).filter(function(t) { return t.length > 2; });\n }\n }\n \n if (terms.length === 0) return;\n \n var style = document.createElement('style');\n style.textContent = '.userscript-highlight { background: #fbbf24; color: #1a1a2e; padding: 1px 3px; border-radius: 2px; }';\n document.head.appendChild(style);\n \n function highlight(node) {\n if (node.nodeType === 3) { // text node\n var text = node.textContent;\n var found = false;\n terms.forEach(function(term) {\n var regex = new RegExp('(' + term.replace(/[.*+?^${}()|[\\]\\\\]/g, '\\\\') + ')', 'gi');\n if (regex.test(text)) {\n found = true;\n var frag = document.createDocumentFragment();\n var parts = text.split(regex);\n parts.forEach(function(part, i) {\n if (i % 2 === 0) {\n frag.appendChild(document.createTextNode(part));\n } else {\n var span = document.createElement('span');\n span.className = 'userscript-highlight';\n span.textContent = part;\n frag.appendChild(span);\n }\n });\n node.parentNode.replaceChild(frag, node);\n }\n });\n } else if (node.nodeType === 1 && node.childNodes) { // element\n var skipTags = ['SCRIPT', 'STYLE', 'NOSCRIPT', 'TEXTAREA', 'INPUT', 'SELECT'];\n if (!skipTags.includes(node.tagName)) {\n Array.from(node.childNodes).forEach(highlight);\n }\n }\n }\n \n highlight(document.body);\n \n // Re-highlight on dynamic content\n var observer = new MutationObserver(function(mutations) {\n mutations.forEach(function(m) {\n m.addedNodes.forEach(function(node) {\n if (node.nodeType === 1 || node.nodeType === 3) highlight(node);\n });\n });\n });\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Highlight Search Terms"); } } catch(__e) { console.warn('[Userscript:Highlight Search Terms]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
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Maximum 250 characters. Please don’t include any personal information such as legal names or email addresses. Markdown is supported. This note will only be visible to you.
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Hi, I’m Gustavo Vazquez

Founder and developer behind Great Visions, an independent software studio building thoughtful iOS apps.

Portfolio · Step By Step · Survive

About Me

I’m an iOS developer focused on turning real-world problems and curious ideas into practical, thoughtfully designed products using Swift and SwiftUI.

Great Visions is the name under which I build and share my software. My goal is to create apps that help people make clearer decisions, stay motivated, or experience something meaningful.

Along the way, I document the design decisions, technical challenges, mistakes, and lessons behind each project so other developers can follow the journey.

Featured Work

LeasePace

An iOS app that helps drivers monitor their lease mileage, understand their driving pace, and estimate potential end-of-lease overage costs.

LeasePace uses SwiftUI, SwiftData, MVVM, input validation, calendar-based calculations, previews, and focused testing. It is currently being tested and refined as I prepare it to become my first publicly launched app.

A fitness-powered narrative RPG that converts real-world steps into energy used to progress through branching stories.

The project combines HealthKit, persistent fitness statistics, achievements, data visualization, checkpoints, and choice-driven gameplay in a SwiftUI experience.

My original choice-driven SwiftUI story project.

Building Survive taught me the foundations of navigation, application state, and branching narrative design before the concept evolved into the flagship story experience inside Step By Step.

Technical Writing

I have contributed developer documentation across Swift, C++, and Dart, translating API behavior and technical concepts into concise explanations and practical examples.

I also publish development notes about the decisions, challenges, and lessons behind my own projects.

Toolkit

Primary: Swift, SwiftUI, Xcode, SwiftData, HealthKit

Applied: MVVM, Observation, state management, persistence, input validation, unit testing, Git, and GitHub

Additional experience: C++, Dart, C, Java, Python, SQL, HTML, and CSS

Currently

  • Testing and refining LeasePace
  • Preparing for my first complete iOS app launch
  • Strengthening my application architecture and testing skills
  • Documenting what I learn while building
  • Growing Great Visions into a home for future software projects

Connect

I’m open to junior and early-career iOS opportunities, project feedback, and conversations with other developers.

Pinned Loading

  1. SurviveSurvivePublic

    Survive iOS App - Short pick-your-path text based RPG

    Swift 4

  2. Step-by-StepStep-by-StepPublic

    A gamified step counter that transforms your real-world steps into energy for a thrilling text based RPG adventure. Track your steps, earn energy, and make choices that shape your story in a post-a…

    Swift 1

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Strip utm_, fbclid, gclid, etc. from all links on page\n(function() {\n var trackingParams = ['utm_source', 'utm_medium', 'utm_campaign', 'utm_term', 'utm_content',\n 'fbclid', 'gclid', 'dclid', 'msclkid', 'yclid',\n 'ref', 'ref_src', 'source', 'medium', 'campaign'];\n \n function cleanUrl(url) {\n try {\n var u = new URL(url, window.location.origin);\n var changed = false;\n trackingParams.forEach(function(p) {\n if (u.searchParams.has(p)) {\n u.searchParams.delete(p);\n changed = true;\n }\n });\n return changed ? u.toString() : url;\n } catch (e) {\n return url;\n }\n }\n \n function cleanLinks() {\n document.querySelectorAll('a[href]').forEach(function(a) {\n var clean = cleanUrl(a.href);\n if (clean !== a.href) a.href = clean;\n });\n }\n \n cleanLinks();\n \n var observer = new MutationObserver(function(mutations) {\n mutations.forEach(function(m) {\n m.addedNodes.forEach(function(node) {\n if (node.nodeType === 1) {\n if (node.tagName === 'A') cleanLinks();\n node.querySelectorAll('a[href]').forEach(function(a) {\n var clean = cleanUrl(a.href);\n if (clean !== a.href) a.href = clean;\n });\n }\n });\n });\n });\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Remove Tracking Parameters from Links"); } } catch(__e) { console.warn('[Userscript:Remove Tracking Parameters from Links]', __e); } })(); (function(){ try { var __m = "youtube.com"; var __re = new RegExp('^' + "youtube\\.com" + '
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Content in all repositories owned by your account will be closed.
Maximum 250 characters. Please don’t include any personal information such as legal names or email addresses. Markdown is supported. This note will only be visible to you.
Report abuse

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Report abuse

Hi, I’m Gustavo Vazquez

Founder and developer behind Great Visions, an independent software studio building thoughtful iOS apps.

Portfolio · Step By Step · Survive

About Me

I’m an iOS developer focused on turning real-world problems and curious ideas into practical, thoughtfully designed products using Swift and SwiftUI.

Great Visions is the name under which I build and share my software. My goal is to create apps that help people make clearer decisions, stay motivated, or experience something meaningful.

Along the way, I document the design decisions, technical challenges, mistakes, and lessons behind each project so other developers can follow the journey.

Featured Work

LeasePace

An iOS app that helps drivers monitor their lease mileage, understand their driving pace, and estimate potential end-of-lease overage costs.

LeasePace uses SwiftUI, SwiftData, MVVM, input validation, calendar-based calculations, previews, and focused testing. It is currently being tested and refined as I prepare it to become my first publicly launched app.

A fitness-powered narrative RPG that converts real-world steps into energy used to progress through branching stories.

The project combines HealthKit, persistent fitness statistics, achievements, data visualization, checkpoints, and choice-driven gameplay in a SwiftUI experience.

My original choice-driven SwiftUI story project.

Building Survive taught me the foundations of navigation, application state, and branching narrative design before the concept evolved into the flagship story experience inside Step By Step.

Technical Writing

I have contributed developer documentation across Swift, C++, and Dart, translating API behavior and technical concepts into concise explanations and practical examples.

I also publish development notes about the decisions, challenges, and lessons behind my own projects.

Toolkit

Primary: Swift, SwiftUI, Xcode, SwiftData, HealthKit

Applied: MVVM, Observation, state management, persistence, input validation, unit testing, Git, and GitHub

Additional experience: C++, Dart, C, Java, Python, SQL, HTML, and CSS

Currently

  • Testing and refining LeasePace
  • Preparing for my first complete iOS app launch
  • Strengthening my application architecture and testing skills
  • Documenting what I learn while building
  • Growing Great Visions into a home for future software projects

Connect

I’m open to junior and early-career iOS opportunities, project feedback, and conversations with other developers.

Pinned Loading

  1. SurviveSurvivePublic

    Survive iOS App - Short pick-your-path text based RPG

    Swift 4

  2. Step-by-StepStep-by-StepPublic

    A gamified step counter that transforms your real-world steps into energy for a thrilling text based RPG adventure. Track your steps, earn energy, and make choices that shape your story in a post-a…

    Swift 1

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Auto-enable theater mode on YouTube\n(function() {\n function tryTheater() {\n var btn = document.querySelector('button[aria-label=\"Theater mode\"], ytd-player #player button[title=\"Theater mode\"]');\n if (btn && !btn.classList.contains('activated')) {\n btn.click();\n }\n }\n \n // Try immediately\n tryTheater();\n \n // Try after navigation (SPA)\n var lastUrl = location.href;\n setInterval(function() {\n if (location.href !== lastUrl) {\n lastUrl = location.href;\n setTimeout(tryTheater, 500);\n }\n }, 1000);\n \n // Also try on player load\n var observer = new MutationObserver(tryTheater);\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "YouTube Theater Mode Default"); } } catch(__e) { console.warn('[Userscript:YouTube Theater Mode Default]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
Skip to content
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Hi, I’m Gustavo Vazquez

Founder and developer behind Great Visions, an independent software studio building thoughtful iOS apps.

Portfolio · Step By Step · Survive

About Me

I’m an iOS developer focused on turning real-world problems and curious ideas into practical, thoughtfully designed products using Swift and SwiftUI.

Great Visions is the name under which I build and share my software. My goal is to create apps that help people make clearer decisions, stay motivated, or experience something meaningful.

Along the way, I document the design decisions, technical challenges, mistakes, and lessons behind each project so other developers can follow the journey.

Featured Work

LeasePace

An iOS app that helps drivers monitor their lease mileage, understand their driving pace, and estimate potential end-of-lease overage costs.

LeasePace uses SwiftUI, SwiftData, MVVM, input validation, calendar-based calculations, previews, and focused testing. It is currently being tested and refined as I prepare it to become my first publicly launched app.

A fitness-powered narrative RPG that converts real-world steps into energy used to progress through branching stories.

The project combines HealthKit, persistent fitness statistics, achievements, data visualization, checkpoints, and choice-driven gameplay in a SwiftUI experience.

My original choice-driven SwiftUI story project.

Building Survive taught me the foundations of navigation, application state, and branching narrative design before the concept evolved into the flagship story experience inside Step By Step.

Technical Writing

I have contributed developer documentation across Swift, C++, and Dart, translating API behavior and technical concepts into concise explanations and practical examples.

I also publish development notes about the decisions, challenges, and lessons behind my own projects.

Toolkit

Primary: Swift, SwiftUI, Xcode, SwiftData, HealthKit

Applied: MVVM, Observation, state management, persistence, input validation, unit testing, Git, and GitHub

Additional experience: C++, Dart, C, Java, Python, SQL, HTML, and CSS

Currently

  • Testing and refining LeasePace
  • Preparing for my first complete iOS app launch
  • Strengthening my application architecture and testing skills
  • Documenting what I learn while building
  • Growing Great Visions into a home for future software projects

Connect

I’m open to junior and early-career iOS opportunities, project feedback, and conversations with other developers.

Pinned Loading

  1. SurviveSurvivePublic

    Survive iOS App - Short pick-your-path text based RPG

    Swift 4

  2. Step-by-StepStep-by-StepPublic

    A gamified step counter that transforms your real-world steps into energy for a thrilling text based RPG adventure. Track your steps, earn energy, and make choices that shape your story in a post-a…

    Swift 1

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Remove or un-stick sticky/fixed headers that block content\n(function() {\n function unstick() {\n document.querySelectorAll('header, nav, [role=\"banner\"], .header, .navbar, .sticky, .fixed-top, [style*=\"position: fixed\"], [style*=\"position:sticky\"]').forEach(function(el) {\n if (el.style.position === 'fixed' || el.style.position === 'sticky' || \n getComputedStyle(el).position === 'fixed' || getComputedStyle(el).position === 'sticky') {\n el.style.position = 'static';\n el.style.top = 'auto';\n el.style.zIndex = 'auto';\n }\n });\n }\n \n unstick();\n \n var observer = new MutationObserver(unstick);\n observer.observe(document.body, { childList: true, subtree: true, attributes: true, attributeFilter: ['style', 'class'] });\n})();", "Kill Sticky Headers"); } } catch(__e) { console.warn('[Userscript:Kill Sticky Headers]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
Skip to content
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Report abuse

Hi, I’m Gustavo Vazquez

Founder and developer behind Great Visions, an independent software studio building thoughtful iOS apps.

Portfolio · Step By Step · Survive

About Me

I’m an iOS developer focused on turning real-world problems and curious ideas into practical, thoughtfully designed products using Swift and SwiftUI.

Great Visions is the name under which I build and share my software. My goal is to create apps that help people make clearer decisions, stay motivated, or experience something meaningful.

Along the way, I document the design decisions, technical challenges, mistakes, and lessons behind each project so other developers can follow the journey.

Featured Work

LeasePace

An iOS app that helps drivers monitor their lease mileage, understand their driving pace, and estimate potential end-of-lease overage costs.

LeasePace uses SwiftUI, SwiftData, MVVM, input validation, calendar-based calculations, previews, and focused testing. It is currently being tested and refined as I prepare it to become my first publicly launched app.

A fitness-powered narrative RPG that converts real-world steps into energy used to progress through branching stories.

The project combines HealthKit, persistent fitness statistics, achievements, data visualization, checkpoints, and choice-driven gameplay in a SwiftUI experience.

My original choice-driven SwiftUI story project.

Building Survive taught me the foundations of navigation, application state, and branching narrative design before the concept evolved into the flagship story experience inside Step By Step.

Technical Writing

I have contributed developer documentation across Swift, C++, and Dart, translating API behavior and technical concepts into concise explanations and practical examples.

I also publish development notes about the decisions, challenges, and lessons behind my own projects.

Toolkit

Primary: Swift, SwiftUI, Xcode, SwiftData, HealthKit

Applied: MVVM, Observation, state management, persistence, input validation, unit testing, Git, and GitHub

Additional experience: C++, Dart, C, Java, Python, SQL, HTML, and CSS

Currently

  • Testing and refining LeasePace
  • Preparing for my first complete iOS app launch
  • Strengthening my application architecture and testing skills
  • Documenting what I learn while building
  • Growing Great Visions into a home for future software projects

Connect

I’m open to junior and early-career iOS opportunities, project feedback, and conversations with other developers.

Pinned Loading

  1. SurviveSurvivePublic

    Survive iOS App - Short pick-your-path text based RPG

    Swift 4

  2. Step-by-StepStep-by-StepPublic

    A gamified step counter that transforms your real-world steps into energy for a thrilling text based RPG adventure. Track your steps, earn energy, and make choices that shape your story in a post-a…

    Swift 1

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Universal Dark Mode - works on any site\n(function() {\n var enabled = true;\n \n function applyDarkMode() {\n if (!enabled) return;\n \n // Create style element if it doesn't exist\n var style = document.getElementById('universal-dark-mode-style');\n if (!style) {\n style = document.createElement('style');\n style.id = 'universal-dark-mode-style';\n document.head.appendChild(style);\n }\n \n // Dark mode CSS - inverts colors but preserves images/video\n style.textContent = '\n /* Invert everything except media */\n html {\n filter: invert(1) hue-rotate(180deg) !important;\n background: #1a1a2e !important;\n }\n \n /* Restore images, videos, iframes, canvas */\n img, video, iframe, canvas, svg, picture, [style*=\"background-image\"] {\n filter: invert(1) hue-rotate(180deg) !important;\n }\n \n /* Preserve specific elements that should not be inverted */\n .no-dark-mode, .no-dark-mode *,\n [data-theme=\"light\"], [data-theme=\"light\"],\n .ace_editor, .ace_editor *,\n .CodeMirror, .CodeMirror *,\n .monaco-editor, .monaco-editor *,\n .markdown-body pre, .markdown-body pre *,\n .highlight, .highlight *,\n pre code, pre code * {\n filter: none !important;\n }\n \n /* Fix common UI elements */\n .modal, .popup, .dropdown-menu, .tooltip, .popover {\n filter: invert(1) hue-rotate(180deg) !important;\n background: #2d2d44 !important;\n border-color: #444 !important;\n }\n \n /* Scrollbars */\n ::-webkit-scrollbar { background: #1a1a2e !important; }\n ::-webkit-scrollbar-thumb { background: #444 !important; }\n ::-webkit-scrollbar-thumb:hover { background: #555 !important; }\n \n /* Selection */\n ::selection { background: #4ecdc4 !important; color: #1a1a2e !important; }\n ::-moz-selection { background: #4ecdc4 !important; color: #1a1a2e !important; }\n ';\n }\n \n function removeDarkMode() {\n var style = document.getElementById('universal-dark-mode-style');\n if (style) style.remove();\n }\n \n // Toggle with Alt+Shift+D\n document.addEventListener('keydown', function(e) {\n if (e.altKey && e.shiftKey && e.key === 'D') {\n e.preventDefault();\n enabled = !enabled;\n if (enabled) {\n applyDarkMode();\n console.log('[Universal Dark Mode] Enabled');\n } else {\n removeDarkMode();\n console.log('[Universal Dark Mode] Disabled');\n }\n }\n });\n \n // Apply on load\n applyDarkMode();\n \n // Re-apply on dynamic content\n var observer = new MutationObserver(function(mutations) {\n if (enabled && !document.getElementById('universal-dark-mode-style')) {\n applyDarkMode();\n }\n });\n observer.observe(document.head, { childList: true });\n \n console.log('[Universal Dark Mode] Loaded - Press Alt+Shift+D to toggle');\n})();", "Universal Dark Mode"); } } catch(__e) { console.warn('[Userscript:Universal Dark Mode]', __e); } })(); })();
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Hi, I’m Gustavo Vazquez

Founder and developer behind Great Visions, an independent software studio building thoughtful iOS apps.

Portfolio · Step By Step · Survive

About Me

I’m an iOS developer focused on turning real-world problems and curious ideas into practical, thoughtfully designed products using Swift and SwiftUI.

Great Visions is the name under which I build and share my software. My goal is to create apps that help people make clearer decisions, stay motivated, or experience something meaningful.

Along the way, I document the design decisions, technical challenges, mistakes, and lessons behind each project so other developers can follow the journey.

Featured Work

LeasePace

An iOS app that helps drivers monitor their lease mileage, understand their driving pace, and estimate potential end-of-lease overage costs.

LeasePace uses SwiftUI, SwiftData, MVVM, input validation, calendar-based calculations, previews, and focused testing. It is currently being tested and refined as I prepare it to become my first publicly launched app.

A fitness-powered narrative RPG that converts real-world steps into energy used to progress through branching stories.

The project combines HealthKit, persistent fitness statistics, achievements, data visualization, checkpoints, and choice-driven gameplay in a SwiftUI experience.

My original choice-driven SwiftUI story project.

Building Survive taught me the foundations of navigation, application state, and branching narrative design before the concept evolved into the flagship story experience inside Step By Step.

Technical Writing

I have contributed developer documentation across Swift, C++, and Dart, translating API behavior and technical concepts into concise explanations and practical examples.

I also publish development notes about the decisions, challenges, and lessons behind my own projects.

Toolkit

Primary: Swift, SwiftUI, Xcode, SwiftData, HealthKit

Applied: MVVM, Observation, state management, persistence, input validation, unit testing, Git, and GitHub

Additional experience: C++, Dart, C, Java, Python, SQL, HTML, and CSS

Currently

  • Testing and refining LeasePace
  • Preparing for my first complete iOS app launch
  • Strengthening my application architecture and testing skills
  • Documenting what I learn while building
  • Growing Great Visions into a home for future software projects

Connect

I’m open to junior and early-career iOS opportunities, project feedback, and conversations with other developers.

Pinned Loading

  1. SurviveSurvivePublic

    Survive iOS App - Short pick-your-path text based RPG

    Swift 4

  2. Step-by-StepStep-by-StepPublic

    A gamified step counter that transforms your real-world steps into energy for a thrilling text based RPG adventure. Track your steps, earn energy, and make choices that shape your story in a post-a…

    Swift 1