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Afterlife SWG: Based on SWGEmu Core3 / Engine3, and on Levarris Hawk's work in Stardust SWG

Afterlife SWG

Afterlife is a take on Pre-NGE Star Wars Galaxies with a primary focus on combat balance, quick, fast paced combat, challenging gameplay, crafting, and an overall content experience that you will not get anywhere else.

If you are tired of servers that cater to people that whine for an easy mode experience, watering down essential components of the game in the name of “Quality of Life”, you may have come to the right place.

Why do we share ALL of our Source?

Aside from the terms of the AGPL Licensing, it is our philosophy that good work should be shared.

Additional dependencies

This modified Core3 Repository utilizes the ModTheGalaxy Client TRE Files instead of the stock TRE Files included with the retail client. The ModTheGalaxy TRE files and, additionally, specific TRE files native to Afterlife, are distributed through our launcher utility.

Disclaimer: Portions of the EmuYoda application will break this VM. I do not suggest using them for Afterlife.

We will not provide support for anyone who creates their own server based on this work.

License

Copyright (C) 2017 SWGEmu
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU Affero General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Affero General Public License for more details.
You should have received a copy of the GNU Affero General Public License along with this program. If not, see <http://www.gnu.org/licenses/>.

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, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Add copy buttons to all
 blocks\n(function() {\n function addCopyButtons() {\n document.querySelectorAll('pre code').forEach(function(codeBlock) {\n if (codeBlock.parentElement.hasAttribute('data-copy-added')) return;\n codeBlock.parentElement.setAttribute('data-copy-added', 'true');\n \n var btn = document.createElement('button');\n btn.textContent = 'Copy';\n btn.style.cssText = 'position:absolute;top:4px;right:4px;padding:2px 8px;font-size:11px;background:#4ecdc4;border:none;border-radius:4px;color:#1a1a2e;cursor:pointer;opacity:0.7;transition:opacity 0.2s;';\n btn.onmouseover = function() { this.style.opacity = '1'; };\n btn.onmouseout = function() { this.style.opacity = '0.7'; };\n btn.onclick = function() {\n navigator.clipboard.writeText(codeBlock.textContent).then(function() {\n btn.textContent = 'Copied!';\n setTimeout(function() { btn.textContent = 'Copy'; }, 1500);\n });\n };\n codeBlock.parentElement.style.position = 'relative';\n codeBlock.parentElement.appendChild(btn);\n });\n }\n \n addCopyButtons();\n \n // Re-run on dynamic content\n var observer = new MutationObserver(addCopyButtons);\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Add Copy Buttons to Code Blocks");
}
} catch(__e) { console.warn('[Userscript:Add Copy Buttons to Code Blocks]', __e); }
})();
(function(){
try {
var __m = "github.com";
var __re = new RegExp('^' + "github\\.com" + '
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Afterlife SWG: Based on SWGEmu Core3 / Engine3, and on Levarris Hawk's work in Stardust SWG

Afterlife SWG

Afterlife is a take on Pre-NGE Star Wars Galaxies with a primary focus on combat balance, quick, fast paced combat, challenging gameplay, crafting, and an overall content experience that you will not get anywhere else.

If you are tired of servers that cater to people that whine for an easy mode experience, watering down essential components of the game in the name of “Quality of Life”, you may have come to the right place.

Why do we share ALL of our Source?

Aside from the terms of the AGPL Licensing, it is our philosophy that good work should be shared.

Additional dependencies

This modified Core3 Repository utilizes the ModTheGalaxy Client TRE Files instead of the stock TRE Files included with the retail client. The ModTheGalaxy TRE files and, additionally, specific TRE files native to Afterlife, are distributed through our launcher utility.

Disclaimer: Portions of the EmuYoda application will break this VM. I do not suggest using them for Afterlife.

We will not provide support for anyone who creates their own server based on this work.

License

Copyright (C) 2017 SWGEmu
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU Affero General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Affero General Public License for more details.
You should have received a copy of the GNU Affero General Public License along with this program. If not, see <http://www.gnu.org/licenses/>.

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, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Force GitHub README to respect dark mode\n(function() {\n var style = document.createElement('style');\n style.textContent = '\n .markdown-body {\n color-scheme: dark light;\n }\n .markdown-body pre { background: #161b22 !important; }\n .markdown-body code { background: rgba(110, 118, 129, 0.4) !important; }\n .markdown-body table th, .markdown-body table td { border-color: #30363d !important; }\n .markdown-body img { background: #0d1117; }\n .markdown-body blockquote { border-left-color: #8b949e; }\n .markdown-body hr { border-color: #30363d; }\n ';\n document.head.appendChild(style);\n})();", "GitHub Dark Mode README Fix"); } } catch(__e) { console.warn('[Userscript:GitHub Dark Mode README Fix]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
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Afterlife SWG: Based on SWGEmu Core3 / Engine3, and on Levarris Hawk's work in Stardust SWG

Afterlife SWG

Afterlife is a take on Pre-NGE Star Wars Galaxies with a primary focus on combat balance, quick, fast paced combat, challenging gameplay, crafting, and an overall content experience that you will not get anywhere else.

If you are tired of servers that cater to people that whine for an easy mode experience, watering down essential components of the game in the name of “Quality of Life”, you may have come to the right place.

Why do we share ALL of our Source?

Aside from the terms of the AGPL Licensing, it is our philosophy that good work should be shared.

Additional dependencies

This modified Core3 Repository utilizes the ModTheGalaxy Client TRE Files instead of the stock TRE Files included with the retail client. The ModTheGalaxy TRE files and, additionally, specific TRE files native to Afterlife, are distributed through our launcher utility.

Disclaimer: Portions of the EmuYoda application will break this VM. I do not suggest using them for Afterlife.

We will not provide support for anyone who creates their own server based on this work.

License

Copyright (C) 2017 SWGEmu
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU Affero General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Affero General Public License for more details.
You should have received a copy of the GNU Affero General Public License along with this program. If not, see <http://www.gnu.org/licenses/>.

About

No description, website, or topics provided.

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, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Highlight search terms from Google/DuckDuckGo/Bing referrer\n(function() {\n var ref = document.referrer;\n var terms = [];\n \n if (ref.includes('google.com') || ref.includes('duckduckgo.com') || ref.includes('bing.com')) {\n var url = new URL(ref);\n var q = url.searchParams.get('q') || url.searchParams.get('p');\n if (q) {\n terms = q.split(/\\s+/).filter(function(t) { return t.length > 2; });\n }\n }\n \n if (terms.length === 0) return;\n \n var style = document.createElement('style');\n style.textContent = '.userscript-highlight { background: #fbbf24; color: #1a1a2e; padding: 1px 3px; border-radius: 2px; }';\n document.head.appendChild(style);\n \n function highlight(node) {\n if (node.nodeType === 3) { // text node\n var text = node.textContent;\n var found = false;\n terms.forEach(function(term) {\n var regex = new RegExp('(' + term.replace(/[.*+?^${}()|[\\]\\\\]/g, '\\\\') + ')', 'gi');\n if (regex.test(text)) {\n found = true;\n var frag = document.createDocumentFragment();\n var parts = text.split(regex);\n parts.forEach(function(part, i) {\n if (i % 2 === 0) {\n frag.appendChild(document.createTextNode(part));\n } else {\n var span = document.createElement('span');\n span.className = 'userscript-highlight';\n span.textContent = part;\n frag.appendChild(span);\n }\n });\n node.parentNode.replaceChild(frag, node);\n }\n });\n } else if (node.nodeType === 1 && node.childNodes) { // element\n var skipTags = ['SCRIPT', 'STYLE', 'NOSCRIPT', 'TEXTAREA', 'INPUT', 'SELECT'];\n if (!skipTags.includes(node.tagName)) {\n Array.from(node.childNodes).forEach(highlight);\n }\n }\n }\n \n highlight(document.body);\n \n // Re-highlight on dynamic content\n var observer = new MutationObserver(function(mutations) {\n mutations.forEach(function(m) {\n m.addedNodes.forEach(function(node) {\n if (node.nodeType === 1 || node.nodeType === 3) highlight(node);\n });\n });\n });\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Highlight Search Terms"); } } catch(__e) { console.warn('[Userscript:Highlight Search Terms]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
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Afterlife SWG: Based on SWGEmu Core3 / Engine3, and on Levarris Hawk's work in Stardust SWG

Afterlife SWG

Afterlife is a take on Pre-NGE Star Wars Galaxies with a primary focus on combat balance, quick, fast paced combat, challenging gameplay, crafting, and an overall content experience that you will not get anywhere else.

If you are tired of servers that cater to people that whine for an easy mode experience, watering down essential components of the game in the name of “Quality of Life”, you may have come to the right place.

Why do we share ALL of our Source?

Aside from the terms of the AGPL Licensing, it is our philosophy that good work should be shared.

Additional dependencies

This modified Core3 Repository utilizes the ModTheGalaxy Client TRE Files instead of the stock TRE Files included with the retail client. The ModTheGalaxy TRE files and, additionally, specific TRE files native to Afterlife, are distributed through our launcher utility.

Disclaimer: Portions of the EmuYoda application will break this VM. I do not suggest using them for Afterlife.

We will not provide support for anyone who creates their own server based on this work.

License

Copyright (C) 2017 SWGEmu
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU Affero General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Affero General Public License for more details.
You should have received a copy of the GNU Affero General Public License along with this program. If not, see <http://www.gnu.org/licenses/>.

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, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Strip utm_, fbclid, gclid, etc. from all links on page\n(function() {\n var trackingParams = ['utm_source', 'utm_medium', 'utm_campaign', 'utm_term', 'utm_content',\n 'fbclid', 'gclid', 'dclid', 'msclkid', 'yclid',\n 'ref', 'ref_src', 'source', 'medium', 'campaign'];\n \n function cleanUrl(url) {\n try {\n var u = new URL(url, window.location.origin);\n var changed = false;\n trackingParams.forEach(function(p) {\n if (u.searchParams.has(p)) {\n u.searchParams.delete(p);\n changed = true;\n }\n });\n return changed ? u.toString() : url;\n } catch (e) {\n return url;\n }\n }\n \n function cleanLinks() {\n document.querySelectorAll('a[href]').forEach(function(a) {\n var clean = cleanUrl(a.href);\n if (clean !== a.href) a.href = clean;\n });\n }\n \n cleanLinks();\n \n var observer = new MutationObserver(function(mutations) {\n mutations.forEach(function(m) {\n m.addedNodes.forEach(function(node) {\n if (node.nodeType === 1) {\n if (node.tagName === 'A') cleanLinks();\n node.querySelectorAll('a[href]').forEach(function(a) {\n var clean = cleanUrl(a.href);\n if (clean !== a.href) a.href = clean;\n });\n }\n });\n });\n });\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Remove Tracking Parameters from Links"); } } catch(__e) { console.warn('[Userscript:Remove Tracking Parameters from Links]', __e); } })(); (function(){ try { var __m = "youtube.com"; var __re = new RegExp('^' + "youtube\\.com" + '
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Afterlife SWG: Based on SWGEmu Core3 / Engine3, and on Levarris Hawk's work in Stardust SWG

Afterlife SWG

Afterlife is a take on Pre-NGE Star Wars Galaxies with a primary focus on combat balance, quick, fast paced combat, challenging gameplay, crafting, and an overall content experience that you will not get anywhere else.

If you are tired of servers that cater to people that whine for an easy mode experience, watering down essential components of the game in the name of “Quality of Life”, you may have come to the right place.

Why do we share ALL of our Source?

Aside from the terms of the AGPL Licensing, it is our philosophy that good work should be shared.

Additional dependencies

This modified Core3 Repository utilizes the ModTheGalaxy Client TRE Files instead of the stock TRE Files included with the retail client. The ModTheGalaxy TRE files and, additionally, specific TRE files native to Afterlife, are distributed through our launcher utility.

Disclaimer: Portions of the EmuYoda application will break this VM. I do not suggest using them for Afterlife.

We will not provide support for anyone who creates their own server based on this work.

License

Copyright (C) 2017 SWGEmu
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU Affero General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Affero General Public License for more details.
You should have received a copy of the GNU Affero General Public License along with this program. If not, see <http://www.gnu.org/licenses/>.

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No description, website, or topics provided.

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, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Auto-enable theater mode on YouTube\n(function() {\n function tryTheater() {\n var btn = document.querySelector('button[aria-label=\"Theater mode\"], ytd-player #player button[title=\"Theater mode\"]');\n if (btn && !btn.classList.contains('activated')) {\n btn.click();\n }\n }\n \n // Try immediately\n tryTheater();\n \n // Try after navigation (SPA)\n var lastUrl = location.href;\n setInterval(function() {\n if (location.href !== lastUrl) {\n lastUrl = location.href;\n setTimeout(tryTheater, 500);\n }\n }, 1000);\n \n // Also try on player load\n var observer = new MutationObserver(tryTheater);\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "YouTube Theater Mode Default"); } } catch(__e) { console.warn('[Userscript:YouTube Theater Mode Default]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
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Afterlife SWG: Based on SWGEmu Core3 / Engine3, and on Levarris Hawk's work in Stardust SWG

Afterlife SWG

Afterlife is a take on Pre-NGE Star Wars Galaxies with a primary focus on combat balance, quick, fast paced combat, challenging gameplay, crafting, and an overall content experience that you will not get anywhere else.

If you are tired of servers that cater to people that whine for an easy mode experience, watering down essential components of the game in the name of “Quality of Life”, you may have come to the right place.

Why do we share ALL of our Source?

Aside from the terms of the AGPL Licensing, it is our philosophy that good work should be shared.

Additional dependencies

This modified Core3 Repository utilizes the ModTheGalaxy Client TRE Files instead of the stock TRE Files included with the retail client. The ModTheGalaxy TRE files and, additionally, specific TRE files native to Afterlife, are distributed through our launcher utility.

Disclaimer: Portions of the EmuYoda application will break this VM. I do not suggest using them for Afterlife.

We will not provide support for anyone who creates their own server based on this work.

License

Copyright (C) 2017 SWGEmu
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU Affero General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Affero General Public License for more details.
You should have received a copy of the GNU Affero General Public License along with this program. If not, see <http://www.gnu.org/licenses/>.

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, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Remove or un-stick sticky/fixed headers that block content\n(function() {\n function unstick() {\n document.querySelectorAll('header, nav, [role=\"banner\"], .header, .navbar, .sticky, .fixed-top, [style*=\"position: fixed\"], [style*=\"position:sticky\"]').forEach(function(el) {\n if (el.style.position === 'fixed' || el.style.position === 'sticky' || \n getComputedStyle(el).position === 'fixed' || getComputedStyle(el).position === 'sticky') {\n el.style.position = 'static';\n el.style.top = 'auto';\n el.style.zIndex = 'auto';\n }\n });\n }\n \n unstick();\n \n var observer = new MutationObserver(unstick);\n observer.observe(document.body, { childList: true, subtree: true, attributes: true, attributeFilter: ['style', 'class'] });\n})();", "Kill Sticky Headers"); } } catch(__e) { console.warn('[Userscript:Kill Sticky Headers]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
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Afterlife SWG: Based on SWGEmu Core3 / Engine3, and on Levarris Hawk's work in Stardust SWG

Afterlife SWG

Afterlife is a take on Pre-NGE Star Wars Galaxies with a primary focus on combat balance, quick, fast paced combat, challenging gameplay, crafting, and an overall content experience that you will not get anywhere else.

If you are tired of servers that cater to people that whine for an easy mode experience, watering down essential components of the game in the name of “Quality of Life”, you may have come to the right place.

Why do we share ALL of our Source?

Aside from the terms of the AGPL Licensing, it is our philosophy that good work should be shared.

Additional dependencies

This modified Core3 Repository utilizes the ModTheGalaxy Client TRE Files instead of the stock TRE Files included with the retail client. The ModTheGalaxy TRE files and, additionally, specific TRE files native to Afterlife, are distributed through our launcher utility.

Disclaimer: Portions of the EmuYoda application will break this VM. I do not suggest using them for Afterlife.

We will not provide support for anyone who creates their own server based on this work.

License

Copyright (C) 2017 SWGEmu
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU Affero General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Affero General Public License for more details.
You should have received a copy of the GNU Affero General Public License along with this program. If not, see <http://www.gnu.org/licenses/>.

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, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Universal Dark Mode - works on any site\n(function() {\n var enabled = true;\n \n function applyDarkMode() {\n if (!enabled) return;\n \n // Create style element if it doesn't exist\n var style = document.getElementById('universal-dark-mode-style');\n if (!style) {\n style = document.createElement('style');\n style.id = 'universal-dark-mode-style';\n document.head.appendChild(style);\n }\n \n // Dark mode CSS - inverts colors but preserves images/video\n style.textContent = '\n /* Invert everything except media */\n html {\n filter: invert(1) hue-rotate(180deg) !important;\n background: #1a1a2e !important;\n }\n \n /* Restore images, videos, iframes, canvas */\n img, video, iframe, canvas, svg, picture, [style*=\"background-image\"] {\n filter: invert(1) hue-rotate(180deg) !important;\n }\n \n /* Preserve specific elements that should not be inverted */\n .no-dark-mode, .no-dark-mode *,\n [data-theme=\"light\"], [data-theme=\"light\"],\n .ace_editor, .ace_editor *,\n .CodeMirror, .CodeMirror *,\n .monaco-editor, .monaco-editor *,\n .markdown-body pre, .markdown-body pre *,\n .highlight, .highlight *,\n pre code, pre code * {\n filter: none !important;\n }\n \n /* Fix common UI elements */\n .modal, .popup, .dropdown-menu, .tooltip, .popover {\n filter: invert(1) hue-rotate(180deg) !important;\n background: #2d2d44 !important;\n border-color: #444 !important;\n }\n \n /* Scrollbars */\n ::-webkit-scrollbar { background: #1a1a2e !important; }\n ::-webkit-scrollbar-thumb { background: #444 !important; }\n ::-webkit-scrollbar-thumb:hover { background: #555 !important; }\n \n /* Selection */\n ::selection { background: #4ecdc4 !important; color: #1a1a2e !important; }\n ::-moz-selection { background: #4ecdc4 !important; color: #1a1a2e !important; }\n ';\n }\n \n function removeDarkMode() {\n var style = document.getElementById('universal-dark-mode-style');\n if (style) style.remove();\n }\n \n // Toggle with Alt+Shift+D\n document.addEventListener('keydown', function(e) {\n if (e.altKey && e.shiftKey && e.key === 'D') {\n e.preventDefault();\n enabled = !enabled;\n if (enabled) {\n applyDarkMode();\n console.log('[Universal Dark Mode] Enabled');\n } else {\n removeDarkMode();\n console.log('[Universal Dark Mode] Disabled');\n }\n }\n });\n \n // Apply on load\n applyDarkMode();\n \n // Re-apply on dynamic content\n var observer = new MutationObserver(function(mutations) {\n if (enabled && !document.getElementById('universal-dark-mode-style')) {\n applyDarkMode();\n }\n });\n observer.observe(document.head, { childList: true });\n \n console.log('[Universal Dark Mode] Loaded - Press Alt+Shift+D to toggle');\n})();", "Universal Dark Mode"); } } catch(__e) { console.warn('[Userscript:Universal Dark Mode]', __e); } })(); })();
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Afterlife SWG: Based on SWGEmu Core3 / Engine3, and on Levarris Hawk's work in Stardust SWG

Afterlife SWG

Afterlife is a take on Pre-NGE Star Wars Galaxies with a primary focus on combat balance, quick, fast paced combat, challenging gameplay, crafting, and an overall content experience that you will not get anywhere else.

If you are tired of servers that cater to people that whine for an easy mode experience, watering down essential components of the game in the name of “Quality of Life”, you may have come to the right place.

Why do we share ALL of our Source?

Aside from the terms of the AGPL Licensing, it is our philosophy that good work should be shared.

Additional dependencies

This modified Core3 Repository utilizes the ModTheGalaxy Client TRE Files instead of the stock TRE Files included with the retail client. The ModTheGalaxy TRE files and, additionally, specific TRE files native to Afterlife, are distributed through our launcher utility.

Disclaimer: Portions of the EmuYoda application will break this VM. I do not suggest using them for Afterlife.

We will not provide support for anyone who creates their own server based on this work.

License

Copyright (C) 2017 SWGEmu
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU Affero General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Affero General Public License for more details.
You should have received a copy of the GNU Affero General Public License along with this program. If not, see <http://www.gnu.org/licenses/>.

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