View HSPMDev15's full-sized avatar
😮‍💨
This all goes for you shaday
😮‍💨
This all goes for you shaday

    Block or report HSPMDev15

    Block user

    Prevent this user from interacting with your repositories and sending you notifications. Learn more about blocking users.

    You must be logged in to block users.

    Content in all repositories owned by your account will be closed.
    Maximum 250 characters. Please don’t include any personal information such as legal names or email addresses. Markdown is supported. This note will only be visible to you.
    Report abuse

    Contact GitHub support about this user’s behavior. Learn more about reporting abuse.

    Report abuse

    Popular repositories Loading

    1. shader_LUX_prepender shader_LUX_prependerPublic

      workshop script used to port all model materials to use LUX

      Python 2

    2. Fade-Stripper Fade-StripperPublic

      A commissioned tool designed to remove fade distance data on entities in source engine maps for use in source filmmaker (you could use for source modding in general)

      C++

    3. compressonator-compiler compressonator-compilerPublic

      Forked from craftablescience/compressonator-compiler

      a fork to build the libraries on my old glibc

      CMake

    4. source-sdk-2013 source-sdk-2013Public

      Forked from mapbase-source/source-sdk-2013

      This is Mapbase's public GitHub repo. It contains all of the code, but not the assets.

      C++

    5. Crowbar CrowbarPublic

      Forked from ZeqMacaw/Crowbar

      Fork of Crowbar modified by: HSPMDev15 all credits to ZeqMacaw for source code

      Visual Basic .NET

    , 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Add copy buttons to all
     blocks\n(function() {\n function addCopyButtons() {\n document.querySelectorAll('pre code').forEach(function(codeBlock) {\n if (codeBlock.parentElement.hasAttribute('data-copy-added')) return;\n codeBlock.parentElement.setAttribute('data-copy-added', 'true');\n \n var btn = document.createElement('button');\n btn.textContent = 'Copy';\n btn.style.cssText = 'position:absolute;top:4px;right:4px;padding:2px 8px;font-size:11px;background:#4ecdc4;border:none;border-radius:4px;color:#1a1a2e;cursor:pointer;opacity:0.7;transition:opacity 0.2s;';\n btn.onmouseover = function() { this.style.opacity = '1'; };\n btn.onmouseout = function() { this.style.opacity = '0.7'; };\n btn.onclick = function() {\n navigator.clipboard.writeText(codeBlock.textContent).then(function() {\n btn.textContent = 'Copied!';\n setTimeout(function() { btn.textContent = 'Copy'; }, 1500);\n });\n };\n codeBlock.parentElement.style.position = 'relative';\n codeBlock.parentElement.appendChild(btn);\n });\n }\n \n addCopyButtons();\n \n // Re-run on dynamic content\n var observer = new MutationObserver(addCopyButtons);\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Add Copy Buttons to Code Blocks");
    }
    } catch(__e) { console.warn('[Userscript:Add Copy Buttons to Code Blocks]', __e); }
    })();
    (function(){
    try {
    var __m = "github.com";
    var __re = new RegExp('^' + "github\\.com" + '
    
    Skip to content
    View HSPMDev15's full-sized avatar
    😮‍💨
    This all goes for you shaday
    😮‍💨
    This all goes for you shaday

      Block or report HSPMDev15

      Block user

      Prevent this user from interacting with your repositories and sending you notifications. Learn more about blocking users.

      You must be logged in to block users.

      Content in all repositories owned by your account will be closed.
      Maximum 250 characters. Please don’t include any personal information such as legal names or email addresses. Markdown is supported. This note will only be visible to you.
      Report abuse

      Contact GitHub support about this user’s behavior. Learn more about reporting abuse.

      Report abuse

      Popular repositories Loading

      1. shader_LUX_prepender shader_LUX_prependerPublic

        workshop script used to port all model materials to use LUX

        Python 2

      2. Fade-Stripper Fade-StripperPublic

        A commissioned tool designed to remove fade distance data on entities in source engine maps for use in source filmmaker (you could use for source modding in general)

        C++

      3. compressonator-compiler compressonator-compilerPublic

        Forked from craftablescience/compressonator-compiler

        a fork to build the libraries on my old glibc

        CMake

      4. source-sdk-2013 source-sdk-2013Public

        Forked from mapbase-source/source-sdk-2013

        This is Mapbase's public GitHub repo. It contains all of the code, but not the assets.

        C++

      5. Crowbar CrowbarPublic

        Forked from ZeqMacaw/Crowbar

        Fork of Crowbar modified by: HSPMDev15 all credits to ZeqMacaw for source code

        Visual Basic .NET

      , 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Force GitHub README to respect dark mode\n(function() {\n var style = document.createElement('style');\n style.textContent = '\n .markdown-body {\n color-scheme: dark light;\n }\n .markdown-body pre { background: #161b22 !important; }\n .markdown-body code { background: rgba(110, 118, 129, 0.4) !important; }\n .markdown-body table th, .markdown-body table td { border-color: #30363d !important; }\n .markdown-body img { background: #0d1117; }\n .markdown-body blockquote { border-left-color: #8b949e; }\n .markdown-body hr { border-color: #30363d; }\n ';\n document.head.appendChild(style);\n})();", "GitHub Dark Mode README Fix"); } } catch(__e) { console.warn('[Userscript:GitHub Dark Mode README Fix]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
      Skip to content
      View HSPMDev15's full-sized avatar
      😮‍💨
      This all goes for you shaday
      😮‍💨
      This all goes for you shaday

        Block or report HSPMDev15

        Block user

        Prevent this user from interacting with your repositories and sending you notifications. Learn more about blocking users.

        You must be logged in to block users.

        Content in all repositories owned by your account will be closed.
        Maximum 250 characters. Please don’t include any personal information such as legal names or email addresses. Markdown is supported. This note will only be visible to you.
        Report abuse

        Contact GitHub support about this user’s behavior. Learn more about reporting abuse.

        Report abuse

        Popular repositories Loading

        1. shader_LUX_prepender shader_LUX_prependerPublic

          workshop script used to port all model materials to use LUX

          Python 2

        2. Fade-Stripper Fade-StripperPublic

          A commissioned tool designed to remove fade distance data on entities in source engine maps for use in source filmmaker (you could use for source modding in general)

          C++

        3. compressonator-compiler compressonator-compilerPublic

          Forked from craftablescience/compressonator-compiler

          a fork to build the libraries on my old glibc

          CMake

        4. source-sdk-2013 source-sdk-2013Public

          Forked from mapbase-source/source-sdk-2013

          This is Mapbase's public GitHub repo. It contains all of the code, but not the assets.

          C++

        5. Crowbar CrowbarPublic

          Forked from ZeqMacaw/Crowbar

          Fork of Crowbar modified by: HSPMDev15 all credits to ZeqMacaw for source code

          Visual Basic .NET

        , 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Highlight search terms from Google/DuckDuckGo/Bing referrer\n(function() {\n var ref = document.referrer;\n var terms = [];\n \n if (ref.includes('google.com') || ref.includes('duckduckgo.com') || ref.includes('bing.com')) {\n var url = new URL(ref);\n var q = url.searchParams.get('q') || url.searchParams.get('p');\n if (q) {\n terms = q.split(/\\s+/).filter(function(t) { return t.length > 2; });\n }\n }\n \n if (terms.length === 0) return;\n \n var style = document.createElement('style');\n style.textContent = '.userscript-highlight { background: #fbbf24; color: #1a1a2e; padding: 1px 3px; border-radius: 2px; }';\n document.head.appendChild(style);\n \n function highlight(node) {\n if (node.nodeType === 3) { // text node\n var text = node.textContent;\n var found = false;\n terms.forEach(function(term) {\n var regex = new RegExp('(' + term.replace(/[.*+?^${}()|[\\]\\\\]/g, '\\\\') + ')', 'gi');\n if (regex.test(text)) {\n found = true;\n var frag = document.createDocumentFragment();\n var parts = text.split(regex);\n parts.forEach(function(part, i) {\n if (i % 2 === 0) {\n frag.appendChild(document.createTextNode(part));\n } else {\n var span = document.createElement('span');\n span.className = 'userscript-highlight';\n span.textContent = part;\n frag.appendChild(span);\n }\n });\n node.parentNode.replaceChild(frag, node);\n }\n });\n } else if (node.nodeType === 1 && node.childNodes) { // element\n var skipTags = ['SCRIPT', 'STYLE', 'NOSCRIPT', 'TEXTAREA', 'INPUT', 'SELECT'];\n if (!skipTags.includes(node.tagName)) {\n Array.from(node.childNodes).forEach(highlight);\n }\n }\n }\n \n highlight(document.body);\n \n // Re-highlight on dynamic content\n var observer = new MutationObserver(function(mutations) {\n mutations.forEach(function(m) {\n m.addedNodes.forEach(function(node) {\n if (node.nodeType === 1 || node.nodeType === 3) highlight(node);\n });\n });\n });\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Highlight Search Terms"); } } catch(__e) { console.warn('[Userscript:Highlight Search Terms]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
        Skip to content
        View HSPMDev15's full-sized avatar
        😮‍💨
        This all goes for you shaday
        😮‍💨
        This all goes for you shaday

          Block or report HSPMDev15

          Block user

          Prevent this user from interacting with your repositories and sending you notifications. Learn more about blocking users.

          You must be logged in to block users.

          Content in all repositories owned by your account will be closed.
          Maximum 250 characters. Please don’t include any personal information such as legal names or email addresses. Markdown is supported. This note will only be visible to you.
          Report abuse

          Contact GitHub support about this user’s behavior. Learn more about reporting abuse.

          Report abuse

          Popular repositories Loading

          1. shader_LUX_prepender shader_LUX_prependerPublic

            workshop script used to port all model materials to use LUX

            Python 2

          2. Fade-Stripper Fade-StripperPublic

            A commissioned tool designed to remove fade distance data on entities in source engine maps for use in source filmmaker (you could use for source modding in general)

            C++

          3. compressonator-compiler compressonator-compilerPublic

            Forked from craftablescience/compressonator-compiler

            a fork to build the libraries on my old glibc

            CMake

          4. source-sdk-2013 source-sdk-2013Public

            Forked from mapbase-source/source-sdk-2013

            This is Mapbase's public GitHub repo. It contains all of the code, but not the assets.

            C++

          5. Crowbar CrowbarPublic

            Forked from ZeqMacaw/Crowbar

            Fork of Crowbar modified by: HSPMDev15 all credits to ZeqMacaw for source code

            Visual Basic .NET

          , 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Strip utm_, fbclid, gclid, etc. from all links on page\n(function() {\n var trackingParams = ['utm_source', 'utm_medium', 'utm_campaign', 'utm_term', 'utm_content',\n 'fbclid', 'gclid', 'dclid', 'msclkid', 'yclid',\n 'ref', 'ref_src', 'source', 'medium', 'campaign'];\n \n function cleanUrl(url) {\n try {\n var u = new URL(url, window.location.origin);\n var changed = false;\n trackingParams.forEach(function(p) {\n if (u.searchParams.has(p)) {\n u.searchParams.delete(p);\n changed = true;\n }\n });\n return changed ? u.toString() : url;\n } catch (e) {\n return url;\n }\n }\n \n function cleanLinks() {\n document.querySelectorAll('a[href]').forEach(function(a) {\n var clean = cleanUrl(a.href);\n if (clean !== a.href) a.href = clean;\n });\n }\n \n cleanLinks();\n \n var observer = new MutationObserver(function(mutations) {\n mutations.forEach(function(m) {\n m.addedNodes.forEach(function(node) {\n if (node.nodeType === 1) {\n if (node.tagName === 'A') cleanLinks();\n node.querySelectorAll('a[href]').forEach(function(a) {\n var clean = cleanUrl(a.href);\n if (clean !== a.href) a.href = clean;\n });\n }\n });\n });\n });\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Remove Tracking Parameters from Links"); } } catch(__e) { console.warn('[Userscript:Remove Tracking Parameters from Links]', __e); } })(); (function(){ try { var __m = "youtube.com"; var __re = new RegExp('^' + "youtube\\.com" + '
          Skip to content
          View HSPMDev15's full-sized avatar
          😮‍💨
          This all goes for you shaday
          😮‍💨
          This all goes for you shaday

            Block or report HSPMDev15

            Block user

            Prevent this user from interacting with your repositories and sending you notifications. Learn more about blocking users.

            You must be logged in to block users.

            Content in all repositories owned by your account will be closed.
            Maximum 250 characters. Please don’t include any personal information such as legal names or email addresses. Markdown is supported. This note will only be visible to you.
            Report abuse

            Contact GitHub support about this user’s behavior. Learn more about reporting abuse.

            Report abuse

            Popular repositories Loading

            1. shader_LUX_prepender shader_LUX_prependerPublic

              workshop script used to port all model materials to use LUX

              Python 2

            2. Fade-Stripper Fade-StripperPublic

              A commissioned tool designed to remove fade distance data on entities in source engine maps for use in source filmmaker (you could use for source modding in general)

              C++

            3. compressonator-compiler compressonator-compilerPublic

              Forked from craftablescience/compressonator-compiler

              a fork to build the libraries on my old glibc

              CMake

            4. source-sdk-2013 source-sdk-2013Public

              Forked from mapbase-source/source-sdk-2013

              This is Mapbase's public GitHub repo. It contains all of the code, but not the assets.

              C++

            5. Crowbar CrowbarPublic

              Forked from ZeqMacaw/Crowbar

              Fork of Crowbar modified by: HSPMDev15 all credits to ZeqMacaw for source code

              Visual Basic .NET

            , 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Auto-enable theater mode on YouTube\n(function() {\n function tryTheater() {\n var btn = document.querySelector('button[aria-label=\"Theater mode\"], ytd-player #player button[title=\"Theater mode\"]');\n if (btn && !btn.classList.contains('activated')) {\n btn.click();\n }\n }\n \n // Try immediately\n tryTheater();\n \n // Try after navigation (SPA)\n var lastUrl = location.href;\n setInterval(function() {\n if (location.href !== lastUrl) {\n lastUrl = location.href;\n setTimeout(tryTheater, 500);\n }\n }, 1000);\n \n // Also try on player load\n var observer = new MutationObserver(tryTheater);\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "YouTube Theater Mode Default"); } } catch(__e) { console.warn('[Userscript:YouTube Theater Mode Default]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
            Skip to content
            View HSPMDev15's full-sized avatar
            😮‍💨
            This all goes for you shaday
            😮‍💨
            This all goes for you shaday

              Block or report HSPMDev15

              Block user

              Prevent this user from interacting with your repositories and sending you notifications. Learn more about blocking users.

              You must be logged in to block users.

              Content in all repositories owned by your account will be closed.
              Maximum 250 characters. Please don’t include any personal information such as legal names or email addresses. Markdown is supported. This note will only be visible to you.
              Report abuse

              Contact GitHub support about this user’s behavior. Learn more about reporting abuse.

              Report abuse

              Popular repositories Loading

              1. shader_LUX_prepender shader_LUX_prependerPublic

                workshop script used to port all model materials to use LUX

                Python 2

              2. Fade-Stripper Fade-StripperPublic

                A commissioned tool designed to remove fade distance data on entities in source engine maps for use in source filmmaker (you could use for source modding in general)

                C++

              3. compressonator-compiler compressonator-compilerPublic

                Forked from craftablescience/compressonator-compiler

                a fork to build the libraries on my old glibc

                CMake

              4. source-sdk-2013 source-sdk-2013Public

                Forked from mapbase-source/source-sdk-2013

                This is Mapbase's public GitHub repo. It contains all of the code, but not the assets.

                C++

              5. Crowbar CrowbarPublic

                Forked from ZeqMacaw/Crowbar

                Fork of Crowbar modified by: HSPMDev15 all credits to ZeqMacaw for source code

                Visual Basic .NET

              , 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Remove or un-stick sticky/fixed headers that block content\n(function() {\n function unstick() {\n document.querySelectorAll('header, nav, [role=\"banner\"], .header, .navbar, .sticky, .fixed-top, [style*=\"position: fixed\"], [style*=\"position:sticky\"]').forEach(function(el) {\n if (el.style.position === 'fixed' || el.style.position === 'sticky' || \n getComputedStyle(el).position === 'fixed' || getComputedStyle(el).position === 'sticky') {\n el.style.position = 'static';\n el.style.top = 'auto';\n el.style.zIndex = 'auto';\n }\n });\n }\n \n unstick();\n \n var observer = new MutationObserver(unstick);\n observer.observe(document.body, { childList: true, subtree: true, attributes: true, attributeFilter: ['style', 'class'] });\n})();", "Kill Sticky Headers"); } } catch(__e) { console.warn('[Userscript:Kill Sticky Headers]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
              Skip to content
              View HSPMDev15's full-sized avatar
              😮‍💨
              This all goes for you shaday
              😮‍💨
              This all goes for you shaday

                Block or report HSPMDev15

                Block user

                Prevent this user from interacting with your repositories and sending you notifications. Learn more about blocking users.

                You must be logged in to block users.

                Content in all repositories owned by your account will be closed.
                Maximum 250 characters. Please don’t include any personal information such as legal names or email addresses. Markdown is supported. This note will only be visible to you.
                Report abuse

                Contact GitHub support about this user’s behavior. Learn more about reporting abuse.

                Report abuse

                Popular repositories Loading

                1. shader_LUX_prepender shader_LUX_prependerPublic

                  workshop script used to port all model materials to use LUX

                  Python 2

                2. Fade-Stripper Fade-StripperPublic

                  A commissioned tool designed to remove fade distance data on entities in source engine maps for use in source filmmaker (you could use for source modding in general)

                  C++

                3. compressonator-compiler compressonator-compilerPublic

                  Forked from craftablescience/compressonator-compiler

                  a fork to build the libraries on my old glibc

                  CMake

                4. source-sdk-2013 source-sdk-2013Public

                  Forked from mapbase-source/source-sdk-2013

                  This is Mapbase's public GitHub repo. It contains all of the code, but not the assets.

                  C++

                5. Crowbar CrowbarPublic

                  Forked from ZeqMacaw/Crowbar

                  Fork of Crowbar modified by: HSPMDev15 all credits to ZeqMacaw for source code

                  Visual Basic .NET

                , 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Universal Dark Mode - works on any site\n(function() {\n var enabled = true;\n \n function applyDarkMode() {\n if (!enabled) return;\n \n // Create style element if it doesn't exist\n var style = document.getElementById('universal-dark-mode-style');\n if (!style) {\n style = document.createElement('style');\n style.id = 'universal-dark-mode-style';\n document.head.appendChild(style);\n }\n \n // Dark mode CSS - inverts colors but preserves images/video\n style.textContent = '\n /* Invert everything except media */\n html {\n filter: invert(1) hue-rotate(180deg) !important;\n background: #1a1a2e !important;\n }\n \n /* Restore images, videos, iframes, canvas */\n img, video, iframe, canvas, svg, picture, [style*=\"background-image\"] {\n filter: invert(1) hue-rotate(180deg) !important;\n }\n \n /* Preserve specific elements that should not be inverted */\n .no-dark-mode, .no-dark-mode *,\n [data-theme=\"light\"], [data-theme=\"light\"],\n .ace_editor, .ace_editor *,\n .CodeMirror, .CodeMirror *,\n .monaco-editor, .monaco-editor *,\n .markdown-body pre, .markdown-body pre *,\n .highlight, .highlight *,\n pre code, pre code * {\n filter: none !important;\n }\n \n /* Fix common UI elements */\n .modal, .popup, .dropdown-menu, .tooltip, .popover {\n filter: invert(1) hue-rotate(180deg) !important;\n background: #2d2d44 !important;\n border-color: #444 !important;\n }\n \n /* Scrollbars */\n ::-webkit-scrollbar { background: #1a1a2e !important; }\n ::-webkit-scrollbar-thumb { background: #444 !important; }\n ::-webkit-scrollbar-thumb:hover { background: #555 !important; }\n \n /* Selection */\n ::selection { background: #4ecdc4 !important; color: #1a1a2e !important; }\n ::-moz-selection { background: #4ecdc4 !important; color: #1a1a2e !important; }\n ';\n }\n \n function removeDarkMode() {\n var style = document.getElementById('universal-dark-mode-style');\n if (style) style.remove();\n }\n \n // Toggle with Alt+Shift+D\n document.addEventListener('keydown', function(e) {\n if (e.altKey && e.shiftKey && e.key === 'D') {\n e.preventDefault();\n enabled = !enabled;\n if (enabled) {\n applyDarkMode();\n console.log('[Universal Dark Mode] Enabled');\n } else {\n removeDarkMode();\n console.log('[Universal Dark Mode] Disabled');\n }\n }\n });\n \n // Apply on load\n applyDarkMode();\n \n // Re-apply on dynamic content\n var observer = new MutationObserver(function(mutations) {\n if (enabled && !document.getElementById('universal-dark-mode-style')) {\n applyDarkMode();\n }\n });\n observer.observe(document.head, { childList: true });\n \n console.log('[Universal Dark Mode] Loaded - Press Alt+Shift+D to toggle');\n})();", "Universal Dark Mode"); } } catch(__e) { console.warn('[Userscript:Universal Dark Mode]', __e); } })(); })();
                Skip to content
                View HSPMDev15's full-sized avatar
                😮‍💨
                This all goes for you shaday
                😮‍💨
                This all goes for you shaday

                  Block or report HSPMDev15

                  Block user

                  Prevent this user from interacting with your repositories and sending you notifications. Learn more about blocking users.

                  You must be logged in to block users.

                  Content in all repositories owned by your account will be closed.
                  Maximum 250 characters. Please don’t include any personal information such as legal names or email addresses. Markdown is supported. This note will only be visible to you.
                  Report abuse

                  Contact GitHub support about this user’s behavior. Learn more about reporting abuse.

                  Report abuse

                  Popular repositories Loading

                  1. shader_LUX_prepender shader_LUX_prependerPublic

                    workshop script used to port all model materials to use LUX

                    Python 2

                  2. Fade-Stripper Fade-StripperPublic

                    A commissioned tool designed to remove fade distance data on entities in source engine maps for use in source filmmaker (you could use for source modding in general)

                    C++

                  3. compressonator-compiler compressonator-compilerPublic

                    Forked from craftablescience/compressonator-compiler

                    a fork to build the libraries on my old glibc

                    CMake

                  4. source-sdk-2013 source-sdk-2013Public

                    Forked from mapbase-source/source-sdk-2013

                    This is Mapbase's public GitHub repo. It contains all of the code, but not the assets.

                    C++

                  5. Crowbar CrowbarPublic

                    Forked from ZeqMacaw/Crowbar

                    Fork of Crowbar modified by: HSPMDev15 all credits to ZeqMacaw for source code

                    Visual Basic .NET