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  • Montpellier, France

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  1. dokearleydokearleyPublic

    A DSL to make DSLs, powered by an homebrewed Earley Parser. The user DSLs define game resources in a human readable format, are fairly easy to make, and parse into nested resources for game engines.

    Rust

  2. dokedex-clidokedex-cliPublic

    CLI for Dokedex — a customizable game design system that syncs markdown-based game data (like items, characters, or quests) directly with Godot's resource system.

    Rust

  3. godot-toon-shadersgodot-toon-shadersPublic

    Toon shaders for godot 3

    GDScript 6 2

  4. godot-erode-shadergodot-erode-shaderPublic

    An erosion shader for 2D particles

    GLSL 1 1