Path_Finding_PythonAStar_DijkstraVisualizes the mechanism of A* and Dijkstra in finding the shortest path in the maze. Reference:Slide https://lms.dlu.edu.vn/pluginfile.php/184724/mod_resource/content/1/CTDL2_01_Dothi.pdfBlog http://theory.stanford.edu/~amitp/GameProgramming/Heuristics.htmlhttp://theory.stanford.edu/~amitp/GameProgramming/AStarComparison.htmlhttps://en.wikipedia.org/wiki/Maze_generation_algorithmYoutube https://www.youtube.com/watch?v=ySN5Wnu88nE&t=2shttps://www.youtube.com/watch?v=JtiK0DOeI4A&t=4547s