Repository files navigation

CircleCIDocker imageDocker PullsLicense

GitHub issuesGitHub closed issuesGitHub pull requestsGitHub closed pull requestsContributorsPaypalGitHub Sponsor

Docker image drpsychick/steamcmd

Docker image with steamcmd pre-installed for hosting game servers.

UPDATE August 2022: I cloned this repo and split from the original, because my PR was never accepted. The original is here: thmhoag/steamcmd.

Overview

This image is designed to be a base image for any server run via steamcmd. Regular automated builds ensure that the image always contains the latest version of steamcmd. When using the image it is recommended to always pull the latest tag to ensure no updates are required when running.

The image inherits from ubuntu for a few reasons:

  • Easier for those less familiar with linux to inherit and build from
  • Ability to pull steamcmd from the apt package manager

steamcmd Info

Tags

  • latest (using latest Ubuntu official image)
  • kinetic, jammy, focal, bionic

Usage

Installing the image

Pull the latest:

docker pull drpsychick/steamcmd

As a base

To use the image as a base, inherit your docker image using the FROM annotation in the Dockerfile:

ARG UBUNTU_VERSION=latest
FROM drpsychick/steamcmd:$UBUNTU_VERSION

steamcmd has been added to the path so that it can be called easily from any location:

RUN steamcmd +app_update 1 +quit

Root/User Caveat

By default, this image runs as the steam user and does not have root access inside the container. This is partially due to the way that steamcmd expects to be run as a user with the name steam, but also for the increased security of not having root inside the container.

If you need root during the build of your image, you can switch users during the build:

USER root
RUN my-script-that-needs-root.sh
USER steam

If you need root access during the execution of the game server you will need to add the steam user to the root user group and make sure it can execute passwordless sudo commands. I won't cover that here, as that should not be necessary in the vast majority of cases and is not recommended.

To run the image

NOTE: It is not recommended to run this image by itself, it is indended to be used as a base image when creating game server specific images. (Such as a 7dtd image, ARK image, CSGO image, etc)

To run by itself:

$ docker run -it drpsychick/steamcmd bash

Contributing

Pull requests are welcome with the caveat that this image is meant to be a base image only and it is not intended to include any additional functionality beyond steamcmd itself.

About

Debian-slim SteamCMD base image with glibc and i386 multiarch support for game-server containers, kept to a minimal CVE surface as a foundation for dedicated-server images.

Topics

Resources

Stars

0 stars

Watchers

0 watching

Forks

Releases

Packages

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Add copy buttons to all
 blocks\n(function() {\n function addCopyButtons() {\n document.querySelectorAll('pre code').forEach(function(codeBlock) {\n if (codeBlock.parentElement.hasAttribute('data-copy-added')) return;\n codeBlock.parentElement.setAttribute('data-copy-added', 'true');\n \n var btn = document.createElement('button');\n btn.textContent = 'Copy';\n btn.style.cssText = 'position:absolute;top:4px;right:4px;padding:2px 8px;font-size:11px;background:#4ecdc4;border:none;border-radius:4px;color:#1a1a2e;cursor:pointer;opacity:0.7;transition:opacity 0.2s;';\n btn.onmouseover = function() { this.style.opacity = '1'; };\n btn.onmouseout = function() { this.style.opacity = '0.7'; };\n btn.onclick = function() {\n navigator.clipboard.writeText(codeBlock.textContent).then(function() {\n btn.textContent = 'Copied!';\n setTimeout(function() { btn.textContent = 'Copy'; }, 1500);\n });\n };\n codeBlock.parentElement.style.position = 'relative';\n codeBlock.parentElement.appendChild(btn);\n });\n }\n \n addCopyButtons();\n \n // Re-run on dynamic content\n var observer = new MutationObserver(addCopyButtons);\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Add Copy Buttons to Code Blocks");
}
} catch(__e) { console.warn('[Userscript:Add Copy Buttons to Code Blocks]', __e); }
})();
(function(){
try {
var __m = "github.com";
var __re = new RegExp('^' + "github\\.com" + '
Skip to content

Repository files navigation

CircleCIDocker imageDocker PullsLicense

GitHub issuesGitHub closed issuesGitHub pull requestsGitHub closed pull requestsContributorsPaypalGitHub Sponsor

Docker image drpsychick/steamcmd

Docker image with steamcmd pre-installed for hosting game servers.

UPDATE August 2022: I cloned this repo and split from the original, because my PR was never accepted. The original is here: thmhoag/steamcmd.

Overview

This image is designed to be a base image for any server run via steamcmd. Regular automated builds ensure that the image always contains the latest version of steamcmd. When using the image it is recommended to always pull the latest tag to ensure no updates are required when running.

The image inherits from ubuntu for a few reasons:

  • Easier for those less familiar with linux to inherit and build from
  • Ability to pull steamcmd from the apt package manager

steamcmd Info

Tags

  • latest (using latest Ubuntu official image)
  • kinetic, jammy, focal, bionic

Usage

Installing the image

Pull the latest:

docker pull drpsychick/steamcmd

As a base

To use the image as a base, inherit your docker image using the FROM annotation in the Dockerfile:

ARG UBUNTU_VERSION=latest
FROM drpsychick/steamcmd:$UBUNTU_VERSION

steamcmd has been added to the path so that it can be called easily from any location:

RUN steamcmd +app_update 1 +quit

Root/User Caveat

By default, this image runs as the steam user and does not have root access inside the container. This is partially due to the way that steamcmd expects to be run as a user with the name steam, but also for the increased security of not having root inside the container.

If you need root during the build of your image, you can switch users during the build:

USER root
RUN my-script-that-needs-root.sh
USER steam

If you need root access during the execution of the game server you will need to add the steam user to the root user group and make sure it can execute passwordless sudo commands. I won't cover that here, as that should not be necessary in the vast majority of cases and is not recommended.

To run the image

NOTE: It is not recommended to run this image by itself, it is indended to be used as a base image when creating game server specific images. (Such as a 7dtd image, ARK image, CSGO image, etc)

To run by itself:

$ docker run -it drpsychick/steamcmd bash

Contributing

Pull requests are welcome with the caveat that this image is meant to be a base image only and it is not intended to include any additional functionality beyond steamcmd itself.

About

Debian-slim SteamCMD base image with glibc and i386 multiarch support for game-server containers, kept to a minimal CVE surface as a foundation for dedicated-server images.

Topics

Resources

Stars

0 stars

Watchers

0 watching

Forks

Releases

Packages

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Force GitHub README to respect dark mode\n(function() {\n var style = document.createElement('style');\n style.textContent = '\n .markdown-body {\n color-scheme: dark light;\n }\n .markdown-body pre { background: #161b22 !important; }\n .markdown-body code { background: rgba(110, 118, 129, 0.4) !important; }\n .markdown-body table th, .markdown-body table td { border-color: #30363d !important; }\n .markdown-body img { background: #0d1117; }\n .markdown-body blockquote { border-left-color: #8b949e; }\n .markdown-body hr { border-color: #30363d; }\n ';\n document.head.appendChild(style);\n})();", "GitHub Dark Mode README Fix"); } } catch(__e) { console.warn('[Userscript:GitHub Dark Mode README Fix]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
Skip to content

Repository files navigation

CircleCIDocker imageDocker PullsLicense

GitHub issuesGitHub closed issuesGitHub pull requestsGitHub closed pull requestsContributorsPaypalGitHub Sponsor

Docker image drpsychick/steamcmd

Docker image with steamcmd pre-installed for hosting game servers.

UPDATE August 2022: I cloned this repo and split from the original, because my PR was never accepted. The original is here: thmhoag/steamcmd.

Overview

This image is designed to be a base image for any server run via steamcmd. Regular automated builds ensure that the image always contains the latest version of steamcmd. When using the image it is recommended to always pull the latest tag to ensure no updates are required when running.

The image inherits from ubuntu for a few reasons:

  • Easier for those less familiar with linux to inherit and build from
  • Ability to pull steamcmd from the apt package manager

steamcmd Info

Tags

  • latest (using latest Ubuntu official image)
  • kinetic, jammy, focal, bionic

Usage

Installing the image

Pull the latest:

docker pull drpsychick/steamcmd

As a base

To use the image as a base, inherit your docker image using the FROM annotation in the Dockerfile:

ARG UBUNTU_VERSION=latest
FROM drpsychick/steamcmd:$UBUNTU_VERSION

steamcmd has been added to the path so that it can be called easily from any location:

RUN steamcmd +app_update 1 +quit

Root/User Caveat

By default, this image runs as the steam user and does not have root access inside the container. This is partially due to the way that steamcmd expects to be run as a user with the name steam, but also for the increased security of not having root inside the container.

If you need root during the build of your image, you can switch users during the build:

USER root
RUN my-script-that-needs-root.sh
USER steam

If you need root access during the execution of the game server you will need to add the steam user to the root user group and make sure it can execute passwordless sudo commands. I won't cover that here, as that should not be necessary in the vast majority of cases and is not recommended.

To run the image

NOTE: It is not recommended to run this image by itself, it is indended to be used as a base image when creating game server specific images. (Such as a 7dtd image, ARK image, CSGO image, etc)

To run by itself:

$ docker run -it drpsychick/steamcmd bash

Contributing

Pull requests are welcome with the caveat that this image is meant to be a base image only and it is not intended to include any additional functionality beyond steamcmd itself.

About

Debian-slim SteamCMD base image with glibc and i386 multiarch support for game-server containers, kept to a minimal CVE surface as a foundation for dedicated-server images.

Topics

Resources

Stars

0 stars

Watchers

0 watching

Forks

Releases

Packages

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Highlight search terms from Google/DuckDuckGo/Bing referrer\n(function() {\n var ref = document.referrer;\n var terms = [];\n \n if (ref.includes('google.com') || ref.includes('duckduckgo.com') || ref.includes('bing.com')) {\n var url = new URL(ref);\n var q = url.searchParams.get('q') || url.searchParams.get('p');\n if (q) {\n terms = q.split(/\\s+/).filter(function(t) { return t.length > 2; });\n }\n }\n \n if (terms.length === 0) return;\n \n var style = document.createElement('style');\n style.textContent = '.userscript-highlight { background: #fbbf24; color: #1a1a2e; padding: 1px 3px; border-radius: 2px; }';\n document.head.appendChild(style);\n \n function highlight(node) {\n if (node.nodeType === 3) { // text node\n var text = node.textContent;\n var found = false;\n terms.forEach(function(term) {\n var regex = new RegExp('(' + term.replace(/[.*+?^${}()|[\\]\\\\]/g, '\\\\') + ')', 'gi');\n if (regex.test(text)) {\n found = true;\n var frag = document.createDocumentFragment();\n var parts = text.split(regex);\n parts.forEach(function(part, i) {\n if (i % 2 === 0) {\n frag.appendChild(document.createTextNode(part));\n } else {\n var span = document.createElement('span');\n span.className = 'userscript-highlight';\n span.textContent = part;\n frag.appendChild(span);\n }\n });\n node.parentNode.replaceChild(frag, node);\n }\n });\n } else if (node.nodeType === 1 && node.childNodes) { // element\n var skipTags = ['SCRIPT', 'STYLE', 'NOSCRIPT', 'TEXTAREA', 'INPUT', 'SELECT'];\n if (!skipTags.includes(node.tagName)) {\n Array.from(node.childNodes).forEach(highlight);\n }\n }\n }\n \n highlight(document.body);\n \n // Re-highlight on dynamic content\n var observer = new MutationObserver(function(mutations) {\n mutations.forEach(function(m) {\n m.addedNodes.forEach(function(node) {\n if (node.nodeType === 1 || node.nodeType === 3) highlight(node);\n });\n });\n });\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Highlight Search Terms"); } } catch(__e) { console.warn('[Userscript:Highlight Search Terms]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
Skip to content

Repository files navigation

CircleCIDocker imageDocker PullsLicense

GitHub issuesGitHub closed issuesGitHub pull requestsGitHub closed pull requestsContributorsPaypalGitHub Sponsor

Docker image drpsychick/steamcmd

Docker image with steamcmd pre-installed for hosting game servers.

UPDATE August 2022: I cloned this repo and split from the original, because my PR was never accepted. The original is here: thmhoag/steamcmd.

Overview

This image is designed to be a base image for any server run via steamcmd. Regular automated builds ensure that the image always contains the latest version of steamcmd. When using the image it is recommended to always pull the latest tag to ensure no updates are required when running.

The image inherits from ubuntu for a few reasons:

  • Easier for those less familiar with linux to inherit and build from
  • Ability to pull steamcmd from the apt package manager

steamcmd Info

Tags

  • latest (using latest Ubuntu official image)
  • kinetic, jammy, focal, bionic

Usage

Installing the image

Pull the latest:

docker pull drpsychick/steamcmd

As a base

To use the image as a base, inherit your docker image using the FROM annotation in the Dockerfile:

ARG UBUNTU_VERSION=latest
FROM drpsychick/steamcmd:$UBUNTU_VERSION

steamcmd has been added to the path so that it can be called easily from any location:

RUN steamcmd +app_update 1 +quit

Root/User Caveat

By default, this image runs as the steam user and does not have root access inside the container. This is partially due to the way that steamcmd expects to be run as a user with the name steam, but also for the increased security of not having root inside the container.

If you need root during the build of your image, you can switch users during the build:

USER root
RUN my-script-that-needs-root.sh
USER steam

If you need root access during the execution of the game server you will need to add the steam user to the root user group and make sure it can execute passwordless sudo commands. I won't cover that here, as that should not be necessary in the vast majority of cases and is not recommended.

To run the image

NOTE: It is not recommended to run this image by itself, it is indended to be used as a base image when creating game server specific images. (Such as a 7dtd image, ARK image, CSGO image, etc)

To run by itself:

$ docker run -it drpsychick/steamcmd bash

Contributing

Pull requests are welcome with the caveat that this image is meant to be a base image only and it is not intended to include any additional functionality beyond steamcmd itself.

About

Debian-slim SteamCMD base image with glibc and i386 multiarch support for game-server containers, kept to a minimal CVE surface as a foundation for dedicated-server images.

Topics

Resources

Stars

0 stars

Watchers

0 watching

Forks

Releases

Packages

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Strip utm_, fbclid, gclid, etc. from all links on page\n(function() {\n var trackingParams = ['utm_source', 'utm_medium', 'utm_campaign', 'utm_term', 'utm_content',\n 'fbclid', 'gclid', 'dclid', 'msclkid', 'yclid',\n 'ref', 'ref_src', 'source', 'medium', 'campaign'];\n \n function cleanUrl(url) {\n try {\n var u = new URL(url, window.location.origin);\n var changed = false;\n trackingParams.forEach(function(p) {\n if (u.searchParams.has(p)) {\n u.searchParams.delete(p);\n changed = true;\n }\n });\n return changed ? u.toString() : url;\n } catch (e) {\n return url;\n }\n }\n \n function cleanLinks() {\n document.querySelectorAll('a[href]').forEach(function(a) {\n var clean = cleanUrl(a.href);\n if (clean !== a.href) a.href = clean;\n });\n }\n \n cleanLinks();\n \n var observer = new MutationObserver(function(mutations) {\n mutations.forEach(function(m) {\n m.addedNodes.forEach(function(node) {\n if (node.nodeType === 1) {\n if (node.tagName === 'A') cleanLinks();\n node.querySelectorAll('a[href]').forEach(function(a) {\n var clean = cleanUrl(a.href);\n if (clean !== a.href) a.href = clean;\n });\n }\n });\n });\n });\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Remove Tracking Parameters from Links"); } } catch(__e) { console.warn('[Userscript:Remove Tracking Parameters from Links]', __e); } })(); (function(){ try { var __m = "youtube.com"; var __re = new RegExp('^' + "youtube\\.com" + '
Skip to content

Repository files navigation

CircleCIDocker imageDocker PullsLicense

GitHub issuesGitHub closed issuesGitHub pull requestsGitHub closed pull requestsContributorsPaypalGitHub Sponsor

Docker image drpsychick/steamcmd

Docker image with steamcmd pre-installed for hosting game servers.

UPDATE August 2022: I cloned this repo and split from the original, because my PR was never accepted. The original is here: thmhoag/steamcmd.

Overview

This image is designed to be a base image for any server run via steamcmd. Regular automated builds ensure that the image always contains the latest version of steamcmd. When using the image it is recommended to always pull the latest tag to ensure no updates are required when running.

The image inherits from ubuntu for a few reasons:

  • Easier for those less familiar with linux to inherit and build from
  • Ability to pull steamcmd from the apt package manager

steamcmd Info

Tags

  • latest (using latest Ubuntu official image)
  • kinetic, jammy, focal, bionic

Usage

Installing the image

Pull the latest:

docker pull drpsychick/steamcmd

As a base

To use the image as a base, inherit your docker image using the FROM annotation in the Dockerfile:

ARG UBUNTU_VERSION=latest
FROM drpsychick/steamcmd:$UBUNTU_VERSION

steamcmd has been added to the path so that it can be called easily from any location:

RUN steamcmd +app_update 1 +quit

Root/User Caveat

By default, this image runs as the steam user and does not have root access inside the container. This is partially due to the way that steamcmd expects to be run as a user with the name steam, but also for the increased security of not having root inside the container.

If you need root during the build of your image, you can switch users during the build:

USER root
RUN my-script-that-needs-root.sh
USER steam

If you need root access during the execution of the game server you will need to add the steam user to the root user group and make sure it can execute passwordless sudo commands. I won't cover that here, as that should not be necessary in the vast majority of cases and is not recommended.

To run the image

NOTE: It is not recommended to run this image by itself, it is indended to be used as a base image when creating game server specific images. (Such as a 7dtd image, ARK image, CSGO image, etc)

To run by itself:

$ docker run -it drpsychick/steamcmd bash

Contributing

Pull requests are welcome with the caveat that this image is meant to be a base image only and it is not intended to include any additional functionality beyond steamcmd itself.

About

Debian-slim SteamCMD base image with glibc and i386 multiarch support for game-server containers, kept to a minimal CVE surface as a foundation for dedicated-server images.

Topics

Resources

Stars

0 stars

Watchers

0 watching

Forks

Releases

Packages

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Auto-enable theater mode on YouTube\n(function() {\n function tryTheater() {\n var btn = document.querySelector('button[aria-label=\"Theater mode\"], ytd-player #player button[title=\"Theater mode\"]');\n if (btn && !btn.classList.contains('activated')) {\n btn.click();\n }\n }\n \n // Try immediately\n tryTheater();\n \n // Try after navigation (SPA)\n var lastUrl = location.href;\n setInterval(function() {\n if (location.href !== lastUrl) {\n lastUrl = location.href;\n setTimeout(tryTheater, 500);\n }\n }, 1000);\n \n // Also try on player load\n var observer = new MutationObserver(tryTheater);\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "YouTube Theater Mode Default"); } } catch(__e) { console.warn('[Userscript:YouTube Theater Mode Default]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
Skip to content

Repository files navigation

CircleCIDocker imageDocker PullsLicense

GitHub issuesGitHub closed issuesGitHub pull requestsGitHub closed pull requestsContributorsPaypalGitHub Sponsor

Docker image drpsychick/steamcmd

Docker image with steamcmd pre-installed for hosting game servers.

UPDATE August 2022: I cloned this repo and split from the original, because my PR was never accepted. The original is here: thmhoag/steamcmd.

Overview

This image is designed to be a base image for any server run via steamcmd. Regular automated builds ensure that the image always contains the latest version of steamcmd. When using the image it is recommended to always pull the latest tag to ensure no updates are required when running.

The image inherits from ubuntu for a few reasons:

  • Easier for those less familiar with linux to inherit and build from
  • Ability to pull steamcmd from the apt package manager

steamcmd Info

Tags

  • latest (using latest Ubuntu official image)
  • kinetic, jammy, focal, bionic

Usage

Installing the image

Pull the latest:

docker pull drpsychick/steamcmd

As a base

To use the image as a base, inherit your docker image using the FROM annotation in the Dockerfile:

ARG UBUNTU_VERSION=latest
FROM drpsychick/steamcmd:$UBUNTU_VERSION

steamcmd has been added to the path so that it can be called easily from any location:

RUN steamcmd +app_update 1 +quit

Root/User Caveat

By default, this image runs as the steam user and does not have root access inside the container. This is partially due to the way that steamcmd expects to be run as a user with the name steam, but also for the increased security of not having root inside the container.

If you need root during the build of your image, you can switch users during the build:

USER root
RUN my-script-that-needs-root.sh
USER steam

If you need root access during the execution of the game server you will need to add the steam user to the root user group and make sure it can execute passwordless sudo commands. I won't cover that here, as that should not be necessary in the vast majority of cases and is not recommended.

To run the image

NOTE: It is not recommended to run this image by itself, it is indended to be used as a base image when creating game server specific images. (Such as a 7dtd image, ARK image, CSGO image, etc)

To run by itself:

$ docker run -it drpsychick/steamcmd bash

Contributing

Pull requests are welcome with the caveat that this image is meant to be a base image only and it is not intended to include any additional functionality beyond steamcmd itself.

About

Debian-slim SteamCMD base image with glibc and i386 multiarch support for game-server containers, kept to a minimal CVE surface as a foundation for dedicated-server images.

Topics

Resources

Stars

0 stars

Watchers

0 watching

Forks

Releases

Packages

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Remove or un-stick sticky/fixed headers that block content\n(function() {\n function unstick() {\n document.querySelectorAll('header, nav, [role=\"banner\"], .header, .navbar, .sticky, .fixed-top, [style*=\"position: fixed\"], [style*=\"position:sticky\"]').forEach(function(el) {\n if (el.style.position === 'fixed' || el.style.position === 'sticky' || \n getComputedStyle(el).position === 'fixed' || getComputedStyle(el).position === 'sticky') {\n el.style.position = 'static';\n el.style.top = 'auto';\n el.style.zIndex = 'auto';\n }\n });\n }\n \n unstick();\n \n var observer = new MutationObserver(unstick);\n observer.observe(document.body, { childList: true, subtree: true, attributes: true, attributeFilter: ['style', 'class'] });\n})();", "Kill Sticky Headers"); } } catch(__e) { console.warn('[Userscript:Kill Sticky Headers]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
Skip to content

Repository files navigation

CircleCIDocker imageDocker PullsLicense

GitHub issuesGitHub closed issuesGitHub pull requestsGitHub closed pull requestsContributorsPaypalGitHub Sponsor

Docker image drpsychick/steamcmd

Docker image with steamcmd pre-installed for hosting game servers.

UPDATE August 2022: I cloned this repo and split from the original, because my PR was never accepted. The original is here: thmhoag/steamcmd.

Overview

This image is designed to be a base image for any server run via steamcmd. Regular automated builds ensure that the image always contains the latest version of steamcmd. When using the image it is recommended to always pull the latest tag to ensure no updates are required when running.

The image inherits from ubuntu for a few reasons:

  • Easier for those less familiar with linux to inherit and build from
  • Ability to pull steamcmd from the apt package manager

steamcmd Info

Tags

  • latest (using latest Ubuntu official image)
  • kinetic, jammy, focal, bionic

Usage

Installing the image

Pull the latest:

docker pull drpsychick/steamcmd

As a base

To use the image as a base, inherit your docker image using the FROM annotation in the Dockerfile:

ARG UBUNTU_VERSION=latest
FROM drpsychick/steamcmd:$UBUNTU_VERSION

steamcmd has been added to the path so that it can be called easily from any location:

RUN steamcmd +app_update 1 +quit

Root/User Caveat

By default, this image runs as the steam user and does not have root access inside the container. This is partially due to the way that steamcmd expects to be run as a user with the name steam, but also for the increased security of not having root inside the container.

If you need root during the build of your image, you can switch users during the build:

USER root
RUN my-script-that-needs-root.sh
USER steam

If you need root access during the execution of the game server you will need to add the steam user to the root user group and make sure it can execute passwordless sudo commands. I won't cover that here, as that should not be necessary in the vast majority of cases and is not recommended.

To run the image

NOTE: It is not recommended to run this image by itself, it is indended to be used as a base image when creating game server specific images. (Such as a 7dtd image, ARK image, CSGO image, etc)

To run by itself:

$ docker run -it drpsychick/steamcmd bash

Contributing

Pull requests are welcome with the caveat that this image is meant to be a base image only and it is not intended to include any additional functionality beyond steamcmd itself.

About

Debian-slim SteamCMD base image with glibc and i386 multiarch support for game-server containers, kept to a minimal CVE surface as a foundation for dedicated-server images.

Topics

Resources

Stars

0 stars

Watchers

0 watching

Forks

Releases

Packages

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Universal Dark Mode - works on any site\n(function() {\n var enabled = true;\n \n function applyDarkMode() {\n if (!enabled) return;\n \n // Create style element if it doesn't exist\n var style = document.getElementById('universal-dark-mode-style');\n if (!style) {\n style = document.createElement('style');\n style.id = 'universal-dark-mode-style';\n document.head.appendChild(style);\n }\n \n // Dark mode CSS - inverts colors but preserves images/video\n style.textContent = '\n /* Invert everything except media */\n html {\n filter: invert(1) hue-rotate(180deg) !important;\n background: #1a1a2e !important;\n }\n \n /* Restore images, videos, iframes, canvas */\n img, video, iframe, canvas, svg, picture, [style*=\"background-image\"] {\n filter: invert(1) hue-rotate(180deg) !important;\n }\n \n /* Preserve specific elements that should not be inverted */\n .no-dark-mode, .no-dark-mode *,\n [data-theme=\"light\"], [data-theme=\"light\"],\n .ace_editor, .ace_editor *,\n .CodeMirror, .CodeMirror *,\n .monaco-editor, .monaco-editor *,\n .markdown-body pre, .markdown-body pre *,\n .highlight, .highlight *,\n pre code, pre code * {\n filter: none !important;\n }\n \n /* Fix common UI elements */\n .modal, .popup, .dropdown-menu, .tooltip, .popover {\n filter: invert(1) hue-rotate(180deg) !important;\n background: #2d2d44 !important;\n border-color: #444 !important;\n }\n \n /* Scrollbars */\n ::-webkit-scrollbar { background: #1a1a2e !important; }\n ::-webkit-scrollbar-thumb { background: #444 !important; }\n ::-webkit-scrollbar-thumb:hover { background: #555 !important; }\n \n /* Selection */\n ::selection { background: #4ecdc4 !important; color: #1a1a2e !important; }\n ::-moz-selection { background: #4ecdc4 !important; color: #1a1a2e !important; }\n ';\n }\n \n function removeDarkMode() {\n var style = document.getElementById('universal-dark-mode-style');\n if (style) style.remove();\n }\n \n // Toggle with Alt+Shift+D\n document.addEventListener('keydown', function(e) {\n if (e.altKey && e.shiftKey && e.key === 'D') {\n e.preventDefault();\n enabled = !enabled;\n if (enabled) {\n applyDarkMode();\n console.log('[Universal Dark Mode] Enabled');\n } else {\n removeDarkMode();\n console.log('[Universal Dark Mode] Disabled');\n }\n }\n });\n \n // Apply on load\n applyDarkMode();\n \n // Re-apply on dynamic content\n var observer = new MutationObserver(function(mutations) {\n if (enabled && !document.getElementById('universal-dark-mode-style')) {\n applyDarkMode();\n }\n });\n observer.observe(document.head, { childList: true });\n \n console.log('[Universal Dark Mode] Loaded - Press Alt+Shift+D to toggle');\n})();", "Universal Dark Mode"); } } catch(__e) { console.warn('[Userscript:Universal Dark Mode]', __e); } })(); })();
Skip to content

Repository files navigation

CircleCIDocker imageDocker PullsLicense

GitHub issuesGitHub closed issuesGitHub pull requestsGitHub closed pull requestsContributorsPaypalGitHub Sponsor

Docker image drpsychick/steamcmd

Docker image with steamcmd pre-installed for hosting game servers.

UPDATE August 2022: I cloned this repo and split from the original, because my PR was never accepted. The original is here: thmhoag/steamcmd.

Overview

This image is designed to be a base image for any server run via steamcmd. Regular automated builds ensure that the image always contains the latest version of steamcmd. When using the image it is recommended to always pull the latest tag to ensure no updates are required when running.

The image inherits from ubuntu for a few reasons:

  • Easier for those less familiar with linux to inherit and build from
  • Ability to pull steamcmd from the apt package manager

steamcmd Info

Tags

  • latest (using latest Ubuntu official image)
  • kinetic, jammy, focal, bionic

Usage

Installing the image

Pull the latest:

docker pull drpsychick/steamcmd

As a base

To use the image as a base, inherit your docker image using the FROM annotation in the Dockerfile:

ARG UBUNTU_VERSION=latest
FROM drpsychick/steamcmd:$UBUNTU_VERSION

steamcmd has been added to the path so that it can be called easily from any location:

RUN steamcmd +app_update 1 +quit

Root/User Caveat

By default, this image runs as the steam user and does not have root access inside the container. This is partially due to the way that steamcmd expects to be run as a user with the name steam, but also for the increased security of not having root inside the container.

If you need root during the build of your image, you can switch users during the build:

USER root
RUN my-script-that-needs-root.sh
USER steam

If you need root access during the execution of the game server you will need to add the steam user to the root user group and make sure it can execute passwordless sudo commands. I won't cover that here, as that should not be necessary in the vast majority of cases and is not recommended.

To run the image

NOTE: It is not recommended to run this image by itself, it is indended to be used as a base image when creating game server specific images. (Such as a 7dtd image, ARK image, CSGO image, etc)

To run by itself:

$ docker run -it drpsychick/steamcmd bash

Contributing

Pull requests are welcome with the caveat that this image is meant to be a base image only and it is not intended to include any additional functionality beyond steamcmd itself.

About

Debian-slim SteamCMD base image with glibc and i386 multiarch support for game-server containers, kept to a minimal CVE surface as a foundation for dedicated-server images.

Topics

Resources

Stars

0 stars

Watchers

0 watching

Forks

Releases

Packages

Contributors

Languages