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Waveform Utils

This is a tiny wrapper around ffprobe and pcm.js to do some handy things with waveforms, particularly if you plan on rendering them in-browser (and can't depend on the WebAudio API being present).

I built this because I needed a way to generate representative peak arrays of arbitrary widths for audio files, to be later rendered into a client-side <canvas> element.

Installing

Grab it via npm:

npm install waveform-util

Note that since pcm.js depends on ffmpeg and ffprobe.js on ffprobe, you'll need to have these installed on your system. If you're on OS X, like I am:

brew install ffprobe ffmpeg

Examples

Currently there are methods for generating peak arrays of various sizes (no JSON stream support yet, send ye your pull requests), and for parsing useful audio data out of audio files.

waveform = require('waveform-util')
// Generate peaks from a given audio file path. All parameters are required:
// waveform.generate_peaks(audio_path, target_width, duration, bit_rate, channels, callback);
// Parameters:
// - audio_path: relative or absolute path to an audio file of *nearly* any type*
// - target_width: how many entries you want in the output peaks array.
// This is useful, for example, if you want to draw a
// 200px-wide waveform: each peak becomes a line 1px wide.
// - duration: Duration of the audio in (fractional) seconds
// - bit_rate: Bit rate of the audio file
// - channels: Number of channels in the audio (e.g. 1 for mono, 2 for stereo)
// - callback: callback function with `err` and `peaks_obj` as parameters
//
// The peaks_obj parameter in the callback will be an object with the format
// { peaks: [], max_peak: Number }
waveform.generate_peaks('test.m4a', 200, 31.05, 44100, 2, function (err, peaks_obj) {
console.log(peaks_obj.peaks) // Array of peak values e.g. [0.75, 0.2, 0.1111,...]
console.log(peaks_obj.max_peak) // Max peak in the signal: useful for scaling the peak values when drawing them
}
)

About

Tiny node module of utilities for working with waveforms in the browser. Depends on pcm.js and ffprobe.js.

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, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Add copy buttons to all
 blocks\n(function() {\n function addCopyButtons() {\n document.querySelectorAll('pre code').forEach(function(codeBlock) {\n if (codeBlock.parentElement.hasAttribute('data-copy-added')) return;\n codeBlock.parentElement.setAttribute('data-copy-added', 'true');\n \n var btn = document.createElement('button');\n btn.textContent = 'Copy';\n btn.style.cssText = 'position:absolute;top:4px;right:4px;padding:2px 8px;font-size:11px;background:#4ecdc4;border:none;border-radius:4px;color:#1a1a2e;cursor:pointer;opacity:0.7;transition:opacity 0.2s;';\n btn.onmouseover = function() { this.style.opacity = '1'; };\n btn.onmouseout = function() { this.style.opacity = '0.7'; };\n btn.onclick = function() {\n navigator.clipboard.writeText(codeBlock.textContent).then(function() {\n btn.textContent = 'Copied!';\n setTimeout(function() { btn.textContent = 'Copy'; }, 1500);\n });\n };\n codeBlock.parentElement.style.position = 'relative';\n codeBlock.parentElement.appendChild(btn);\n });\n }\n \n addCopyButtons();\n \n // Re-run on dynamic content\n var observer = new MutationObserver(addCopyButtons);\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Add Copy Buttons to Code Blocks");
}
} catch(__e) { console.warn('[Userscript:Add Copy Buttons to Code Blocks]', __e); }
})();
(function(){
try {
var __m = "github.com";
var __re = new RegExp('^' + "github\\.com" + '
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Waveform Utils

This is a tiny wrapper around ffprobe and pcm.js to do some handy things with waveforms, particularly if you plan on rendering them in-browser (and can't depend on the WebAudio API being present).

I built this because I needed a way to generate representative peak arrays of arbitrary widths for audio files, to be later rendered into a client-side <canvas> element.

Installing

Grab it via npm:

npm install waveform-util

Note that since pcm.js depends on ffmpeg and ffprobe.js on ffprobe, you'll need to have these installed on your system. If you're on OS X, like I am:

brew install ffprobe ffmpeg

Examples

Currently there are methods for generating peak arrays of various sizes (no JSON stream support yet, send ye your pull requests), and for parsing useful audio data out of audio files.

waveform = require('waveform-util')
// Generate peaks from a given audio file path. All parameters are required:
// waveform.generate_peaks(audio_path, target_width, duration, bit_rate, channels, callback);
// Parameters:
// - audio_path: relative or absolute path to an audio file of *nearly* any type*
// - target_width: how many entries you want in the output peaks array.
// This is useful, for example, if you want to draw a
// 200px-wide waveform: each peak becomes a line 1px wide.
// - duration: Duration of the audio in (fractional) seconds
// - bit_rate: Bit rate of the audio file
// - channels: Number of channels in the audio (e.g. 1 for mono, 2 for stereo)
// - callback: callback function with `err` and `peaks_obj` as parameters
//
// The peaks_obj parameter in the callback will be an object with the format
// { peaks: [], max_peak: Number }
waveform.generate_peaks('test.m4a', 200, 31.05, 44100, 2, function (err, peaks_obj) {
console.log(peaks_obj.peaks) // Array of peak values e.g. [0.75, 0.2, 0.1111,...]
console.log(peaks_obj.max_peak) // Max peak in the signal: useful for scaling the peak values when drawing them
}
)

About

Tiny node module of utilities for working with waveforms in the browser. Depends on pcm.js and ffprobe.js.

Resources

Stars

12 stars

Watchers

1 watching

Forks

Releases

Packages

Used by

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Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Force GitHub README to respect dark mode\n(function() {\n var style = document.createElement('style');\n style.textContent = '\n .markdown-body {\n color-scheme: dark light;\n }\n .markdown-body pre { background: #161b22 !important; }\n .markdown-body code { background: rgba(110, 118, 129, 0.4) !important; }\n .markdown-body table th, .markdown-body table td { border-color: #30363d !important; }\n .markdown-body img { background: #0d1117; }\n .markdown-body blockquote { border-left-color: #8b949e; }\n .markdown-body hr { border-color: #30363d; }\n ';\n document.head.appendChild(style);\n})();", "GitHub Dark Mode README Fix"); } } catch(__e) { console.warn('[Userscript:GitHub Dark Mode README Fix]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
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Waveform Utils

This is a tiny wrapper around ffprobe and pcm.js to do some handy things with waveforms, particularly if you plan on rendering them in-browser (and can't depend on the WebAudio API being present).

I built this because I needed a way to generate representative peak arrays of arbitrary widths for audio files, to be later rendered into a client-side <canvas> element.

Installing

Grab it via npm:

npm install waveform-util

Note that since pcm.js depends on ffmpeg and ffprobe.js on ffprobe, you'll need to have these installed on your system. If you're on OS X, like I am:

brew install ffprobe ffmpeg

Examples

Currently there are methods for generating peak arrays of various sizes (no JSON stream support yet, send ye your pull requests), and for parsing useful audio data out of audio files.

waveform = require('waveform-util')
// Generate peaks from a given audio file path. All parameters are required:
// waveform.generate_peaks(audio_path, target_width, duration, bit_rate, channels, callback);
// Parameters:
// - audio_path: relative or absolute path to an audio file of *nearly* any type*
// - target_width: how many entries you want in the output peaks array.
// This is useful, for example, if you want to draw a
// 200px-wide waveform: each peak becomes a line 1px wide.
// - duration: Duration of the audio in (fractional) seconds
// - bit_rate: Bit rate of the audio file
// - channels: Number of channels in the audio (e.g. 1 for mono, 2 for stereo)
// - callback: callback function with `err` and `peaks_obj` as parameters
//
// The peaks_obj parameter in the callback will be an object with the format
// { peaks: [], max_peak: Number }
waveform.generate_peaks('test.m4a', 200, 31.05, 44100, 2, function (err, peaks_obj) {
console.log(peaks_obj.peaks) // Array of peak values e.g. [0.75, 0.2, 0.1111,...]
console.log(peaks_obj.max_peak) // Max peak in the signal: useful for scaling the peak values when drawing them
}
)

About

Tiny node module of utilities for working with waveforms in the browser. Depends on pcm.js and ffprobe.js.

Resources

Stars

12 stars

Watchers

1 watching

Forks

Releases

Packages

Used by

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Highlight search terms from Google/DuckDuckGo/Bing referrer\n(function() {\n var ref = document.referrer;\n var terms = [];\n \n if (ref.includes('google.com') || ref.includes('duckduckgo.com') || ref.includes('bing.com')) {\n var url = new URL(ref);\n var q = url.searchParams.get('q') || url.searchParams.get('p');\n if (q) {\n terms = q.split(/\\s+/).filter(function(t) { return t.length > 2; });\n }\n }\n \n if (terms.length === 0) return;\n \n var style = document.createElement('style');\n style.textContent = '.userscript-highlight { background: #fbbf24; color: #1a1a2e; padding: 1px 3px; border-radius: 2px; }';\n document.head.appendChild(style);\n \n function highlight(node) {\n if (node.nodeType === 3) { // text node\n var text = node.textContent;\n var found = false;\n terms.forEach(function(term) {\n var regex = new RegExp('(' + term.replace(/[.*+?^${}()|[\\]\\\\]/g, '\\\\') + ')', 'gi');\n if (regex.test(text)) {\n found = true;\n var frag = document.createDocumentFragment();\n var parts = text.split(regex);\n parts.forEach(function(part, i) {\n if (i % 2 === 0) {\n frag.appendChild(document.createTextNode(part));\n } else {\n var span = document.createElement('span');\n span.className = 'userscript-highlight';\n span.textContent = part;\n frag.appendChild(span);\n }\n });\n node.parentNode.replaceChild(frag, node);\n }\n });\n } else if (node.nodeType === 1 && node.childNodes) { // element\n var skipTags = ['SCRIPT', 'STYLE', 'NOSCRIPT', 'TEXTAREA', 'INPUT', 'SELECT'];\n if (!skipTags.includes(node.tagName)) {\n Array.from(node.childNodes).forEach(highlight);\n }\n }\n }\n \n highlight(document.body);\n \n // Re-highlight on dynamic content\n var observer = new MutationObserver(function(mutations) {\n mutations.forEach(function(m) {\n m.addedNodes.forEach(function(node) {\n if (node.nodeType === 1 || node.nodeType === 3) highlight(node);\n });\n });\n });\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Highlight Search Terms"); } } catch(__e) { console.warn('[Userscript:Highlight Search Terms]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
Skip to content

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Waveform Utils

This is a tiny wrapper around ffprobe and pcm.js to do some handy things with waveforms, particularly if you plan on rendering them in-browser (and can't depend on the WebAudio API being present).

I built this because I needed a way to generate representative peak arrays of arbitrary widths for audio files, to be later rendered into a client-side <canvas> element.

Installing

Grab it via npm:

npm install waveform-util

Note that since pcm.js depends on ffmpeg and ffprobe.js on ffprobe, you'll need to have these installed on your system. If you're on OS X, like I am:

brew install ffprobe ffmpeg

Examples

Currently there are methods for generating peak arrays of various sizes (no JSON stream support yet, send ye your pull requests), and for parsing useful audio data out of audio files.

waveform = require('waveform-util')
// Generate peaks from a given audio file path. All parameters are required:
// waveform.generate_peaks(audio_path, target_width, duration, bit_rate, channels, callback);
// Parameters:
// - audio_path: relative or absolute path to an audio file of *nearly* any type*
// - target_width: how many entries you want in the output peaks array.
// This is useful, for example, if you want to draw a
// 200px-wide waveform: each peak becomes a line 1px wide.
// - duration: Duration of the audio in (fractional) seconds
// - bit_rate: Bit rate of the audio file
// - channels: Number of channels in the audio (e.g. 1 for mono, 2 for stereo)
// - callback: callback function with `err` and `peaks_obj` as parameters
//
// The peaks_obj parameter in the callback will be an object with the format
// { peaks: [], max_peak: Number }
waveform.generate_peaks('test.m4a', 200, 31.05, 44100, 2, function (err, peaks_obj) {
console.log(peaks_obj.peaks) // Array of peak values e.g. [0.75, 0.2, 0.1111,...]
console.log(peaks_obj.max_peak) // Max peak in the signal: useful for scaling the peak values when drawing them
}
)

About

Tiny node module of utilities for working with waveforms in the browser. Depends on pcm.js and ffprobe.js.

Resources

Stars

12 stars

Watchers

1 watching

Forks

Releases

Packages

Used by

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Strip utm_, fbclid, gclid, etc. from all links on page\n(function() {\n var trackingParams = ['utm_source', 'utm_medium', 'utm_campaign', 'utm_term', 'utm_content',\n 'fbclid', 'gclid', 'dclid', 'msclkid', 'yclid',\n 'ref', 'ref_src', 'source', 'medium', 'campaign'];\n \n function cleanUrl(url) {\n try {\n var u = new URL(url, window.location.origin);\n var changed = false;\n trackingParams.forEach(function(p) {\n if (u.searchParams.has(p)) {\n u.searchParams.delete(p);\n changed = true;\n }\n });\n return changed ? u.toString() : url;\n } catch (e) {\n return url;\n }\n }\n \n function cleanLinks() {\n document.querySelectorAll('a[href]').forEach(function(a) {\n var clean = cleanUrl(a.href);\n if (clean !== a.href) a.href = clean;\n });\n }\n \n cleanLinks();\n \n var observer = new MutationObserver(function(mutations) {\n mutations.forEach(function(m) {\n m.addedNodes.forEach(function(node) {\n if (node.nodeType === 1) {\n if (node.tagName === 'A') cleanLinks();\n node.querySelectorAll('a[href]').forEach(function(a) {\n var clean = cleanUrl(a.href);\n if (clean !== a.href) a.href = clean;\n });\n }\n });\n });\n });\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Remove Tracking Parameters from Links"); } } catch(__e) { console.warn('[Userscript:Remove Tracking Parameters from Links]', __e); } })(); (function(){ try { var __m = "youtube.com"; var __re = new RegExp('^' + "youtube\\.com" + '
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Waveform Utils

This is a tiny wrapper around ffprobe and pcm.js to do some handy things with waveforms, particularly if you plan on rendering them in-browser (and can't depend on the WebAudio API being present).

I built this because I needed a way to generate representative peak arrays of arbitrary widths for audio files, to be later rendered into a client-side <canvas> element.

Installing

Grab it via npm:

npm install waveform-util

Note that since pcm.js depends on ffmpeg and ffprobe.js on ffprobe, you'll need to have these installed on your system. If you're on OS X, like I am:

brew install ffprobe ffmpeg

Examples

Currently there are methods for generating peak arrays of various sizes (no JSON stream support yet, send ye your pull requests), and for parsing useful audio data out of audio files.

waveform = require('waveform-util')
// Generate peaks from a given audio file path. All parameters are required:
// waveform.generate_peaks(audio_path, target_width, duration, bit_rate, channels, callback);
// Parameters:
// - audio_path: relative or absolute path to an audio file of *nearly* any type*
// - target_width: how many entries you want in the output peaks array.
// This is useful, for example, if you want to draw a
// 200px-wide waveform: each peak becomes a line 1px wide.
// - duration: Duration of the audio in (fractional) seconds
// - bit_rate: Bit rate of the audio file
// - channels: Number of channels in the audio (e.g. 1 for mono, 2 for stereo)
// - callback: callback function with `err` and `peaks_obj` as parameters
//
// The peaks_obj parameter in the callback will be an object with the format
// { peaks: [], max_peak: Number }
waveform.generate_peaks('test.m4a', 200, 31.05, 44100, 2, function (err, peaks_obj) {
console.log(peaks_obj.peaks) // Array of peak values e.g. [0.75, 0.2, 0.1111,...]
console.log(peaks_obj.max_peak) // Max peak in the signal: useful for scaling the peak values when drawing them
}
)

About

Tiny node module of utilities for working with waveforms in the browser. Depends on pcm.js and ffprobe.js.

Resources

Stars

12 stars

Watchers

1 watching

Forks

Releases

Packages

Used by

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Auto-enable theater mode on YouTube\n(function() {\n function tryTheater() {\n var btn = document.querySelector('button[aria-label=\"Theater mode\"], ytd-player #player button[title=\"Theater mode\"]');\n if (btn && !btn.classList.contains('activated')) {\n btn.click();\n }\n }\n \n // Try immediately\n tryTheater();\n \n // Try after navigation (SPA)\n var lastUrl = location.href;\n setInterval(function() {\n if (location.href !== lastUrl) {\n lastUrl = location.href;\n setTimeout(tryTheater, 500);\n }\n }, 1000);\n \n // Also try on player load\n var observer = new MutationObserver(tryTheater);\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "YouTube Theater Mode Default"); } } catch(__e) { console.warn('[Userscript:YouTube Theater Mode Default]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
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Waveform Utils

This is a tiny wrapper around ffprobe and pcm.js to do some handy things with waveforms, particularly if you plan on rendering them in-browser (and can't depend on the WebAudio API being present).

I built this because I needed a way to generate representative peak arrays of arbitrary widths for audio files, to be later rendered into a client-side <canvas> element.

Installing

Grab it via npm:

npm install waveform-util

Note that since pcm.js depends on ffmpeg and ffprobe.js on ffprobe, you'll need to have these installed on your system. If you're on OS X, like I am:

brew install ffprobe ffmpeg

Examples

Currently there are methods for generating peak arrays of various sizes (no JSON stream support yet, send ye your pull requests), and for parsing useful audio data out of audio files.

waveform = require('waveform-util')
// Generate peaks from a given audio file path. All parameters are required:
// waveform.generate_peaks(audio_path, target_width, duration, bit_rate, channels, callback);
// Parameters:
// - audio_path: relative or absolute path to an audio file of *nearly* any type*
// - target_width: how many entries you want in the output peaks array.
// This is useful, for example, if you want to draw a
// 200px-wide waveform: each peak becomes a line 1px wide.
// - duration: Duration of the audio in (fractional) seconds
// - bit_rate: Bit rate of the audio file
// - channels: Number of channels in the audio (e.g. 1 for mono, 2 for stereo)
// - callback: callback function with `err` and `peaks_obj` as parameters
//
// The peaks_obj parameter in the callback will be an object with the format
// { peaks: [], max_peak: Number }
waveform.generate_peaks('test.m4a', 200, 31.05, 44100, 2, function (err, peaks_obj) {
console.log(peaks_obj.peaks) // Array of peak values e.g. [0.75, 0.2, 0.1111,...]
console.log(peaks_obj.max_peak) // Max peak in the signal: useful for scaling the peak values when drawing them
}
)

About

Tiny node module of utilities for working with waveforms in the browser. Depends on pcm.js and ffprobe.js.

Resources

Stars

12 stars

Watchers

1 watching

Forks

Releases

Packages

Used by

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Remove or un-stick sticky/fixed headers that block content\n(function() {\n function unstick() {\n document.querySelectorAll('header, nav, [role=\"banner\"], .header, .navbar, .sticky, .fixed-top, [style*=\"position: fixed\"], [style*=\"position:sticky\"]').forEach(function(el) {\n if (el.style.position === 'fixed' || el.style.position === 'sticky' || \n getComputedStyle(el).position === 'fixed' || getComputedStyle(el).position === 'sticky') {\n el.style.position = 'static';\n el.style.top = 'auto';\n el.style.zIndex = 'auto';\n }\n });\n }\n \n unstick();\n \n var observer = new MutationObserver(unstick);\n observer.observe(document.body, { childList: true, subtree: true, attributes: true, attributeFilter: ['style', 'class'] });\n})();", "Kill Sticky Headers"); } } catch(__e) { console.warn('[Userscript:Kill Sticky Headers]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
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Waveform Utils

This is a tiny wrapper around ffprobe and pcm.js to do some handy things with waveforms, particularly if you plan on rendering them in-browser (and can't depend on the WebAudio API being present).

I built this because I needed a way to generate representative peak arrays of arbitrary widths for audio files, to be later rendered into a client-side <canvas> element.

Installing

Grab it via npm:

npm install waveform-util

Note that since pcm.js depends on ffmpeg and ffprobe.js on ffprobe, you'll need to have these installed on your system. If you're on OS X, like I am:

brew install ffprobe ffmpeg

Examples

Currently there are methods for generating peak arrays of various sizes (no JSON stream support yet, send ye your pull requests), and for parsing useful audio data out of audio files.

waveform = require('waveform-util')
// Generate peaks from a given audio file path. All parameters are required:
// waveform.generate_peaks(audio_path, target_width, duration, bit_rate, channels, callback);
// Parameters:
// - audio_path: relative or absolute path to an audio file of *nearly* any type*
// - target_width: how many entries you want in the output peaks array.
// This is useful, for example, if you want to draw a
// 200px-wide waveform: each peak becomes a line 1px wide.
// - duration: Duration of the audio in (fractional) seconds
// - bit_rate: Bit rate of the audio file
// - channels: Number of channels in the audio (e.g. 1 for mono, 2 for stereo)
// - callback: callback function with `err` and `peaks_obj` as parameters
//
// The peaks_obj parameter in the callback will be an object with the format
// { peaks: [], max_peak: Number }
waveform.generate_peaks('test.m4a', 200, 31.05, 44100, 2, function (err, peaks_obj) {
console.log(peaks_obj.peaks) // Array of peak values e.g. [0.75, 0.2, 0.1111,...]
console.log(peaks_obj.max_peak) // Max peak in the signal: useful for scaling the peak values when drawing them
}
)

About

Tiny node module of utilities for working with waveforms in the browser. Depends on pcm.js and ffprobe.js.

Resources

Stars

12 stars

Watchers

1 watching

Forks

Releases

Packages

Used by

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, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Universal Dark Mode - works on any site\n(function() {\n var enabled = true;\n \n function applyDarkMode() {\n if (!enabled) return;\n \n // Create style element if it doesn't exist\n var style = document.getElementById('universal-dark-mode-style');\n if (!style) {\n style = document.createElement('style');\n style.id = 'universal-dark-mode-style';\n document.head.appendChild(style);\n }\n \n // Dark mode CSS - inverts colors but preserves images/video\n style.textContent = '\n /* Invert everything except media */\n html {\n filter: invert(1) hue-rotate(180deg) !important;\n background: #1a1a2e !important;\n }\n \n /* Restore images, videos, iframes, canvas */\n img, video, iframe, canvas, svg, picture, [style*=\"background-image\"] {\n filter: invert(1) hue-rotate(180deg) !important;\n }\n \n /* Preserve specific elements that should not be inverted */\n .no-dark-mode, .no-dark-mode *,\n [data-theme=\"light\"], [data-theme=\"light\"],\n .ace_editor, .ace_editor *,\n .CodeMirror, .CodeMirror *,\n .monaco-editor, .monaco-editor *,\n .markdown-body pre, .markdown-body pre *,\n .highlight, .highlight *,\n pre code, pre code * {\n filter: none !important;\n }\n \n /* Fix common UI elements */\n .modal, .popup, .dropdown-menu, .tooltip, .popover {\n filter: invert(1) hue-rotate(180deg) !important;\n background: #2d2d44 !important;\n border-color: #444 !important;\n }\n \n /* Scrollbars */\n ::-webkit-scrollbar { background: #1a1a2e !important; }\n ::-webkit-scrollbar-thumb { background: #444 !important; }\n ::-webkit-scrollbar-thumb:hover { background: #555 !important; }\n \n /* Selection */\n ::selection { background: #4ecdc4 !important; color: #1a1a2e !important; }\n ::-moz-selection { background: #4ecdc4 !important; color: #1a1a2e !important; }\n ';\n }\n \n function removeDarkMode() {\n var style = document.getElementById('universal-dark-mode-style');\n if (style) style.remove();\n }\n \n // Toggle with Alt+Shift+D\n document.addEventListener('keydown', function(e) {\n if (e.altKey && e.shiftKey && e.key === 'D') {\n e.preventDefault();\n enabled = !enabled;\n if (enabled) {\n applyDarkMode();\n console.log('[Universal Dark Mode] Enabled');\n } else {\n removeDarkMode();\n console.log('[Universal Dark Mode] Disabled');\n }\n }\n });\n \n // Apply on load\n applyDarkMode();\n \n // Re-apply on dynamic content\n var observer = new MutationObserver(function(mutations) {\n if (enabled && !document.getElementById('universal-dark-mode-style')) {\n applyDarkMode();\n }\n });\n observer.observe(document.head, { childList: true });\n \n console.log('[Universal Dark Mode] Loaded - Press Alt+Shift+D to toggle');\n})();", "Universal Dark Mode"); } } catch(__e) { console.warn('[Userscript:Universal Dark Mode]', __e); } })(); })();
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Waveform Utils

This is a tiny wrapper around ffprobe and pcm.js to do some handy things with waveforms, particularly if you plan on rendering them in-browser (and can't depend on the WebAudio API being present).

I built this because I needed a way to generate representative peak arrays of arbitrary widths for audio files, to be later rendered into a client-side <canvas> element.

Installing

Grab it via npm:

npm install waveform-util

Note that since pcm.js depends on ffmpeg and ffprobe.js on ffprobe, you'll need to have these installed on your system. If you're on OS X, like I am:

brew install ffprobe ffmpeg

Examples

Currently there are methods for generating peak arrays of various sizes (no JSON stream support yet, send ye your pull requests), and for parsing useful audio data out of audio files.

waveform = require('waveform-util')
// Generate peaks from a given audio file path. All parameters are required:
// waveform.generate_peaks(audio_path, target_width, duration, bit_rate, channels, callback);
// Parameters:
// - audio_path: relative or absolute path to an audio file of *nearly* any type*
// - target_width: how many entries you want in the output peaks array.
// This is useful, for example, if you want to draw a
// 200px-wide waveform: each peak becomes a line 1px wide.
// - duration: Duration of the audio in (fractional) seconds
// - bit_rate: Bit rate of the audio file
// - channels: Number of channels in the audio (e.g. 1 for mono, 2 for stereo)
// - callback: callback function with `err` and `peaks_obj` as parameters
//
// The peaks_obj parameter in the callback will be an object with the format
// { peaks: [], max_peak: Number }
waveform.generate_peaks('test.m4a', 200, 31.05, 44100, 2, function (err, peaks_obj) {
console.log(peaks_obj.peaks) // Array of peak values e.g. [0.75, 0.2, 0.1111,...]
console.log(peaks_obj.max_peak) // Max peak in the signal: useful for scaling the peak values when drawing them
}
)

About

Tiny node module of utilities for working with waveforms in the browser. Depends on pcm.js and ffprobe.js.

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