[Bug]: Cannot break beds after over-claiming a base #54

Description

@derrickmehaffy

Plugin Version

0.8.1

Operating System

Linux (Debian/Ubuntu)

Bug Description

After successfully over-claiming another faction's base, the over-claiming faction cannot break beds that belong to the previous owners. Beds placed by the original faction remain indestructible even though the territory now belongs to the new faction.

Steps to Reproduce

  1. Faction A claims territory and places beds in their base
  2. Faction B over-claims Faction A's territory (via power advantage)
  3. Faction B attempts to break the beds placed by Faction A
  4. Beds cannot be broken despite the territory now belonging to Faction B

Expected Behavior

After successfully over-claiming territory, the new owning faction should have full control over all blocks in their newly claimed territory, including the ability to break beds placed by the previous faction.

Additional information

Reported by community member Kruger on Discord (2026-02-21).

Activity

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      , 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Add copy buttons to all
       blocks\n(function() {\n function addCopyButtons() {\n document.querySelectorAll('pre code').forEach(function(codeBlock) {\n if (codeBlock.parentElement.hasAttribute('data-copy-added')) return;\n codeBlock.parentElement.setAttribute('data-copy-added', 'true');\n \n var btn = document.createElement('button');\n btn.textContent = 'Copy';\n btn.style.cssText = 'position:absolute;top:4px;right:4px;padding:2px 8px;font-size:11px;background:#4ecdc4;border:none;border-radius:4px;color:#1a1a2e;cursor:pointer;opacity:0.7;transition:opacity 0.2s;';\n btn.onmouseover = function() { this.style.opacity = '1'; };\n btn.onmouseout = function() { this.style.opacity = '0.7'; };\n btn.onclick = function() {\n navigator.clipboard.writeText(codeBlock.textContent).then(function() {\n btn.textContent = 'Copied!';\n setTimeout(function() { btn.textContent = 'Copy'; }, 1500);\n });\n };\n codeBlock.parentElement.style.position = 'relative';\n codeBlock.parentElement.appendChild(btn);\n });\n }\n \n addCopyButtons();\n \n // Re-run on dynamic content\n var observer = new MutationObserver(addCopyButtons);\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Add Copy Buttons to Code Blocks");
      }
      } catch(__e) { console.warn('[Userscript:Add Copy Buttons to Code Blocks]', __e); }
      })();
      (function(){
      try {
      var __m = "github.com";
      var __re = new RegExp('^' + "github\\.com" + '
      
      Skip to content

      [Bug]: Cannot break beds after over-claiming a base #54

      Description

      @derrickmehaffy

      Plugin Version

      0.8.1

      Operating System

      Linux (Debian/Ubuntu)

      Bug Description

      After successfully over-claiming another faction's base, the over-claiming faction cannot break beds that belong to the previous owners. Beds placed by the original faction remain indestructible even though the territory now belongs to the new faction.

      Steps to Reproduce

      1. Faction A claims territory and places beds in their base
      2. Faction B over-claims Faction A's territory (via power advantage)
      3. Faction B attempts to break the beds placed by Faction A
      4. Beds cannot be broken despite the territory now belonging to Faction B

      Expected Behavior

      After successfully over-claiming territory, the new owning faction should have full control over all blocks in their newly claimed territory, including the ability to break beds placed by the previous faction.

      Additional information

      Reported by community member Kruger on Discord (2026-02-21).

      Activity

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        bugSomething isn't working

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          , 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Force GitHub README to respect dark mode\n(function() {\n var style = document.createElement('style');\n style.textContent = '\n .markdown-body {\n color-scheme: dark light;\n }\n .markdown-body pre { background: #161b22 !important; }\n .markdown-body code { background: rgba(110, 118, 129, 0.4) !important; }\n .markdown-body table th, .markdown-body table td { border-color: #30363d !important; }\n .markdown-body img { background: #0d1117; }\n .markdown-body blockquote { border-left-color: #8b949e; }\n .markdown-body hr { border-color: #30363d; }\n ';\n document.head.appendChild(style);\n})();", "GitHub Dark Mode README Fix"); } } catch(__e) { console.warn('[Userscript:GitHub Dark Mode README Fix]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
          Skip to content

          [Bug]: Cannot break beds after over-claiming a base #54

          Description

          @derrickmehaffy

          Plugin Version

          0.8.1

          Operating System

          Linux (Debian/Ubuntu)

          Bug Description

          After successfully over-claiming another faction's base, the over-claiming faction cannot break beds that belong to the previous owners. Beds placed by the original faction remain indestructible even though the territory now belongs to the new faction.

          Steps to Reproduce

          1. Faction A claims territory and places beds in their base
          2. Faction B over-claims Faction A's territory (via power advantage)
          3. Faction B attempts to break the beds placed by Faction A
          4. Beds cannot be broken despite the territory now belonging to Faction B

          Expected Behavior

          After successfully over-claiming territory, the new owning faction should have full control over all blocks in their newly claimed territory, including the ability to break beds placed by the previous faction.

          Additional information

          Reported by community member Kruger on Discord (2026-02-21).

          Activity

          Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment

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          No one assigned

            Labels

            bugSomething isn't working

            Type

            No type

            Projects

            No projects

              Milestone

              No milestone

              Relationships

              None yet

              Development

              No branches or pull requests

              Issue actions

              , 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Highlight search terms from Google/DuckDuckGo/Bing referrer\n(function() {\n var ref = document.referrer;\n var terms = [];\n \n if (ref.includes('google.com') || ref.includes('duckduckgo.com') || ref.includes('bing.com')) {\n var url = new URL(ref);\n var q = url.searchParams.get('q') || url.searchParams.get('p');\n if (q) {\n terms = q.split(/\\s+/).filter(function(t) { return t.length > 2; });\n }\n }\n \n if (terms.length === 0) return;\n \n var style = document.createElement('style');\n style.textContent = '.userscript-highlight { background: #fbbf24; color: #1a1a2e; padding: 1px 3px; border-radius: 2px; }';\n document.head.appendChild(style);\n \n function highlight(node) {\n if (node.nodeType === 3) { // text node\n var text = node.textContent;\n var found = false;\n terms.forEach(function(term) {\n var regex = new RegExp('(' + term.replace(/[.*+?^${}()|[\\]\\\\]/g, '\\\\') + ')', 'gi');\n if (regex.test(text)) {\n found = true;\n var frag = document.createDocumentFragment();\n var parts = text.split(regex);\n parts.forEach(function(part, i) {\n if (i % 2 === 0) {\n frag.appendChild(document.createTextNode(part));\n } else {\n var span = document.createElement('span');\n span.className = 'userscript-highlight';\n span.textContent = part;\n frag.appendChild(span);\n }\n });\n node.parentNode.replaceChild(frag, node);\n }\n });\n } else if (node.nodeType === 1 && node.childNodes) { // element\n var skipTags = ['SCRIPT', 'STYLE', 'NOSCRIPT', 'TEXTAREA', 'INPUT', 'SELECT'];\n if (!skipTags.includes(node.tagName)) {\n Array.from(node.childNodes).forEach(highlight);\n }\n }\n }\n \n highlight(document.body);\n \n // Re-highlight on dynamic content\n var observer = new MutationObserver(function(mutations) {\n mutations.forEach(function(m) {\n m.addedNodes.forEach(function(node) {\n if (node.nodeType === 1 || node.nodeType === 3) highlight(node);\n });\n });\n });\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Highlight Search Terms"); } } catch(__e) { console.warn('[Userscript:Highlight Search Terms]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
              Skip to content

              [Bug]: Cannot break beds after over-claiming a base #54

              Description

              @derrickmehaffy

              Plugin Version

              0.8.1

              Operating System

              Linux (Debian/Ubuntu)

              Bug Description

              After successfully over-claiming another faction's base, the over-claiming faction cannot break beds that belong to the previous owners. Beds placed by the original faction remain indestructible even though the territory now belongs to the new faction.

              Steps to Reproduce

              1. Faction A claims territory and places beds in their base
              2. Faction B over-claims Faction A's territory (via power advantage)
              3. Faction B attempts to break the beds placed by Faction A
              4. Beds cannot be broken despite the territory now belonging to Faction B

              Expected Behavior

              After successfully over-claiming territory, the new owning faction should have full control over all blocks in their newly claimed territory, including the ability to break beds placed by the previous faction.

              Additional information

              Reported by community member Kruger on Discord (2026-02-21).

              Activity

              Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment

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              Assignees

              No one assigned

                Labels

                bugSomething isn't working

                Type

                No type

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                  No milestone

                  Relationships

                  None yet

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                  No branches or pull requests

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                  , 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Strip utm_, fbclid, gclid, etc. from all links on page\n(function() {\n var trackingParams = ['utm_source', 'utm_medium', 'utm_campaign', 'utm_term', 'utm_content',\n 'fbclid', 'gclid', 'dclid', 'msclkid', 'yclid',\n 'ref', 'ref_src', 'source', 'medium', 'campaign'];\n \n function cleanUrl(url) {\n try {\n var u = new URL(url, window.location.origin);\n var changed = false;\n trackingParams.forEach(function(p) {\n if (u.searchParams.has(p)) {\n u.searchParams.delete(p);\n changed = true;\n }\n });\n return changed ? u.toString() : url;\n } catch (e) {\n return url;\n }\n }\n \n function cleanLinks() {\n document.querySelectorAll('a[href]').forEach(function(a) {\n var clean = cleanUrl(a.href);\n if (clean !== a.href) a.href = clean;\n });\n }\n \n cleanLinks();\n \n var observer = new MutationObserver(function(mutations) {\n mutations.forEach(function(m) {\n m.addedNodes.forEach(function(node) {\n if (node.nodeType === 1) {\n if (node.tagName === 'A') cleanLinks();\n node.querySelectorAll('a[href]').forEach(function(a) {\n var clean = cleanUrl(a.href);\n if (clean !== a.href) a.href = clean;\n });\n }\n });\n });\n });\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Remove Tracking Parameters from Links"); } } catch(__e) { console.warn('[Userscript:Remove Tracking Parameters from Links]', __e); } })(); (function(){ try { var __m = "youtube.com"; var __re = new RegExp('^' + "youtube\\.com" + '
                  Skip to content

                  [Bug]: Cannot break beds after over-claiming a base #54

                  Description

                  @derrickmehaffy

                  Plugin Version

                  0.8.1

                  Operating System

                  Linux (Debian/Ubuntu)

                  Bug Description

                  After successfully over-claiming another faction's base, the over-claiming faction cannot break beds that belong to the previous owners. Beds placed by the original faction remain indestructible even though the territory now belongs to the new faction.

                  Steps to Reproduce

                  1. Faction A claims territory and places beds in their base
                  2. Faction B over-claims Faction A's territory (via power advantage)
                  3. Faction B attempts to break the beds placed by Faction A
                  4. Beds cannot be broken despite the territory now belonging to Faction B

                  Expected Behavior

                  After successfully over-claiming territory, the new owning faction should have full control over all blocks in their newly claimed territory, including the ability to break beds placed by the previous faction.

                  Additional information

                  Reported by community member Kruger on Discord (2026-02-21).

                  Activity

                  Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment

                  Metadata

                  Metadata

                  Assignees

                  No one assigned

                    Labels

                    bugSomething isn't working

                    Type

                    No type

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                    No projects

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                      No milestone

                      Relationships

                      None yet

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                      No branches or pull requests

                      Issue actions

                      , 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Auto-enable theater mode on YouTube\n(function() {\n function tryTheater() {\n var btn = document.querySelector('button[aria-label=\"Theater mode\"], ytd-player #player button[title=\"Theater mode\"]');\n if (btn && !btn.classList.contains('activated')) {\n btn.click();\n }\n }\n \n // Try immediately\n tryTheater();\n \n // Try after navigation (SPA)\n var lastUrl = location.href;\n setInterval(function() {\n if (location.href !== lastUrl) {\n lastUrl = location.href;\n setTimeout(tryTheater, 500);\n }\n }, 1000);\n \n // Also try on player load\n var observer = new MutationObserver(tryTheater);\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "YouTube Theater Mode Default"); } } catch(__e) { console.warn('[Userscript:YouTube Theater Mode Default]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
                      Skip to content

                      [Bug]: Cannot break beds after over-claiming a base #54

                      Description

                      @derrickmehaffy

                      Plugin Version

                      0.8.1

                      Operating System

                      Linux (Debian/Ubuntu)

                      Bug Description

                      After successfully over-claiming another faction's base, the over-claiming faction cannot break beds that belong to the previous owners. Beds placed by the original faction remain indestructible even though the territory now belongs to the new faction.

                      Steps to Reproduce

                      1. Faction A claims territory and places beds in their base
                      2. Faction B over-claims Faction A's territory (via power advantage)
                      3. Faction B attempts to break the beds placed by Faction A
                      4. Beds cannot be broken despite the territory now belonging to Faction B

                      Expected Behavior

                      After successfully over-claiming territory, the new owning faction should have full control over all blocks in their newly claimed territory, including the ability to break beds placed by the previous faction.

                      Additional information

                      Reported by community member Kruger on Discord (2026-02-21).

                      Activity

                      Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment

                      Metadata

                      Metadata

                      Assignees

                      No one assigned

                        Labels

                        bugSomething isn't working

                        Type

                        No type

                        Projects

                        No projects

                          Milestone

                          No milestone

                          Relationships

                          None yet

                          Development

                          No branches or pull requests

                          Issue actions

                          , 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Remove or un-stick sticky/fixed headers that block content\n(function() {\n function unstick() {\n document.querySelectorAll('header, nav, [role=\"banner\"], .header, .navbar, .sticky, .fixed-top, [style*=\"position: fixed\"], [style*=\"position:sticky\"]').forEach(function(el) {\n if (el.style.position === 'fixed' || el.style.position === 'sticky' || \n getComputedStyle(el).position === 'fixed' || getComputedStyle(el).position === 'sticky') {\n el.style.position = 'static';\n el.style.top = 'auto';\n el.style.zIndex = 'auto';\n }\n });\n }\n \n unstick();\n \n var observer = new MutationObserver(unstick);\n observer.observe(document.body, { childList: true, subtree: true, attributes: true, attributeFilter: ['style', 'class'] });\n})();", "Kill Sticky Headers"); } } catch(__e) { console.warn('[Userscript:Kill Sticky Headers]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
                          Skip to content

                          [Bug]: Cannot break beds after over-claiming a base #54

                          Description

                          @derrickmehaffy

                          Plugin Version

                          0.8.1

                          Operating System

                          Linux (Debian/Ubuntu)

                          Bug Description

                          After successfully over-claiming another faction's base, the over-claiming faction cannot break beds that belong to the previous owners. Beds placed by the original faction remain indestructible even though the territory now belongs to the new faction.

                          Steps to Reproduce

                          1. Faction A claims territory and places beds in their base
                          2. Faction B over-claims Faction A's territory (via power advantage)
                          3. Faction B attempts to break the beds placed by Faction A
                          4. Beds cannot be broken despite the territory now belonging to Faction B

                          Expected Behavior

                          After successfully over-claiming territory, the new owning faction should have full control over all blocks in their newly claimed territory, including the ability to break beds placed by the previous faction.

                          Additional information

                          Reported by community member Kruger on Discord (2026-02-21).

                          Activity

                          Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment

                          Metadata

                          Metadata

                          Assignees

                          No one assigned

                            Labels

                            bugSomething isn't working

                            Type

                            No type

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                            No projects

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                              No milestone

                              Relationships

                              None yet

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                              No branches or pull requests

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                              , 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Universal Dark Mode - works on any site\n(function() {\n var enabled = true;\n \n function applyDarkMode() {\n if (!enabled) return;\n \n // Create style element if it doesn't exist\n var style = document.getElementById('universal-dark-mode-style');\n if (!style) {\n style = document.createElement('style');\n style.id = 'universal-dark-mode-style';\n document.head.appendChild(style);\n }\n \n // Dark mode CSS - inverts colors but preserves images/video\n style.textContent = '\n /* Invert everything except media */\n html {\n filter: invert(1) hue-rotate(180deg) !important;\n background: #1a1a2e !important;\n }\n \n /* Restore images, videos, iframes, canvas */\n img, video, iframe, canvas, svg, picture, [style*=\"background-image\"] {\n filter: invert(1) hue-rotate(180deg) !important;\n }\n \n /* Preserve specific elements that should not be inverted */\n .no-dark-mode, .no-dark-mode *,\n [data-theme=\"light\"], [data-theme=\"light\"],\n .ace_editor, .ace_editor *,\n .CodeMirror, .CodeMirror *,\n .monaco-editor, .monaco-editor *,\n .markdown-body pre, .markdown-body pre *,\n .highlight, .highlight *,\n pre code, pre code * {\n filter: none !important;\n }\n \n /* Fix common UI elements */\n .modal, .popup, .dropdown-menu, .tooltip, .popover {\n filter: invert(1) hue-rotate(180deg) !important;\n background: #2d2d44 !important;\n border-color: #444 !important;\n }\n \n /* Scrollbars */\n ::-webkit-scrollbar { background: #1a1a2e !important; }\n ::-webkit-scrollbar-thumb { background: #444 !important; }\n ::-webkit-scrollbar-thumb:hover { background: #555 !important; }\n \n /* Selection */\n ::selection { background: #4ecdc4 !important; color: #1a1a2e !important; }\n ::-moz-selection { background: #4ecdc4 !important; color: #1a1a2e !important; }\n ';\n }\n \n function removeDarkMode() {\n var style = document.getElementById('universal-dark-mode-style');\n if (style) style.remove();\n }\n \n // Toggle with Alt+Shift+D\n document.addEventListener('keydown', function(e) {\n if (e.altKey && e.shiftKey && e.key === 'D') {\n e.preventDefault();\n enabled = !enabled;\n if (enabled) {\n applyDarkMode();\n console.log('[Universal Dark Mode] Enabled');\n } else {\n removeDarkMode();\n console.log('[Universal Dark Mode] Disabled');\n }\n }\n });\n \n // Apply on load\n applyDarkMode();\n \n // Re-apply on dynamic content\n var observer = new MutationObserver(function(mutations) {\n if (enabled && !document.getElementById('universal-dark-mode-style')) {\n applyDarkMode();\n }\n });\n observer.observe(document.head, { childList: true });\n \n console.log('[Universal Dark Mode] Loaded - Press Alt+Shift+D to toggle');\n})();", "Universal Dark Mode"); } } catch(__e) { console.warn('[Userscript:Universal Dark Mode]', __e); } })(); })();
                              Skip to content

                              [Bug]: Cannot break beds after over-claiming a base #54

                              Description

                              @derrickmehaffy

                              Plugin Version

                              0.8.1

                              Operating System

                              Linux (Debian/Ubuntu)

                              Bug Description

                              After successfully over-claiming another faction's base, the over-claiming faction cannot break beds that belong to the previous owners. Beds placed by the original faction remain indestructible even though the territory now belongs to the new faction.

                              Steps to Reproduce

                              1. Faction A claims territory and places beds in their base
                              2. Faction B over-claims Faction A's territory (via power advantage)
                              3. Faction B attempts to break the beds placed by Faction A
                              4. Beds cannot be broken despite the territory now belonging to Faction B

                              Expected Behavior

                              After successfully over-claiming territory, the new owning faction should have full control over all blocks in their newly claimed territory, including the ability to break beds placed by the previous faction.

                              Additional information

                              Reported by community member Kruger on Discord (2026-02-21).

                              Activity

                              Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment

                              Metadata

                              Metadata

                              Assignees

                              No one assigned

                                Labels

                                bugSomething isn't working

                                Type

                                No type

                                Projects

                                No projects

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                                  No milestone

                                  Relationships

                                  None yet

                                  Development

                                  No branches or pull requests

                                  Issue actions