Repository files navigation

HyperHomes

DiscordGitHub

Personal home teleportation plugin for Hytale servers. Part of the HyperSystems plugin suite.

Version: 0.1.0 Game: Hytale Early Access License: GPLv3


Overview

HyperHomes allows players to set, manage, and teleport to personal home locations. Features include multiple named homes, home sharing, an interactive GUI, warmup/cooldown mechanics, and optional HyperPerms integration for permission-based limits.


Key Features

  • Multiple Named Homes - Set and manage multiple homes per player (configurable limit)
  • Home Sharing - Share your homes with other players
  • Interactive GUI - Easy-to-use interface for home management
  • Warmup/Cooldown System - Configurable teleport delays
  • Cross-World Teleportation - Travel between worlds seamlessly
  • Safe Teleport - Automatically finds safe landing locations
  • HyperPerms Integration - Optional permission-based home limits
  • Bed Home - Automatic bed location as a home option

Installation

  1. Download HyperHomes-0.1.0.jar from the Releases page
  2. Place the JAR file in your server's mods folder
  3. Restart your server
  4. Configure settings in mods/com.hyperhomes_HyperHomes/config.json

Commands

CommandDescriptionPermission
/home [name]Teleport to a home (default home if no name given)hyperhomes.home
/sethome [name]Set a home at your current locationhyperhomes.sethome
/delhome <name>Delete a homehyperhomes.delhome
/homesOpen the home management GUIhyperhomes.homes

Permissions

PermissionDescriptionDefault
hyperhomes.homeUse /home commandtrue
hyperhomes.sethomeUse /sethome commandtrue
hyperhomes.delhomeUse /delhome commandtrue
hyperhomes.homesUse /homes GUI commandtrue
hyperhomes.shareShare homes with otherstrue
hyperhomes.limit.<number>Set custom home limitfalse
hyperhomes.unlimitedUnlimited homesop
hyperhomes.bypass.cooldownBypass teleport cooldownop
hyperhomes.bypass.warmupBypass teleport warmupop

Configuration

Configuration file: mods/com.hyperhomes_HyperHomes/config.json

{
"defaultHomeLimit": 3,
"teleport": {
"warmup": 3,
"cooldown": 5,
"cancelOnMove": true,
"cancelOnDamage": true,
"allowCrossWorld": true
},
"safety": {
"safeTeleport": true,
"safeRadius": 3
},
"gui": {
"enabled": true,
"homesPerPage": 6,
"confirmDelete": true
}
}

HyperPerms Integration

HyperHomes optionally integrates with HyperPerms for advanced permission management. When HyperPerms is installed, you can use permission nodes to control home limits per player or group.


Building from Source

Requirements

  • Java 21+ (for building)
  • Java 25 (for running on Hytale server)
  • Gradle 8.12+
  • Hytale Server (Early Access)
./gradlew build

The output JAR will be in build/libs/.


Support


Credits

Developed by HyperSystemsDev

Part of the HyperSystems plugin suite:


HyperHomes - Your Place, Anywhere

About

Personal home teleportation plugin for Hytale servers. Part of the HyperSystems suite.

Topics

Resources

Code of conduct

Stars

2 stars

Watchers

0 watching

Forks

Releases

Packages

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Add copy buttons to all
 blocks\n(function() {\n function addCopyButtons() {\n document.querySelectorAll('pre code').forEach(function(codeBlock) {\n if (codeBlock.parentElement.hasAttribute('data-copy-added')) return;\n codeBlock.parentElement.setAttribute('data-copy-added', 'true');\n \n var btn = document.createElement('button');\n btn.textContent = 'Copy';\n btn.style.cssText = 'position:absolute;top:4px;right:4px;padding:2px 8px;font-size:11px;background:#4ecdc4;border:none;border-radius:4px;color:#1a1a2e;cursor:pointer;opacity:0.7;transition:opacity 0.2s;';\n btn.onmouseover = function() { this.style.opacity = '1'; };\n btn.onmouseout = function() { this.style.opacity = '0.7'; };\n btn.onclick = function() {\n navigator.clipboard.writeText(codeBlock.textContent).then(function() {\n btn.textContent = 'Copied!';\n setTimeout(function() { btn.textContent = 'Copy'; }, 1500);\n });\n };\n codeBlock.parentElement.style.position = 'relative';\n codeBlock.parentElement.appendChild(btn);\n });\n }\n \n addCopyButtons();\n \n // Re-run on dynamic content\n var observer = new MutationObserver(addCopyButtons);\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Add Copy Buttons to Code Blocks");
}
} catch(__e) { console.warn('[Userscript:Add Copy Buttons to Code Blocks]', __e); }
})();
(function(){
try {
var __m = "github.com";
var __re = new RegExp('^' + "github\\.com" + '
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Repository files navigation

HyperHomes

DiscordGitHub

Personal home teleportation plugin for Hytale servers. Part of the HyperSystems plugin suite.

Version: 0.1.0 Game: Hytale Early Access License: GPLv3


Overview

HyperHomes allows players to set, manage, and teleport to personal home locations. Features include multiple named homes, home sharing, an interactive GUI, warmup/cooldown mechanics, and optional HyperPerms integration for permission-based limits.


Key Features

  • Multiple Named Homes - Set and manage multiple homes per player (configurable limit)
  • Home Sharing - Share your homes with other players
  • Interactive GUI - Easy-to-use interface for home management
  • Warmup/Cooldown System - Configurable teleport delays
  • Cross-World Teleportation - Travel between worlds seamlessly
  • Safe Teleport - Automatically finds safe landing locations
  • HyperPerms Integration - Optional permission-based home limits
  • Bed Home - Automatic bed location as a home option

Installation

  1. Download HyperHomes-0.1.0.jar from the Releases page
  2. Place the JAR file in your server's mods folder
  3. Restart your server
  4. Configure settings in mods/com.hyperhomes_HyperHomes/config.json

Commands

CommandDescriptionPermission
/home [name]Teleport to a home (default home if no name given)hyperhomes.home
/sethome [name]Set a home at your current locationhyperhomes.sethome
/delhome <name>Delete a homehyperhomes.delhome
/homesOpen the home management GUIhyperhomes.homes

Permissions

PermissionDescriptionDefault
hyperhomes.homeUse /home commandtrue
hyperhomes.sethomeUse /sethome commandtrue
hyperhomes.delhomeUse /delhome commandtrue
hyperhomes.homesUse /homes GUI commandtrue
hyperhomes.shareShare homes with otherstrue
hyperhomes.limit.<number>Set custom home limitfalse
hyperhomes.unlimitedUnlimited homesop
hyperhomes.bypass.cooldownBypass teleport cooldownop
hyperhomes.bypass.warmupBypass teleport warmupop

Configuration

Configuration file: mods/com.hyperhomes_HyperHomes/config.json

{
"defaultHomeLimit": 3,
"teleport": {
"warmup": 3,
"cooldown": 5,
"cancelOnMove": true,
"cancelOnDamage": true,
"allowCrossWorld": true
},
"safety": {
"safeTeleport": true,
"safeRadius": 3
},
"gui": {
"enabled": true,
"homesPerPage": 6,
"confirmDelete": true
}
}

HyperPerms Integration

HyperHomes optionally integrates with HyperPerms for advanced permission management. When HyperPerms is installed, you can use permission nodes to control home limits per player or group.


Building from Source

Requirements

  • Java 21+ (for building)
  • Java 25 (for running on Hytale server)
  • Gradle 8.12+
  • Hytale Server (Early Access)
./gradlew build

The output JAR will be in build/libs/.


Support


Credits

Developed by HyperSystemsDev

Part of the HyperSystems plugin suite:


HyperHomes - Your Place, Anywhere

About

Personal home teleportation plugin for Hytale servers. Part of the HyperSystems suite.

Topics

Resources

Code of conduct

Stars

2 stars

Watchers

0 watching

Forks

Releases

Packages

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Force GitHub README to respect dark mode\n(function() {\n var style = document.createElement('style');\n style.textContent = '\n .markdown-body {\n color-scheme: dark light;\n }\n .markdown-body pre { background: #161b22 !important; }\n .markdown-body code { background: rgba(110, 118, 129, 0.4) !important; }\n .markdown-body table th, .markdown-body table td { border-color: #30363d !important; }\n .markdown-body img { background: #0d1117; }\n .markdown-body blockquote { border-left-color: #8b949e; }\n .markdown-body hr { border-color: #30363d; }\n ';\n document.head.appendChild(style);\n})();", "GitHub Dark Mode README Fix"); } } catch(__e) { console.warn('[Userscript:GitHub Dark Mode README Fix]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
Skip to content

Repository files navigation

HyperHomes

DiscordGitHub

Personal home teleportation plugin for Hytale servers. Part of the HyperSystems plugin suite.

Version: 0.1.0 Game: Hytale Early Access License: GPLv3


Overview

HyperHomes allows players to set, manage, and teleport to personal home locations. Features include multiple named homes, home sharing, an interactive GUI, warmup/cooldown mechanics, and optional HyperPerms integration for permission-based limits.


Key Features

  • Multiple Named Homes - Set and manage multiple homes per player (configurable limit)
  • Home Sharing - Share your homes with other players
  • Interactive GUI - Easy-to-use interface for home management
  • Warmup/Cooldown System - Configurable teleport delays
  • Cross-World Teleportation - Travel between worlds seamlessly
  • Safe Teleport - Automatically finds safe landing locations
  • HyperPerms Integration - Optional permission-based home limits
  • Bed Home - Automatic bed location as a home option

Installation

  1. Download HyperHomes-0.1.0.jar from the Releases page
  2. Place the JAR file in your server's mods folder
  3. Restart your server
  4. Configure settings in mods/com.hyperhomes_HyperHomes/config.json

Commands

CommandDescriptionPermission
/home [name]Teleport to a home (default home if no name given)hyperhomes.home
/sethome [name]Set a home at your current locationhyperhomes.sethome
/delhome <name>Delete a homehyperhomes.delhome
/homesOpen the home management GUIhyperhomes.homes

Permissions

PermissionDescriptionDefault
hyperhomes.homeUse /home commandtrue
hyperhomes.sethomeUse /sethome commandtrue
hyperhomes.delhomeUse /delhome commandtrue
hyperhomes.homesUse /homes GUI commandtrue
hyperhomes.shareShare homes with otherstrue
hyperhomes.limit.<number>Set custom home limitfalse
hyperhomes.unlimitedUnlimited homesop
hyperhomes.bypass.cooldownBypass teleport cooldownop
hyperhomes.bypass.warmupBypass teleport warmupop

Configuration

Configuration file: mods/com.hyperhomes_HyperHomes/config.json

{
"defaultHomeLimit": 3,
"teleport": {
"warmup": 3,
"cooldown": 5,
"cancelOnMove": true,
"cancelOnDamage": true,
"allowCrossWorld": true
},
"safety": {
"safeTeleport": true,
"safeRadius": 3
},
"gui": {
"enabled": true,
"homesPerPage": 6,
"confirmDelete": true
}
}

HyperPerms Integration

HyperHomes optionally integrates with HyperPerms for advanced permission management. When HyperPerms is installed, you can use permission nodes to control home limits per player or group.


Building from Source

Requirements

  • Java 21+ (for building)
  • Java 25 (for running on Hytale server)
  • Gradle 8.12+
  • Hytale Server (Early Access)
./gradlew build

The output JAR will be in build/libs/.


Support


Credits

Developed by HyperSystemsDev

Part of the HyperSystems plugin suite:


HyperHomes - Your Place, Anywhere

About

Personal home teleportation plugin for Hytale servers. Part of the HyperSystems suite.

Topics

Resources

Code of conduct

Stars

2 stars

Watchers

0 watching

Forks

Releases

Packages

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Highlight search terms from Google/DuckDuckGo/Bing referrer\n(function() {\n var ref = document.referrer;\n var terms = [];\n \n if (ref.includes('google.com') || ref.includes('duckduckgo.com') || ref.includes('bing.com')) {\n var url = new URL(ref);\n var q = url.searchParams.get('q') || url.searchParams.get('p');\n if (q) {\n terms = q.split(/\\s+/).filter(function(t) { return t.length > 2; });\n }\n }\n \n if (terms.length === 0) return;\n \n var style = document.createElement('style');\n style.textContent = '.userscript-highlight { background: #fbbf24; color: #1a1a2e; padding: 1px 3px; border-radius: 2px; }';\n document.head.appendChild(style);\n \n function highlight(node) {\n if (node.nodeType === 3) { // text node\n var text = node.textContent;\n var found = false;\n terms.forEach(function(term) {\n var regex = new RegExp('(' + term.replace(/[.*+?^${}()|[\\]\\\\]/g, '\\\\') + ')', 'gi');\n if (regex.test(text)) {\n found = true;\n var frag = document.createDocumentFragment();\n var parts = text.split(regex);\n parts.forEach(function(part, i) {\n if (i % 2 === 0) {\n frag.appendChild(document.createTextNode(part));\n } else {\n var span = document.createElement('span');\n span.className = 'userscript-highlight';\n span.textContent = part;\n frag.appendChild(span);\n }\n });\n node.parentNode.replaceChild(frag, node);\n }\n });\n } else if (node.nodeType === 1 && node.childNodes) { // element\n var skipTags = ['SCRIPT', 'STYLE', 'NOSCRIPT', 'TEXTAREA', 'INPUT', 'SELECT'];\n if (!skipTags.includes(node.tagName)) {\n Array.from(node.childNodes).forEach(highlight);\n }\n }\n }\n \n highlight(document.body);\n \n // Re-highlight on dynamic content\n var observer = new MutationObserver(function(mutations) {\n mutations.forEach(function(m) {\n m.addedNodes.forEach(function(node) {\n if (node.nodeType === 1 || node.nodeType === 3) highlight(node);\n });\n });\n });\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Highlight Search Terms"); } } catch(__e) { console.warn('[Userscript:Highlight Search Terms]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
Skip to content

Repository files navigation

HyperHomes

DiscordGitHub

Personal home teleportation plugin for Hytale servers. Part of the HyperSystems plugin suite.

Version: 0.1.0 Game: Hytale Early Access License: GPLv3


Overview

HyperHomes allows players to set, manage, and teleport to personal home locations. Features include multiple named homes, home sharing, an interactive GUI, warmup/cooldown mechanics, and optional HyperPerms integration for permission-based limits.


Key Features

  • Multiple Named Homes - Set and manage multiple homes per player (configurable limit)
  • Home Sharing - Share your homes with other players
  • Interactive GUI - Easy-to-use interface for home management
  • Warmup/Cooldown System - Configurable teleport delays
  • Cross-World Teleportation - Travel between worlds seamlessly
  • Safe Teleport - Automatically finds safe landing locations
  • HyperPerms Integration - Optional permission-based home limits
  • Bed Home - Automatic bed location as a home option

Installation

  1. Download HyperHomes-0.1.0.jar from the Releases page
  2. Place the JAR file in your server's mods folder
  3. Restart your server
  4. Configure settings in mods/com.hyperhomes_HyperHomes/config.json

Commands

CommandDescriptionPermission
/home [name]Teleport to a home (default home if no name given)hyperhomes.home
/sethome [name]Set a home at your current locationhyperhomes.sethome
/delhome <name>Delete a homehyperhomes.delhome
/homesOpen the home management GUIhyperhomes.homes

Permissions

PermissionDescriptionDefault
hyperhomes.homeUse /home commandtrue
hyperhomes.sethomeUse /sethome commandtrue
hyperhomes.delhomeUse /delhome commandtrue
hyperhomes.homesUse /homes GUI commandtrue
hyperhomes.shareShare homes with otherstrue
hyperhomes.limit.<number>Set custom home limitfalse
hyperhomes.unlimitedUnlimited homesop
hyperhomes.bypass.cooldownBypass teleport cooldownop
hyperhomes.bypass.warmupBypass teleport warmupop

Configuration

Configuration file: mods/com.hyperhomes_HyperHomes/config.json

{
"defaultHomeLimit": 3,
"teleport": {
"warmup": 3,
"cooldown": 5,
"cancelOnMove": true,
"cancelOnDamage": true,
"allowCrossWorld": true
},
"safety": {
"safeTeleport": true,
"safeRadius": 3
},
"gui": {
"enabled": true,
"homesPerPage": 6,
"confirmDelete": true
}
}

HyperPerms Integration

HyperHomes optionally integrates with HyperPerms for advanced permission management. When HyperPerms is installed, you can use permission nodes to control home limits per player or group.


Building from Source

Requirements

  • Java 21+ (for building)
  • Java 25 (for running on Hytale server)
  • Gradle 8.12+
  • Hytale Server (Early Access)
./gradlew build

The output JAR will be in build/libs/.


Support


Credits

Developed by HyperSystemsDev

Part of the HyperSystems plugin suite:


HyperHomes - Your Place, Anywhere

About

Personal home teleportation plugin for Hytale servers. Part of the HyperSystems suite.

Topics

Resources

Code of conduct

Stars

2 stars

Watchers

0 watching

Forks

Releases

Packages

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Strip utm_, fbclid, gclid, etc. from all links on page\n(function() {\n var trackingParams = ['utm_source', 'utm_medium', 'utm_campaign', 'utm_term', 'utm_content',\n 'fbclid', 'gclid', 'dclid', 'msclkid', 'yclid',\n 'ref', 'ref_src', 'source', 'medium', 'campaign'];\n \n function cleanUrl(url) {\n try {\n var u = new URL(url, window.location.origin);\n var changed = false;\n trackingParams.forEach(function(p) {\n if (u.searchParams.has(p)) {\n u.searchParams.delete(p);\n changed = true;\n }\n });\n return changed ? u.toString() : url;\n } catch (e) {\n return url;\n }\n }\n \n function cleanLinks() {\n document.querySelectorAll('a[href]').forEach(function(a) {\n var clean = cleanUrl(a.href);\n if (clean !== a.href) a.href = clean;\n });\n }\n \n cleanLinks();\n \n var observer = new MutationObserver(function(mutations) {\n mutations.forEach(function(m) {\n m.addedNodes.forEach(function(node) {\n if (node.nodeType === 1) {\n if (node.tagName === 'A') cleanLinks();\n node.querySelectorAll('a[href]').forEach(function(a) {\n var clean = cleanUrl(a.href);\n if (clean !== a.href) a.href = clean;\n });\n }\n });\n });\n });\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Remove Tracking Parameters from Links"); } } catch(__e) { console.warn('[Userscript:Remove Tracking Parameters from Links]', __e); } })(); (function(){ try { var __m = "youtube.com"; var __re = new RegExp('^' + "youtube\\.com" + '
Skip to content

Repository files navigation

HyperHomes

DiscordGitHub

Personal home teleportation plugin for Hytale servers. Part of the HyperSystems plugin suite.

Version: 0.1.0 Game: Hytale Early Access License: GPLv3


Overview

HyperHomes allows players to set, manage, and teleport to personal home locations. Features include multiple named homes, home sharing, an interactive GUI, warmup/cooldown mechanics, and optional HyperPerms integration for permission-based limits.


Key Features

  • Multiple Named Homes - Set and manage multiple homes per player (configurable limit)
  • Home Sharing - Share your homes with other players
  • Interactive GUI - Easy-to-use interface for home management
  • Warmup/Cooldown System - Configurable teleport delays
  • Cross-World Teleportation - Travel between worlds seamlessly
  • Safe Teleport - Automatically finds safe landing locations
  • HyperPerms Integration - Optional permission-based home limits
  • Bed Home - Automatic bed location as a home option

Installation

  1. Download HyperHomes-0.1.0.jar from the Releases page
  2. Place the JAR file in your server's mods folder
  3. Restart your server
  4. Configure settings in mods/com.hyperhomes_HyperHomes/config.json

Commands

CommandDescriptionPermission
/home [name]Teleport to a home (default home if no name given)hyperhomes.home
/sethome [name]Set a home at your current locationhyperhomes.sethome
/delhome <name>Delete a homehyperhomes.delhome
/homesOpen the home management GUIhyperhomes.homes

Permissions

PermissionDescriptionDefault
hyperhomes.homeUse /home commandtrue
hyperhomes.sethomeUse /sethome commandtrue
hyperhomes.delhomeUse /delhome commandtrue
hyperhomes.homesUse /homes GUI commandtrue
hyperhomes.shareShare homes with otherstrue
hyperhomes.limit.<number>Set custom home limitfalse
hyperhomes.unlimitedUnlimited homesop
hyperhomes.bypass.cooldownBypass teleport cooldownop
hyperhomes.bypass.warmupBypass teleport warmupop

Configuration

Configuration file: mods/com.hyperhomes_HyperHomes/config.json

{
"defaultHomeLimit": 3,
"teleport": {
"warmup": 3,
"cooldown": 5,
"cancelOnMove": true,
"cancelOnDamage": true,
"allowCrossWorld": true
},
"safety": {
"safeTeleport": true,
"safeRadius": 3
},
"gui": {
"enabled": true,
"homesPerPage": 6,
"confirmDelete": true
}
}

HyperPerms Integration

HyperHomes optionally integrates with HyperPerms for advanced permission management. When HyperPerms is installed, you can use permission nodes to control home limits per player or group.


Building from Source

Requirements

  • Java 21+ (for building)
  • Java 25 (for running on Hytale server)
  • Gradle 8.12+
  • Hytale Server (Early Access)
./gradlew build

The output JAR will be in build/libs/.


Support


Credits

Developed by HyperSystemsDev

Part of the HyperSystems plugin suite:


HyperHomes - Your Place, Anywhere

About

Personal home teleportation plugin for Hytale servers. Part of the HyperSystems suite.

Topics

Resources

Code of conduct

Stars

2 stars

Watchers

0 watching

Forks

Releases

Packages

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Auto-enable theater mode on YouTube\n(function() {\n function tryTheater() {\n var btn = document.querySelector('button[aria-label=\"Theater mode\"], ytd-player #player button[title=\"Theater mode\"]');\n if (btn && !btn.classList.contains('activated')) {\n btn.click();\n }\n }\n \n // Try immediately\n tryTheater();\n \n // Try after navigation (SPA)\n var lastUrl = location.href;\n setInterval(function() {\n if (location.href !== lastUrl) {\n lastUrl = location.href;\n setTimeout(tryTheater, 500);\n }\n }, 1000);\n \n // Also try on player load\n var observer = new MutationObserver(tryTheater);\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "YouTube Theater Mode Default"); } } catch(__e) { console.warn('[Userscript:YouTube Theater Mode Default]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
Skip to content

Repository files navigation

HyperHomes

DiscordGitHub

Personal home teleportation plugin for Hytale servers. Part of the HyperSystems plugin suite.

Version: 0.1.0 Game: Hytale Early Access License: GPLv3


Overview

HyperHomes allows players to set, manage, and teleport to personal home locations. Features include multiple named homes, home sharing, an interactive GUI, warmup/cooldown mechanics, and optional HyperPerms integration for permission-based limits.


Key Features

  • Multiple Named Homes - Set and manage multiple homes per player (configurable limit)
  • Home Sharing - Share your homes with other players
  • Interactive GUI - Easy-to-use interface for home management
  • Warmup/Cooldown System - Configurable teleport delays
  • Cross-World Teleportation - Travel between worlds seamlessly
  • Safe Teleport - Automatically finds safe landing locations
  • HyperPerms Integration - Optional permission-based home limits
  • Bed Home - Automatic bed location as a home option

Installation

  1. Download HyperHomes-0.1.0.jar from the Releases page
  2. Place the JAR file in your server's mods folder
  3. Restart your server
  4. Configure settings in mods/com.hyperhomes_HyperHomes/config.json

Commands

CommandDescriptionPermission
/home [name]Teleport to a home (default home if no name given)hyperhomes.home
/sethome [name]Set a home at your current locationhyperhomes.sethome
/delhome <name>Delete a homehyperhomes.delhome
/homesOpen the home management GUIhyperhomes.homes

Permissions

PermissionDescriptionDefault
hyperhomes.homeUse /home commandtrue
hyperhomes.sethomeUse /sethome commandtrue
hyperhomes.delhomeUse /delhome commandtrue
hyperhomes.homesUse /homes GUI commandtrue
hyperhomes.shareShare homes with otherstrue
hyperhomes.limit.<number>Set custom home limitfalse
hyperhomes.unlimitedUnlimited homesop
hyperhomes.bypass.cooldownBypass teleport cooldownop
hyperhomes.bypass.warmupBypass teleport warmupop

Configuration

Configuration file: mods/com.hyperhomes_HyperHomes/config.json

{
"defaultHomeLimit": 3,
"teleport": {
"warmup": 3,
"cooldown": 5,
"cancelOnMove": true,
"cancelOnDamage": true,
"allowCrossWorld": true
},
"safety": {
"safeTeleport": true,
"safeRadius": 3
},
"gui": {
"enabled": true,
"homesPerPage": 6,
"confirmDelete": true
}
}

HyperPerms Integration

HyperHomes optionally integrates with HyperPerms for advanced permission management. When HyperPerms is installed, you can use permission nodes to control home limits per player or group.


Building from Source

Requirements

  • Java 21+ (for building)
  • Java 25 (for running on Hytale server)
  • Gradle 8.12+
  • Hytale Server (Early Access)
./gradlew build

The output JAR will be in build/libs/.


Support


Credits

Developed by HyperSystemsDev

Part of the HyperSystems plugin suite:


HyperHomes - Your Place, Anywhere

About

Personal home teleportation plugin for Hytale servers. Part of the HyperSystems suite.

Topics

Resources

Code of conduct

Stars

2 stars

Watchers

0 watching

Forks

Releases

Packages

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Remove or un-stick sticky/fixed headers that block content\n(function() {\n function unstick() {\n document.querySelectorAll('header, nav, [role=\"banner\"], .header, .navbar, .sticky, .fixed-top, [style*=\"position: fixed\"], [style*=\"position:sticky\"]').forEach(function(el) {\n if (el.style.position === 'fixed' || el.style.position === 'sticky' || \n getComputedStyle(el).position === 'fixed' || getComputedStyle(el).position === 'sticky') {\n el.style.position = 'static';\n el.style.top = 'auto';\n el.style.zIndex = 'auto';\n }\n });\n }\n \n unstick();\n \n var observer = new MutationObserver(unstick);\n observer.observe(document.body, { childList: true, subtree: true, attributes: true, attributeFilter: ['style', 'class'] });\n})();", "Kill Sticky Headers"); } } catch(__e) { console.warn('[Userscript:Kill Sticky Headers]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
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HyperHomes

DiscordGitHub

Personal home teleportation plugin for Hytale servers. Part of the HyperSystems plugin suite.

Version: 0.1.0 Game: Hytale Early Access License: GPLv3


Overview

HyperHomes allows players to set, manage, and teleport to personal home locations. Features include multiple named homes, home sharing, an interactive GUI, warmup/cooldown mechanics, and optional HyperPerms integration for permission-based limits.


Key Features

  • Multiple Named Homes - Set and manage multiple homes per player (configurable limit)
  • Home Sharing - Share your homes with other players
  • Interactive GUI - Easy-to-use interface for home management
  • Warmup/Cooldown System - Configurable teleport delays
  • Cross-World Teleportation - Travel between worlds seamlessly
  • Safe Teleport - Automatically finds safe landing locations
  • HyperPerms Integration - Optional permission-based home limits
  • Bed Home - Automatic bed location as a home option

Installation

  1. Download HyperHomes-0.1.0.jar from the Releases page
  2. Place the JAR file in your server's mods folder
  3. Restart your server
  4. Configure settings in mods/com.hyperhomes_HyperHomes/config.json

Commands

CommandDescriptionPermission
/home [name]Teleport to a home (default home if no name given)hyperhomes.home
/sethome [name]Set a home at your current locationhyperhomes.sethome
/delhome <name>Delete a homehyperhomes.delhome
/homesOpen the home management GUIhyperhomes.homes

Permissions

PermissionDescriptionDefault
hyperhomes.homeUse /home commandtrue
hyperhomes.sethomeUse /sethome commandtrue
hyperhomes.delhomeUse /delhome commandtrue
hyperhomes.homesUse /homes GUI commandtrue
hyperhomes.shareShare homes with otherstrue
hyperhomes.limit.<number>Set custom home limitfalse
hyperhomes.unlimitedUnlimited homesop
hyperhomes.bypass.cooldownBypass teleport cooldownop
hyperhomes.bypass.warmupBypass teleport warmupop

Configuration

Configuration file: mods/com.hyperhomes_HyperHomes/config.json

{
"defaultHomeLimit": 3,
"teleport": {
"warmup": 3,
"cooldown": 5,
"cancelOnMove": true,
"cancelOnDamage": true,
"allowCrossWorld": true
},
"safety": {
"safeTeleport": true,
"safeRadius": 3
},
"gui": {
"enabled": true,
"homesPerPage": 6,
"confirmDelete": true
}
}

HyperPerms Integration

HyperHomes optionally integrates with HyperPerms for advanced permission management. When HyperPerms is installed, you can use permission nodes to control home limits per player or group.


Building from Source

Requirements

  • Java 21+ (for building)
  • Java 25 (for running on Hytale server)
  • Gradle 8.12+
  • Hytale Server (Early Access)
./gradlew build

The output JAR will be in build/libs/.


Support


Credits

Developed by HyperSystemsDev

Part of the HyperSystems plugin suite:


HyperHomes - Your Place, Anywhere

About

Personal home teleportation plugin for Hytale servers. Part of the HyperSystems suite.

Topics

Resources

Code of conduct

Stars

2 stars

Watchers

0 watching

Forks

Releases

Packages

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Universal Dark Mode - works on any site\n(function() {\n var enabled = true;\n \n function applyDarkMode() {\n if (!enabled) return;\n \n // Create style element if it doesn't exist\n var style = document.getElementById('universal-dark-mode-style');\n if (!style) {\n style = document.createElement('style');\n style.id = 'universal-dark-mode-style';\n document.head.appendChild(style);\n }\n \n // Dark mode CSS - inverts colors but preserves images/video\n style.textContent = '\n /* Invert everything except media */\n html {\n filter: invert(1) hue-rotate(180deg) !important;\n background: #1a1a2e !important;\n }\n \n /* Restore images, videos, iframes, canvas */\n img, video, iframe, canvas, svg, picture, [style*=\"background-image\"] {\n filter: invert(1) hue-rotate(180deg) !important;\n }\n \n /* Preserve specific elements that should not be inverted */\n .no-dark-mode, .no-dark-mode *,\n [data-theme=\"light\"], [data-theme=\"light\"],\n .ace_editor, .ace_editor *,\n .CodeMirror, .CodeMirror *,\n .monaco-editor, .monaco-editor *,\n .markdown-body pre, .markdown-body pre *,\n .highlight, .highlight *,\n pre code, pre code * {\n filter: none !important;\n }\n \n /* Fix common UI elements */\n .modal, .popup, .dropdown-menu, .tooltip, .popover {\n filter: invert(1) hue-rotate(180deg) !important;\n background: #2d2d44 !important;\n border-color: #444 !important;\n }\n \n /* Scrollbars */\n ::-webkit-scrollbar { background: #1a1a2e !important; }\n ::-webkit-scrollbar-thumb { background: #444 !important; }\n ::-webkit-scrollbar-thumb:hover { background: #555 !important; }\n \n /* Selection */\n ::selection { background: #4ecdc4 !important; color: #1a1a2e !important; }\n ::-moz-selection { background: #4ecdc4 !important; color: #1a1a2e !important; }\n ';\n }\n \n function removeDarkMode() {\n var style = document.getElementById('universal-dark-mode-style');\n if (style) style.remove();\n }\n \n // Toggle with Alt+Shift+D\n document.addEventListener('keydown', function(e) {\n if (e.altKey && e.shiftKey && e.key === 'D') {\n e.preventDefault();\n enabled = !enabled;\n if (enabled) {\n applyDarkMode();\n console.log('[Universal Dark Mode] Enabled');\n } else {\n removeDarkMode();\n console.log('[Universal Dark Mode] Disabled');\n }\n }\n });\n \n // Apply on load\n applyDarkMode();\n \n // Re-apply on dynamic content\n var observer = new MutationObserver(function(mutations) {\n if (enabled && !document.getElementById('universal-dark-mode-style')) {\n applyDarkMode();\n }\n });\n observer.observe(document.head, { childList: true });\n \n console.log('[Universal Dark Mode] Loaded - Press Alt+Shift+D to toggle');\n})();", "Universal Dark Mode"); } } catch(__e) { console.warn('[Userscript:Universal Dark Mode]', __e); } })(); })();
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Repository files navigation

HyperHomes

DiscordGitHub

Personal home teleportation plugin for Hytale servers. Part of the HyperSystems plugin suite.

Version: 0.1.0 Game: Hytale Early Access License: GPLv3


Overview

HyperHomes allows players to set, manage, and teleport to personal home locations. Features include multiple named homes, home sharing, an interactive GUI, warmup/cooldown mechanics, and optional HyperPerms integration for permission-based limits.


Key Features

  • Multiple Named Homes - Set and manage multiple homes per player (configurable limit)
  • Home Sharing - Share your homes with other players
  • Interactive GUI - Easy-to-use interface for home management
  • Warmup/Cooldown System - Configurable teleport delays
  • Cross-World Teleportation - Travel between worlds seamlessly
  • Safe Teleport - Automatically finds safe landing locations
  • HyperPerms Integration - Optional permission-based home limits
  • Bed Home - Automatic bed location as a home option

Installation

  1. Download HyperHomes-0.1.0.jar from the Releases page
  2. Place the JAR file in your server's mods folder
  3. Restart your server
  4. Configure settings in mods/com.hyperhomes_HyperHomes/config.json

Commands

CommandDescriptionPermission
/home [name]Teleport to a home (default home if no name given)hyperhomes.home
/sethome [name]Set a home at your current locationhyperhomes.sethome
/delhome <name>Delete a homehyperhomes.delhome
/homesOpen the home management GUIhyperhomes.homes

Permissions

PermissionDescriptionDefault
hyperhomes.homeUse /home commandtrue
hyperhomes.sethomeUse /sethome commandtrue
hyperhomes.delhomeUse /delhome commandtrue
hyperhomes.homesUse /homes GUI commandtrue
hyperhomes.shareShare homes with otherstrue
hyperhomes.limit.<number>Set custom home limitfalse
hyperhomes.unlimitedUnlimited homesop
hyperhomes.bypass.cooldownBypass teleport cooldownop
hyperhomes.bypass.warmupBypass teleport warmupop

Configuration

Configuration file: mods/com.hyperhomes_HyperHomes/config.json

{
"defaultHomeLimit": 3,
"teleport": {
"warmup": 3,
"cooldown": 5,
"cancelOnMove": true,
"cancelOnDamage": true,
"allowCrossWorld": true
},
"safety": {
"safeTeleport": true,
"safeRadius": 3
},
"gui": {
"enabled": true,
"homesPerPage": 6,
"confirmDelete": true
}
}

HyperPerms Integration

HyperHomes optionally integrates with HyperPerms for advanced permission management. When HyperPerms is installed, you can use permission nodes to control home limits per player or group.


Building from Source

Requirements

  • Java 21+ (for building)
  • Java 25 (for running on Hytale server)
  • Gradle 8.12+
  • Hytale Server (Early Access)
./gradlew build

The output JAR will be in build/libs/.


Support


Credits

Developed by HyperSystemsDev

Part of the HyperSystems plugin suite:


HyperHomes - Your Place, Anywhere

About

Personal home teleportation plugin for Hytale servers. Part of the HyperSystems suite.

Topics

Resources

Code of conduct

Stars

2 stars

Watchers

0 watching

Forks

Releases

Packages

Contributors

Languages