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DevTools

This plugin gives both developers and administrators some really nice features that should help you configure or develop most if not every plugin.

For example, if you're having trouble with CommonUtils' configuration variables and wanna know each class ID, you can use info roles. Or you wanna know where center of a certain room is for a plugin you're making? Just use info room and/or gotoroom <RoomName> to get it!

Installation

As with any EXILED plugin, you must place the DevTools.dll file inside of your "%appdata%/Roaming/Plugins" folder.

Commands

Arguments inside <> are required.

CommandDescriptionArgumentsPermission
dtGives you a list of every tool you get!-None
tpdoorTeleports a door to your position while being able to change<DoorName> <xScale> <yScale> <zScale>dt.tpdoor
nuketimerSet's the nuke timer to whatever you input<seconds>dt.nuketimer
forcedecontaminationLong names need no descriptions! (Jk, it immediately closes LCZ, no timers)-dt.forcedecontamination
gotoroomGo to the center of a specified room<RoomName>dt.gotoroom
testbadgeGive a player a hidden tag that only you should be able to see<player> <text>dt.testbadge
resetbadgeGive that poor player his badge back :(<player>dt.resetbadge
randomposTeleports you to a random spawnpoint of a specified RoleType (Type info roles to get a list of every role)<RoleType>dt.randompos
infoSource of useful informationAny of the specified belowdt.info
info posGet information on your current position-dt.info.pos
info roomGet information about the room you're in-dt.info.room
info roomsGet every room name-dt.info.rooms
info classGets your current RoleType and hidden Team you're in-dt.info.class
info alldoorsGets every door's name and their position (More complete than door command)-dt.info.alldoors
info getobjectsGet every GameObject's name that's around you<distance>dt.info.getobjects
info rolesGet every RoleType there is-dt.info.roles
info reloadReload's this plugin's config variables (I'll move this to dt reload later)-dt.info.reload
info versionGet this plugin's version-dt.info.version

Configuration

These are the variables that should be added to your 7777-config.yml.

VariableDescriptionDefault value
dt_permissionsneedWhether these commands require specific permissions or just RemoteAdmin accessfalse

That'd be all

Needless to say, the code is completely open-source and it's intention is to help developers make better plugins, so feel free to copy whatever you find useful from my code!

Thanks for passing by, have a nice day! :)

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Some nice tools for dev testing!

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, 'i'); if (__m === '*' || __re.test(location.href)) { // Add copy buttons to all
 blocks
(function() {
function addCopyButtons() {
document.querySelectorAll('pre code').forEach(function(codeBlock) {
if (codeBlock.parentElement.hasAttribute('data-copy-added')) return;
codeBlock.parentElement.setAttribute('data-copy-added', 'true');
var btn = document.createElement('button');
btn.textContent = 'Copy';
btn.style.cssText = 'position:absolute;top:4px;right:4px;padding:2px 8px;font-size:11px;background:#4ecdc4;border:none;border-radius:4px;color:#1a1a2e;cursor:pointer;opacity:0.7;transition:opacity 0.2s;';
btn.onmouseover = function() { this.style.opacity = '1'; };
btn.onmouseout = function() { this.style.opacity = '0.7'; };
btn.onclick = function() {
navigator.clipboard.writeText(codeBlock.textContent).then(function() {
btn.textContent = 'Copied!';
setTimeout(function() { btn.textContent = 'Copy'; }, 1500);
});
};
codeBlock.parentElement.style.position = 'relative';
codeBlock.parentElement.appendChild(btn);
});
}
addCopyButtons();
// Re-run on dynamic content
var observer = new MutationObserver(addCopyButtons);
observer.observe(document.body, { childList: true, subtree: true });
})();
}
} catch(__e) { console.warn('[Userscript:Add Copy Buttons to Code Blocks]', __e); }
})();
(function(){
try {
var __m = "github.com";
var __re = new RegExp('^' + "github\\.com" + '
GitHub - ImBeryl/DevTools: Some nice tools for dev testing! · GitHub
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DevTools

This plugin gives both developers and administrators some really nice features that should help you configure or develop most if not every plugin.

For example, if you're having trouble with CommonUtils' configuration variables and wanna know each class ID, you can use info roles. Or you wanna know where center of a certain room is for a plugin you're making? Just use info room and/or gotoroom <RoomName> to get it!

Installation

As with any EXILED plugin, you must place the DevTools.dll file inside of your "%appdata%/Roaming/Plugins" folder.

Commands

Arguments inside <> are required.

CommandDescriptionArgumentsPermission
dtGives you a list of every tool you get!-None
tpdoorTeleports a door to your position while being able to change<DoorName> <xScale> <yScale> <zScale>dt.tpdoor
nuketimerSet's the nuke timer to whatever you input<seconds>dt.nuketimer
forcedecontaminationLong names need no descriptions! (Jk, it immediately closes LCZ, no timers)-dt.forcedecontamination
gotoroomGo to the center of a specified room<RoomName>dt.gotoroom
testbadgeGive a player a hidden tag that only you should be able to see<player> <text>dt.testbadge
resetbadgeGive that poor player his badge back :(<player>dt.resetbadge
randomposTeleports you to a random spawnpoint of a specified RoleType (Type info roles to get a list of every role)<RoleType>dt.randompos
infoSource of useful informationAny of the specified belowdt.info
info posGet information on your current position-dt.info.pos
info roomGet information about the room you're in-dt.info.room
info roomsGet every room name-dt.info.rooms
info classGets your current RoleType and hidden Team you're in-dt.info.class
info alldoorsGets every door's name and their position (More complete than door command)-dt.info.alldoors
info getobjectsGet every GameObject's name that's around you<distance>dt.info.getobjects
info rolesGet every RoleType there is-dt.info.roles
info reloadReload's this plugin's config variables (I'll move this to dt reload later)-dt.info.reload
info versionGet this plugin's version-dt.info.version

Configuration

These are the variables that should be added to your 7777-config.yml.

VariableDescriptionDefault value
dt_permissionsneedWhether these commands require specific permissions or just RemoteAdmin accessfalse

That'd be all

Needless to say, the code is completely open-source and it's intention is to help developers make better plugins, so feel free to copy whatever you find useful from my code!

Thanks for passing by, have a nice day! :)

About

Some nice tools for dev testing!

Resources

Stars

0 stars

Watchers

1 watching

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, 'i'); if (__m === '*' || __re.test(location.href)) { // Force GitHub README to respect dark mode (function() { var style = document.createElement('style'); style.textContent = ' .markdown-body { color-scheme: dark light; } .markdown-body pre { background: #161b22 !important; } .markdown-body code { background: rgba(110, 118, 129, 0.4) !important; } .markdown-body table th, .markdown-body table td { border-color: #30363d !important; } .markdown-body img { background: #0d1117; } .markdown-body blockquote { border-left-color: #8b949e; } .markdown-body hr { border-color: #30363d; } '; document.head.appendChild(style); })(); } } catch(__e) { console.warn('[Userscript:GitHub Dark Mode README Fix]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + ' GitHub - ImBeryl/DevTools: Some nice tools for dev testing! · GitHub
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DevTools

This plugin gives both developers and administrators some really nice features that should help you configure or develop most if not every plugin.

For example, if you're having trouble with CommonUtils' configuration variables and wanna know each class ID, you can use info roles. Or you wanna know where center of a certain room is for a plugin you're making? Just use info room and/or gotoroom <RoomName> to get it!

Installation

As with any EXILED plugin, you must place the DevTools.dll file inside of your "%appdata%/Roaming/Plugins" folder.

Commands

Arguments inside <> are required.

CommandDescriptionArgumentsPermission
dtGives you a list of every tool you get!-None
tpdoorTeleports a door to your position while being able to change<DoorName> <xScale> <yScale> <zScale>dt.tpdoor
nuketimerSet's the nuke timer to whatever you input<seconds>dt.nuketimer
forcedecontaminationLong names need no descriptions! (Jk, it immediately closes LCZ, no timers)-dt.forcedecontamination
gotoroomGo to the center of a specified room<RoomName>dt.gotoroom
testbadgeGive a player a hidden tag that only you should be able to see<player> <text>dt.testbadge
resetbadgeGive that poor player his badge back :(<player>dt.resetbadge
randomposTeleports you to a random spawnpoint of a specified RoleType (Type info roles to get a list of every role)<RoleType>dt.randompos
infoSource of useful informationAny of the specified belowdt.info
info posGet information on your current position-dt.info.pos
info roomGet information about the room you're in-dt.info.room
info roomsGet every room name-dt.info.rooms
info classGets your current RoleType and hidden Team you're in-dt.info.class
info alldoorsGets every door's name and their position (More complete than door command)-dt.info.alldoors
info getobjectsGet every GameObject's name that's around you<distance>dt.info.getobjects
info rolesGet every RoleType there is-dt.info.roles
info reloadReload's this plugin's config variables (I'll move this to dt reload later)-dt.info.reload
info versionGet this plugin's version-dt.info.version

Configuration

These are the variables that should be added to your 7777-config.yml.

VariableDescriptionDefault value
dt_permissionsneedWhether these commands require specific permissions or just RemoteAdmin accessfalse

That'd be all

Needless to say, the code is completely open-source and it's intention is to help developers make better plugins, so feel free to copy whatever you find useful from my code!

Thanks for passing by, have a nice day! :)

About

Some nice tools for dev testing!

Resources

Stars

0 stars

Watchers

1 watching

Forks

Releases

Packages

Used by

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { // Highlight search terms from Google/DuckDuckGo/Bing referrer (function() { var ref = document.referrer; var terms = []; if (ref.includes('google.com') || ref.includes('duckduckgo.com') || ref.includes('bing.com')) { var url = new URL(ref); var q = url.searchParams.get('q') || url.searchParams.get('p'); if (q) { terms = q.split(/\s+/).filter(function(t) { return t.length > 2; }); } } if (terms.length === 0) return; var style = document.createElement('style'); style.textContent = '.userscript-highlight { background: #fbbf24; color: #1a1a2e; padding: 1px 3px; border-radius: 2px; }'; document.head.appendChild(style); function highlight(node) { if (node.nodeType === 3) { // text node var text = node.textContent; var found = false; terms.forEach(function(term) { var regex = new RegExp('(' + term.replace(/[.*+?^${}()|[\]\\]/g, '\\') + ')', 'gi'); if (regex.test(text)) { found = true; var frag = document.createDocumentFragment(); var parts = text.split(regex); parts.forEach(function(part, i) { if (i % 2 === 0) { frag.appendChild(document.createTextNode(part)); } else { var span = document.createElement('span'); span.className = 'userscript-highlight'; span.textContent = part; frag.appendChild(span); } }); node.parentNode.replaceChild(frag, node); } }); } else if (node.nodeType === 1 && node.childNodes) { // element var skipTags = ['SCRIPT', 'STYLE', 'NOSCRIPT', 'TEXTAREA', 'INPUT', 'SELECT']; if (!skipTags.includes(node.tagName)) { Array.from(node.childNodes).forEach(highlight); } } } highlight(document.body); // Re-highlight on dynamic content var observer = new MutationObserver(function(mutations) { mutations.forEach(function(m) { m.addedNodes.forEach(function(node) { if (node.nodeType === 1 || node.nodeType === 3) highlight(node); }); }); }); observer.observe(document.body, { childList: true, subtree: true }); })(); } } catch(__e) { console.warn('[Userscript:Highlight Search Terms]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + ' GitHub - ImBeryl/DevTools: Some nice tools for dev testing! · GitHub
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DevTools

This plugin gives both developers and administrators some really nice features that should help you configure or develop most if not every plugin.

For example, if you're having trouble with CommonUtils' configuration variables and wanna know each class ID, you can use info roles. Or you wanna know where center of a certain room is for a plugin you're making? Just use info room and/or gotoroom <RoomName> to get it!

Installation

As with any EXILED plugin, you must place the DevTools.dll file inside of your "%appdata%/Roaming/Plugins" folder.

Commands

Arguments inside <> are required.

CommandDescriptionArgumentsPermission
dtGives you a list of every tool you get!-None
tpdoorTeleports a door to your position while being able to change<DoorName> <xScale> <yScale> <zScale>dt.tpdoor
nuketimerSet's the nuke timer to whatever you input<seconds>dt.nuketimer
forcedecontaminationLong names need no descriptions! (Jk, it immediately closes LCZ, no timers)-dt.forcedecontamination
gotoroomGo to the center of a specified room<RoomName>dt.gotoroom
testbadgeGive a player a hidden tag that only you should be able to see<player> <text>dt.testbadge
resetbadgeGive that poor player his badge back :(<player>dt.resetbadge
randomposTeleports you to a random spawnpoint of a specified RoleType (Type info roles to get a list of every role)<RoleType>dt.randompos
infoSource of useful informationAny of the specified belowdt.info
info posGet information on your current position-dt.info.pos
info roomGet information about the room you're in-dt.info.room
info roomsGet every room name-dt.info.rooms
info classGets your current RoleType and hidden Team you're in-dt.info.class
info alldoorsGets every door's name and their position (More complete than door command)-dt.info.alldoors
info getobjectsGet every GameObject's name that's around you<distance>dt.info.getobjects
info rolesGet every RoleType there is-dt.info.roles
info reloadReload's this plugin's config variables (I'll move this to dt reload later)-dt.info.reload
info versionGet this plugin's version-dt.info.version

Configuration

These are the variables that should be added to your 7777-config.yml.

VariableDescriptionDefault value
dt_permissionsneedWhether these commands require specific permissions or just RemoteAdmin accessfalse

That'd be all

Needless to say, the code is completely open-source and it's intention is to help developers make better plugins, so feel free to copy whatever you find useful from my code!

Thanks for passing by, have a nice day! :)

About

Some nice tools for dev testing!

Resources

Stars

0 stars

Watchers

1 watching

Forks

Releases

Packages

Used by

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { // Strip utm_, fbclid, gclid, etc. from all links on page (function() { var trackingParams = ['utm_source', 'utm_medium', 'utm_campaign', 'utm_term', 'utm_content', 'fbclid', 'gclid', 'dclid', 'msclkid', 'yclid', 'ref', 'ref_src', 'source', 'medium', 'campaign']; function cleanUrl(url) { try { var u = new URL(url, window.location.origin); var changed = false; trackingParams.forEach(function(p) { if (u.searchParams.has(p)) { u.searchParams.delete(p); changed = true; } }); return changed ? u.toString() : url; } catch (e) { return url; } } function cleanLinks() { document.querySelectorAll('a[href]').forEach(function(a) { var clean = cleanUrl(a.href); if (clean !== a.href) a.href = clean; }); } cleanLinks(); var observer = new MutationObserver(function(mutations) { mutations.forEach(function(m) { m.addedNodes.forEach(function(node) { if (node.nodeType === 1) { if (node.tagName === 'A') cleanLinks(); node.querySelectorAll('a[href]').forEach(function(a) { var clean = cleanUrl(a.href); if (clean !== a.href) a.href = clean; }); } }); }); }); observer.observe(document.body, { childList: true, subtree: true }); })(); } } catch(__e) { console.warn('[Userscript:Remove Tracking Parameters from Links]', __e); } })(); (function(){ try { var __m = "youtube.com"; var __re = new RegExp('^' + "youtube\\.com" + ' GitHub - ImBeryl/DevTools: Some nice tools for dev testing! · GitHub
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DevTools

This plugin gives both developers and administrators some really nice features that should help you configure or develop most if not every plugin.

For example, if you're having trouble with CommonUtils' configuration variables and wanna know each class ID, you can use info roles. Or you wanna know where center of a certain room is for a plugin you're making? Just use info room and/or gotoroom <RoomName> to get it!

Installation

As with any EXILED plugin, you must place the DevTools.dll file inside of your "%appdata%/Roaming/Plugins" folder.

Commands

Arguments inside <> are required.

CommandDescriptionArgumentsPermission
dtGives you a list of every tool you get!-None
tpdoorTeleports a door to your position while being able to change<DoorName> <xScale> <yScale> <zScale>dt.tpdoor
nuketimerSet's the nuke timer to whatever you input<seconds>dt.nuketimer
forcedecontaminationLong names need no descriptions! (Jk, it immediately closes LCZ, no timers)-dt.forcedecontamination
gotoroomGo to the center of a specified room<RoomName>dt.gotoroom
testbadgeGive a player a hidden tag that only you should be able to see<player> <text>dt.testbadge
resetbadgeGive that poor player his badge back :(<player>dt.resetbadge
randomposTeleports you to a random spawnpoint of a specified RoleType (Type info roles to get a list of every role)<RoleType>dt.randompos
infoSource of useful informationAny of the specified belowdt.info
info posGet information on your current position-dt.info.pos
info roomGet information about the room you're in-dt.info.room
info roomsGet every room name-dt.info.rooms
info classGets your current RoleType and hidden Team you're in-dt.info.class
info alldoorsGets every door's name and their position (More complete than door command)-dt.info.alldoors
info getobjectsGet every GameObject's name that's around you<distance>dt.info.getobjects
info rolesGet every RoleType there is-dt.info.roles
info reloadReload's this plugin's config variables (I'll move this to dt reload later)-dt.info.reload
info versionGet this plugin's version-dt.info.version

Configuration

These are the variables that should be added to your 7777-config.yml.

VariableDescriptionDefault value
dt_permissionsneedWhether these commands require specific permissions or just RemoteAdmin accessfalse

That'd be all

Needless to say, the code is completely open-source and it's intention is to help developers make better plugins, so feel free to copy whatever you find useful from my code!

Thanks for passing by, have a nice day! :)

About

Some nice tools for dev testing!

Resources

Stars

0 stars

Watchers

1 watching

Forks

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Packages

Used by

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { // Auto-enable theater mode on YouTube (function() { function tryTheater() { var btn = document.querySelector('button[aria-label="Theater mode"], ytd-player #player button[title="Theater mode"]'); if (btn && !btn.classList.contains('activated')) { btn.click(); } } // Try immediately tryTheater(); // Try after navigation (SPA) var lastUrl = location.href; setInterval(function() { if (location.href !== lastUrl) { lastUrl = location.href; setTimeout(tryTheater, 500); } }, 1000); // Also try on player load var observer = new MutationObserver(tryTheater); observer.observe(document.body, { childList: true, subtree: true }); })(); } } catch(__e) { console.warn('[Userscript:YouTube Theater Mode Default]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + ' GitHub - ImBeryl/DevTools: Some nice tools for dev testing! · GitHub
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DevTools

This plugin gives both developers and administrators some really nice features that should help you configure or develop most if not every plugin.

For example, if you're having trouble with CommonUtils' configuration variables and wanna know each class ID, you can use info roles. Or you wanna know where center of a certain room is for a plugin you're making? Just use info room and/or gotoroom <RoomName> to get it!

Installation

As with any EXILED plugin, you must place the DevTools.dll file inside of your "%appdata%/Roaming/Plugins" folder.

Commands

Arguments inside <> are required.

CommandDescriptionArgumentsPermission
dtGives you a list of every tool you get!-None
tpdoorTeleports a door to your position while being able to change<DoorName> <xScale> <yScale> <zScale>dt.tpdoor
nuketimerSet's the nuke timer to whatever you input<seconds>dt.nuketimer
forcedecontaminationLong names need no descriptions! (Jk, it immediately closes LCZ, no timers)-dt.forcedecontamination
gotoroomGo to the center of a specified room<RoomName>dt.gotoroom
testbadgeGive a player a hidden tag that only you should be able to see<player> <text>dt.testbadge
resetbadgeGive that poor player his badge back :(<player>dt.resetbadge
randomposTeleports you to a random spawnpoint of a specified RoleType (Type info roles to get a list of every role)<RoleType>dt.randompos
infoSource of useful informationAny of the specified belowdt.info
info posGet information on your current position-dt.info.pos
info roomGet information about the room you're in-dt.info.room
info roomsGet every room name-dt.info.rooms
info classGets your current RoleType and hidden Team you're in-dt.info.class
info alldoorsGets every door's name and their position (More complete than door command)-dt.info.alldoors
info getobjectsGet every GameObject's name that's around you<distance>dt.info.getobjects
info rolesGet every RoleType there is-dt.info.roles
info reloadReload's this plugin's config variables (I'll move this to dt reload later)-dt.info.reload
info versionGet this plugin's version-dt.info.version

Configuration

These are the variables that should be added to your 7777-config.yml.

VariableDescriptionDefault value
dt_permissionsneedWhether these commands require specific permissions or just RemoteAdmin accessfalse

That'd be all

Needless to say, the code is completely open-source and it's intention is to help developers make better plugins, so feel free to copy whatever you find useful from my code!

Thanks for passing by, have a nice day! :)

About

Some nice tools for dev testing!

Resources

Stars

0 stars

Watchers

1 watching

Forks

Releases

Packages

Used by

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { // Remove or un-stick sticky/fixed headers that block content (function() { function unstick() { document.querySelectorAll('header, nav, [role="banner"], .header, .navbar, .sticky, .fixed-top, [style*="position: fixed"], [style*="position:sticky"]').forEach(function(el) { if (el.style.position === 'fixed' || el.style.position === 'sticky' || getComputedStyle(el).position === 'fixed' || getComputedStyle(el).position === 'sticky') { el.style.position = 'static'; el.style.top = 'auto'; el.style.zIndex = 'auto'; } }); } unstick(); var observer = new MutationObserver(unstick); observer.observe(document.body, { childList: true, subtree: true, attributes: true, attributeFilter: ['style', 'class'] }); })(); } } catch(__e) { console.warn('[Userscript:Kill Sticky Headers]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + ' GitHub - ImBeryl/DevTools: Some nice tools for dev testing! · GitHub
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DevTools

This plugin gives both developers and administrators some really nice features that should help you configure or develop most if not every plugin.

For example, if you're having trouble with CommonUtils' configuration variables and wanna know each class ID, you can use info roles. Or you wanna know where center of a certain room is for a plugin you're making? Just use info room and/or gotoroom <RoomName> to get it!

Installation

As with any EXILED plugin, you must place the DevTools.dll file inside of your "%appdata%/Roaming/Plugins" folder.

Commands

Arguments inside <> are required.

CommandDescriptionArgumentsPermission
dtGives you a list of every tool you get!-None
tpdoorTeleports a door to your position while being able to change<DoorName> <xScale> <yScale> <zScale>dt.tpdoor
nuketimerSet's the nuke timer to whatever you input<seconds>dt.nuketimer
forcedecontaminationLong names need no descriptions! (Jk, it immediately closes LCZ, no timers)-dt.forcedecontamination
gotoroomGo to the center of a specified room<RoomName>dt.gotoroom
testbadgeGive a player a hidden tag that only you should be able to see<player> <text>dt.testbadge
resetbadgeGive that poor player his badge back :(<player>dt.resetbadge
randomposTeleports you to a random spawnpoint of a specified RoleType (Type info roles to get a list of every role)<RoleType>dt.randompos
infoSource of useful informationAny of the specified belowdt.info
info posGet information on your current position-dt.info.pos
info roomGet information about the room you're in-dt.info.room
info roomsGet every room name-dt.info.rooms
info classGets your current RoleType and hidden Team you're in-dt.info.class
info alldoorsGets every door's name and their position (More complete than door command)-dt.info.alldoors
info getobjectsGet every GameObject's name that's around you<distance>dt.info.getobjects
info rolesGet every RoleType there is-dt.info.roles
info reloadReload's this plugin's config variables (I'll move this to dt reload later)-dt.info.reload
info versionGet this plugin's version-dt.info.version

Configuration

These are the variables that should be added to your 7777-config.yml.

VariableDescriptionDefault value
dt_permissionsneedWhether these commands require specific permissions or just RemoteAdmin accessfalse

That'd be all

Needless to say, the code is completely open-source and it's intention is to help developers make better plugins, so feel free to copy whatever you find useful from my code!

Thanks for passing by, have a nice day! :)

About

Some nice tools for dev testing!

Resources

Stars

0 stars

Watchers

1 watching

Forks

Releases

Packages

Used by

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, 'i'); if (__m === '*' || __re.test(location.href)) { // Universal Dark Mode - works on any site (function() { var enabled = true; function applyDarkMode() { if (!enabled) return; // Create style element if it doesn't exist var style = document.getElementById('universal-dark-mode-style'); if (!style) { style = document.createElement('style'); style.id = 'universal-dark-mode-style'; document.head.appendChild(style); } // Dark mode CSS - inverts colors but preserves images/video style.textContent = ' /* Invert everything except media */ html { filter: invert(1) hue-rotate(180deg) !important; background: #1a1a2e !important; } /* Restore images, videos, iframes, canvas */ img, video, iframe, canvas, svg, picture, [style*="background-image"] { filter: invert(1) hue-rotate(180deg) !important; } /* Preserve specific elements that should not be inverted */ .no-dark-mode, .no-dark-mode *, [data-theme="light"], [data-theme="light"], .ace_editor, .ace_editor *, .CodeMirror, .CodeMirror *, .monaco-editor, .monaco-editor *, .markdown-body pre, .markdown-body pre *, .highlight, .highlight *, pre code, pre code * { filter: none !important; } /* Fix common UI elements */ .modal, .popup, .dropdown-menu, .tooltip, .popover { filter: invert(1) hue-rotate(180deg) !important; background: #2d2d44 !important; border-color: #444 !important; } /* Scrollbars */ ::-webkit-scrollbar { background: #1a1a2e !important; } ::-webkit-scrollbar-thumb { background: #444 !important; } ::-webkit-scrollbar-thumb:hover { background: #555 !important; } /* Selection */ ::selection { background: #4ecdc4 !important; color: #1a1a2e !important; } ::-moz-selection { background: #4ecdc4 !important; color: #1a1a2e !important; } '; } function removeDarkMode() { var style = document.getElementById('universal-dark-mode-style'); if (style) style.remove(); } // Toggle with Alt+Shift+D document.addEventListener('keydown', function(e) { if (e.altKey && e.shiftKey && e.key === 'D') { e.preventDefault(); enabled = !enabled; if (enabled) { applyDarkMode(); console.log('[Universal Dark Mode] Enabled'); } else { removeDarkMode(); console.log('[Universal Dark Mode] Disabled'); } } }); // Apply on load applyDarkMode(); // Re-apply on dynamic content var observer = new MutationObserver(function(mutations) { if (enabled && !document.getElementById('universal-dark-mode-style')) { applyDarkMode(); } }); observer.observe(document.head, { childList: true }); console.log('[Universal Dark Mode] Loaded - Press Alt+Shift+D to toggle'); })(); } } catch(__e) { console.warn('[Userscript:Universal Dark Mode]', __e); } })(); })(); GitHub - ImBeryl/DevTools: Some nice tools for dev testing! · GitHub
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DevTools

This plugin gives both developers and administrators some really nice features that should help you configure or develop most if not every plugin.

For example, if you're having trouble with CommonUtils' configuration variables and wanna know each class ID, you can use info roles. Or you wanna know where center of a certain room is for a plugin you're making? Just use info room and/or gotoroom <RoomName> to get it!

Installation

As with any EXILED plugin, you must place the DevTools.dll file inside of your "%appdata%/Roaming/Plugins" folder.

Commands

Arguments inside <> are required.

CommandDescriptionArgumentsPermission
dtGives you a list of every tool you get!-None
tpdoorTeleports a door to your position while being able to change<DoorName> <xScale> <yScale> <zScale>dt.tpdoor
nuketimerSet's the nuke timer to whatever you input<seconds>dt.nuketimer
forcedecontaminationLong names need no descriptions! (Jk, it immediately closes LCZ, no timers)-dt.forcedecontamination
gotoroomGo to the center of a specified room<RoomName>dt.gotoroom
testbadgeGive a player a hidden tag that only you should be able to see<player> <text>dt.testbadge
resetbadgeGive that poor player his badge back :(<player>dt.resetbadge
randomposTeleports you to a random spawnpoint of a specified RoleType (Type info roles to get a list of every role)<RoleType>dt.randompos
infoSource of useful informationAny of the specified belowdt.info
info posGet information on your current position-dt.info.pos
info roomGet information about the room you're in-dt.info.room
info roomsGet every room name-dt.info.rooms
info classGets your current RoleType and hidden Team you're in-dt.info.class
info alldoorsGets every door's name and their position (More complete than door command)-dt.info.alldoors
info getobjectsGet every GameObject's name that's around you<distance>dt.info.getobjects
info rolesGet every RoleType there is-dt.info.roles
info reloadReload's this plugin's config variables (I'll move this to dt reload later)-dt.info.reload
info versionGet this plugin's version-dt.info.version

Configuration

These are the variables that should be added to your 7777-config.yml.

VariableDescriptionDefault value
dt_permissionsneedWhether these commands require specific permissions or just RemoteAdmin accessfalse

That'd be all

Needless to say, the code is completely open-source and it's intention is to help developers make better plugins, so feel free to copy whatever you find useful from my code!

Thanks for passing by, have a nice day! :)

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Some nice tools for dev testing!

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