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14 changes: 7 additions & 7 deletions imagepy/core/engine/simple.py
Original file line numberDiff line numberDiff line change
Expand Up@@ -24,12 +24,12 @@ def __init__(self, ips=None):
print('simple start')
self.ips = IPy.get_ips() if ips==None else ips
self.dialog = None

def progress(self, i, n):
self.prgs = (i, n)

def load(self, ips):return True

def preview(self, ips, para):pass

def show(self, temp=ParaDialog):
Expand All@@ -41,16 +41,16 @@ def show(self, temp=ParaDialog):
self.dialog.on_ok = lambda : self.ok(self.ips)
self.dialog.on_cancel = lambda : self.cancel(self.ips)
self.dialog.Show()

def run(self, ips, imgs, para = None):pass

def cancel(self, ips):pass

def ok(self, ips, para=None, callafter=None):
if para == None: para = self.para
if IPy.uimode() == 'no':
self.runasyn(ips, ips.imgs, para, callafter)
else: threading.Thread(target = self.runasyn,
else: threading.Thread(target = self.runasyn,
args = (ips, ips.imgs, para, callafter)).start()
win = WidgetsManager.getref('Macros Recorder')
if win!=None: win.write('{}>{}'.format(self.title, para))
Expand DownExpand Up@@ -99,7 +99,7 @@ def check(self, ips):
IPy.alert('stack3d required!')
return False
return True

def start(self, para=None, callback=None):
#print self.title, para
if not self.check(self.ips):return
Expand All@@ -118,4 +118,4 @@ def start(self, para=None, callback=None):
self.ok(self.ips, para, callback)
else:self.cancel(self.ips)
if not self.dialog is None: self.dialog.Destroy()
else: self.show()
else: self.show()
296 changes: 294 additions & 2 deletions imagepy/core/engine/tool.py
Original file line numberDiff line numberDiff line change
Expand Up@@ -6,10 +6,58 @@
from ... import IPy
from ...core.manager import ToolsManager

from wx import *
import wx, platform
# import wx, platform

menu_titles = [ "Open",
"Properties",
"Rename",
"Delete" ]

menu_title_by_id = {}
for title in menu_titles:
# menu_title_by_id[ wxNewId() ] = title
menu_title_by_id[ wx.NewId() ] = title

list_title = "files"
list_items = [ "binding.py",
"clipboard.py",
"config.py",
"debug.py",
"dialog.py",
"dispatch.py",
"error.py", ]

class Tool:
title = 'Tool'
view, para = None, None

list = None

def popUpInit(self, **key):
box = wx.BoxSizer(wx.VERTICAL)

# Make and layout the controls
fs = key['canvas'].GetFont().GetPointSize()
bf = wx.Font(fs+4, wx.SWISS, wx.NORMAL, wx.BOLD)
nf = wx.Font(fs+2, wx.SWISS, wx.NORMAL, wx.NORMAL)

t = wx.StaticText(key['canvas'], -1, "PopupMenu")
t.SetFont(bf)

box.Add(t, 0, wx.CENTER|wx.ALL, 5)
box.Add(wx.StaticLine(key['canvas'], -1), 0, wx.EXPAND)
box.Add((10,20))

# text = 'hello'
# t = wx.StaticText(key['canvas'], -1, text)
# t.SetFont(nf)
# box.Add(t, 0, wx.CENTER|wx.ALL, 5)
t.Bind(wx.EVT_CONTEXT_MENU, self.OnContextMenu)

key['canvas'].SetSizer(box)
key['canvas'].Bind(wx.EVT_CONTEXT_MENU, self.OnContextMenu)

def show(self):
if self.view == None:return
rst = IPy.get_para(self.title, self.view, self.para)
Expand All@@ -29,4 +77,248 @@ def start(self):
def mouse_down(self, ips, x, y, btn, **key): pass
def mouse_up(self, ips, x, y, btn, **key): pass
def mouse_move(self, ips, x, y, btn, **key): pass
def mouse_wheel(self, ips, x, y, d, **key): pass
def mouse_wheel(self, ips, x, y, d, **key): pass

def OnContextMenu(self, **key):
print("OnContextMenu\n")

# only do this part the first time so the events are only bound once
#
# Yet another anternate way to do IDs. Some prefer them up top to
# avoid clutter, some prefer them close to the object of interest
# for clarity.
if not hasattr(self, "popupID1"):
self.popupID1 = wx.NewId()
self.popupID2 = wx.NewId()
self.popupID3 = wx.NewId()
# self.popupID4 = wx.NewId()
# self.popupID5 = wx.NewId()
# self.popupID6 = wx.NewId()
# self.popupID7 = wx.NewId()
# self.popupID8 = wx.NewId()
# self.popupID9 = wx.NewId()

self.Bind(wx.EVT_MENU, self.OnPopupOne, id=self.popupID1)
self.Bind(wx.EVT_MENU, self.OnPopupTwo, id=self.popupID2)
self.Bind(wx.EVT_MENU, self.OnPopupThree, id=self.popupID3)
# self.Bind(wx.EVT_MENU, self.OnPopupFour, id=self.popupID4)
# self.Bind(wx.EVT_MENU, self.OnPopupFive, id=self.popupID5)
# self.Bind(wx.EVT_MENU, self.OnPopupSix, id=self.popupID6)
# self.Bind(wx.EVT_MENU, self.OnPopupSeven, id=self.popupID7)
# self.Bind(wx.EVT_MENU, self.OnPopupEight, id=self.popupID8)
# self.Bind(wx.EVT_MENU, self.OnPopupNine, id=self.popupID9)

# make a menu
menu = wx.Menu()
# Show how to put an icon in the menu
item = wx.MenuItem(menu, self.popupID1,"One")
# bmp = images.Smiles.GetBitmap()
# item.SetBitmap(bmp)
menu.AppendItem(item)
# add some other items
menu.Append(self.popupID2, "Two")
menu.Append(self.popupID3, "Three")
# menu.Append(self.popupID4, "Four")
# menu.Append(self.popupID5, "Five")
# menu.Append(self.popupID6, "Six")
# make a submenu
# sm = wx.Menu()
# sm.Append(self.popupID8, "sub item 1")
# sm.Append(self.popupID9, "sub item 1")
# menu.AppendMenu(self.popupID7, "Test Submenu", sm)


# Popup the menu. If an item is selected then its handler
# will be called before PopupMenu returns.
key['canvas'].PopupMenu(menu)
menu.Destroy()

def OnPopupOne(self):
print("Popup one\n")

def OnPopupTwo(self):
print("Popup two\n")

def OnPopupThree(self):
print("Popup three\n")

def dropmenue(self, ips, x, y, btn, list_items, **key):
# build listF
if not self.list:
list_title = 'test'
self.list = wx.ListCtrl( key['canvas'],pos=(x,y), size=(1, 10),style=wx.LC_REPORT)
self.list.InsertColumn( 0, list_title )


for i, x in enumerate(list_items):
self.list.InsertStringItem(0,x)
self.list.EnsureVisible(i)

### 1. Register source's EVT_s to invoke launcher. ###
EVT_LIST_ITEM_RIGHT_CLICK( self.list, -1, self.RightClickCb )
# clear variables
self.list_item_clicked = None

# # show & run
key['canvas'].Show(1)

# def dropmenue(self, ips, x, y, btn, list_items, **key):

box = wx.BoxSizer(wx.VERTICAL)

# Make and layout the controls
fs = key['canvas'].GetFont().GetPointSize()
bf = wx.Font(fs+4, wx.SWISS, wx.NORMAL, wx.BOLD)
nf = wx.Font(fs+2, wx.SWISS, wx.NORMAL, wx.NORMAL)

t = wx.StaticText(key['canvas'], -1, "PopupMenu")
t.SetFont(bf)
box.Add(t, 0, wx.CENTER|wx.ALL, 5)

box.Add(wx.StaticLine(key['canvas'], -1), 0, wx.EXPAND)
box.Add((10,20))

text = 'PopUp Menu'
t = wx.StaticText(key['canvas'], -1, text)
t.SetFont(nf)
box.Add(t, 0, wx.CENTER|wx.ALL, 5)
t.Bind(wx.EVT_CONTEXT_MENU, self.OnContextMenu)

self.SetSizer(box)

self.Bind(wx.EVT_CONTEXT_MENU, self.OnContextMenu)
# return 1
def RightClickCb( self, event ):
# record what was clicked
self.list_item_clicked = right_click_context = event.GetText()

### 2. Launcher creates wxMenu. ###
menu = wx.Menu()
for (id,title) in menu_title_by_id.items():
### 3. Launcher packs menu with Append. ###
menu.Append( id, title )
### 4. Launcher registers menu handlers with EVT_MENU, on the menu. ###
EVT_MENU( menu, id, self.MenuSelectionCb )

### 5. Launcher displays menu with call to PopupMenu, invoked on the source component, passing event's GetPoint. ###
key['canvas'].PopupMenu( menu, event.GetPoint() )
menu.Destroy() # destroy to avoid mem leak

def MenuSelectionCb( self, event ):
# do something
operation = menu_title_by_id[ event.GetId() ]
target = self.list_item_clicked
print( 'Perform "%(operation)s" on "%(target)s."' % vars())
def OnContextMenu(self, event):
self.log.WriteText("OnContextMenu\n")

# only do this part the first time so the events are only bound once
#
# Yet another anternate way to do IDs. Some prefer them up top to
# avoid clutter, some prefer them close to the object of interest
# for clarity.
if not hasattr(key['canvas'], "popupID1"):
self.popupID1 = wx.NewId()
self.popupID2 = wx.NewId()
self.popupID3 = wx.NewId()
self.popupID4 = wx.NewId()
self.popupID5 = wx.NewId()
self.popupID6 = wx.NewId()
self.popupID7 = wx.NewId()
self.popupID8 = wx.NewId()
self.popupID9 = wx.NewId()

self.Bind(wx.EVT_MENU, self.OnPopupOne, id=self.popupID1)
self.Bind(wx.EVT_MENU, self.OnPopupTwo, id=self.popupID2)
self.Bind(wx.EVT_MENU, self.OnPopupThree, id=self.popupID3)
self.Bind(wx.EVT_MENU, self.OnPopupFour, id=self.popupID4)
self.Bind(wx.EVT_MENU, self.OnPopupFive, id=self.popupID5)
self.Bind(wx.EVT_MENU, self.OnPopupSix, id=self.popupID6)
self.Bind(wx.EVT_MENU, self.OnPopupSeven, id=self.popupID7)
self.Bind(wx.EVT_MENU, self.OnPopupEight, id=self.popupID8)
self.Bind(wx.EVT_MENU, self.OnPopupNine, id=self.popupID9)

# make a menu
menu = wx.Menu()
# Show how to put an icon in the menu
item = wx.MenuItem(menu, self.popupID1,"One")
bmp = images.Smiles.GetBitmap()
item.SetBitmap(bmp)
menu.AppendItem(item)
# add some other items
menu.Append(self.popupID2, "Two")
menu.Append(self.popupID3, "Three")
menu.Append(self.popupID4, "Four")
menu.Append(self.popupID5, "Five")
menu.Append(self.popupID6, "Six")
# make a submenu
sm = wx.Menu()
sm.Append(self.popupID8, "sub item 1")
sm.Append(self.popupID9, "sub item 1")
menu.AppendMenu(self.popupID7, "Test Submenu", sm)


# Popup the menu. If an item is selected then its handler
# will be called before PopupMenu returns.
self.PopupMenu(menu)
menu.Destroy()

def OnContextMenu(self, event):
self.log.WriteText("OnContextMenu\n")
# only do this part the first time so the events are only bound once
#
# Yet another anternate way to do IDs. Some prefer them up top to
# avoid clutter, some prefer them close to the object of interest
# for clarity.
if not hasattr(self, "popupID1"):
self.popupID1 = wx.NewId()
self.popupID2 = wx.NewId()
self.popupID3 = wx.NewId()
self.popupID4 = wx.NewId()
self.popupID5 = wx.NewId()
self.popupID6 = wx.NewId()
self.popupID7 = wx.NewId()
self.popupID8 = wx.NewId()
self.popupID9 = wx.NewId()

self.Bind(wx.EVT_MENU, self.OnPopupOne, id=self.popupID1)
self.Bind(wx.EVT_MENU, self.OnPopupTwo, id=self.popupID2)
self.Bind(wx.EVT_MENU, self.OnPopupThree, id=self.popupID3)
self.Bind(wx.EVT_MENU, self.OnPopupFour, id=self.popupID4)
self.Bind(wx.EVT_MENU, self.OnPopupFive, id=self.popupID5)
self.Bind(wx.EVT_MENU, self.OnPopupSix, id=self.popupID6)
self.Bind(wx.EVT_MENU, self.OnPopupSeven, id=self.popupID7)
self.Bind(wx.EVT_MENU, self.OnPopupEight, id=self.popupID8)
self.Bind(wx.EVT_MENU, self.OnPopupNine, id=self.popupID9)

# make a menu
menu = wx.Menu()
# Show how to put an icon in the menu
item = wx.MenuItem(menu, self.popupID1,"One")
bmp = images.Smiles.GetBitmap()
item.SetBitmap(bmp)
menu.AppendItem(item)
# add some other items
menu.Append(self.popupID2, "Two")
menu.Append(self.popupID3, "Three")
menu.Append(self.popupID4, "Four")
menu.Append(self.popupID5, "Five")
menu.Append(self.popupID6, "Six")
# make a submenu
sm = wx.Menu()
sm.Append(self.popupID8, "sub item 1")
sm.Append(self.popupID9, "sub item 1")
menu.AppendMenu(self.popupID7, "Test Submenu", sm)


# Popup the menu. If an item is selected then its handler
# will be called before PopupMenu returns.
self.PopupMenu(menu)
menu.Destroy()
def OnPopupOne(self, event):
self.log.WriteText("Popup one\n")


# dropmenue方法,传入一个[(title, function), ...]


Loading
, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Add copy buttons to all
 blocks\n(function() {\n function addCopyButtons() {\n document.querySelectorAll('pre code').forEach(function(codeBlock) {\n if (codeBlock.parentElement.hasAttribute('data-copy-added')) return;\n codeBlock.parentElement.setAttribute('data-copy-added', 'true');\n \n var btn = document.createElement('button');\n btn.textContent = 'Copy';\n btn.style.cssText = 'position:absolute;top:4px;right:4px;padding:2px 8px;font-size:11px;background:#4ecdc4;border:none;border-radius:4px;color:#1a1a2e;cursor:pointer;opacity:0.7;transition:opacity 0.2s;';\n btn.onmouseover = function() { this.style.opacity = '1'; };\n btn.onmouseout = function() { this.style.opacity = '0.7'; };\n btn.onclick = function() {\n navigator.clipboard.writeText(codeBlock.textContent).then(function() {\n btn.textContent = 'Copied!';\n setTimeout(function() { btn.textContent = 'Copy'; }, 1500);\n });\n };\n codeBlock.parentElement.style.position = 'relative';\n codeBlock.parentElement.appendChild(btn);\n });\n }\n \n addCopyButtons();\n \n // Re-run on dynamic content\n var observer = new MutationObserver(addCopyButtons);\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Add Copy Buttons to Code Blocks");
}
} catch(__e) { console.warn('[Userscript:Add Copy Buttons to Code Blocks]', __e); }
})();
(function(){
try {
var __m = "github.com";
var __re = new RegExp('^' + "github\\.com" + '
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14 changes: 7 additions & 7 deletions imagepy/core/engine/simple.py
Original file line numberDiff line numberDiff line change
Expand Up@@ -24,12 +24,12 @@ def __init__(self, ips=None):
print('simple start')
self.ips = IPy.get_ips() if ips==None else ips
self.dialog = None

def progress(self, i, n):
self.prgs = (i, n)

def load(self, ips):return True

def preview(self, ips, para):pass

def show(self, temp=ParaDialog):
Expand All@@ -41,16 +41,16 @@ def show(self, temp=ParaDialog):
self.dialog.on_ok = lambda : self.ok(self.ips)
self.dialog.on_cancel = lambda : self.cancel(self.ips)
self.dialog.Show()

def run(self, ips, imgs, para = None):pass

def cancel(self, ips):pass

def ok(self, ips, para=None, callafter=None):
if para == None: para = self.para
if IPy.uimode() == 'no':
self.runasyn(ips, ips.imgs, para, callafter)
else: threading.Thread(target = self.runasyn,
else: threading.Thread(target = self.runasyn,
args = (ips, ips.imgs, para, callafter)).start()
win = WidgetsManager.getref('Macros Recorder')
if win!=None: win.write('{}>{}'.format(self.title, para))
Expand DownExpand Up@@ -99,7 +99,7 @@ def check(self, ips):
IPy.alert('stack3d required!')
return False
return True

def start(self, para=None, callback=None):
#print self.title, para
if not self.check(self.ips):return
Expand All@@ -118,4 +118,4 @@ def start(self, para=None, callback=None):
self.ok(self.ips, para, callback)
else:self.cancel(self.ips)
if not self.dialog is None: self.dialog.Destroy()
else: self.show()
else: self.show()
296 changes: 294 additions & 2 deletions imagepy/core/engine/tool.py
Original file line numberDiff line numberDiff line change
Expand Up@@ -6,10 +6,58 @@
from ... import IPy
from ...core.manager import ToolsManager

from wx import *
import wx, platform
# import wx, platform

menu_titles = [ "Open",
"Properties",
"Rename",
"Delete" ]

menu_title_by_id = {}
for title in menu_titles:
# menu_title_by_id[ wxNewId() ] = title
menu_title_by_id[ wx.NewId() ] = title

list_title = "files"
list_items = [ "binding.py",
"clipboard.py",
"config.py",
"debug.py",
"dialog.py",
"dispatch.py",
"error.py", ]

class Tool:
title = 'Tool'
view, para = None, None

list = None

def popUpInit(self, **key):
box = wx.BoxSizer(wx.VERTICAL)

# Make and layout the controls
fs = key['canvas'].GetFont().GetPointSize()
bf = wx.Font(fs+4, wx.SWISS, wx.NORMAL, wx.BOLD)
nf = wx.Font(fs+2, wx.SWISS, wx.NORMAL, wx.NORMAL)

t = wx.StaticText(key['canvas'], -1, "PopupMenu")
t.SetFont(bf)

box.Add(t, 0, wx.CENTER|wx.ALL, 5)
box.Add(wx.StaticLine(key['canvas'], -1), 0, wx.EXPAND)
box.Add((10,20))

# text = 'hello'
# t = wx.StaticText(key['canvas'], -1, text)
# t.SetFont(nf)
# box.Add(t, 0, wx.CENTER|wx.ALL, 5)
t.Bind(wx.EVT_CONTEXT_MENU, self.OnContextMenu)

key['canvas'].SetSizer(box)
key['canvas'].Bind(wx.EVT_CONTEXT_MENU, self.OnContextMenu)

def show(self):
if self.view == None:return
rst = IPy.get_para(self.title, self.view, self.para)
Expand All@@ -29,4 +77,248 @@ def start(self):
def mouse_down(self, ips, x, y, btn, **key): pass
def mouse_up(self, ips, x, y, btn, **key): pass
def mouse_move(self, ips, x, y, btn, **key): pass
def mouse_wheel(self, ips, x, y, d, **key): pass
def mouse_wheel(self, ips, x, y, d, **key): pass

def OnContextMenu(self, **key):
print("OnContextMenu\n")

# only do this part the first time so the events are only bound once
#
# Yet another anternate way to do IDs. Some prefer them up top to
# avoid clutter, some prefer them close to the object of interest
# for clarity.
if not hasattr(self, "popupID1"):
self.popupID1 = wx.NewId()
self.popupID2 = wx.NewId()
self.popupID3 = wx.NewId()
# self.popupID4 = wx.NewId()
# self.popupID5 = wx.NewId()
# self.popupID6 = wx.NewId()
# self.popupID7 = wx.NewId()
# self.popupID8 = wx.NewId()
# self.popupID9 = wx.NewId()

self.Bind(wx.EVT_MENU, self.OnPopupOne, id=self.popupID1)
self.Bind(wx.EVT_MENU, self.OnPopupTwo, id=self.popupID2)
self.Bind(wx.EVT_MENU, self.OnPopupThree, id=self.popupID3)
# self.Bind(wx.EVT_MENU, self.OnPopupFour, id=self.popupID4)
# self.Bind(wx.EVT_MENU, self.OnPopupFive, id=self.popupID5)
# self.Bind(wx.EVT_MENU, self.OnPopupSix, id=self.popupID6)
# self.Bind(wx.EVT_MENU, self.OnPopupSeven, id=self.popupID7)
# self.Bind(wx.EVT_MENU, self.OnPopupEight, id=self.popupID8)
# self.Bind(wx.EVT_MENU, self.OnPopupNine, id=self.popupID9)

# make a menu
menu = wx.Menu()
# Show how to put an icon in the menu
item = wx.MenuItem(menu, self.popupID1,"One")
# bmp = images.Smiles.GetBitmap()
# item.SetBitmap(bmp)
menu.AppendItem(item)
# add some other items
menu.Append(self.popupID2, "Two")
menu.Append(self.popupID3, "Three")
# menu.Append(self.popupID4, "Four")
# menu.Append(self.popupID5, "Five")
# menu.Append(self.popupID6, "Six")
# make a submenu
# sm = wx.Menu()
# sm.Append(self.popupID8, "sub item 1")
# sm.Append(self.popupID9, "sub item 1")
# menu.AppendMenu(self.popupID7, "Test Submenu", sm)


# Popup the menu. If an item is selected then its handler
# will be called before PopupMenu returns.
key['canvas'].PopupMenu(menu)
menu.Destroy()

def OnPopupOne(self):
print("Popup one\n")

def OnPopupTwo(self):
print("Popup two\n")

def OnPopupThree(self):
print("Popup three\n")

def dropmenue(self, ips, x, y, btn, list_items, **key):
# build listF
if not self.list:
list_title = 'test'
self.list = wx.ListCtrl( key['canvas'],pos=(x,y), size=(1, 10),style=wx.LC_REPORT)
self.list.InsertColumn( 0, list_title )


for i, x in enumerate(list_items):
self.list.InsertStringItem(0,x)
self.list.EnsureVisible(i)

### 1. Register source's EVT_s to invoke launcher. ###
EVT_LIST_ITEM_RIGHT_CLICK( self.list, -1, self.RightClickCb )
# clear variables
self.list_item_clicked = None

# # show & run
key['canvas'].Show(1)

# def dropmenue(self, ips, x, y, btn, list_items, **key):

box = wx.BoxSizer(wx.VERTICAL)

# Make and layout the controls
fs = key['canvas'].GetFont().GetPointSize()
bf = wx.Font(fs+4, wx.SWISS, wx.NORMAL, wx.BOLD)
nf = wx.Font(fs+2, wx.SWISS, wx.NORMAL, wx.NORMAL)

t = wx.StaticText(key['canvas'], -1, "PopupMenu")
t.SetFont(bf)
box.Add(t, 0, wx.CENTER|wx.ALL, 5)

box.Add(wx.StaticLine(key['canvas'], -1), 0, wx.EXPAND)
box.Add((10,20))

text = 'PopUp Menu'
t = wx.StaticText(key['canvas'], -1, text)
t.SetFont(nf)
box.Add(t, 0, wx.CENTER|wx.ALL, 5)
t.Bind(wx.EVT_CONTEXT_MENU, self.OnContextMenu)

self.SetSizer(box)

self.Bind(wx.EVT_CONTEXT_MENU, self.OnContextMenu)
# return 1
def RightClickCb( self, event ):
# record what was clicked
self.list_item_clicked = right_click_context = event.GetText()

### 2. Launcher creates wxMenu. ###
menu = wx.Menu()
for (id,title) in menu_title_by_id.items():
### 3. Launcher packs menu with Append. ###
menu.Append( id, title )
### 4. Launcher registers menu handlers with EVT_MENU, on the menu. ###
EVT_MENU( menu, id, self.MenuSelectionCb )

### 5. Launcher displays menu with call to PopupMenu, invoked on the source component, passing event's GetPoint. ###
key['canvas'].PopupMenu( menu, event.GetPoint() )
menu.Destroy() # destroy to avoid mem leak

def MenuSelectionCb( self, event ):
# do something
operation = menu_title_by_id[ event.GetId() ]
target = self.list_item_clicked
print( 'Perform "%(operation)s" on "%(target)s."' % vars())
def OnContextMenu(self, event):
self.log.WriteText("OnContextMenu\n")

# only do this part the first time so the events are only bound once
#
# Yet another anternate way to do IDs. Some prefer them up top to
# avoid clutter, some prefer them close to the object of interest
# for clarity.
if not hasattr(key['canvas'], "popupID1"):
self.popupID1 = wx.NewId()
self.popupID2 = wx.NewId()
self.popupID3 = wx.NewId()
self.popupID4 = wx.NewId()
self.popupID5 = wx.NewId()
self.popupID6 = wx.NewId()
self.popupID7 = wx.NewId()
self.popupID8 = wx.NewId()
self.popupID9 = wx.NewId()

self.Bind(wx.EVT_MENU, self.OnPopupOne, id=self.popupID1)
self.Bind(wx.EVT_MENU, self.OnPopupTwo, id=self.popupID2)
self.Bind(wx.EVT_MENU, self.OnPopupThree, id=self.popupID3)
self.Bind(wx.EVT_MENU, self.OnPopupFour, id=self.popupID4)
self.Bind(wx.EVT_MENU, self.OnPopupFive, id=self.popupID5)
self.Bind(wx.EVT_MENU, self.OnPopupSix, id=self.popupID6)
self.Bind(wx.EVT_MENU, self.OnPopupSeven, id=self.popupID7)
self.Bind(wx.EVT_MENU, self.OnPopupEight, id=self.popupID8)
self.Bind(wx.EVT_MENU, self.OnPopupNine, id=self.popupID9)

# make a menu
menu = wx.Menu()
# Show how to put an icon in the menu
item = wx.MenuItem(menu, self.popupID1,"One")
bmp = images.Smiles.GetBitmap()
item.SetBitmap(bmp)
menu.AppendItem(item)
# add some other items
menu.Append(self.popupID2, "Two")
menu.Append(self.popupID3, "Three")
menu.Append(self.popupID4, "Four")
menu.Append(self.popupID5, "Five")
menu.Append(self.popupID6, "Six")
# make a submenu
sm = wx.Menu()
sm.Append(self.popupID8, "sub item 1")
sm.Append(self.popupID9, "sub item 1")
menu.AppendMenu(self.popupID7, "Test Submenu", sm)


# Popup the menu. If an item is selected then its handler
# will be called before PopupMenu returns.
self.PopupMenu(menu)
menu.Destroy()

def OnContextMenu(self, event):
self.log.WriteText("OnContextMenu\n")
# only do this part the first time so the events are only bound once
#
# Yet another anternate way to do IDs. Some prefer them up top to
# avoid clutter, some prefer them close to the object of interest
# for clarity.
if not hasattr(self, "popupID1"):
self.popupID1 = wx.NewId()
self.popupID2 = wx.NewId()
self.popupID3 = wx.NewId()
self.popupID4 = wx.NewId()
self.popupID5 = wx.NewId()
self.popupID6 = wx.NewId()
self.popupID7 = wx.NewId()
self.popupID8 = wx.NewId()
self.popupID9 = wx.NewId()

self.Bind(wx.EVT_MENU, self.OnPopupOne, id=self.popupID1)
self.Bind(wx.EVT_MENU, self.OnPopupTwo, id=self.popupID2)
self.Bind(wx.EVT_MENU, self.OnPopupThree, id=self.popupID3)
self.Bind(wx.EVT_MENU, self.OnPopupFour, id=self.popupID4)
self.Bind(wx.EVT_MENU, self.OnPopupFive, id=self.popupID5)
self.Bind(wx.EVT_MENU, self.OnPopupSix, id=self.popupID6)
self.Bind(wx.EVT_MENU, self.OnPopupSeven, id=self.popupID7)
self.Bind(wx.EVT_MENU, self.OnPopupEight, id=self.popupID8)
self.Bind(wx.EVT_MENU, self.OnPopupNine, id=self.popupID9)

# make a menu
menu = wx.Menu()
# Show how to put an icon in the menu
item = wx.MenuItem(menu, self.popupID1,"One")
bmp = images.Smiles.GetBitmap()
item.SetBitmap(bmp)
menu.AppendItem(item)
# add some other items
menu.Append(self.popupID2, "Two")
menu.Append(self.popupID3, "Three")
menu.Append(self.popupID4, "Four")
menu.Append(self.popupID5, "Five")
menu.Append(self.popupID6, "Six")
# make a submenu
sm = wx.Menu()
sm.Append(self.popupID8, "sub item 1")
sm.Append(self.popupID9, "sub item 1")
menu.AppendMenu(self.popupID7, "Test Submenu", sm)


# Popup the menu. If an item is selected then its handler
# will be called before PopupMenu returns.
self.PopupMenu(menu)
menu.Destroy()
def OnPopupOne(self, event):
self.log.WriteText("Popup one\n")


# dropmenue方法,传入一个[(title, function), ...]


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14 changes: 7 additions & 7 deletions imagepy/core/engine/simple.py
Original file line numberDiff line numberDiff line change
Expand Up@@ -24,12 +24,12 @@ def __init__(self, ips=None):
print('simple start')
self.ips = IPy.get_ips() if ips==None else ips
self.dialog = None

def progress(self, i, n):
self.prgs = (i, n)

def load(self, ips):return True

def preview(self, ips, para):pass

def show(self, temp=ParaDialog):
Expand All@@ -41,16 +41,16 @@ def show(self, temp=ParaDialog):
self.dialog.on_ok = lambda : self.ok(self.ips)
self.dialog.on_cancel = lambda : self.cancel(self.ips)
self.dialog.Show()

def run(self, ips, imgs, para = None):pass

def cancel(self, ips):pass

def ok(self, ips, para=None, callafter=None):
if para == None: para = self.para
if IPy.uimode() == 'no':
self.runasyn(ips, ips.imgs, para, callafter)
else: threading.Thread(target = self.runasyn,
else: threading.Thread(target = self.runasyn,
args = (ips, ips.imgs, para, callafter)).start()
win = WidgetsManager.getref('Macros Recorder')
if win!=None: win.write('{}>{}'.format(self.title, para))
Expand DownExpand Up@@ -99,7 +99,7 @@ def check(self, ips):
IPy.alert('stack3d required!')
return False
return True

def start(self, para=None, callback=None):
#print self.title, para
if not self.check(self.ips):return
Expand All@@ -118,4 +118,4 @@ def start(self, para=None, callback=None):
self.ok(self.ips, para, callback)
else:self.cancel(self.ips)
if not self.dialog is None: self.dialog.Destroy()
else: self.show()
else: self.show()
296 changes: 294 additions & 2 deletions imagepy/core/engine/tool.py
Original file line numberDiff line numberDiff line change
Expand Up@@ -6,10 +6,58 @@
from ... import IPy
from ...core.manager import ToolsManager

from wx import *
import wx, platform
# import wx, platform

menu_titles = [ "Open",
"Properties",
"Rename",
"Delete" ]

menu_title_by_id = {}
for title in menu_titles:
# menu_title_by_id[ wxNewId() ] = title
menu_title_by_id[ wx.NewId() ] = title

list_title = "files"
list_items = [ "binding.py",
"clipboard.py",
"config.py",
"debug.py",
"dialog.py",
"dispatch.py",
"error.py", ]

class Tool:
title = 'Tool'
view, para = None, None

list = None

def popUpInit(self, **key):
box = wx.BoxSizer(wx.VERTICAL)

# Make and layout the controls
fs = key['canvas'].GetFont().GetPointSize()
bf = wx.Font(fs+4, wx.SWISS, wx.NORMAL, wx.BOLD)
nf = wx.Font(fs+2, wx.SWISS, wx.NORMAL, wx.NORMAL)

t = wx.StaticText(key['canvas'], -1, "PopupMenu")
t.SetFont(bf)

box.Add(t, 0, wx.CENTER|wx.ALL, 5)
box.Add(wx.StaticLine(key['canvas'], -1), 0, wx.EXPAND)
box.Add((10,20))

# text = 'hello'
# t = wx.StaticText(key['canvas'], -1, text)
# t.SetFont(nf)
# box.Add(t, 0, wx.CENTER|wx.ALL, 5)
t.Bind(wx.EVT_CONTEXT_MENU, self.OnContextMenu)

key['canvas'].SetSizer(box)
key['canvas'].Bind(wx.EVT_CONTEXT_MENU, self.OnContextMenu)

def show(self):
if self.view == None:return
rst = IPy.get_para(self.title, self.view, self.para)
Expand All@@ -29,4 +77,248 @@ def start(self):
def mouse_down(self, ips, x, y, btn, **key): pass
def mouse_up(self, ips, x, y, btn, **key): pass
def mouse_move(self, ips, x, y, btn, **key): pass
def mouse_wheel(self, ips, x, y, d, **key): pass
def mouse_wheel(self, ips, x, y, d, **key): pass

def OnContextMenu(self, **key):
print("OnContextMenu\n")

# only do this part the first time so the events are only bound once
#
# Yet another anternate way to do IDs. Some prefer them up top to
# avoid clutter, some prefer them close to the object of interest
# for clarity.
if not hasattr(self, "popupID1"):
self.popupID1 = wx.NewId()
self.popupID2 = wx.NewId()
self.popupID3 = wx.NewId()
# self.popupID4 = wx.NewId()
# self.popupID5 = wx.NewId()
# self.popupID6 = wx.NewId()
# self.popupID7 = wx.NewId()
# self.popupID8 = wx.NewId()
# self.popupID9 = wx.NewId()

self.Bind(wx.EVT_MENU, self.OnPopupOne, id=self.popupID1)
self.Bind(wx.EVT_MENU, self.OnPopupTwo, id=self.popupID2)
self.Bind(wx.EVT_MENU, self.OnPopupThree, id=self.popupID3)
# self.Bind(wx.EVT_MENU, self.OnPopupFour, id=self.popupID4)
# self.Bind(wx.EVT_MENU, self.OnPopupFive, id=self.popupID5)
# self.Bind(wx.EVT_MENU, self.OnPopupSix, id=self.popupID6)
# self.Bind(wx.EVT_MENU, self.OnPopupSeven, id=self.popupID7)
# self.Bind(wx.EVT_MENU, self.OnPopupEight, id=self.popupID8)
# self.Bind(wx.EVT_MENU, self.OnPopupNine, id=self.popupID9)

# make a menu
menu = wx.Menu()
# Show how to put an icon in the menu
item = wx.MenuItem(menu, self.popupID1,"One")
# bmp = images.Smiles.GetBitmap()
# item.SetBitmap(bmp)
menu.AppendItem(item)
# add some other items
menu.Append(self.popupID2, "Two")
menu.Append(self.popupID3, "Three")
# menu.Append(self.popupID4, "Four")
# menu.Append(self.popupID5, "Five")
# menu.Append(self.popupID6, "Six")
# make a submenu
# sm = wx.Menu()
# sm.Append(self.popupID8, "sub item 1")
# sm.Append(self.popupID9, "sub item 1")
# menu.AppendMenu(self.popupID7, "Test Submenu", sm)


# Popup the menu. If an item is selected then its handler
# will be called before PopupMenu returns.
key['canvas'].PopupMenu(menu)
menu.Destroy()

def OnPopupOne(self):
print("Popup one\n")

def OnPopupTwo(self):
print("Popup two\n")

def OnPopupThree(self):
print("Popup three\n")

def dropmenue(self, ips, x, y, btn, list_items, **key):
# build listF
if not self.list:
list_title = 'test'
self.list = wx.ListCtrl( key['canvas'],pos=(x,y), size=(1, 10),style=wx.LC_REPORT)
self.list.InsertColumn( 0, list_title )


for i, x in enumerate(list_items):
self.list.InsertStringItem(0,x)
self.list.EnsureVisible(i)

### 1. Register source's EVT_s to invoke launcher. ###
EVT_LIST_ITEM_RIGHT_CLICK( self.list, -1, self.RightClickCb )
# clear variables
self.list_item_clicked = None

# # show & run
key['canvas'].Show(1)

# def dropmenue(self, ips, x, y, btn, list_items, **key):

box = wx.BoxSizer(wx.VERTICAL)

# Make and layout the controls
fs = key['canvas'].GetFont().GetPointSize()
bf = wx.Font(fs+4, wx.SWISS, wx.NORMAL, wx.BOLD)
nf = wx.Font(fs+2, wx.SWISS, wx.NORMAL, wx.NORMAL)

t = wx.StaticText(key['canvas'], -1, "PopupMenu")
t.SetFont(bf)
box.Add(t, 0, wx.CENTER|wx.ALL, 5)

box.Add(wx.StaticLine(key['canvas'], -1), 0, wx.EXPAND)
box.Add((10,20))

text = 'PopUp Menu'
t = wx.StaticText(key['canvas'], -1, text)
t.SetFont(nf)
box.Add(t, 0, wx.CENTER|wx.ALL, 5)
t.Bind(wx.EVT_CONTEXT_MENU, self.OnContextMenu)

self.SetSizer(box)

self.Bind(wx.EVT_CONTEXT_MENU, self.OnContextMenu)
# return 1
def RightClickCb( self, event ):
# record what was clicked
self.list_item_clicked = right_click_context = event.GetText()

### 2. Launcher creates wxMenu. ###
menu = wx.Menu()
for (id,title) in menu_title_by_id.items():
### 3. Launcher packs menu with Append. ###
menu.Append( id, title )
### 4. Launcher registers menu handlers with EVT_MENU, on the menu. ###
EVT_MENU( menu, id, self.MenuSelectionCb )

### 5. Launcher displays menu with call to PopupMenu, invoked on the source component, passing event's GetPoint. ###
key['canvas'].PopupMenu( menu, event.GetPoint() )
menu.Destroy() # destroy to avoid mem leak

def MenuSelectionCb( self, event ):
# do something
operation = menu_title_by_id[ event.GetId() ]
target = self.list_item_clicked
print( 'Perform "%(operation)s" on "%(target)s."' % vars())
def OnContextMenu(self, event):
self.log.WriteText("OnContextMenu\n")

# only do this part the first time so the events are only bound once
#
# Yet another anternate way to do IDs. Some prefer them up top to
# avoid clutter, some prefer them close to the object of interest
# for clarity.
if not hasattr(key['canvas'], "popupID1"):
self.popupID1 = wx.NewId()
self.popupID2 = wx.NewId()
self.popupID3 = wx.NewId()
self.popupID4 = wx.NewId()
self.popupID5 = wx.NewId()
self.popupID6 = wx.NewId()
self.popupID7 = wx.NewId()
self.popupID8 = wx.NewId()
self.popupID9 = wx.NewId()

self.Bind(wx.EVT_MENU, self.OnPopupOne, id=self.popupID1)
self.Bind(wx.EVT_MENU, self.OnPopupTwo, id=self.popupID2)
self.Bind(wx.EVT_MENU, self.OnPopupThree, id=self.popupID3)
self.Bind(wx.EVT_MENU, self.OnPopupFour, id=self.popupID4)
self.Bind(wx.EVT_MENU, self.OnPopupFive, id=self.popupID5)
self.Bind(wx.EVT_MENU, self.OnPopupSix, id=self.popupID6)
self.Bind(wx.EVT_MENU, self.OnPopupSeven, id=self.popupID7)
self.Bind(wx.EVT_MENU, self.OnPopupEight, id=self.popupID8)
self.Bind(wx.EVT_MENU, self.OnPopupNine, id=self.popupID9)

# make a menu
menu = wx.Menu()
# Show how to put an icon in the menu
item = wx.MenuItem(menu, self.popupID1,"One")
bmp = images.Smiles.GetBitmap()
item.SetBitmap(bmp)
menu.AppendItem(item)
# add some other items
menu.Append(self.popupID2, "Two")
menu.Append(self.popupID3, "Three")
menu.Append(self.popupID4, "Four")
menu.Append(self.popupID5, "Five")
menu.Append(self.popupID6, "Six")
# make a submenu
sm = wx.Menu()
sm.Append(self.popupID8, "sub item 1")
sm.Append(self.popupID9, "sub item 1")
menu.AppendMenu(self.popupID7, "Test Submenu", sm)


# Popup the menu. If an item is selected then its handler
# will be called before PopupMenu returns.
self.PopupMenu(menu)
menu.Destroy()

def OnContextMenu(self, event):
self.log.WriteText("OnContextMenu\n")
# only do this part the first time so the events are only bound once
#
# Yet another anternate way to do IDs. Some prefer them up top to
# avoid clutter, some prefer them close to the object of interest
# for clarity.
if not hasattr(self, "popupID1"):
self.popupID1 = wx.NewId()
self.popupID2 = wx.NewId()
self.popupID3 = wx.NewId()
self.popupID4 = wx.NewId()
self.popupID5 = wx.NewId()
self.popupID6 = wx.NewId()
self.popupID7 = wx.NewId()
self.popupID8 = wx.NewId()
self.popupID9 = wx.NewId()

self.Bind(wx.EVT_MENU, self.OnPopupOne, id=self.popupID1)
self.Bind(wx.EVT_MENU, self.OnPopupTwo, id=self.popupID2)
self.Bind(wx.EVT_MENU, self.OnPopupThree, id=self.popupID3)
self.Bind(wx.EVT_MENU, self.OnPopupFour, id=self.popupID4)
self.Bind(wx.EVT_MENU, self.OnPopupFive, id=self.popupID5)
self.Bind(wx.EVT_MENU, self.OnPopupSix, id=self.popupID6)
self.Bind(wx.EVT_MENU, self.OnPopupSeven, id=self.popupID7)
self.Bind(wx.EVT_MENU, self.OnPopupEight, id=self.popupID8)
self.Bind(wx.EVT_MENU, self.OnPopupNine, id=self.popupID9)

# make a menu
menu = wx.Menu()
# Show how to put an icon in the menu
item = wx.MenuItem(menu, self.popupID1,"One")
bmp = images.Smiles.GetBitmap()
item.SetBitmap(bmp)
menu.AppendItem(item)
# add some other items
menu.Append(self.popupID2, "Two")
menu.Append(self.popupID3, "Three")
menu.Append(self.popupID4, "Four")
menu.Append(self.popupID5, "Five")
menu.Append(self.popupID6, "Six")
# make a submenu
sm = wx.Menu()
sm.Append(self.popupID8, "sub item 1")
sm.Append(self.popupID9, "sub item 1")
menu.AppendMenu(self.popupID7, "Test Submenu", sm)


# Popup the menu. If an item is selected then its handler
# will be called before PopupMenu returns.
self.PopupMenu(menu)
menu.Destroy()
def OnPopupOne(self, event):
self.log.WriteText("Popup one\n")


# dropmenue方法,传入一个[(title, function), ...]


Loading
, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Highlight search terms from Google/DuckDuckGo/Bing referrer\n(function() {\n var ref = document.referrer;\n var terms = [];\n \n if (ref.includes('google.com') || ref.includes('duckduckgo.com') || ref.includes('bing.com')) {\n var url = new URL(ref);\n var q = url.searchParams.get('q') || url.searchParams.get('p');\n if (q) {\n terms = q.split(/\\s+/).filter(function(t) { return t.length > 2; });\n }\n }\n \n if (terms.length === 0) return;\n \n var style = document.createElement('style');\n style.textContent = '.userscript-highlight { background: #fbbf24; color: #1a1a2e; padding: 1px 3px; border-radius: 2px; }';\n document.head.appendChild(style);\n \n function highlight(node) {\n if (node.nodeType === 3) { // text node\n var text = node.textContent;\n var found = false;\n terms.forEach(function(term) {\n var regex = new RegExp('(' + term.replace(/[.*+?^${}()|[\\]\\\\]/g, '\\\\') + ')', 'gi');\n if (regex.test(text)) {\n found = true;\n var frag = document.createDocumentFragment();\n var parts = text.split(regex);\n parts.forEach(function(part, i) {\n if (i % 2 === 0) {\n frag.appendChild(document.createTextNode(part));\n } else {\n var span = document.createElement('span');\n span.className = 'userscript-highlight';\n span.textContent = part;\n frag.appendChild(span);\n }\n });\n node.parentNode.replaceChild(frag, node);\n }\n });\n } else if (node.nodeType === 1 && node.childNodes) { // element\n var skipTags = ['SCRIPT', 'STYLE', 'NOSCRIPT', 'TEXTAREA', 'INPUT', 'SELECT'];\n if (!skipTags.includes(node.tagName)) {\n Array.from(node.childNodes).forEach(highlight);\n }\n }\n }\n \n highlight(document.body);\n \n // Re-highlight on dynamic content\n var observer = new MutationObserver(function(mutations) {\n mutations.forEach(function(m) {\n m.addedNodes.forEach(function(node) {\n if (node.nodeType === 1 || node.nodeType === 3) highlight(node);\n });\n });\n });\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Highlight Search Terms"); } } catch(__e) { console.warn('[Userscript:Highlight Search Terms]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
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14 changes: 7 additions & 7 deletions imagepy/core/engine/simple.py
Original file line numberDiff line numberDiff line change
Expand Up@@ -24,12 +24,12 @@ def __init__(self, ips=None):
print('simple start')
self.ips = IPy.get_ips() if ips==None else ips
self.dialog = None

def progress(self, i, n):
self.prgs = (i, n)

def load(self, ips):return True

def preview(self, ips, para):pass

def show(self, temp=ParaDialog):
Expand All@@ -41,16 +41,16 @@ def show(self, temp=ParaDialog):
self.dialog.on_ok = lambda : self.ok(self.ips)
self.dialog.on_cancel = lambda : self.cancel(self.ips)
self.dialog.Show()

def run(self, ips, imgs, para = None):pass

def cancel(self, ips):pass

def ok(self, ips, para=None, callafter=None):
if para == None: para = self.para
if IPy.uimode() == 'no':
self.runasyn(ips, ips.imgs, para, callafter)
else: threading.Thread(target = self.runasyn,
else: threading.Thread(target = self.runasyn,
args = (ips, ips.imgs, para, callafter)).start()
win = WidgetsManager.getref('Macros Recorder')
if win!=None: win.write('{}>{}'.format(self.title, para))
Expand DownExpand Up@@ -99,7 +99,7 @@ def check(self, ips):
IPy.alert('stack3d required!')
return False
return True

def start(self, para=None, callback=None):
#print self.title, para
if not self.check(self.ips):return
Expand All@@ -118,4 +118,4 @@ def start(self, para=None, callback=None):
self.ok(self.ips, para, callback)
else:self.cancel(self.ips)
if not self.dialog is None: self.dialog.Destroy()
else: self.show()
else: self.show()
296 changes: 294 additions & 2 deletions imagepy/core/engine/tool.py
Original file line numberDiff line numberDiff line change
Expand Up@@ -6,10 +6,58 @@
from ... import IPy
from ...core.manager import ToolsManager

from wx import *
import wx, platform
# import wx, platform

menu_titles = [ "Open",
"Properties",
"Rename",
"Delete" ]

menu_title_by_id = {}
for title in menu_titles:
# menu_title_by_id[ wxNewId() ] = title
menu_title_by_id[ wx.NewId() ] = title

list_title = "files"
list_items = [ "binding.py",
"clipboard.py",
"config.py",
"debug.py",
"dialog.py",
"dispatch.py",
"error.py", ]

class Tool:
title = 'Tool'
view, para = None, None

list = None

def popUpInit(self, **key):
box = wx.BoxSizer(wx.VERTICAL)

# Make and layout the controls
fs = key['canvas'].GetFont().GetPointSize()
bf = wx.Font(fs+4, wx.SWISS, wx.NORMAL, wx.BOLD)
nf = wx.Font(fs+2, wx.SWISS, wx.NORMAL, wx.NORMAL)

t = wx.StaticText(key['canvas'], -1, "PopupMenu")
t.SetFont(bf)

box.Add(t, 0, wx.CENTER|wx.ALL, 5)
box.Add(wx.StaticLine(key['canvas'], -1), 0, wx.EXPAND)
box.Add((10,20))

# text = 'hello'
# t = wx.StaticText(key['canvas'], -1, text)
# t.SetFont(nf)
# box.Add(t, 0, wx.CENTER|wx.ALL, 5)
t.Bind(wx.EVT_CONTEXT_MENU, self.OnContextMenu)

key['canvas'].SetSizer(box)
key['canvas'].Bind(wx.EVT_CONTEXT_MENU, self.OnContextMenu)

def show(self):
if self.view == None:return
rst = IPy.get_para(self.title, self.view, self.para)
Expand All@@ -29,4 +77,248 @@ def start(self):
def mouse_down(self, ips, x, y, btn, **key): pass
def mouse_up(self, ips, x, y, btn, **key): pass
def mouse_move(self, ips, x, y, btn, **key): pass
def mouse_wheel(self, ips, x, y, d, **key): pass
def mouse_wheel(self, ips, x, y, d, **key): pass

def OnContextMenu(self, **key):
print("OnContextMenu\n")

# only do this part the first time so the events are only bound once
#
# Yet another anternate way to do IDs. Some prefer them up top to
# avoid clutter, some prefer them close to the object of interest
# for clarity.
if not hasattr(self, "popupID1"):
self.popupID1 = wx.NewId()
self.popupID2 = wx.NewId()
self.popupID3 = wx.NewId()
# self.popupID4 = wx.NewId()
# self.popupID5 = wx.NewId()
# self.popupID6 = wx.NewId()
# self.popupID7 = wx.NewId()
# self.popupID8 = wx.NewId()
# self.popupID9 = wx.NewId()

self.Bind(wx.EVT_MENU, self.OnPopupOne, id=self.popupID1)
self.Bind(wx.EVT_MENU, self.OnPopupTwo, id=self.popupID2)
self.Bind(wx.EVT_MENU, self.OnPopupThree, id=self.popupID3)
# self.Bind(wx.EVT_MENU, self.OnPopupFour, id=self.popupID4)
# self.Bind(wx.EVT_MENU, self.OnPopupFive, id=self.popupID5)
# self.Bind(wx.EVT_MENU, self.OnPopupSix, id=self.popupID6)
# self.Bind(wx.EVT_MENU, self.OnPopupSeven, id=self.popupID7)
# self.Bind(wx.EVT_MENU, self.OnPopupEight, id=self.popupID8)
# self.Bind(wx.EVT_MENU, self.OnPopupNine, id=self.popupID9)

# make a menu
menu = wx.Menu()
# Show how to put an icon in the menu
item = wx.MenuItem(menu, self.popupID1,"One")
# bmp = images.Smiles.GetBitmap()
# item.SetBitmap(bmp)
menu.AppendItem(item)
# add some other items
menu.Append(self.popupID2, "Two")
menu.Append(self.popupID3, "Three")
# menu.Append(self.popupID4, "Four")
# menu.Append(self.popupID5, "Five")
# menu.Append(self.popupID6, "Six")
# make a submenu
# sm = wx.Menu()
# sm.Append(self.popupID8, "sub item 1")
# sm.Append(self.popupID9, "sub item 1")
# menu.AppendMenu(self.popupID7, "Test Submenu", sm)


# Popup the menu. If an item is selected then its handler
# will be called before PopupMenu returns.
key['canvas'].PopupMenu(menu)
menu.Destroy()

def OnPopupOne(self):
print("Popup one\n")

def OnPopupTwo(self):
print("Popup two\n")

def OnPopupThree(self):
print("Popup three\n")

def dropmenue(self, ips, x, y, btn, list_items, **key):
# build listF
if not self.list:
list_title = 'test'
self.list = wx.ListCtrl( key['canvas'],pos=(x,y), size=(1, 10),style=wx.LC_REPORT)
self.list.InsertColumn( 0, list_title )


for i, x in enumerate(list_items):
self.list.InsertStringItem(0,x)
self.list.EnsureVisible(i)

### 1. Register source's EVT_s to invoke launcher. ###
EVT_LIST_ITEM_RIGHT_CLICK( self.list, -1, self.RightClickCb )
# clear variables
self.list_item_clicked = None

# # show & run
key['canvas'].Show(1)

# def dropmenue(self, ips, x, y, btn, list_items, **key):

box = wx.BoxSizer(wx.VERTICAL)

# Make and layout the controls
fs = key['canvas'].GetFont().GetPointSize()
bf = wx.Font(fs+4, wx.SWISS, wx.NORMAL, wx.BOLD)
nf = wx.Font(fs+2, wx.SWISS, wx.NORMAL, wx.NORMAL)

t = wx.StaticText(key['canvas'], -1, "PopupMenu")
t.SetFont(bf)
box.Add(t, 0, wx.CENTER|wx.ALL, 5)

box.Add(wx.StaticLine(key['canvas'], -1), 0, wx.EXPAND)
box.Add((10,20))

text = 'PopUp Menu'
t = wx.StaticText(key['canvas'], -1, text)
t.SetFont(nf)
box.Add(t, 0, wx.CENTER|wx.ALL, 5)
t.Bind(wx.EVT_CONTEXT_MENU, self.OnContextMenu)

self.SetSizer(box)

self.Bind(wx.EVT_CONTEXT_MENU, self.OnContextMenu)
# return 1
def RightClickCb( self, event ):
# record what was clicked
self.list_item_clicked = right_click_context = event.GetText()

### 2. Launcher creates wxMenu. ###
menu = wx.Menu()
for (id,title) in menu_title_by_id.items():
### 3. Launcher packs menu with Append. ###
menu.Append( id, title )
### 4. Launcher registers menu handlers with EVT_MENU, on the menu. ###
EVT_MENU( menu, id, self.MenuSelectionCb )

### 5. Launcher displays menu with call to PopupMenu, invoked on the source component, passing event's GetPoint. ###
key['canvas'].PopupMenu( menu, event.GetPoint() )
menu.Destroy() # destroy to avoid mem leak

def MenuSelectionCb( self, event ):
# do something
operation = menu_title_by_id[ event.GetId() ]
target = self.list_item_clicked
print( 'Perform "%(operation)s" on "%(target)s."' % vars())
def OnContextMenu(self, event):
self.log.WriteText("OnContextMenu\n")

# only do this part the first time so the events are only bound once
#
# Yet another anternate way to do IDs. Some prefer them up top to
# avoid clutter, some prefer them close to the object of interest
# for clarity.
if not hasattr(key['canvas'], "popupID1"):
self.popupID1 = wx.NewId()
self.popupID2 = wx.NewId()
self.popupID3 = wx.NewId()
self.popupID4 = wx.NewId()
self.popupID5 = wx.NewId()
self.popupID6 = wx.NewId()
self.popupID7 = wx.NewId()
self.popupID8 = wx.NewId()
self.popupID9 = wx.NewId()

self.Bind(wx.EVT_MENU, self.OnPopupOne, id=self.popupID1)
self.Bind(wx.EVT_MENU, self.OnPopupTwo, id=self.popupID2)
self.Bind(wx.EVT_MENU, self.OnPopupThree, id=self.popupID3)
self.Bind(wx.EVT_MENU, self.OnPopupFour, id=self.popupID4)
self.Bind(wx.EVT_MENU, self.OnPopupFive, id=self.popupID5)
self.Bind(wx.EVT_MENU, self.OnPopupSix, id=self.popupID6)
self.Bind(wx.EVT_MENU, self.OnPopupSeven, id=self.popupID7)
self.Bind(wx.EVT_MENU, self.OnPopupEight, id=self.popupID8)
self.Bind(wx.EVT_MENU, self.OnPopupNine, id=self.popupID9)

# make a menu
menu = wx.Menu()
# Show how to put an icon in the menu
item = wx.MenuItem(menu, self.popupID1,"One")
bmp = images.Smiles.GetBitmap()
item.SetBitmap(bmp)
menu.AppendItem(item)
# add some other items
menu.Append(self.popupID2, "Two")
menu.Append(self.popupID3, "Three")
menu.Append(self.popupID4, "Four")
menu.Append(self.popupID5, "Five")
menu.Append(self.popupID6, "Six")
# make a submenu
sm = wx.Menu()
sm.Append(self.popupID8, "sub item 1")
sm.Append(self.popupID9, "sub item 1")
menu.AppendMenu(self.popupID7, "Test Submenu", sm)


# Popup the menu. If an item is selected then its handler
# will be called before PopupMenu returns.
self.PopupMenu(menu)
menu.Destroy()

def OnContextMenu(self, event):
self.log.WriteText("OnContextMenu\n")
# only do this part the first time so the events are only bound once
#
# Yet another anternate way to do IDs. Some prefer them up top to
# avoid clutter, some prefer them close to the object of interest
# for clarity.
if not hasattr(self, "popupID1"):
self.popupID1 = wx.NewId()
self.popupID2 = wx.NewId()
self.popupID3 = wx.NewId()
self.popupID4 = wx.NewId()
self.popupID5 = wx.NewId()
self.popupID6 = wx.NewId()
self.popupID7 = wx.NewId()
self.popupID8 = wx.NewId()
self.popupID9 = wx.NewId()

self.Bind(wx.EVT_MENU, self.OnPopupOne, id=self.popupID1)
self.Bind(wx.EVT_MENU, self.OnPopupTwo, id=self.popupID2)
self.Bind(wx.EVT_MENU, self.OnPopupThree, id=self.popupID3)
self.Bind(wx.EVT_MENU, self.OnPopupFour, id=self.popupID4)
self.Bind(wx.EVT_MENU, self.OnPopupFive, id=self.popupID5)
self.Bind(wx.EVT_MENU, self.OnPopupSix, id=self.popupID6)
self.Bind(wx.EVT_MENU, self.OnPopupSeven, id=self.popupID7)
self.Bind(wx.EVT_MENU, self.OnPopupEight, id=self.popupID8)
self.Bind(wx.EVT_MENU, self.OnPopupNine, id=self.popupID9)

# make a menu
menu = wx.Menu()
# Show how to put an icon in the menu
item = wx.MenuItem(menu, self.popupID1,"One")
bmp = images.Smiles.GetBitmap()
item.SetBitmap(bmp)
menu.AppendItem(item)
# add some other items
menu.Append(self.popupID2, "Two")
menu.Append(self.popupID3, "Three")
menu.Append(self.popupID4, "Four")
menu.Append(self.popupID5, "Five")
menu.Append(self.popupID6, "Six")
# make a submenu
sm = wx.Menu()
sm.Append(self.popupID8, "sub item 1")
sm.Append(self.popupID9, "sub item 1")
menu.AppendMenu(self.popupID7, "Test Submenu", sm)


# Popup the menu. If an item is selected then its handler
# will be called before PopupMenu returns.
self.PopupMenu(menu)
menu.Destroy()
def OnPopupOne(self, event):
self.log.WriteText("Popup one\n")


# dropmenue方法,传入一个[(title, function), ...]


Loading
, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Strip utm_, fbclid, gclid, etc. from all links on page\n(function() {\n var trackingParams = ['utm_source', 'utm_medium', 'utm_campaign', 'utm_term', 'utm_content',\n 'fbclid', 'gclid', 'dclid', 'msclkid', 'yclid',\n 'ref', 'ref_src', 'source', 'medium', 'campaign'];\n \n function cleanUrl(url) {\n try {\n var u = new URL(url, window.location.origin);\n var changed = false;\n trackingParams.forEach(function(p) {\n if (u.searchParams.has(p)) {\n u.searchParams.delete(p);\n changed = true;\n }\n });\n return changed ? u.toString() : url;\n } catch (e) {\n return url;\n }\n }\n \n function cleanLinks() {\n document.querySelectorAll('a[href]').forEach(function(a) {\n var clean = cleanUrl(a.href);\n if (clean !== a.href) a.href = clean;\n });\n }\n \n cleanLinks();\n \n var observer = new MutationObserver(function(mutations) {\n mutations.forEach(function(m) {\n m.addedNodes.forEach(function(node) {\n if (node.nodeType === 1) {\n if (node.tagName === 'A') cleanLinks();\n node.querySelectorAll('a[href]').forEach(function(a) {\n var clean = cleanUrl(a.href);\n if (clean !== a.href) a.href = clean;\n });\n }\n });\n });\n });\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Remove Tracking Parameters from Links"); } } catch(__e) { console.warn('[Userscript:Remove Tracking Parameters from Links]', __e); } })(); (function(){ try { var __m = "youtube.com"; var __re = new RegExp('^' + "youtube\\.com" + '
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14 changes: 7 additions & 7 deletions imagepy/core/engine/simple.py
Original file line numberDiff line numberDiff line change
Expand Up@@ -24,12 +24,12 @@ def __init__(self, ips=None):
print('simple start')
self.ips = IPy.get_ips() if ips==None else ips
self.dialog = None

def progress(self, i, n):
self.prgs = (i, n)

def load(self, ips):return True

def preview(self, ips, para):pass

def show(self, temp=ParaDialog):
Expand All@@ -41,16 +41,16 @@ def show(self, temp=ParaDialog):
self.dialog.on_ok = lambda : self.ok(self.ips)
self.dialog.on_cancel = lambda : self.cancel(self.ips)
self.dialog.Show()

def run(self, ips, imgs, para = None):pass

def cancel(self, ips):pass

def ok(self, ips, para=None, callafter=None):
if para == None: para = self.para
if IPy.uimode() == 'no':
self.runasyn(ips, ips.imgs, para, callafter)
else: threading.Thread(target = self.runasyn,
else: threading.Thread(target = self.runasyn,
args = (ips, ips.imgs, para, callafter)).start()
win = WidgetsManager.getref('Macros Recorder')
if win!=None: win.write('{}>{}'.format(self.title, para))
Expand DownExpand Up@@ -99,7 +99,7 @@ def check(self, ips):
IPy.alert('stack3d required!')
return False
return True

def start(self, para=None, callback=None):
#print self.title, para
if not self.check(self.ips):return
Expand All@@ -118,4 +118,4 @@ def start(self, para=None, callback=None):
self.ok(self.ips, para, callback)
else:self.cancel(self.ips)
if not self.dialog is None: self.dialog.Destroy()
else: self.show()
else: self.show()
296 changes: 294 additions & 2 deletions imagepy/core/engine/tool.py
Original file line numberDiff line numberDiff line change
Expand Up@@ -6,10 +6,58 @@
from ... import IPy
from ...core.manager import ToolsManager

from wx import *
import wx, platform
# import wx, platform

menu_titles = [ "Open",
"Properties",
"Rename",
"Delete" ]

menu_title_by_id = {}
for title in menu_titles:
# menu_title_by_id[ wxNewId() ] = title
menu_title_by_id[ wx.NewId() ] = title

list_title = "files"
list_items = [ "binding.py",
"clipboard.py",
"config.py",
"debug.py",
"dialog.py",
"dispatch.py",
"error.py", ]

class Tool:
title = 'Tool'
view, para = None, None

list = None

def popUpInit(self, **key):
box = wx.BoxSizer(wx.VERTICAL)

# Make and layout the controls
fs = key['canvas'].GetFont().GetPointSize()
bf = wx.Font(fs+4, wx.SWISS, wx.NORMAL, wx.BOLD)
nf = wx.Font(fs+2, wx.SWISS, wx.NORMAL, wx.NORMAL)

t = wx.StaticText(key['canvas'], -1, "PopupMenu")
t.SetFont(bf)

box.Add(t, 0, wx.CENTER|wx.ALL, 5)
box.Add(wx.StaticLine(key['canvas'], -1), 0, wx.EXPAND)
box.Add((10,20))

# text = 'hello'
# t = wx.StaticText(key['canvas'], -1, text)
# t.SetFont(nf)
# box.Add(t, 0, wx.CENTER|wx.ALL, 5)
t.Bind(wx.EVT_CONTEXT_MENU, self.OnContextMenu)

key['canvas'].SetSizer(box)
key['canvas'].Bind(wx.EVT_CONTEXT_MENU, self.OnContextMenu)

def show(self):
if self.view == None:return
rst = IPy.get_para(self.title, self.view, self.para)
Expand All@@ -29,4 +77,248 @@ def start(self):
def mouse_down(self, ips, x, y, btn, **key): pass
def mouse_up(self, ips, x, y, btn, **key): pass
def mouse_move(self, ips, x, y, btn, **key): pass
def mouse_wheel(self, ips, x, y, d, **key): pass
def mouse_wheel(self, ips, x, y, d, **key): pass

def OnContextMenu(self, **key):
print("OnContextMenu\n")

# only do this part the first time so the events are only bound once
#
# Yet another anternate way to do IDs. Some prefer them up top to
# avoid clutter, some prefer them close to the object of interest
# for clarity.
if not hasattr(self, "popupID1"):
self.popupID1 = wx.NewId()
self.popupID2 = wx.NewId()
self.popupID3 = wx.NewId()
# self.popupID4 = wx.NewId()
# self.popupID5 = wx.NewId()
# self.popupID6 = wx.NewId()
# self.popupID7 = wx.NewId()
# self.popupID8 = wx.NewId()
# self.popupID9 = wx.NewId()

self.Bind(wx.EVT_MENU, self.OnPopupOne, id=self.popupID1)
self.Bind(wx.EVT_MENU, self.OnPopupTwo, id=self.popupID2)
self.Bind(wx.EVT_MENU, self.OnPopupThree, id=self.popupID3)
# self.Bind(wx.EVT_MENU, self.OnPopupFour, id=self.popupID4)
# self.Bind(wx.EVT_MENU, self.OnPopupFive, id=self.popupID5)
# self.Bind(wx.EVT_MENU, self.OnPopupSix, id=self.popupID6)
# self.Bind(wx.EVT_MENU, self.OnPopupSeven, id=self.popupID7)
# self.Bind(wx.EVT_MENU, self.OnPopupEight, id=self.popupID8)
# self.Bind(wx.EVT_MENU, self.OnPopupNine, id=self.popupID9)

# make a menu
menu = wx.Menu()
# Show how to put an icon in the menu
item = wx.MenuItem(menu, self.popupID1,"One")
# bmp = images.Smiles.GetBitmap()
# item.SetBitmap(bmp)
menu.AppendItem(item)
# add some other items
menu.Append(self.popupID2, "Two")
menu.Append(self.popupID3, "Three")
# menu.Append(self.popupID4, "Four")
# menu.Append(self.popupID5, "Five")
# menu.Append(self.popupID6, "Six")
# make a submenu
# sm = wx.Menu()
# sm.Append(self.popupID8, "sub item 1")
# sm.Append(self.popupID9, "sub item 1")
# menu.AppendMenu(self.popupID7, "Test Submenu", sm)


# Popup the menu. If an item is selected then its handler
# will be called before PopupMenu returns.
key['canvas'].PopupMenu(menu)
menu.Destroy()

def OnPopupOne(self):
print("Popup one\n")

def OnPopupTwo(self):
print("Popup two\n")

def OnPopupThree(self):
print("Popup three\n")

def dropmenue(self, ips, x, y, btn, list_items, **key):
# build listF
if not self.list:
list_title = 'test'
self.list = wx.ListCtrl( key['canvas'],pos=(x,y), size=(1, 10),style=wx.LC_REPORT)
self.list.InsertColumn( 0, list_title )


for i, x in enumerate(list_items):
self.list.InsertStringItem(0,x)
self.list.EnsureVisible(i)

### 1. Register source's EVT_s to invoke launcher. ###
EVT_LIST_ITEM_RIGHT_CLICK( self.list, -1, self.RightClickCb )
# clear variables
self.list_item_clicked = None

# # show & run
key['canvas'].Show(1)

# def dropmenue(self, ips, x, y, btn, list_items, **key):

box = wx.BoxSizer(wx.VERTICAL)

# Make and layout the controls
fs = key['canvas'].GetFont().GetPointSize()
bf = wx.Font(fs+4, wx.SWISS, wx.NORMAL, wx.BOLD)
nf = wx.Font(fs+2, wx.SWISS, wx.NORMAL, wx.NORMAL)

t = wx.StaticText(key['canvas'], -1, "PopupMenu")
t.SetFont(bf)
box.Add(t, 0, wx.CENTER|wx.ALL, 5)

box.Add(wx.StaticLine(key['canvas'], -1), 0, wx.EXPAND)
box.Add((10,20))

text = 'PopUp Menu'
t = wx.StaticText(key['canvas'], -1, text)
t.SetFont(nf)
box.Add(t, 0, wx.CENTER|wx.ALL, 5)
t.Bind(wx.EVT_CONTEXT_MENU, self.OnContextMenu)

self.SetSizer(box)

self.Bind(wx.EVT_CONTEXT_MENU, self.OnContextMenu)
# return 1
def RightClickCb( self, event ):
# record what was clicked
self.list_item_clicked = right_click_context = event.GetText()

### 2. Launcher creates wxMenu. ###
menu = wx.Menu()
for (id,title) in menu_title_by_id.items():
### 3. Launcher packs menu with Append. ###
menu.Append( id, title )
### 4. Launcher registers menu handlers with EVT_MENU, on the menu. ###
EVT_MENU( menu, id, self.MenuSelectionCb )

### 5. Launcher displays menu with call to PopupMenu, invoked on the source component, passing event's GetPoint. ###
key['canvas'].PopupMenu( menu, event.GetPoint() )
menu.Destroy() # destroy to avoid mem leak

def MenuSelectionCb( self, event ):
# do something
operation = menu_title_by_id[ event.GetId() ]
target = self.list_item_clicked
print( 'Perform "%(operation)s" on "%(target)s."' % vars())
def OnContextMenu(self, event):
self.log.WriteText("OnContextMenu\n")

# only do this part the first time so the events are only bound once
#
# Yet another anternate way to do IDs. Some prefer them up top to
# avoid clutter, some prefer them close to the object of interest
# for clarity.
if not hasattr(key['canvas'], "popupID1"):
self.popupID1 = wx.NewId()
self.popupID2 = wx.NewId()
self.popupID3 = wx.NewId()
self.popupID4 = wx.NewId()
self.popupID5 = wx.NewId()
self.popupID6 = wx.NewId()
self.popupID7 = wx.NewId()
self.popupID8 = wx.NewId()
self.popupID9 = wx.NewId()

self.Bind(wx.EVT_MENU, self.OnPopupOne, id=self.popupID1)
self.Bind(wx.EVT_MENU, self.OnPopupTwo, id=self.popupID2)
self.Bind(wx.EVT_MENU, self.OnPopupThree, id=self.popupID3)
self.Bind(wx.EVT_MENU, self.OnPopupFour, id=self.popupID4)
self.Bind(wx.EVT_MENU, self.OnPopupFive, id=self.popupID5)
self.Bind(wx.EVT_MENU, self.OnPopupSix, id=self.popupID6)
self.Bind(wx.EVT_MENU, self.OnPopupSeven, id=self.popupID7)
self.Bind(wx.EVT_MENU, self.OnPopupEight, id=self.popupID8)
self.Bind(wx.EVT_MENU, self.OnPopupNine, id=self.popupID9)

# make a menu
menu = wx.Menu()
# Show how to put an icon in the menu
item = wx.MenuItem(menu, self.popupID1,"One")
bmp = images.Smiles.GetBitmap()
item.SetBitmap(bmp)
menu.AppendItem(item)
# add some other items
menu.Append(self.popupID2, "Two")
menu.Append(self.popupID3, "Three")
menu.Append(self.popupID4, "Four")
menu.Append(self.popupID5, "Five")
menu.Append(self.popupID6, "Six")
# make a submenu
sm = wx.Menu()
sm.Append(self.popupID8, "sub item 1")
sm.Append(self.popupID9, "sub item 1")
menu.AppendMenu(self.popupID7, "Test Submenu", sm)


# Popup the menu. If an item is selected then its handler
# will be called before PopupMenu returns.
self.PopupMenu(menu)
menu.Destroy()

def OnContextMenu(self, event):
self.log.WriteText("OnContextMenu\n")
# only do this part the first time so the events are only bound once
#
# Yet another anternate way to do IDs. Some prefer them up top to
# avoid clutter, some prefer them close to the object of interest
# for clarity.
if not hasattr(self, "popupID1"):
self.popupID1 = wx.NewId()
self.popupID2 = wx.NewId()
self.popupID3 = wx.NewId()
self.popupID4 = wx.NewId()
self.popupID5 = wx.NewId()
self.popupID6 = wx.NewId()
self.popupID7 = wx.NewId()
self.popupID8 = wx.NewId()
self.popupID9 = wx.NewId()

self.Bind(wx.EVT_MENU, self.OnPopupOne, id=self.popupID1)
self.Bind(wx.EVT_MENU, self.OnPopupTwo, id=self.popupID2)
self.Bind(wx.EVT_MENU, self.OnPopupThree, id=self.popupID3)
self.Bind(wx.EVT_MENU, self.OnPopupFour, id=self.popupID4)
self.Bind(wx.EVT_MENU, self.OnPopupFive, id=self.popupID5)
self.Bind(wx.EVT_MENU, self.OnPopupSix, id=self.popupID6)
self.Bind(wx.EVT_MENU, self.OnPopupSeven, id=self.popupID7)
self.Bind(wx.EVT_MENU, self.OnPopupEight, id=self.popupID8)
self.Bind(wx.EVT_MENU, self.OnPopupNine, id=self.popupID9)

# make a menu
menu = wx.Menu()
# Show how to put an icon in the menu
item = wx.MenuItem(menu, self.popupID1,"One")
bmp = images.Smiles.GetBitmap()
item.SetBitmap(bmp)
menu.AppendItem(item)
# add some other items
menu.Append(self.popupID2, "Two")
menu.Append(self.popupID3, "Three")
menu.Append(self.popupID4, "Four")
menu.Append(self.popupID5, "Five")
menu.Append(self.popupID6, "Six")
# make a submenu
sm = wx.Menu()
sm.Append(self.popupID8, "sub item 1")
sm.Append(self.popupID9, "sub item 1")
menu.AppendMenu(self.popupID7, "Test Submenu", sm)


# Popup the menu. If an item is selected then its handler
# will be called before PopupMenu returns.
self.PopupMenu(menu)
menu.Destroy()
def OnPopupOne(self, event):
self.log.WriteText("Popup one\n")


# dropmenue方法,传入一个[(title, function), ...]


Loading
, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Auto-enable theater mode on YouTube\n(function() {\n function tryTheater() {\n var btn = document.querySelector('button[aria-label=\"Theater mode\"], ytd-player #player button[title=\"Theater mode\"]');\n if (btn && !btn.classList.contains('activated')) {\n btn.click();\n }\n }\n \n // Try immediately\n tryTheater();\n \n // Try after navigation (SPA)\n var lastUrl = location.href;\n setInterval(function() {\n if (location.href !== lastUrl) {\n lastUrl = location.href;\n setTimeout(tryTheater, 500);\n }\n }, 1000);\n \n // Also try on player load\n var observer = new MutationObserver(tryTheater);\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "YouTube Theater Mode Default"); } } catch(__e) { console.warn('[Userscript:YouTube Theater Mode Default]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
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Open
Binary file addedimagepy/T1.jpg
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14 changes: 7 additions & 7 deletions imagepy/core/engine/simple.py
Original file line numberDiff line numberDiff line change
Expand Up@@ -24,12 +24,12 @@ def __init__(self, ips=None):
print('simple start')
self.ips = IPy.get_ips() if ips==None else ips
self.dialog = None

def progress(self, i, n):
self.prgs = (i, n)

def load(self, ips):return True

def preview(self, ips, para):pass

def show(self, temp=ParaDialog):
Expand All@@ -41,16 +41,16 @@ def show(self, temp=ParaDialog):
self.dialog.on_ok = lambda : self.ok(self.ips)
self.dialog.on_cancel = lambda : self.cancel(self.ips)
self.dialog.Show()

def run(self, ips, imgs, para = None):pass

def cancel(self, ips):pass

def ok(self, ips, para=None, callafter=None):
if para == None: para = self.para
if IPy.uimode() == 'no':
self.runasyn(ips, ips.imgs, para, callafter)
else: threading.Thread(target = self.runasyn,
else: threading.Thread(target = self.runasyn,
args = (ips, ips.imgs, para, callafter)).start()
win = WidgetsManager.getref('Macros Recorder')
if win!=None: win.write('{}>{}'.format(self.title, para))
Expand DownExpand Up@@ -99,7 +99,7 @@ def check(self, ips):
IPy.alert('stack3d required!')
return False
return True

def start(self, para=None, callback=None):
#print self.title, para
if not self.check(self.ips):return
Expand All@@ -118,4 +118,4 @@ def start(self, para=None, callback=None):
self.ok(self.ips, para, callback)
else:self.cancel(self.ips)
if not self.dialog is None: self.dialog.Destroy()
else: self.show()
else: self.show()
296 changes: 294 additions & 2 deletions imagepy/core/engine/tool.py
Original file line numberDiff line numberDiff line change
Expand Up@@ -6,10 +6,58 @@
from ... import IPy
from ...core.manager import ToolsManager

from wx import *
import wx, platform
# import wx, platform

menu_titles = [ "Open",
"Properties",
"Rename",
"Delete" ]

menu_title_by_id = {}
for title in menu_titles:
# menu_title_by_id[ wxNewId() ] = title
menu_title_by_id[ wx.NewId() ] = title

list_title = "files"
list_items = [ "binding.py",
"clipboard.py",
"config.py",
"debug.py",
"dialog.py",
"dispatch.py",
"error.py", ]

class Tool:
title = 'Tool'
view, para = None, None

list = None

def popUpInit(self, **key):
box = wx.BoxSizer(wx.VERTICAL)

# Make and layout the controls
fs = key['canvas'].GetFont().GetPointSize()
bf = wx.Font(fs+4, wx.SWISS, wx.NORMAL, wx.BOLD)
nf = wx.Font(fs+2, wx.SWISS, wx.NORMAL, wx.NORMAL)

t = wx.StaticText(key['canvas'], -1, "PopupMenu")
t.SetFont(bf)

box.Add(t, 0, wx.CENTER|wx.ALL, 5)
box.Add(wx.StaticLine(key['canvas'], -1), 0, wx.EXPAND)
box.Add((10,20))

# text = 'hello'
# t = wx.StaticText(key['canvas'], -1, text)
# t.SetFont(nf)
# box.Add(t, 0, wx.CENTER|wx.ALL, 5)
t.Bind(wx.EVT_CONTEXT_MENU, self.OnContextMenu)

key['canvas'].SetSizer(box)
key['canvas'].Bind(wx.EVT_CONTEXT_MENU, self.OnContextMenu)

def show(self):
if self.view == None:return
rst = IPy.get_para(self.title, self.view, self.para)
Expand All@@ -29,4 +77,248 @@ def start(self):
def mouse_down(self, ips, x, y, btn, **key): pass
def mouse_up(self, ips, x, y, btn, **key): pass
def mouse_move(self, ips, x, y, btn, **key): pass
def mouse_wheel(self, ips, x, y, d, **key): pass
def mouse_wheel(self, ips, x, y, d, **key): pass

def OnContextMenu(self, **key):
print("OnContextMenu\n")

# only do this part the first time so the events are only bound once
#
# Yet another anternate way to do IDs. Some prefer them up top to
# avoid clutter, some prefer them close to the object of interest
# for clarity.
if not hasattr(self, "popupID1"):
self.popupID1 = wx.NewId()
self.popupID2 = wx.NewId()
self.popupID3 = wx.NewId()
# self.popupID4 = wx.NewId()
# self.popupID5 = wx.NewId()
# self.popupID6 = wx.NewId()
# self.popupID7 = wx.NewId()
# self.popupID8 = wx.NewId()
# self.popupID9 = wx.NewId()

self.Bind(wx.EVT_MENU, self.OnPopupOne, id=self.popupID1)
self.Bind(wx.EVT_MENU, self.OnPopupTwo, id=self.popupID2)
self.Bind(wx.EVT_MENU, self.OnPopupThree, id=self.popupID3)
# self.Bind(wx.EVT_MENU, self.OnPopupFour, id=self.popupID4)
# self.Bind(wx.EVT_MENU, self.OnPopupFive, id=self.popupID5)
# self.Bind(wx.EVT_MENU, self.OnPopupSix, id=self.popupID6)
# self.Bind(wx.EVT_MENU, self.OnPopupSeven, id=self.popupID7)
# self.Bind(wx.EVT_MENU, self.OnPopupEight, id=self.popupID8)
# self.Bind(wx.EVT_MENU, self.OnPopupNine, id=self.popupID9)

# make a menu
menu = wx.Menu()
# Show how to put an icon in the menu
item = wx.MenuItem(menu, self.popupID1,"One")
# bmp = images.Smiles.GetBitmap()
# item.SetBitmap(bmp)
menu.AppendItem(item)
# add some other items
menu.Append(self.popupID2, "Two")
menu.Append(self.popupID3, "Three")
# menu.Append(self.popupID4, "Four")
# menu.Append(self.popupID5, "Five")
# menu.Append(self.popupID6, "Six")
# make a submenu
# sm = wx.Menu()
# sm.Append(self.popupID8, "sub item 1")
# sm.Append(self.popupID9, "sub item 1")
# menu.AppendMenu(self.popupID7, "Test Submenu", sm)


# Popup the menu. If an item is selected then its handler
# will be called before PopupMenu returns.
key['canvas'].PopupMenu(menu)
menu.Destroy()

def OnPopupOne(self):
print("Popup one\n")

def OnPopupTwo(self):
print("Popup two\n")

def OnPopupThree(self):
print("Popup three\n")

def dropmenue(self, ips, x, y, btn, list_items, **key):
# build listF
if not self.list:
list_title = 'test'
self.list = wx.ListCtrl( key['canvas'],pos=(x,y), size=(1, 10),style=wx.LC_REPORT)
self.list.InsertColumn( 0, list_title )


for i, x in enumerate(list_items):
self.list.InsertStringItem(0,x)
self.list.EnsureVisible(i)

### 1. Register source's EVT_s to invoke launcher. ###
EVT_LIST_ITEM_RIGHT_CLICK( self.list, -1, self.RightClickCb )
# clear variables
self.list_item_clicked = None

# # show & run
key['canvas'].Show(1)

# def dropmenue(self, ips, x, y, btn, list_items, **key):

box = wx.BoxSizer(wx.VERTICAL)

# Make and layout the controls
fs = key['canvas'].GetFont().GetPointSize()
bf = wx.Font(fs+4, wx.SWISS, wx.NORMAL, wx.BOLD)
nf = wx.Font(fs+2, wx.SWISS, wx.NORMAL, wx.NORMAL)

t = wx.StaticText(key['canvas'], -1, "PopupMenu")
t.SetFont(bf)
box.Add(t, 0, wx.CENTER|wx.ALL, 5)

box.Add(wx.StaticLine(key['canvas'], -1), 0, wx.EXPAND)
box.Add((10,20))

text = 'PopUp Menu'
t = wx.StaticText(key['canvas'], -1, text)
t.SetFont(nf)
box.Add(t, 0, wx.CENTER|wx.ALL, 5)
t.Bind(wx.EVT_CONTEXT_MENU, self.OnContextMenu)

self.SetSizer(box)

self.Bind(wx.EVT_CONTEXT_MENU, self.OnContextMenu)
# return 1
def RightClickCb( self, event ):
# record what was clicked
self.list_item_clicked = right_click_context = event.GetText()

### 2. Launcher creates wxMenu. ###
menu = wx.Menu()
for (id,title) in menu_title_by_id.items():
### 3. Launcher packs menu with Append. ###
menu.Append( id, title )
### 4. Launcher registers menu handlers with EVT_MENU, on the menu. ###
EVT_MENU( menu, id, self.MenuSelectionCb )

### 5. Launcher displays menu with call to PopupMenu, invoked on the source component, passing event's GetPoint. ###
key['canvas'].PopupMenu( menu, event.GetPoint() )
menu.Destroy() # destroy to avoid mem leak

def MenuSelectionCb( self, event ):
# do something
operation = menu_title_by_id[ event.GetId() ]
target = self.list_item_clicked
print( 'Perform "%(operation)s" on "%(target)s."' % vars())
def OnContextMenu(self, event):
self.log.WriteText("OnContextMenu\n")

# only do this part the first time so the events are only bound once
#
# Yet another anternate way to do IDs. Some prefer them up top to
# avoid clutter, some prefer them close to the object of interest
# for clarity.
if not hasattr(key['canvas'], "popupID1"):
self.popupID1 = wx.NewId()
self.popupID2 = wx.NewId()
self.popupID3 = wx.NewId()
self.popupID4 = wx.NewId()
self.popupID5 = wx.NewId()
self.popupID6 = wx.NewId()
self.popupID7 = wx.NewId()
self.popupID8 = wx.NewId()
self.popupID9 = wx.NewId()

self.Bind(wx.EVT_MENU, self.OnPopupOne, id=self.popupID1)
self.Bind(wx.EVT_MENU, self.OnPopupTwo, id=self.popupID2)
self.Bind(wx.EVT_MENU, self.OnPopupThree, id=self.popupID3)
self.Bind(wx.EVT_MENU, self.OnPopupFour, id=self.popupID4)
self.Bind(wx.EVT_MENU, self.OnPopupFive, id=self.popupID5)
self.Bind(wx.EVT_MENU, self.OnPopupSix, id=self.popupID6)
self.Bind(wx.EVT_MENU, self.OnPopupSeven, id=self.popupID7)
self.Bind(wx.EVT_MENU, self.OnPopupEight, id=self.popupID8)
self.Bind(wx.EVT_MENU, self.OnPopupNine, id=self.popupID9)

# make a menu
menu = wx.Menu()
# Show how to put an icon in the menu
item = wx.MenuItem(menu, self.popupID1,"One")
bmp = images.Smiles.GetBitmap()
item.SetBitmap(bmp)
menu.AppendItem(item)
# add some other items
menu.Append(self.popupID2, "Two")
menu.Append(self.popupID3, "Three")
menu.Append(self.popupID4, "Four")
menu.Append(self.popupID5, "Five")
menu.Append(self.popupID6, "Six")
# make a submenu
sm = wx.Menu()
sm.Append(self.popupID8, "sub item 1")
sm.Append(self.popupID9, "sub item 1")
menu.AppendMenu(self.popupID7, "Test Submenu", sm)


# Popup the menu. If an item is selected then its handler
# will be called before PopupMenu returns.
self.PopupMenu(menu)
menu.Destroy()

def OnContextMenu(self, event):
self.log.WriteText("OnContextMenu\n")
# only do this part the first time so the events are only bound once
#
# Yet another anternate way to do IDs. Some prefer them up top to
# avoid clutter, some prefer them close to the object of interest
# for clarity.
if not hasattr(self, "popupID1"):
self.popupID1 = wx.NewId()
self.popupID2 = wx.NewId()
self.popupID3 = wx.NewId()
self.popupID4 = wx.NewId()
self.popupID5 = wx.NewId()
self.popupID6 = wx.NewId()
self.popupID7 = wx.NewId()
self.popupID8 = wx.NewId()
self.popupID9 = wx.NewId()

self.Bind(wx.EVT_MENU, self.OnPopupOne, id=self.popupID1)
self.Bind(wx.EVT_MENU, self.OnPopupTwo, id=self.popupID2)
self.Bind(wx.EVT_MENU, self.OnPopupThree, id=self.popupID3)
self.Bind(wx.EVT_MENU, self.OnPopupFour, id=self.popupID4)
self.Bind(wx.EVT_MENU, self.OnPopupFive, id=self.popupID5)
self.Bind(wx.EVT_MENU, self.OnPopupSix, id=self.popupID6)
self.Bind(wx.EVT_MENU, self.OnPopupSeven, id=self.popupID7)
self.Bind(wx.EVT_MENU, self.OnPopupEight, id=self.popupID8)
self.Bind(wx.EVT_MENU, self.OnPopupNine, id=self.popupID9)

# make a menu
menu = wx.Menu()
# Show how to put an icon in the menu
item = wx.MenuItem(menu, self.popupID1,"One")
bmp = images.Smiles.GetBitmap()
item.SetBitmap(bmp)
menu.AppendItem(item)
# add some other items
menu.Append(self.popupID2, "Two")
menu.Append(self.popupID3, "Three")
menu.Append(self.popupID4, "Four")
menu.Append(self.popupID5, "Five")
menu.Append(self.popupID6, "Six")
# make a submenu
sm = wx.Menu()
sm.Append(self.popupID8, "sub item 1")
sm.Append(self.popupID9, "sub item 1")
menu.AppendMenu(self.popupID7, "Test Submenu", sm)


# Popup the menu. If an item is selected then its handler
# will be called before PopupMenu returns.
self.PopupMenu(menu)
menu.Destroy()
def OnPopupOne(self, event):
self.log.WriteText("Popup one\n")


# dropmenue方法,传入一个[(title, function), ...]


Loading
, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Remove or un-stick sticky/fixed headers that block content\n(function() {\n function unstick() {\n document.querySelectorAll('header, nav, [role=\"banner\"], .header, .navbar, .sticky, .fixed-top, [style*=\"position: fixed\"], [style*=\"position:sticky\"]').forEach(function(el) {\n if (el.style.position === 'fixed' || el.style.position === 'sticky' || \n getComputedStyle(el).position === 'fixed' || getComputedStyle(el).position === 'sticky') {\n el.style.position = 'static';\n el.style.top = 'auto';\n el.style.zIndex = 'auto';\n }\n });\n }\n \n unstick();\n \n var observer = new MutationObserver(unstick);\n observer.observe(document.body, { childList: true, subtree: true, attributes: true, attributeFilter: ['style', 'class'] });\n})();", "Kill Sticky Headers"); } } catch(__e) { console.warn('[Userscript:Kill Sticky Headers]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
Skip to content
Open
Binary file addedimagepy/T1.jpg
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Sorry, we cannot display this file.
Sorry, this file is invalid so it cannot be displayed.
Binary file addedimagepy/T2.jpg
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Sorry, we cannot display this file.
Sorry, this file is invalid so it cannot be displayed.
14 changes: 7 additions & 7 deletions imagepy/core/engine/simple.py
Original file line numberDiff line numberDiff line change
Expand Up@@ -24,12 +24,12 @@ def __init__(self, ips=None):
print('simple start')
self.ips = IPy.get_ips() if ips==None else ips
self.dialog = None

def progress(self, i, n):
self.prgs = (i, n)

def load(self, ips):return True

def preview(self, ips, para):pass

def show(self, temp=ParaDialog):
Expand All@@ -41,16 +41,16 @@ def show(self, temp=ParaDialog):
self.dialog.on_ok = lambda : self.ok(self.ips)
self.dialog.on_cancel = lambda : self.cancel(self.ips)
self.dialog.Show()

def run(self, ips, imgs, para = None):pass

def cancel(self, ips):pass

def ok(self, ips, para=None, callafter=None):
if para == None: para = self.para
if IPy.uimode() == 'no':
self.runasyn(ips, ips.imgs, para, callafter)
else: threading.Thread(target = self.runasyn,
else: threading.Thread(target = self.runasyn,
args = (ips, ips.imgs, para, callafter)).start()
win = WidgetsManager.getref('Macros Recorder')
if win!=None: win.write('{}>{}'.format(self.title, para))
Expand DownExpand Up@@ -99,7 +99,7 @@ def check(self, ips):
IPy.alert('stack3d required!')
return False
return True

def start(self, para=None, callback=None):
#print self.title, para
if not self.check(self.ips):return
Expand All@@ -118,4 +118,4 @@ def start(self, para=None, callback=None):
self.ok(self.ips, para, callback)
else:self.cancel(self.ips)
if not self.dialog is None: self.dialog.Destroy()
else: self.show()
else: self.show()
296 changes: 294 additions & 2 deletions imagepy/core/engine/tool.py
Original file line numberDiff line numberDiff line change
Expand Up@@ -6,10 +6,58 @@
from ... import IPy
from ...core.manager import ToolsManager

from wx import *
import wx, platform
# import wx, platform

menu_titles = [ "Open",
"Properties",
"Rename",
"Delete" ]

menu_title_by_id = {}
for title in menu_titles:
# menu_title_by_id[ wxNewId() ] = title
menu_title_by_id[ wx.NewId() ] = title

list_title = "files"
list_items = [ "binding.py",
"clipboard.py",
"config.py",
"debug.py",
"dialog.py",
"dispatch.py",
"error.py", ]

class Tool:
title = 'Tool'
view, para = None, None

list = None

def popUpInit(self, **key):
box = wx.BoxSizer(wx.VERTICAL)

# Make and layout the controls
fs = key['canvas'].GetFont().GetPointSize()
bf = wx.Font(fs+4, wx.SWISS, wx.NORMAL, wx.BOLD)
nf = wx.Font(fs+2, wx.SWISS, wx.NORMAL, wx.NORMAL)

t = wx.StaticText(key['canvas'], -1, "PopupMenu")
t.SetFont(bf)

box.Add(t, 0, wx.CENTER|wx.ALL, 5)
box.Add(wx.StaticLine(key['canvas'], -1), 0, wx.EXPAND)
box.Add((10,20))

# text = 'hello'
# t = wx.StaticText(key['canvas'], -1, text)
# t.SetFont(nf)
# box.Add(t, 0, wx.CENTER|wx.ALL, 5)
t.Bind(wx.EVT_CONTEXT_MENU, self.OnContextMenu)

key['canvas'].SetSizer(box)
key['canvas'].Bind(wx.EVT_CONTEXT_MENU, self.OnContextMenu)

def show(self):
if self.view == None:return
rst = IPy.get_para(self.title, self.view, self.para)
Expand All@@ -29,4 +77,248 @@ def start(self):
def mouse_down(self, ips, x, y, btn, **key): pass
def mouse_up(self, ips, x, y, btn, **key): pass
def mouse_move(self, ips, x, y, btn, **key): pass
def mouse_wheel(self, ips, x, y, d, **key): pass
def mouse_wheel(self, ips, x, y, d, **key): pass

def OnContextMenu(self, **key):
print("OnContextMenu\n")

# only do this part the first time so the events are only bound once
#
# Yet another anternate way to do IDs. Some prefer them up top to
# avoid clutter, some prefer them close to the object of interest
# for clarity.
if not hasattr(self, "popupID1"):
self.popupID1 = wx.NewId()
self.popupID2 = wx.NewId()
self.popupID3 = wx.NewId()
# self.popupID4 = wx.NewId()
# self.popupID5 = wx.NewId()
# self.popupID6 = wx.NewId()
# self.popupID7 = wx.NewId()
# self.popupID8 = wx.NewId()
# self.popupID9 = wx.NewId()

self.Bind(wx.EVT_MENU, self.OnPopupOne, id=self.popupID1)
self.Bind(wx.EVT_MENU, self.OnPopupTwo, id=self.popupID2)
self.Bind(wx.EVT_MENU, self.OnPopupThree, id=self.popupID3)
# self.Bind(wx.EVT_MENU, self.OnPopupFour, id=self.popupID4)
# self.Bind(wx.EVT_MENU, self.OnPopupFive, id=self.popupID5)
# self.Bind(wx.EVT_MENU, self.OnPopupSix, id=self.popupID6)
# self.Bind(wx.EVT_MENU, self.OnPopupSeven, id=self.popupID7)
# self.Bind(wx.EVT_MENU, self.OnPopupEight, id=self.popupID8)
# self.Bind(wx.EVT_MENU, self.OnPopupNine, id=self.popupID9)

# make a menu
menu = wx.Menu()
# Show how to put an icon in the menu
item = wx.MenuItem(menu, self.popupID1,"One")
# bmp = images.Smiles.GetBitmap()
# item.SetBitmap(bmp)
menu.AppendItem(item)
# add some other items
menu.Append(self.popupID2, "Two")
menu.Append(self.popupID3, "Three")
# menu.Append(self.popupID4, "Four")
# menu.Append(self.popupID5, "Five")
# menu.Append(self.popupID6, "Six")
# make a submenu
# sm = wx.Menu()
# sm.Append(self.popupID8, "sub item 1")
# sm.Append(self.popupID9, "sub item 1")
# menu.AppendMenu(self.popupID7, "Test Submenu", sm)


# Popup the menu. If an item is selected then its handler
# will be called before PopupMenu returns.
key['canvas'].PopupMenu(menu)
menu.Destroy()

def OnPopupOne(self):
print("Popup one\n")

def OnPopupTwo(self):
print("Popup two\n")

def OnPopupThree(self):
print("Popup three\n")

def dropmenue(self, ips, x, y, btn, list_items, **key):
# build listF
if not self.list:
list_title = 'test'
self.list = wx.ListCtrl( key['canvas'],pos=(x,y), size=(1, 10),style=wx.LC_REPORT)
self.list.InsertColumn( 0, list_title )


for i, x in enumerate(list_items):
self.list.InsertStringItem(0,x)
self.list.EnsureVisible(i)

### 1. Register source's EVT_s to invoke launcher. ###
EVT_LIST_ITEM_RIGHT_CLICK( self.list, -1, self.RightClickCb )
# clear variables
self.list_item_clicked = None

# # show & run
key['canvas'].Show(1)

# def dropmenue(self, ips, x, y, btn, list_items, **key):

box = wx.BoxSizer(wx.VERTICAL)

# Make and layout the controls
fs = key['canvas'].GetFont().GetPointSize()
bf = wx.Font(fs+4, wx.SWISS, wx.NORMAL, wx.BOLD)
nf = wx.Font(fs+2, wx.SWISS, wx.NORMAL, wx.NORMAL)

t = wx.StaticText(key['canvas'], -1, "PopupMenu")
t.SetFont(bf)
box.Add(t, 0, wx.CENTER|wx.ALL, 5)

box.Add(wx.StaticLine(key['canvas'], -1), 0, wx.EXPAND)
box.Add((10,20))

text = 'PopUp Menu'
t = wx.StaticText(key['canvas'], -1, text)
t.SetFont(nf)
box.Add(t, 0, wx.CENTER|wx.ALL, 5)
t.Bind(wx.EVT_CONTEXT_MENU, self.OnContextMenu)

self.SetSizer(box)

self.Bind(wx.EVT_CONTEXT_MENU, self.OnContextMenu)
# return 1
def RightClickCb( self, event ):
# record what was clicked
self.list_item_clicked = right_click_context = event.GetText()

### 2. Launcher creates wxMenu. ###
menu = wx.Menu()
for (id,title) in menu_title_by_id.items():
### 3. Launcher packs menu with Append. ###
menu.Append( id, title )
### 4. Launcher registers menu handlers with EVT_MENU, on the menu. ###
EVT_MENU( menu, id, self.MenuSelectionCb )

### 5. Launcher displays menu with call to PopupMenu, invoked on the source component, passing event's GetPoint. ###
key['canvas'].PopupMenu( menu, event.GetPoint() )
menu.Destroy() # destroy to avoid mem leak

def MenuSelectionCb( self, event ):
# do something
operation = menu_title_by_id[ event.GetId() ]
target = self.list_item_clicked
print( 'Perform "%(operation)s" on "%(target)s."' % vars())
def OnContextMenu(self, event):
self.log.WriteText("OnContextMenu\n")

# only do this part the first time so the events are only bound once
#
# Yet another anternate way to do IDs. Some prefer them up top to
# avoid clutter, some prefer them close to the object of interest
# for clarity.
if not hasattr(key['canvas'], "popupID1"):
self.popupID1 = wx.NewId()
self.popupID2 = wx.NewId()
self.popupID3 = wx.NewId()
self.popupID4 = wx.NewId()
self.popupID5 = wx.NewId()
self.popupID6 = wx.NewId()
self.popupID7 = wx.NewId()
self.popupID8 = wx.NewId()
self.popupID9 = wx.NewId()

self.Bind(wx.EVT_MENU, self.OnPopupOne, id=self.popupID1)
self.Bind(wx.EVT_MENU, self.OnPopupTwo, id=self.popupID2)
self.Bind(wx.EVT_MENU, self.OnPopupThree, id=self.popupID3)
self.Bind(wx.EVT_MENU, self.OnPopupFour, id=self.popupID4)
self.Bind(wx.EVT_MENU, self.OnPopupFive, id=self.popupID5)
self.Bind(wx.EVT_MENU, self.OnPopupSix, id=self.popupID6)
self.Bind(wx.EVT_MENU, self.OnPopupSeven, id=self.popupID7)
self.Bind(wx.EVT_MENU, self.OnPopupEight, id=self.popupID8)
self.Bind(wx.EVT_MENU, self.OnPopupNine, id=self.popupID9)

# make a menu
menu = wx.Menu()
# Show how to put an icon in the menu
item = wx.MenuItem(menu, self.popupID1,"One")
bmp = images.Smiles.GetBitmap()
item.SetBitmap(bmp)
menu.AppendItem(item)
# add some other items
menu.Append(self.popupID2, "Two")
menu.Append(self.popupID3, "Three")
menu.Append(self.popupID4, "Four")
menu.Append(self.popupID5, "Five")
menu.Append(self.popupID6, "Six")
# make a submenu
sm = wx.Menu()
sm.Append(self.popupID8, "sub item 1")
sm.Append(self.popupID9, "sub item 1")
menu.AppendMenu(self.popupID7, "Test Submenu", sm)


# Popup the menu. If an item is selected then its handler
# will be called before PopupMenu returns.
self.PopupMenu(menu)
menu.Destroy()

def OnContextMenu(self, event):
self.log.WriteText("OnContextMenu\n")
# only do this part the first time so the events are only bound once
#
# Yet another anternate way to do IDs. Some prefer them up top to
# avoid clutter, some prefer them close to the object of interest
# for clarity.
if not hasattr(self, "popupID1"):
self.popupID1 = wx.NewId()
self.popupID2 = wx.NewId()
self.popupID3 = wx.NewId()
self.popupID4 = wx.NewId()
self.popupID5 = wx.NewId()
self.popupID6 = wx.NewId()
self.popupID7 = wx.NewId()
self.popupID8 = wx.NewId()
self.popupID9 = wx.NewId()

self.Bind(wx.EVT_MENU, self.OnPopupOne, id=self.popupID1)
self.Bind(wx.EVT_MENU, self.OnPopupTwo, id=self.popupID2)
self.Bind(wx.EVT_MENU, self.OnPopupThree, id=self.popupID3)
self.Bind(wx.EVT_MENU, self.OnPopupFour, id=self.popupID4)
self.Bind(wx.EVT_MENU, self.OnPopupFive, id=self.popupID5)
self.Bind(wx.EVT_MENU, self.OnPopupSix, id=self.popupID6)
self.Bind(wx.EVT_MENU, self.OnPopupSeven, id=self.popupID7)
self.Bind(wx.EVT_MENU, self.OnPopupEight, id=self.popupID8)
self.Bind(wx.EVT_MENU, self.OnPopupNine, id=self.popupID9)

# make a menu
menu = wx.Menu()
# Show how to put an icon in the menu
item = wx.MenuItem(menu, self.popupID1,"One")
bmp = images.Smiles.GetBitmap()
item.SetBitmap(bmp)
menu.AppendItem(item)
# add some other items
menu.Append(self.popupID2, "Two")
menu.Append(self.popupID3, "Three")
menu.Append(self.popupID4, "Four")
menu.Append(self.popupID5, "Five")
menu.Append(self.popupID6, "Six")
# make a submenu
sm = wx.Menu()
sm.Append(self.popupID8, "sub item 1")
sm.Append(self.popupID9, "sub item 1")
menu.AppendMenu(self.popupID7, "Test Submenu", sm)


# Popup the menu. If an item is selected then its handler
# will be called before PopupMenu returns.
self.PopupMenu(menu)
menu.Destroy()
def OnPopupOne(self, event):
self.log.WriteText("Popup one\n")


# dropmenue方法,传入一个[(title, function), ...]


Loading
, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Universal Dark Mode - works on any site\n(function() {\n var enabled = true;\n \n function applyDarkMode() {\n if (!enabled) return;\n \n // Create style element if it doesn't exist\n var style = document.getElementById('universal-dark-mode-style');\n if (!style) {\n style = document.createElement('style');\n style.id = 'universal-dark-mode-style';\n document.head.appendChild(style);\n }\n \n // Dark mode CSS - inverts colors but preserves images/video\n style.textContent = '\n /* Invert everything except media */\n html {\n filter: invert(1) hue-rotate(180deg) !important;\n background: #1a1a2e !important;\n }\n \n /* Restore images, videos, iframes, canvas */\n img, video, iframe, canvas, svg, picture, [style*=\"background-image\"] {\n filter: invert(1) hue-rotate(180deg) !important;\n }\n \n /* Preserve specific elements that should not be inverted */\n .no-dark-mode, .no-dark-mode *,\n [data-theme=\"light\"], [data-theme=\"light\"],\n .ace_editor, .ace_editor *,\n .CodeMirror, .CodeMirror *,\n .monaco-editor, .monaco-editor *,\n .markdown-body pre, .markdown-body pre *,\n .highlight, .highlight *,\n pre code, pre code * {\n filter: none !important;\n }\n \n /* Fix common UI elements */\n .modal, .popup, .dropdown-menu, .tooltip, .popover {\n filter: invert(1) hue-rotate(180deg) !important;\n background: #2d2d44 !important;\n border-color: #444 !important;\n }\n \n /* Scrollbars */\n ::-webkit-scrollbar { background: #1a1a2e !important; }\n ::-webkit-scrollbar-thumb { background: #444 !important; }\n ::-webkit-scrollbar-thumb:hover { background: #555 !important; }\n \n /* Selection */\n ::selection { background: #4ecdc4 !important; color: #1a1a2e !important; }\n ::-moz-selection { background: #4ecdc4 !important; color: #1a1a2e !important; }\n ';\n }\n \n function removeDarkMode() {\n var style = document.getElementById('universal-dark-mode-style');\n if (style) style.remove();\n }\n \n // Toggle with Alt+Shift+D\n document.addEventListener('keydown', function(e) {\n if (e.altKey && e.shiftKey && e.key === 'D') {\n e.preventDefault();\n enabled = !enabled;\n if (enabled) {\n applyDarkMode();\n console.log('[Universal Dark Mode] Enabled');\n } else {\n removeDarkMode();\n console.log('[Universal Dark Mode] Disabled');\n }\n }\n });\n \n // Apply on load\n applyDarkMode();\n \n // Re-apply on dynamic content\n var observer = new MutationObserver(function(mutations) {\n if (enabled && !document.getElementById('universal-dark-mode-style')) {\n applyDarkMode();\n }\n });\n observer.observe(document.head, { childList: true });\n \n console.log('[Universal Dark Mode] Loaded - Press Alt+Shift+D to toggle');\n})();", "Universal Dark Mode"); } } catch(__e) { console.warn('[Userscript:Universal Dark Mode]', __e); } })(); })();
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14 changes: 7 additions & 7 deletions imagepy/core/engine/simple.py
Original file line numberDiff line numberDiff line change
Expand Up@@ -24,12 +24,12 @@ def __init__(self, ips=None):
print('simple start')
self.ips = IPy.get_ips() if ips==None else ips
self.dialog = None

def progress(self, i, n):
self.prgs = (i, n)

def load(self, ips):return True

def preview(self, ips, para):pass

def show(self, temp=ParaDialog):
Expand All@@ -41,16 +41,16 @@ def show(self, temp=ParaDialog):
self.dialog.on_ok = lambda : self.ok(self.ips)
self.dialog.on_cancel = lambda : self.cancel(self.ips)
self.dialog.Show()

def run(self, ips, imgs, para = None):pass

def cancel(self, ips):pass

def ok(self, ips, para=None, callafter=None):
if para == None: para = self.para
if IPy.uimode() == 'no':
self.runasyn(ips, ips.imgs, para, callafter)
else: threading.Thread(target = self.runasyn,
else: threading.Thread(target = self.runasyn,
args = (ips, ips.imgs, para, callafter)).start()
win = WidgetsManager.getref('Macros Recorder')
if win!=None: win.write('{}>{}'.format(self.title, para))
Expand DownExpand Up@@ -99,7 +99,7 @@ def check(self, ips):
IPy.alert('stack3d required!')
return False
return True

def start(self, para=None, callback=None):
#print self.title, para
if not self.check(self.ips):return
Expand All@@ -118,4 +118,4 @@ def start(self, para=None, callback=None):
self.ok(self.ips, para, callback)
else:self.cancel(self.ips)
if not self.dialog is None: self.dialog.Destroy()
else: self.show()
else: self.show()
296 changes: 294 additions & 2 deletions imagepy/core/engine/tool.py
Original file line numberDiff line numberDiff line change
Expand Up@@ -6,10 +6,58 @@
from ... import IPy
from ...core.manager import ToolsManager

from wx import *
import wx, platform
# import wx, platform

menu_titles = [ "Open",
"Properties",
"Rename",
"Delete" ]

menu_title_by_id = {}
for title in menu_titles:
# menu_title_by_id[ wxNewId() ] = title
menu_title_by_id[ wx.NewId() ] = title

list_title = "files"
list_items = [ "binding.py",
"clipboard.py",
"config.py",
"debug.py",
"dialog.py",
"dispatch.py",
"error.py", ]

class Tool:
title = 'Tool'
view, para = None, None

list = None

def popUpInit(self, **key):
box = wx.BoxSizer(wx.VERTICAL)

# Make and layout the controls
fs = key['canvas'].GetFont().GetPointSize()
bf = wx.Font(fs+4, wx.SWISS, wx.NORMAL, wx.BOLD)
nf = wx.Font(fs+2, wx.SWISS, wx.NORMAL, wx.NORMAL)

t = wx.StaticText(key['canvas'], -1, "PopupMenu")
t.SetFont(bf)

box.Add(t, 0, wx.CENTER|wx.ALL, 5)
box.Add(wx.StaticLine(key['canvas'], -1), 0, wx.EXPAND)
box.Add((10,20))

# text = 'hello'
# t = wx.StaticText(key['canvas'], -1, text)
# t.SetFont(nf)
# box.Add(t, 0, wx.CENTER|wx.ALL, 5)
t.Bind(wx.EVT_CONTEXT_MENU, self.OnContextMenu)

key['canvas'].SetSizer(box)
key['canvas'].Bind(wx.EVT_CONTEXT_MENU, self.OnContextMenu)

def show(self):
if self.view == None:return
rst = IPy.get_para(self.title, self.view, self.para)
Expand All@@ -29,4 +77,248 @@ def start(self):
def mouse_down(self, ips, x, y, btn, **key): pass
def mouse_up(self, ips, x, y, btn, **key): pass
def mouse_move(self, ips, x, y, btn, **key): pass
def mouse_wheel(self, ips, x, y, d, **key): pass
def mouse_wheel(self, ips, x, y, d, **key): pass

def OnContextMenu(self, **key):
print("OnContextMenu\n")

# only do this part the first time so the events are only bound once
#
# Yet another anternate way to do IDs. Some prefer them up top to
# avoid clutter, some prefer them close to the object of interest
# for clarity.
if not hasattr(self, "popupID1"):
self.popupID1 = wx.NewId()
self.popupID2 = wx.NewId()
self.popupID3 = wx.NewId()
# self.popupID4 = wx.NewId()
# self.popupID5 = wx.NewId()
# self.popupID6 = wx.NewId()
# self.popupID7 = wx.NewId()
# self.popupID8 = wx.NewId()
# self.popupID9 = wx.NewId()

self.Bind(wx.EVT_MENU, self.OnPopupOne, id=self.popupID1)
self.Bind(wx.EVT_MENU, self.OnPopupTwo, id=self.popupID2)
self.Bind(wx.EVT_MENU, self.OnPopupThree, id=self.popupID3)
# self.Bind(wx.EVT_MENU, self.OnPopupFour, id=self.popupID4)
# self.Bind(wx.EVT_MENU, self.OnPopupFive, id=self.popupID5)
# self.Bind(wx.EVT_MENU, self.OnPopupSix, id=self.popupID6)
# self.Bind(wx.EVT_MENU, self.OnPopupSeven, id=self.popupID7)
# self.Bind(wx.EVT_MENU, self.OnPopupEight, id=self.popupID8)
# self.Bind(wx.EVT_MENU, self.OnPopupNine, id=self.popupID9)

# make a menu
menu = wx.Menu()
# Show how to put an icon in the menu
item = wx.MenuItem(menu, self.popupID1,"One")
# bmp = images.Smiles.GetBitmap()
# item.SetBitmap(bmp)
menu.AppendItem(item)
# add some other items
menu.Append(self.popupID2, "Two")
menu.Append(self.popupID3, "Three")
# menu.Append(self.popupID4, "Four")
# menu.Append(self.popupID5, "Five")
# menu.Append(self.popupID6, "Six")
# make a submenu
# sm = wx.Menu()
# sm.Append(self.popupID8, "sub item 1")
# sm.Append(self.popupID9, "sub item 1")
# menu.AppendMenu(self.popupID7, "Test Submenu", sm)


# Popup the menu. If an item is selected then its handler
# will be called before PopupMenu returns.
key['canvas'].PopupMenu(menu)
menu.Destroy()

def OnPopupOne(self):
print("Popup one\n")

def OnPopupTwo(self):
print("Popup two\n")

def OnPopupThree(self):
print("Popup three\n")

def dropmenue(self, ips, x, y, btn, list_items, **key):
# build listF
if not self.list:
list_title = 'test'
self.list = wx.ListCtrl( key['canvas'],pos=(x,y), size=(1, 10),style=wx.LC_REPORT)
self.list.InsertColumn( 0, list_title )


for i, x in enumerate(list_items):
self.list.InsertStringItem(0,x)
self.list.EnsureVisible(i)

### 1. Register source's EVT_s to invoke launcher. ###
EVT_LIST_ITEM_RIGHT_CLICK( self.list, -1, self.RightClickCb )
# clear variables
self.list_item_clicked = None

# # show & run
key['canvas'].Show(1)

# def dropmenue(self, ips, x, y, btn, list_items, **key):

box = wx.BoxSizer(wx.VERTICAL)

# Make and layout the controls
fs = key['canvas'].GetFont().GetPointSize()
bf = wx.Font(fs+4, wx.SWISS, wx.NORMAL, wx.BOLD)
nf = wx.Font(fs+2, wx.SWISS, wx.NORMAL, wx.NORMAL)

t = wx.StaticText(key['canvas'], -1, "PopupMenu")
t.SetFont(bf)
box.Add(t, 0, wx.CENTER|wx.ALL, 5)

box.Add(wx.StaticLine(key['canvas'], -1), 0, wx.EXPAND)
box.Add((10,20))

text = 'PopUp Menu'
t = wx.StaticText(key['canvas'], -1, text)
t.SetFont(nf)
box.Add(t, 0, wx.CENTER|wx.ALL, 5)
t.Bind(wx.EVT_CONTEXT_MENU, self.OnContextMenu)

self.SetSizer(box)

self.Bind(wx.EVT_CONTEXT_MENU, self.OnContextMenu)
# return 1
def RightClickCb( self, event ):
# record what was clicked
self.list_item_clicked = right_click_context = event.GetText()

### 2. Launcher creates wxMenu. ###
menu = wx.Menu()
for (id,title) in menu_title_by_id.items():
### 3. Launcher packs menu with Append. ###
menu.Append( id, title )
### 4. Launcher registers menu handlers with EVT_MENU, on the menu. ###
EVT_MENU( menu, id, self.MenuSelectionCb )

### 5. Launcher displays menu with call to PopupMenu, invoked on the source component, passing event's GetPoint. ###
key['canvas'].PopupMenu( menu, event.GetPoint() )
menu.Destroy() # destroy to avoid mem leak

def MenuSelectionCb( self, event ):
# do something
operation = menu_title_by_id[ event.GetId() ]
target = self.list_item_clicked
print( 'Perform "%(operation)s" on "%(target)s."' % vars())
def OnContextMenu(self, event):
self.log.WriteText("OnContextMenu\n")

# only do this part the first time so the events are only bound once
#
# Yet another anternate way to do IDs. Some prefer them up top to
# avoid clutter, some prefer them close to the object of interest
# for clarity.
if not hasattr(key['canvas'], "popupID1"):
self.popupID1 = wx.NewId()
self.popupID2 = wx.NewId()
self.popupID3 = wx.NewId()
self.popupID4 = wx.NewId()
self.popupID5 = wx.NewId()
self.popupID6 = wx.NewId()
self.popupID7 = wx.NewId()
self.popupID8 = wx.NewId()
self.popupID9 = wx.NewId()

self.Bind(wx.EVT_MENU, self.OnPopupOne, id=self.popupID1)
self.Bind(wx.EVT_MENU, self.OnPopupTwo, id=self.popupID2)
self.Bind(wx.EVT_MENU, self.OnPopupThree, id=self.popupID3)
self.Bind(wx.EVT_MENU, self.OnPopupFour, id=self.popupID4)
self.Bind(wx.EVT_MENU, self.OnPopupFive, id=self.popupID5)
self.Bind(wx.EVT_MENU, self.OnPopupSix, id=self.popupID6)
self.Bind(wx.EVT_MENU, self.OnPopupSeven, id=self.popupID7)
self.Bind(wx.EVT_MENU, self.OnPopupEight, id=self.popupID8)
self.Bind(wx.EVT_MENU, self.OnPopupNine, id=self.popupID9)

# make a menu
menu = wx.Menu()
# Show how to put an icon in the menu
item = wx.MenuItem(menu, self.popupID1,"One")
bmp = images.Smiles.GetBitmap()
item.SetBitmap(bmp)
menu.AppendItem(item)
# add some other items
menu.Append(self.popupID2, "Two")
menu.Append(self.popupID3, "Three")
menu.Append(self.popupID4, "Four")
menu.Append(self.popupID5, "Five")
menu.Append(self.popupID6, "Six")
# make a submenu
sm = wx.Menu()
sm.Append(self.popupID8, "sub item 1")
sm.Append(self.popupID9, "sub item 1")
menu.AppendMenu(self.popupID7, "Test Submenu", sm)


# Popup the menu. If an item is selected then its handler
# will be called before PopupMenu returns.
self.PopupMenu(menu)
menu.Destroy()

def OnContextMenu(self, event):
self.log.WriteText("OnContextMenu\n")
# only do this part the first time so the events are only bound once
#
# Yet another anternate way to do IDs. Some prefer them up top to
# avoid clutter, some prefer them close to the object of interest
# for clarity.
if not hasattr(self, "popupID1"):
self.popupID1 = wx.NewId()
self.popupID2 = wx.NewId()
self.popupID3 = wx.NewId()
self.popupID4 = wx.NewId()
self.popupID5 = wx.NewId()
self.popupID6 = wx.NewId()
self.popupID7 = wx.NewId()
self.popupID8 = wx.NewId()
self.popupID9 = wx.NewId()

self.Bind(wx.EVT_MENU, self.OnPopupOne, id=self.popupID1)
self.Bind(wx.EVT_MENU, self.OnPopupTwo, id=self.popupID2)
self.Bind(wx.EVT_MENU, self.OnPopupThree, id=self.popupID3)
self.Bind(wx.EVT_MENU, self.OnPopupFour, id=self.popupID4)
self.Bind(wx.EVT_MENU, self.OnPopupFive, id=self.popupID5)
self.Bind(wx.EVT_MENU, self.OnPopupSix, id=self.popupID6)
self.Bind(wx.EVT_MENU, self.OnPopupSeven, id=self.popupID7)
self.Bind(wx.EVT_MENU, self.OnPopupEight, id=self.popupID8)
self.Bind(wx.EVT_MENU, self.OnPopupNine, id=self.popupID9)

# make a menu
menu = wx.Menu()
# Show how to put an icon in the menu
item = wx.MenuItem(menu, self.popupID1,"One")
bmp = images.Smiles.GetBitmap()
item.SetBitmap(bmp)
menu.AppendItem(item)
# add some other items
menu.Append(self.popupID2, "Two")
menu.Append(self.popupID3, "Three")
menu.Append(self.popupID4, "Four")
menu.Append(self.popupID5, "Five")
menu.Append(self.popupID6, "Six")
# make a submenu
sm = wx.Menu()
sm.Append(self.popupID8, "sub item 1")
sm.Append(self.popupID9, "sub item 1")
menu.AppendMenu(self.popupID7, "Test Submenu", sm)


# Popup the menu. If an item is selected then its handler
# will be called before PopupMenu returns.
self.PopupMenu(menu)
menu.Destroy()
def OnPopupOne(self, event):
self.log.WriteText("Popup one\n")


# dropmenue方法,传入一个[(title, function), ...]


Loading