Uh oh!
There was an error while loading. Please reload this page.
This repository was archived by the owner on Jan 4, 2022. It is now read-only.
This repository was archived by the owner on Jan 4, 2022. It is now read-only.
There was an error while loading. Please reload this page.
With runtime conversion possibly not the ideal workflow, it would be a good idea for me to support subscenes very soon. One of the issues I've been running into is adding a component object such as a texture or a material to an entity in a subscene - as the entity when loaded from the subscene does not have the said material.