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[Feature] Support Flash without collision Controller - #189
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Bump version to 0.2.0
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Tai-Wang
approved these changes
Dec 19, 2025
Flash with collision ControllerFlash with collision ControllerFlash without collision Controller Merged
Tai-Wang added a commit
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Jan 5, 2026
* update flash, add flash with collision controller * polish code format for controller --------- Co-authored-by: Tai Wang <tab_wang@outlook.com>
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Motivation
Introduce a new controller that enables flash-based movement with collision checking, ensuring that the agent does not teleport through walls or obstacles during execution.
Modification
Added and registered a new controller: VlnMoveByFlashCollisionController.
Introduced a new config flag: flash_collision to enable or disable collision-aware flash movement.
Updated the VLN default config loading logic to support the new controller and flag.
Use cases (Optional)
Set the
flash_collision=Trueflag inTaskCfgto activate this controller.When enabled, the robot performs flash-based movement but automatically cancels actions that would cause the agent to cross walls or collide with obstacles.