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[Feature] Support Flash without collision Controller - #189

Merged
Tai-Wang merged 4 commits into
InternRobotics:devfrom
kew6688:flash_update
Dec 19, 2025
Merged

[Feature] Support Flash without collision Controller#189
Tai-Wang merged 4 commits into
InternRobotics:devfrom
kew6688:flash_update

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Motivation

Introduce a new controller that enables flash-based movement with collision checking, ensuring that the agent does not teleport through walls or obstacles during execution.

Modification

  1. Added and registered a new controller: VlnMoveByFlashCollisionController.

  2. Introduced a new config flag: flash_collision to enable or disable collision-aware flash movement.

  3. Updated the VLN default config loading logic to support the new controller and flag.

Use cases (Optional)

Set the flash_collision=True flag in TaskCfg to activate this controller.
When enabled, the robot performs flash-based movement but automatically cancels actions that would cause the agent to cross walls or collide with obstacles.

@Tai-WangTai-Wang changed the title [Feat] New Flash with collision Controller[Feature] New Flash with collision ControllerDec 9, 2025
@Tai-WangTai-Wang changed the title [Feature] New Flash with collision Controller[Feature] Support Flash with collision ControllerDec 19, 2025
@Tai-WangTai-Wang changed the title [Feature] Support Flash with collision Controller[Feature] Support Flash without collision ControllerDec 19, 2025
@Tai-Wang
Tai-Wang merged commit 0e23d4c into InternRobotics:devDec 19, 2025
@kew6688kew6688 mentioned this pull request Dec 30, 2025
Tai-Wang added a commit that referenced this pull request Jan 5, 2026
* update flash, add flash with collision controller
* polish code format for controller
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Co-authored-by: Tai Wang <tab_wang@outlook.com>
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@kew6688@Tai-Wang