A lightweight (5kB) WebGL globe lib. The name "COBE" stands for Cosmic Background Explorer.
- Demo and configurations
- Use with React: https://codesandbox.io/s/eager-sky-r2q0g
importcreateGlobefrom'cobe'letphi=0constglobe=createGlobe(canvas,{devicePixelRatio: 2,width: 1000,height: 1000,phi: 0,theta: 0,dark: 0,diffuse: 1.2,mapSamples: 16000,mapBrightness: 6,baseColor: [0.3,0.3,0.3],markerColor: [1,0.5,1],glowColor: [1,1,1],markers: [{location: [37.7595,-122.4367],size: 0.03},{location: [40.7128,-74.006],size: 0.1},],onRender: (state)=>{// Called on every animation frame.// `state` will be an empty object, return updated params.state.phi=phiphi+=0.01},})// `globe` will be a Phenomenon (https://github.com/vaneenige/phenomenon) instance.// To pause requestAnimationFrame:// `globe.toggle()`// To remove the instance:// `globe.destroy()`// ...This project is inspired & based on the great work of:
- Spherical Fibonacci Mapping, Benjamin Keinert et al.
- https://www.shadertoy.com/view/lllXz4, Inigo Quilez
- https://github.blog/2020-12-21-how-we-built-the-github-globe
- https://github.com/vaneenige/phenomenon
- https://github.com/evanw/glslx
World map asset from:
The MIT License.
