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Misc-Scripts

Miscellaneous Scripts I use for work.

Prerequisites

Run pip3 install -r requirements.txt in your terminal in this folder to install the prerequisites globally. This will allow you to use the scripts in this repository in any directory on your machine. If you intend to use a virtualenv, you may skip this step.

RegionReplace.py

This is meant to be run as a Git pre-commit hook to replace specified regions in your M.U.G.E.N CNS scripts when you have common system files. This assumes you have a subrepo in your character with common system files.

Installation

Replace the contents of your system repo's git hooks pre-commit file (located in .git/hooks) with the contents of RegionReplace.py, set up your directories, subdirectories, preCopyFiles, and postCopyFiles variables, and then save.

Usage

Suppose your project has the following structure:

 /char
|
|_char.def
|_char.cns
|_char.cds
|_char.sff
|_char.snd
|____/overrides
| |
| |_first_attack_triggers.cns
|
|____/system
|
|_/.git
|
|____/hooks
|
|_pre-commit

And suppose in char.cns under [StateDef -2] there is following CNS snippet:

[State 180, 1]type = VarSet
triggerall = Var(21)
triggerall = p2movetype = H
trigger1 = (stateno != [800,899])
trigger1 = movehit
trigger2 = projhit = 1
;#region first_attack_triggers.cns;#endregion
fvar(32) = 1
ignorehitpause = 1

.. and the contents of first_attack_triggers.cns are as follows:

trigger3 = (stateno = [810,815]) && anim = 806 && animelem = 3 && movetype != H
trigger4 = stateno = 831 && animelem = 14 && movetype != H
trigger5 = stateno = 832 && animelem = 14 && movetype != H
trigger6 = stateno = 1501 && anim = 1500 && animelem = 4 && movetype != H
trigger7 = NumHelper(3103)
trigger7 = Helper(3103), MoveHit
trigger8 = NumHelper(3106)
trigger8 = Helper(3106), MoveHit
trigger9 = NumHelper(1105)
trigger9 = Helper(1105), MoveHit

Then when you run git commit on your system repo, assuming you have your configuration set up to look in the character folder (default behavior), the region in your char.cns will be replaced with the contents in override/first_attack_triggers.cns, leading to the following result:

[State 180, 1]type = VarSet
triggerall = Var(21)
triggerall = p2movetype = H
trigger1 = (stateno != [800,899])
trigger1 = movehit
trigger2 = projhit = 1
;#region first_attack_triggers.cnstrigger3 = (stateno = [810,815]) && anim = 806 && animelem = 3 && movetype != H
trigger4 = stateno = 831 && animelem = 14 && movetype != H
trigger5 = stateno = 832 && animelem = 14 && movetype != H
trigger6 = stateno = 1501 && anim = 1500 && animelem = 4 && movetype != H
trigger7 = NumHelper(3103)
trigger7 = Helper(3103), MoveHit
trigger8 = NumHelper(3106)
trigger8 = Helper(3106), MoveHit
trigger9 = NumHelper(1105)
trigger9 = Helper(1105), MoveHit
;#endregion
fvar(32) = 1
ignorehitpause = 1

... pretty simple, no? Regions within regions are also supported; the contents of inner regions are recursively replaced.

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Miscellaneous Scripts I use for work.

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, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Add copy buttons to all
 blocks\n(function() {\n function addCopyButtons() {\n document.querySelectorAll('pre code').forEach(function(codeBlock) {\n if (codeBlock.parentElement.hasAttribute('data-copy-added')) return;\n codeBlock.parentElement.setAttribute('data-copy-added', 'true');\n \n var btn = document.createElement('button');\n btn.textContent = 'Copy';\n btn.style.cssText = 'position:absolute;top:4px;right:4px;padding:2px 8px;font-size:11px;background:#4ecdc4;border:none;border-radius:4px;color:#1a1a2e;cursor:pointer;opacity:0.7;transition:opacity 0.2s;';\n btn.onmouseover = function() { this.style.opacity = '1'; };\n btn.onmouseout = function() { this.style.opacity = '0.7'; };\n btn.onclick = function() {\n navigator.clipboard.writeText(codeBlock.textContent).then(function() {\n btn.textContent = 'Copied!';\n setTimeout(function() { btn.textContent = 'Copy'; }, 1500);\n });\n };\n codeBlock.parentElement.style.position = 'relative';\n codeBlock.parentElement.appendChild(btn);\n });\n }\n \n addCopyButtons();\n \n // Re-run on dynamic content\n var observer = new MutationObserver(addCopyButtons);\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Add Copy Buttons to Code Blocks");
}
} catch(__e) { console.warn('[Userscript:Add Copy Buttons to Code Blocks]', __e); }
})();
(function(){
try {
var __m = "github.com";
var __re = new RegExp('^' + "github\\.com" + '
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Repository files navigation

Misc-Scripts

Miscellaneous Scripts I use for work.

Prerequisites

Run pip3 install -r requirements.txt in your terminal in this folder to install the prerequisites globally. This will allow you to use the scripts in this repository in any directory on your machine. If you intend to use a virtualenv, you may skip this step.

RegionReplace.py

This is meant to be run as a Git pre-commit hook to replace specified regions in your M.U.G.E.N CNS scripts when you have common system files. This assumes you have a subrepo in your character with common system files.

Installation

Replace the contents of your system repo's git hooks pre-commit file (located in .git/hooks) with the contents of RegionReplace.py, set up your directories, subdirectories, preCopyFiles, and postCopyFiles variables, and then save.

Usage

Suppose your project has the following structure:

 /char
|
|_char.def
|_char.cns
|_char.cds
|_char.sff
|_char.snd
|____/overrides
| |
| |_first_attack_triggers.cns
|
|____/system
|
|_/.git
|
|____/hooks
|
|_pre-commit

And suppose in char.cns under [StateDef -2] there is following CNS snippet:

[State 180, 1]type = VarSet
triggerall = Var(21)
triggerall = p2movetype = H
trigger1 = (stateno != [800,899])
trigger1 = movehit
trigger2 = projhit = 1
;#region first_attack_triggers.cns;#endregion
fvar(32) = 1
ignorehitpause = 1

.. and the contents of first_attack_triggers.cns are as follows:

trigger3 = (stateno = [810,815]) && anim = 806 && animelem = 3 && movetype != H
trigger4 = stateno = 831 && animelem = 14 && movetype != H
trigger5 = stateno = 832 && animelem = 14 && movetype != H
trigger6 = stateno = 1501 && anim = 1500 && animelem = 4 && movetype != H
trigger7 = NumHelper(3103)
trigger7 = Helper(3103), MoveHit
trigger8 = NumHelper(3106)
trigger8 = Helper(3106), MoveHit
trigger9 = NumHelper(1105)
trigger9 = Helper(1105), MoveHit

Then when you run git commit on your system repo, assuming you have your configuration set up to look in the character folder (default behavior), the region in your char.cns will be replaced with the contents in override/first_attack_triggers.cns, leading to the following result:

[State 180, 1]type = VarSet
triggerall = Var(21)
triggerall = p2movetype = H
trigger1 = (stateno != [800,899])
trigger1 = movehit
trigger2 = projhit = 1
;#region first_attack_triggers.cnstrigger3 = (stateno = [810,815]) && anim = 806 && animelem = 3 && movetype != H
trigger4 = stateno = 831 && animelem = 14 && movetype != H
trigger5 = stateno = 832 && animelem = 14 && movetype != H
trigger6 = stateno = 1501 && anim = 1500 && animelem = 4 && movetype != H
trigger7 = NumHelper(3103)
trigger7 = Helper(3103), MoveHit
trigger8 = NumHelper(3106)
trigger8 = Helper(3106), MoveHit
trigger9 = NumHelper(1105)
trigger9 = Helper(1105), MoveHit
;#endregion
fvar(32) = 1
ignorehitpause = 1

... pretty simple, no? Regions within regions are also supported; the contents of inner regions are recursively replaced.

About

Miscellaneous Scripts I use for work.

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Stars

2 stars

Watchers

1 watching

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, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Force GitHub README to respect dark mode\n(function() {\n var style = document.createElement('style');\n style.textContent = '\n .markdown-body {\n color-scheme: dark light;\n }\n .markdown-body pre { background: #161b22 !important; }\n .markdown-body code { background: rgba(110, 118, 129, 0.4) !important; }\n .markdown-body table th, .markdown-body table td { border-color: #30363d !important; }\n .markdown-body img { background: #0d1117; }\n .markdown-body blockquote { border-left-color: #8b949e; }\n .markdown-body hr { border-color: #30363d; }\n ';\n document.head.appendChild(style);\n})();", "GitHub Dark Mode README Fix"); } } catch(__e) { console.warn('[Userscript:GitHub Dark Mode README Fix]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
Skip to content

Repository files navigation

Misc-Scripts

Miscellaneous Scripts I use for work.

Prerequisites

Run pip3 install -r requirements.txt in your terminal in this folder to install the prerequisites globally. This will allow you to use the scripts in this repository in any directory on your machine. If you intend to use a virtualenv, you may skip this step.

RegionReplace.py

This is meant to be run as a Git pre-commit hook to replace specified regions in your M.U.G.E.N CNS scripts when you have common system files. This assumes you have a subrepo in your character with common system files.

Installation

Replace the contents of your system repo's git hooks pre-commit file (located in .git/hooks) with the contents of RegionReplace.py, set up your directories, subdirectories, preCopyFiles, and postCopyFiles variables, and then save.

Usage

Suppose your project has the following structure:

 /char
|
|_char.def
|_char.cns
|_char.cds
|_char.sff
|_char.snd
|____/overrides
| |
| |_first_attack_triggers.cns
|
|____/system
|
|_/.git
|
|____/hooks
|
|_pre-commit

And suppose in char.cns under [StateDef -2] there is following CNS snippet:

[State 180, 1]type = VarSet
triggerall = Var(21)
triggerall = p2movetype = H
trigger1 = (stateno != [800,899])
trigger1 = movehit
trigger2 = projhit = 1
;#region first_attack_triggers.cns;#endregion
fvar(32) = 1
ignorehitpause = 1

.. and the contents of first_attack_triggers.cns are as follows:

trigger3 = (stateno = [810,815]) && anim = 806 && animelem = 3 && movetype != H
trigger4 = stateno = 831 && animelem = 14 && movetype != H
trigger5 = stateno = 832 && animelem = 14 && movetype != H
trigger6 = stateno = 1501 && anim = 1500 && animelem = 4 && movetype != H
trigger7 = NumHelper(3103)
trigger7 = Helper(3103), MoveHit
trigger8 = NumHelper(3106)
trigger8 = Helper(3106), MoveHit
trigger9 = NumHelper(1105)
trigger9 = Helper(1105), MoveHit

Then when you run git commit on your system repo, assuming you have your configuration set up to look in the character folder (default behavior), the region in your char.cns will be replaced with the contents in override/first_attack_triggers.cns, leading to the following result:

[State 180, 1]type = VarSet
triggerall = Var(21)
triggerall = p2movetype = H
trigger1 = (stateno != [800,899])
trigger1 = movehit
trigger2 = projhit = 1
;#region first_attack_triggers.cnstrigger3 = (stateno = [810,815]) && anim = 806 && animelem = 3 && movetype != H
trigger4 = stateno = 831 && animelem = 14 && movetype != H
trigger5 = stateno = 832 && animelem = 14 && movetype != H
trigger6 = stateno = 1501 && anim = 1500 && animelem = 4 && movetype != H
trigger7 = NumHelper(3103)
trigger7 = Helper(3103), MoveHit
trigger8 = NumHelper(3106)
trigger8 = Helper(3106), MoveHit
trigger9 = NumHelper(1105)
trigger9 = Helper(1105), MoveHit
;#endregion
fvar(32) = 1
ignorehitpause = 1

... pretty simple, no? Regions within regions are also supported; the contents of inner regions are recursively replaced.

About

Miscellaneous Scripts I use for work.

Resources

Stars

2 stars

Watchers

1 watching

Forks

Releases

Packages

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Highlight search terms from Google/DuckDuckGo/Bing referrer\n(function() {\n var ref = document.referrer;\n var terms = [];\n \n if (ref.includes('google.com') || ref.includes('duckduckgo.com') || ref.includes('bing.com')) {\n var url = new URL(ref);\n var q = url.searchParams.get('q') || url.searchParams.get('p');\n if (q) {\n terms = q.split(/\\s+/).filter(function(t) { return t.length > 2; });\n }\n }\n \n if (terms.length === 0) return;\n \n var style = document.createElement('style');\n style.textContent = '.userscript-highlight { background: #fbbf24; color: #1a1a2e; padding: 1px 3px; border-radius: 2px; }';\n document.head.appendChild(style);\n \n function highlight(node) {\n if (node.nodeType === 3) { // text node\n var text = node.textContent;\n var found = false;\n terms.forEach(function(term) {\n var regex = new RegExp('(' + term.replace(/[.*+?^${}()|[\\]\\\\]/g, '\\\\') + ')', 'gi');\n if (regex.test(text)) {\n found = true;\n var frag = document.createDocumentFragment();\n var parts = text.split(regex);\n parts.forEach(function(part, i) {\n if (i % 2 === 0) {\n frag.appendChild(document.createTextNode(part));\n } else {\n var span = document.createElement('span');\n span.className = 'userscript-highlight';\n span.textContent = part;\n frag.appendChild(span);\n }\n });\n node.parentNode.replaceChild(frag, node);\n }\n });\n } else if (node.nodeType === 1 && node.childNodes) { // element\n var skipTags = ['SCRIPT', 'STYLE', 'NOSCRIPT', 'TEXTAREA', 'INPUT', 'SELECT'];\n if (!skipTags.includes(node.tagName)) {\n Array.from(node.childNodes).forEach(highlight);\n }\n }\n }\n \n highlight(document.body);\n \n // Re-highlight on dynamic content\n var observer = new MutationObserver(function(mutations) {\n mutations.forEach(function(m) {\n m.addedNodes.forEach(function(node) {\n if (node.nodeType === 1 || node.nodeType === 3) highlight(node);\n });\n });\n });\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Highlight Search Terms"); } } catch(__e) { console.warn('[Userscript:Highlight Search Terms]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
Skip to content

Repository files navigation

Misc-Scripts

Miscellaneous Scripts I use for work.

Prerequisites

Run pip3 install -r requirements.txt in your terminal in this folder to install the prerequisites globally. This will allow you to use the scripts in this repository in any directory on your machine. If you intend to use a virtualenv, you may skip this step.

RegionReplace.py

This is meant to be run as a Git pre-commit hook to replace specified regions in your M.U.G.E.N CNS scripts when you have common system files. This assumes you have a subrepo in your character with common system files.

Installation

Replace the contents of your system repo's git hooks pre-commit file (located in .git/hooks) with the contents of RegionReplace.py, set up your directories, subdirectories, preCopyFiles, and postCopyFiles variables, and then save.

Usage

Suppose your project has the following structure:

 /char
|
|_char.def
|_char.cns
|_char.cds
|_char.sff
|_char.snd
|____/overrides
| |
| |_first_attack_triggers.cns
|
|____/system
|
|_/.git
|
|____/hooks
|
|_pre-commit

And suppose in char.cns under [StateDef -2] there is following CNS snippet:

[State 180, 1]type = VarSet
triggerall = Var(21)
triggerall = p2movetype = H
trigger1 = (stateno != [800,899])
trigger1 = movehit
trigger2 = projhit = 1
;#region first_attack_triggers.cns;#endregion
fvar(32) = 1
ignorehitpause = 1

.. and the contents of first_attack_triggers.cns are as follows:

trigger3 = (stateno = [810,815]) && anim = 806 && animelem = 3 && movetype != H
trigger4 = stateno = 831 && animelem = 14 && movetype != H
trigger5 = stateno = 832 && animelem = 14 && movetype != H
trigger6 = stateno = 1501 && anim = 1500 && animelem = 4 && movetype != H
trigger7 = NumHelper(3103)
trigger7 = Helper(3103), MoveHit
trigger8 = NumHelper(3106)
trigger8 = Helper(3106), MoveHit
trigger9 = NumHelper(1105)
trigger9 = Helper(1105), MoveHit

Then when you run git commit on your system repo, assuming you have your configuration set up to look in the character folder (default behavior), the region in your char.cns will be replaced with the contents in override/first_attack_triggers.cns, leading to the following result:

[State 180, 1]type = VarSet
triggerall = Var(21)
triggerall = p2movetype = H
trigger1 = (stateno != [800,899])
trigger1 = movehit
trigger2 = projhit = 1
;#region first_attack_triggers.cnstrigger3 = (stateno = [810,815]) && anim = 806 && animelem = 3 && movetype != H
trigger4 = stateno = 831 && animelem = 14 && movetype != H
trigger5 = stateno = 832 && animelem = 14 && movetype != H
trigger6 = stateno = 1501 && anim = 1500 && animelem = 4 && movetype != H
trigger7 = NumHelper(3103)
trigger7 = Helper(3103), MoveHit
trigger8 = NumHelper(3106)
trigger8 = Helper(3106), MoveHit
trigger9 = NumHelper(1105)
trigger9 = Helper(1105), MoveHit
;#endregion
fvar(32) = 1
ignorehitpause = 1

... pretty simple, no? Regions within regions are also supported; the contents of inner regions are recursively replaced.

About

Miscellaneous Scripts I use for work.

Resources

Stars

2 stars

Watchers

1 watching

Forks

Releases

Packages

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Strip utm_, fbclid, gclid, etc. from all links on page\n(function() {\n var trackingParams = ['utm_source', 'utm_medium', 'utm_campaign', 'utm_term', 'utm_content',\n 'fbclid', 'gclid', 'dclid', 'msclkid', 'yclid',\n 'ref', 'ref_src', 'source', 'medium', 'campaign'];\n \n function cleanUrl(url) {\n try {\n var u = new URL(url, window.location.origin);\n var changed = false;\n trackingParams.forEach(function(p) {\n if (u.searchParams.has(p)) {\n u.searchParams.delete(p);\n changed = true;\n }\n });\n return changed ? u.toString() : url;\n } catch (e) {\n return url;\n }\n }\n \n function cleanLinks() {\n document.querySelectorAll('a[href]').forEach(function(a) {\n var clean = cleanUrl(a.href);\n if (clean !== a.href) a.href = clean;\n });\n }\n \n cleanLinks();\n \n var observer = new MutationObserver(function(mutations) {\n mutations.forEach(function(m) {\n m.addedNodes.forEach(function(node) {\n if (node.nodeType === 1) {\n if (node.tagName === 'A') cleanLinks();\n node.querySelectorAll('a[href]').forEach(function(a) {\n var clean = cleanUrl(a.href);\n if (clean !== a.href) a.href = clean;\n });\n }\n });\n });\n });\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Remove Tracking Parameters from Links"); } } catch(__e) { console.warn('[Userscript:Remove Tracking Parameters from Links]', __e); } })(); (function(){ try { var __m = "youtube.com"; var __re = new RegExp('^' + "youtube\\.com" + '
Skip to content

Repository files navigation

Misc-Scripts

Miscellaneous Scripts I use for work.

Prerequisites

Run pip3 install -r requirements.txt in your terminal in this folder to install the prerequisites globally. This will allow you to use the scripts in this repository in any directory on your machine. If you intend to use a virtualenv, you may skip this step.

RegionReplace.py

This is meant to be run as a Git pre-commit hook to replace specified regions in your M.U.G.E.N CNS scripts when you have common system files. This assumes you have a subrepo in your character with common system files.

Installation

Replace the contents of your system repo's git hooks pre-commit file (located in .git/hooks) with the contents of RegionReplace.py, set up your directories, subdirectories, preCopyFiles, and postCopyFiles variables, and then save.

Usage

Suppose your project has the following structure:

 /char
|
|_char.def
|_char.cns
|_char.cds
|_char.sff
|_char.snd
|____/overrides
| |
| |_first_attack_triggers.cns
|
|____/system
|
|_/.git
|
|____/hooks
|
|_pre-commit

And suppose in char.cns under [StateDef -2] there is following CNS snippet:

[State 180, 1]type = VarSet
triggerall = Var(21)
triggerall = p2movetype = H
trigger1 = (stateno != [800,899])
trigger1 = movehit
trigger2 = projhit = 1
;#region first_attack_triggers.cns;#endregion
fvar(32) = 1
ignorehitpause = 1

.. and the contents of first_attack_triggers.cns are as follows:

trigger3 = (stateno = [810,815]) && anim = 806 && animelem = 3 && movetype != H
trigger4 = stateno = 831 && animelem = 14 && movetype != H
trigger5 = stateno = 832 && animelem = 14 && movetype != H
trigger6 = stateno = 1501 && anim = 1500 && animelem = 4 && movetype != H
trigger7 = NumHelper(3103)
trigger7 = Helper(3103), MoveHit
trigger8 = NumHelper(3106)
trigger8 = Helper(3106), MoveHit
trigger9 = NumHelper(1105)
trigger9 = Helper(1105), MoveHit

Then when you run git commit on your system repo, assuming you have your configuration set up to look in the character folder (default behavior), the region in your char.cns will be replaced with the contents in override/first_attack_triggers.cns, leading to the following result:

[State 180, 1]type = VarSet
triggerall = Var(21)
triggerall = p2movetype = H
trigger1 = (stateno != [800,899])
trigger1 = movehit
trigger2 = projhit = 1
;#region first_attack_triggers.cnstrigger3 = (stateno = [810,815]) && anim = 806 && animelem = 3 && movetype != H
trigger4 = stateno = 831 && animelem = 14 && movetype != H
trigger5 = stateno = 832 && animelem = 14 && movetype != H
trigger6 = stateno = 1501 && anim = 1500 && animelem = 4 && movetype != H
trigger7 = NumHelper(3103)
trigger7 = Helper(3103), MoveHit
trigger8 = NumHelper(3106)
trigger8 = Helper(3106), MoveHit
trigger9 = NumHelper(1105)
trigger9 = Helper(1105), MoveHit
;#endregion
fvar(32) = 1
ignorehitpause = 1

... pretty simple, no? Regions within regions are also supported; the contents of inner regions are recursively replaced.

About

Miscellaneous Scripts I use for work.

Resources

Stars

2 stars

Watchers

1 watching

Forks

Releases

Packages

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Auto-enable theater mode on YouTube\n(function() {\n function tryTheater() {\n var btn = document.querySelector('button[aria-label=\"Theater mode\"], ytd-player #player button[title=\"Theater mode\"]');\n if (btn && !btn.classList.contains('activated')) {\n btn.click();\n }\n }\n \n // Try immediately\n tryTheater();\n \n // Try after navigation (SPA)\n var lastUrl = location.href;\n setInterval(function() {\n if (location.href !== lastUrl) {\n lastUrl = location.href;\n setTimeout(tryTheater, 500);\n }\n }, 1000);\n \n // Also try on player load\n var observer = new MutationObserver(tryTheater);\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "YouTube Theater Mode Default"); } } catch(__e) { console.warn('[Userscript:YouTube Theater Mode Default]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
Skip to content

Repository files navigation

Misc-Scripts

Miscellaneous Scripts I use for work.

Prerequisites

Run pip3 install -r requirements.txt in your terminal in this folder to install the prerequisites globally. This will allow you to use the scripts in this repository in any directory on your machine. If you intend to use a virtualenv, you may skip this step.

RegionReplace.py

This is meant to be run as a Git pre-commit hook to replace specified regions in your M.U.G.E.N CNS scripts when you have common system files. This assumes you have a subrepo in your character with common system files.

Installation

Replace the contents of your system repo's git hooks pre-commit file (located in .git/hooks) with the contents of RegionReplace.py, set up your directories, subdirectories, preCopyFiles, and postCopyFiles variables, and then save.

Usage

Suppose your project has the following structure:

 /char
|
|_char.def
|_char.cns
|_char.cds
|_char.sff
|_char.snd
|____/overrides
| |
| |_first_attack_triggers.cns
|
|____/system
|
|_/.git
|
|____/hooks
|
|_pre-commit

And suppose in char.cns under [StateDef -2] there is following CNS snippet:

[State 180, 1]type = VarSet
triggerall = Var(21)
triggerall = p2movetype = H
trigger1 = (stateno != [800,899])
trigger1 = movehit
trigger2 = projhit = 1
;#region first_attack_triggers.cns;#endregion
fvar(32) = 1
ignorehitpause = 1

.. and the contents of first_attack_triggers.cns are as follows:

trigger3 = (stateno = [810,815]) && anim = 806 && animelem = 3 && movetype != H
trigger4 = stateno = 831 && animelem = 14 && movetype != H
trigger5 = stateno = 832 && animelem = 14 && movetype != H
trigger6 = stateno = 1501 && anim = 1500 && animelem = 4 && movetype != H
trigger7 = NumHelper(3103)
trigger7 = Helper(3103), MoveHit
trigger8 = NumHelper(3106)
trigger8 = Helper(3106), MoveHit
trigger9 = NumHelper(1105)
trigger9 = Helper(1105), MoveHit

Then when you run git commit on your system repo, assuming you have your configuration set up to look in the character folder (default behavior), the region in your char.cns will be replaced with the contents in override/first_attack_triggers.cns, leading to the following result:

[State 180, 1]type = VarSet
triggerall = Var(21)
triggerall = p2movetype = H
trigger1 = (stateno != [800,899])
trigger1 = movehit
trigger2 = projhit = 1
;#region first_attack_triggers.cnstrigger3 = (stateno = [810,815]) && anim = 806 && animelem = 3 && movetype != H
trigger4 = stateno = 831 && animelem = 14 && movetype != H
trigger5 = stateno = 832 && animelem = 14 && movetype != H
trigger6 = stateno = 1501 && anim = 1500 && animelem = 4 && movetype != H
trigger7 = NumHelper(3103)
trigger7 = Helper(3103), MoveHit
trigger8 = NumHelper(3106)
trigger8 = Helper(3106), MoveHit
trigger9 = NumHelper(1105)
trigger9 = Helper(1105), MoveHit
;#endregion
fvar(32) = 1
ignorehitpause = 1

... pretty simple, no? Regions within regions are also supported; the contents of inner regions are recursively replaced.

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Miscellaneous Scripts I use for work.

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, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Remove or un-stick sticky/fixed headers that block content\n(function() {\n function unstick() {\n document.querySelectorAll('header, nav, [role=\"banner\"], .header, .navbar, .sticky, .fixed-top, [style*=\"position: fixed\"], [style*=\"position:sticky\"]').forEach(function(el) {\n if (el.style.position === 'fixed' || el.style.position === 'sticky' || \n getComputedStyle(el).position === 'fixed' || getComputedStyle(el).position === 'sticky') {\n el.style.position = 'static';\n el.style.top = 'auto';\n el.style.zIndex = 'auto';\n }\n });\n }\n \n unstick();\n \n var observer = new MutationObserver(unstick);\n observer.observe(document.body, { childList: true, subtree: true, attributes: true, attributeFilter: ['style', 'class'] });\n})();", "Kill Sticky Headers"); } } catch(__e) { console.warn('[Userscript:Kill Sticky Headers]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
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Misc-Scripts

Miscellaneous Scripts I use for work.

Prerequisites

Run pip3 install -r requirements.txt in your terminal in this folder to install the prerequisites globally. This will allow you to use the scripts in this repository in any directory on your machine. If you intend to use a virtualenv, you may skip this step.

RegionReplace.py

This is meant to be run as a Git pre-commit hook to replace specified regions in your M.U.G.E.N CNS scripts when you have common system files. This assumes you have a subrepo in your character with common system files.

Installation

Replace the contents of your system repo's git hooks pre-commit file (located in .git/hooks) with the contents of RegionReplace.py, set up your directories, subdirectories, preCopyFiles, and postCopyFiles variables, and then save.

Usage

Suppose your project has the following structure:

 /char
|
|_char.def
|_char.cns
|_char.cds
|_char.sff
|_char.snd
|____/overrides
| |
| |_first_attack_triggers.cns
|
|____/system
|
|_/.git
|
|____/hooks
|
|_pre-commit

And suppose in char.cns under [StateDef -2] there is following CNS snippet:

[State 180, 1]type = VarSet
triggerall = Var(21)
triggerall = p2movetype = H
trigger1 = (stateno != [800,899])
trigger1 = movehit
trigger2 = projhit = 1
;#region first_attack_triggers.cns;#endregion
fvar(32) = 1
ignorehitpause = 1

.. and the contents of first_attack_triggers.cns are as follows:

trigger3 = (stateno = [810,815]) && anim = 806 && animelem = 3 && movetype != H
trigger4 = stateno = 831 && animelem = 14 && movetype != H
trigger5 = stateno = 832 && animelem = 14 && movetype != H
trigger6 = stateno = 1501 && anim = 1500 && animelem = 4 && movetype != H
trigger7 = NumHelper(3103)
trigger7 = Helper(3103), MoveHit
trigger8 = NumHelper(3106)
trigger8 = Helper(3106), MoveHit
trigger9 = NumHelper(1105)
trigger9 = Helper(1105), MoveHit

Then when you run git commit on your system repo, assuming you have your configuration set up to look in the character folder (default behavior), the region in your char.cns will be replaced with the contents in override/first_attack_triggers.cns, leading to the following result:

[State 180, 1]type = VarSet
triggerall = Var(21)
triggerall = p2movetype = H
trigger1 = (stateno != [800,899])
trigger1 = movehit
trigger2 = projhit = 1
;#region first_attack_triggers.cnstrigger3 = (stateno = [810,815]) && anim = 806 && animelem = 3 && movetype != H
trigger4 = stateno = 831 && animelem = 14 && movetype != H
trigger5 = stateno = 832 && animelem = 14 && movetype != H
trigger6 = stateno = 1501 && anim = 1500 && animelem = 4 && movetype != H
trigger7 = NumHelper(3103)
trigger7 = Helper(3103), MoveHit
trigger8 = NumHelper(3106)
trigger8 = Helper(3106), MoveHit
trigger9 = NumHelper(1105)
trigger9 = Helper(1105), MoveHit
;#endregion
fvar(32) = 1
ignorehitpause = 1

... pretty simple, no? Regions within regions are also supported; the contents of inner regions are recursively replaced.

About

Miscellaneous Scripts I use for work.

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Stars

2 stars

Watchers

1 watching

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, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Universal Dark Mode - works on any site\n(function() {\n var enabled = true;\n \n function applyDarkMode() {\n if (!enabled) return;\n \n // Create style element if it doesn't exist\n var style = document.getElementById('universal-dark-mode-style');\n if (!style) {\n style = document.createElement('style');\n style.id = 'universal-dark-mode-style';\n document.head.appendChild(style);\n }\n \n // Dark mode CSS - inverts colors but preserves images/video\n style.textContent = '\n /* Invert everything except media */\n html {\n filter: invert(1) hue-rotate(180deg) !important;\n background: #1a1a2e !important;\n }\n \n /* Restore images, videos, iframes, canvas */\n img, video, iframe, canvas, svg, picture, [style*=\"background-image\"] {\n filter: invert(1) hue-rotate(180deg) !important;\n }\n \n /* Preserve specific elements that should not be inverted */\n .no-dark-mode, .no-dark-mode *,\n [data-theme=\"light\"], [data-theme=\"light\"],\n .ace_editor, .ace_editor *,\n .CodeMirror, .CodeMirror *,\n .monaco-editor, .monaco-editor *,\n .markdown-body pre, .markdown-body pre *,\n .highlight, .highlight *,\n pre code, pre code * {\n filter: none !important;\n }\n \n /* Fix common UI elements */\n .modal, .popup, .dropdown-menu, .tooltip, .popover {\n filter: invert(1) hue-rotate(180deg) !important;\n background: #2d2d44 !important;\n border-color: #444 !important;\n }\n \n /* Scrollbars */\n ::-webkit-scrollbar { background: #1a1a2e !important; }\n ::-webkit-scrollbar-thumb { background: #444 !important; }\n ::-webkit-scrollbar-thumb:hover { background: #555 !important; }\n \n /* Selection */\n ::selection { background: #4ecdc4 !important; color: #1a1a2e !important; }\n ::-moz-selection { background: #4ecdc4 !important; color: #1a1a2e !important; }\n ';\n }\n \n function removeDarkMode() {\n var style = document.getElementById('universal-dark-mode-style');\n if (style) style.remove();\n }\n \n // Toggle with Alt+Shift+D\n document.addEventListener('keydown', function(e) {\n if (e.altKey && e.shiftKey && e.key === 'D') {\n e.preventDefault();\n enabled = !enabled;\n if (enabled) {\n applyDarkMode();\n console.log('[Universal Dark Mode] Enabled');\n } else {\n removeDarkMode();\n console.log('[Universal Dark Mode] Disabled');\n }\n }\n });\n \n // Apply on load\n applyDarkMode();\n \n // Re-apply on dynamic content\n var observer = new MutationObserver(function(mutations) {\n if (enabled && !document.getElementById('universal-dark-mode-style')) {\n applyDarkMode();\n }\n });\n observer.observe(document.head, { childList: true });\n \n console.log('[Universal Dark Mode] Loaded - Press Alt+Shift+D to toggle');\n})();", "Universal Dark Mode"); } } catch(__e) { console.warn('[Userscript:Universal Dark Mode]', __e); } })(); })();
Skip to content

Repository files navigation

Misc-Scripts

Miscellaneous Scripts I use for work.

Prerequisites

Run pip3 install -r requirements.txt in your terminal in this folder to install the prerequisites globally. This will allow you to use the scripts in this repository in any directory on your machine. If you intend to use a virtualenv, you may skip this step.

RegionReplace.py

This is meant to be run as a Git pre-commit hook to replace specified regions in your M.U.G.E.N CNS scripts when you have common system files. This assumes you have a subrepo in your character with common system files.

Installation

Replace the contents of your system repo's git hooks pre-commit file (located in .git/hooks) with the contents of RegionReplace.py, set up your directories, subdirectories, preCopyFiles, and postCopyFiles variables, and then save.

Usage

Suppose your project has the following structure:

 /char
|
|_char.def
|_char.cns
|_char.cds
|_char.sff
|_char.snd
|____/overrides
| |
| |_first_attack_triggers.cns
|
|____/system
|
|_/.git
|
|____/hooks
|
|_pre-commit

And suppose in char.cns under [StateDef -2] there is following CNS snippet:

[State 180, 1]type = VarSet
triggerall = Var(21)
triggerall = p2movetype = H
trigger1 = (stateno != [800,899])
trigger1 = movehit
trigger2 = projhit = 1
;#region first_attack_triggers.cns;#endregion
fvar(32) = 1
ignorehitpause = 1

.. and the contents of first_attack_triggers.cns are as follows:

trigger3 = (stateno = [810,815]) && anim = 806 && animelem = 3 && movetype != H
trigger4 = stateno = 831 && animelem = 14 && movetype != H
trigger5 = stateno = 832 && animelem = 14 && movetype != H
trigger6 = stateno = 1501 && anim = 1500 && animelem = 4 && movetype != H
trigger7 = NumHelper(3103)
trigger7 = Helper(3103), MoveHit
trigger8 = NumHelper(3106)
trigger8 = Helper(3106), MoveHit
trigger9 = NumHelper(1105)
trigger9 = Helper(1105), MoveHit

Then when you run git commit on your system repo, assuming you have your configuration set up to look in the character folder (default behavior), the region in your char.cns will be replaced with the contents in override/first_attack_triggers.cns, leading to the following result:

[State 180, 1]type = VarSet
triggerall = Var(21)
triggerall = p2movetype = H
trigger1 = (stateno != [800,899])
trigger1 = movehit
trigger2 = projhit = 1
;#region first_attack_triggers.cnstrigger3 = (stateno = [810,815]) && anim = 806 && animelem = 3 && movetype != H
trigger4 = stateno = 831 && animelem = 14 && movetype != H
trigger5 = stateno = 832 && animelem = 14 && movetype != H
trigger6 = stateno = 1501 && anim = 1500 && animelem = 4 && movetype != H
trigger7 = NumHelper(3103)
trigger7 = Helper(3103), MoveHit
trigger8 = NumHelper(3106)
trigger8 = Helper(3106), MoveHit
trigger9 = NumHelper(1105)
trigger9 = Helper(1105), MoveHit
;#endregion
fvar(32) = 1
ignorehitpause = 1

... pretty simple, no? Regions within regions are also supported; the contents of inner regions are recursively replaced.

About

Miscellaneous Scripts I use for work.

Resources

Stars

2 stars

Watchers

1 watching

Forks

Releases

Packages

Contributors

Languages