A gameplay-focused shader pack for Minecraft
- Emin - Shadow bias method from Complementary Reimagined (fully fixes peter panning and light leaking underground!)
- DrDesten - Depth tolerance calculation for SSR (helps to prevent false reflections)
- Jessie - f0 and f82 values for labPBR hardcoded metals
- Sledgehammer Games - Bloom downsampling method used in Call of Duty Advanced Warfare (described here)
- http://momentsingraphics.de/ - Blue noise texture
- NakiriRuri and OrzMiku - Chinese settings translation
- NASA Scientific Visualization Studio - Galaxy image
Download on Modrinth (recommended)
Iris is a modern shader loader with far better performance, mod compatibility and developer features than OptiFine. Some features (Colored Lighting) will only work on Iris
Once you have your preferred shader loader installed, simply place the downloaded zip file in your
.minecraft/shaderpacksfolder
- Fully revamped sky, lighting and water with a cohesive visual style
- Immersive weather system with different skies each day, featuring multiple volumetric cloud layers
- Colored lighting using a voxel flood-fill algorithm (enabled with Ultra profile, requires Iris)
- Full labPBR resource pack support
- Extensive settings menu allowing you to customize every aspect of the shader
- Screen-space reflections
- Volumetric lighting
- Soft shadows with variable penumbra size
- High quality ambient occlusion (GTAO)
- Camera effects: bloom, depth of field, motion blur
- Much improved image quality with TAA, FXAA and CAS
- Advanced temporal upscaling (disabled by default) for low end devices
- Nvidia, AMD and Intel GPUs
- Iris - version 1.5 and above
- OptiFine - on Minecraft 1.16.5 and above
- Photon is also compatible with Distant Horizons (as of writing this requires a special version of Iris and Distant Horizons which is available in the Iris installer)
For questions, suggestions and news regarding this shader pack, head to my discord server



