Normalize local3d imports in soft-parts and texture-bake tests - #6
Open
k0shir0 wants to merge 1 commit into
Open
Normalize local3d imports in soft-parts and texture-bake tests#6k0shir0 wants to merge 1 commit into
k0shir0 wants to merge 1 commit into
Conversation
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Sign up for freeto join this conversation on GitHub.
Already have an account?
Sign in to comment
Add this suggestion to a batch that can be applied as a single commit.This suggestion is invalid because no changes were made to the code.Suggestions cannot be applied while the pull request is closed.Suggestions cannot be applied while viewing a subset of changes.Only one suggestion per line can be applied in a batch.Add this suggestion to a batch that can be applied as a single commit.Applying suggestions on deleted lines is not supported.You must change the existing code in this line in order to create a valid suggestion.Outdated suggestions cannot be applied.This suggestion has been applied or marked resolved.Suggestions cannot be applied from pending reviews.Suggestions cannot be applied on multi-line comments.Suggestions cannot be applied while the pull request is queued to merge.Suggestion cannot be applied right now. Please check back later.
These two test files were importing through src.local3d while the other twenty-plus use the plain local3d package path - both only work because pythonpath lists src and the repo root. Switched them to the package-style import everyone else uses. Both files pass locally after the change.